From 4acd9228ee2a86bacf2f22e09d4a2e5dc1709301 Mon Sep 17 00:00:00 2001 From: AnyOldName3 Date: Thu, 1 Mar 2018 18:30:17 +0000 Subject: [PATCH] fix RST error --- docs/source/reference/modding/settings/shadows.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/source/reference/modding/settings/shadows.rst b/docs/source/reference/modding/settings/shadows.rst index fe471df1e..8e3b79c00 100644 --- a/docs/source/reference/modding/settings/shadows.rst +++ b/docs/source/reference/modding/settings/shadows.rst @@ -15,7 +15,7 @@ Enable or disable the rendering of shadows. Unlike in the original Morrowind engine, 'Shadow Mapping' is used, which can have a performance impact, but has more realistic results. When used in fixed-function mode, shadowed regions will appear completely black. To prevent this, enable :ref:`force-shaders-label`. -A keen developer may be able to implement something better using the advice of `this post`_, but it may be more difficult than it seems. +A keen developer may be able to implement something better using the advice of `this post `_, but it may be more difficult than it seems. number of shadow maps