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fixed save code for SavedGame record

This commit is contained in:
Marc Zinnschlag 2013-11-19 15:31:39 +01:00
parent 35bf98a940
commit 4c61deca8d

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@ -22,10 +22,10 @@ void ESM::SavedGame::load (ESMReader &esm)
void ESM::SavedGame::save (ESMWriter &esm) const void ESM::SavedGame::save (ESMWriter &esm) const
{ {
esm.writeHNCString (mPlayerName, "PNAM"); esm.writeHNCString ("PNAM", mPlayerName);
esm.writeHNT ("PLEV", mPlayerLevel); esm.writeHNT ("PLEV", mPlayerLevel);
esm.writeHNCString (mPlayerClass, "PCLA"); esm.writeHNCString ("PCLA", mPlayerClass);
esm.writeHNCString (mPlayerCell, "PCEL"); esm.writeHNCString ("PCEL", mPlayerCell);
esm.writeHNT ("TSTM", mInGameTime, 16); esm.writeHNT ("TSTM", mInGameTime, 16);
esm.writeHNT ("TIME", mTimePlayed); esm.writeHNT ("TIME", mTimePlayed);