Issue #107: some include clean up

actorid
Marc Zinnschlag 13 years ago
parent e0ba7cf952
commit 4ca3cb81d4

@ -1,4 +1,25 @@
#include "window_manager.hpp"
#include <cassert>
#include <iterator>
#include "MyGUI_UString.h"
#include <openengine/ogre/renderer.hpp>
#include <openengine/gui/manager.hpp>
#include <components/settings/settings.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/inputmanager.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwworld/cellstore.hpp"
#include "console.hpp"
#include "journalwindow.hpp"
#include "charactercreation.hpp"
#include "text_input.hpp"
#include "review.hpp"
#include "dialogue.hpp"
@ -21,22 +42,6 @@
#include "alchemywindow.hpp"
#include "spellwindow.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/inputmanager.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwworld/cellstore.hpp"
#include "console.hpp"
#include "journalwindow.hpp"
#include "charactercreation.hpp"
#include <components/settings/settings.hpp>
#include <cassert>
#include <iterator>
using namespace MWGui;
WindowManager::WindowManager(

@ -10,12 +10,11 @@
this class.
**/
#include "MyGUI_UString.h"
#include <vector>
#include <string>
#include <components/esm_store/store.hpp>
#include <components/settings/settings.hpp>
#include <openengine/ogre/renderer.hpp>
#include <openengine/gui/manager.hpp>
#include "../mwmechanics/stat.hpp"
@ -23,8 +22,9 @@
namespace MyGUI
{
class Gui;
class Widget;
class Gui;
class Widget;
class UString;
}
namespace Compiler
@ -38,16 +38,17 @@ namespace MWWorld
class CellStore;
}
namespace MWMechanics
{
class MechanicsManager;
}
namespace OEngine
{
namespace GUI
{
class Layout;
class MyGUIManager;
}
namespace Render
{
class OgreRenderer;
}
}

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