mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-29 17:15:32 +00:00
Merge pull request #292 from OpenMW/master
Add OpenMW commits up to 18 Sep 2017
This commit is contained in:
commit
4d4eb1bb9f
15 changed files with 284 additions and 272 deletions
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@ -24,7 +24,7 @@ void CSVPrefs::Dialogue::buildCategorySelector (QSplitter *main)
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main->addWidget (list);
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QFontMetrics metrics (QApplication::font());
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QFontMetrics metrics (QApplication::font(list));
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int maxWidth = 1;
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@ -3,6 +3,7 @@
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#include <MyGUI_ListBox.h>
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#include <MyGUI_ImageBox.h>
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#include <MyGUI_Gui.h>
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#include <MyGUI_ScrollView.h>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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@ -244,6 +245,11 @@ namespace MWGui
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}
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}
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}
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}
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// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
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mSpellArea->setVisibleVScroll(false);
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mSpellArea->setCanvasSize(MyGUI::IntSize(mSpellArea->getWidth(), std::max(mSpellArea->getHeight(), coord.top)));
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mSpellArea->setVisibleVScroll(true);
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mSpellArea->setViewOffset(MyGUI::IntPoint(0, 0));
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}
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}
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@ -47,7 +47,7 @@ namespace MWGui
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void updateSpells();
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MyGUI::ListBox* mBirthList;
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MyGUI::Widget* mSpellArea;
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MyGUI::ScrollView* mSpellArea;
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MyGUI::ImageBox* mBirthImage;
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std::vector<MyGUI::Widget*> mSpellItems;
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@ -750,7 +750,9 @@ namespace MWGui
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lastId = item.getCellRef().getRefId();
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if (item.getClass().getTypeName() == typeid(ESM::Weapon).name() && isRightHandWeapon(item))
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if (item.getClass().getTypeName() == typeid(ESM::Weapon).name() &&
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isRightHandWeapon(item) &&
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item.getClass().canBeEquipped(item, player).first)
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{
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found = true;
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break;
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@ -1988,8 +1988,9 @@ namespace MWMechanics
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{
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std::string id = reader.getHString();
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int count;
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reader.getHNT (count, "COUN");
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mDeathCount[id] = count;
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reader.getHNT(count, "COUN");
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if (MWBase::Environment::get().getWorld()->getStore().find(id))
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mDeathCount[id] = count;
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}
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}
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}
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@ -1822,20 +1822,11 @@ void CharacterController::update(float duration)
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if(sneak || inwater || flying)
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vec.z() = 0.0f;
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if (inwater || flying)
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cls.getCreatureStats(mPtr).land();
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bool inJump = true;
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if(!onground && !flying && !inwater)
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{
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// In the air (either getting up —ascending part of jump— or falling).
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if (world->isSlowFalling(mPtr))
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{
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// SlowFalling spell effect is active, do not keep previous fall height
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cls.getCreatureStats(mPtr).land();
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}
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forcestateupdate = (mJumpState != JumpState_InAir);
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jumpstate = JumpState_InAir;
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@ -1881,7 +1872,7 @@ void CharacterController::update(float duration)
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}
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}
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}
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else if(mJumpState == JumpState_InAir)
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else if(mJumpState == JumpState_InAir && !inwater && !flying)
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{
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forcestateupdate = true;
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jumpstate = JumpState_Landing;
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@ -1964,9 +1955,6 @@ void CharacterController::update(float duration)
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movestate = mMovementState;
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}
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if (onground)
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cls.getCreatureStats(mPtr).land();
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if(movestate != CharState_None && movestate != CharState_TurnLeft && movestate != CharState_TurnRight)
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clearAnimQueue();
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@ -1404,14 +1404,16 @@ namespace MWPhysics
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// Slow fall reduces fall speed by a factor of (effect magnitude / 200)
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float slowFall = 1.f - std::max(0.f, std::min(1.f, effects.get(ESM::MagicEffect::SlowFall).getMagnitude() * 0.005f));
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bool flying = world->isFlying(iter->first);
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bool wasOnGround = physicActor->getOnGround();
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osg::Vec3f position = physicActor->getPosition();
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float oldHeight = position.z();
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bool positionChanged = false;
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for (int i=0; i<numSteps; ++i)
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{
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position = MovementSolver::move(position, physicActor->getPtr(), physicActor, iter->second, physicsDt,
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world->isFlying(iter->first),
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waterlevel, slowFall, mCollisionWorld, mStandingCollisions);
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flying, waterlevel, slowFall, mCollisionWorld, mStandingCollisions);
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if (position != physicActor->getPosition())
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positionChanged = true;
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physicActor->setPosition(position); // always set even if unchanged to make sure interpolation is correct
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@ -1424,8 +1426,11 @@ namespace MWPhysics
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float heightDiff = position.z() - oldHeight;
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if (heightDiff < 0)
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iter->first.getClass().getCreatureStats(iter->first).addToFallHeight(-heightDiff);
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MWMechanics::CreatureStats& stats = iter->first.getClass().getCreatureStats(iter->first);
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if ((wasOnGround && physicActor->getOnGround()) || flying || world->isSwimming(iter->first) || slowFall < 1)
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stats.land();
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else if (heightDiff < 0)
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stats.addToFallHeight(-heightDiff);
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mMovementResults.push_back(std::make_pair(iter->first, interpolated));
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}
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@ -530,8 +530,10 @@ namespace MWRender
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void RenderingManager::updatePlayerPtr(const MWWorld::Ptr &ptr)
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{
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if(mPlayerAnimation.get())
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{
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setupPlayer(ptr);
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mPlayerAnimation->updatePtr(ptr);
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}
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mCamera->attachTo(ptr);
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}
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@ -834,6 +836,7 @@ namespace MWRender
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player.getRefData().setBaseNode(mPlayerNode);
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mWater->removeEmitter(player);
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mWater->addEmitter(player);
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}
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@ -192,12 +192,11 @@ static ALenum getALFormat(ChannelConfig chans, SampleType type)
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{ AL_FORMAT_STEREO8, ChannelConfig_Stereo, SampleType_UInt8 },
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}};
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auto fmt = std::find_if(fmtlist.cbegin(), fmtlist.cend(),
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[chans,type](const FormatEntry &fmt) -> bool
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{ return fmt.chans == chans && fmt.type == type; }
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);
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if(fmt != fmtlist.cend())
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return fmt->format;
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for(auto &fmt : fmtlist)
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{
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if(fmt.chans == chans && fmt.type == type)
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return fmt.format;
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}
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if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
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{
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@ -209,18 +208,16 @@ static ALenum getALFormat(ChannelConfig chans, SampleType type)
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{ "AL_FORMAT_71CHN16", ChannelConfig_7point1, SampleType_Int16 },
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{ "AL_FORMAT_71CHN8", ChannelConfig_7point1, SampleType_UInt8 },
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}};
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ALenum format = AL_NONE;
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std::find_if(mcfmtlist.cbegin(), mcfmtlist.cend(),
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[&format,chans,type](const FormatEntryExt &fmt) -> bool
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for(auto &fmt : mcfmtlist)
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{
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if(fmt.chans == chans && fmt.type == type)
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{
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if(fmt.chans == chans && fmt.type == type)
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format = alGetEnumValue(fmt.name);
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return format != 0 && format != -1;
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ALenum format = alGetEnumValue(fmt.name);
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if(format != 0 && format != -1)
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return format;
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}
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);
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if(format != 0 && format != -1)
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return format;
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}
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}
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if(alIsExtensionPresent("AL_EXT_FLOAT32"))
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{
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@ -228,18 +225,16 @@ static ALenum getALFormat(ChannelConfig chans, SampleType type)
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{ "AL_FORMAT_MONO_FLOAT32", ChannelConfig_Mono, SampleType_Float32 },
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{ "AL_FORMAT_STEREO_FLOAT32", ChannelConfig_Stereo, SampleType_Float32 },
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}};
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ALenum format = AL_NONE;
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std::find_if(fltfmtlist.cbegin(), fltfmtlist.cend(),
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[&format,chans,type](const FormatEntryExt &fmt) -> bool
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for(auto &fmt : fltfmtlist)
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{
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if(fmt.chans == chans && fmt.type == type)
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{
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if(fmt.chans == chans && fmt.type == type)
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format = alGetEnumValue(fmt.name);
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return format != 0 && format != -1;
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ALenum format = alGetEnumValue(fmt.name);
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if(format != 0 && format != -1)
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return format;
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}
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);
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if(format != 0 && format != -1)
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return format;
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}
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if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
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{
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@ -249,16 +244,15 @@ static ALenum getALFormat(ChannelConfig chans, SampleType type)
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{ "AL_FORMAT_71CHN32", ChannelConfig_7point1, SampleType_Float32 },
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}};
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std::find_if(fltmcfmtlist.cbegin(), fltmcfmtlist.cend(),
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[&format,chans,type](const FormatEntryExt &fmt) -> bool
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for(auto &fmt : fltmcfmtlist)
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{
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if(fmt.chans == chans && fmt.type == type)
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{
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if(fmt.chans == chans && fmt.type == type)
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format = alGetEnumValue(fmt.name);
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return format != 0 && format != -1;
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ALenum format = alGetEnumValue(fmt.name);
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if(format != 0 && format != -1)
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return format;
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}
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);
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if(format != 0 && format != -1)
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return format;
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}
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}
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}
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@ -547,11 +541,11 @@ ALint OpenAL_SoundStream::refillQueue()
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std::vector<char> data(mBufferSize);
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for(;!mIsFinished && (ALuint)queued < mBuffers.size();++queued)
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{
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size_t got = mDecoder->read(&data[0], data.size());
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size_t got = mDecoder->read(data.data(), data.size());
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if(got < data.size())
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{
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mIsFinished = true;
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std::memset(&data[got], mSilence, data.size()-got);
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std::fill(data.begin()+got, data.end(), mSilence);
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}
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if(got > 0)
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{
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@ -559,7 +553,7 @@ ALint OpenAL_SoundStream::refillQueue()
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mLoudnessAnalyzer->analyzeLoudness(data);
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ALuint bufid = mBuffers[mCurrentBufIdx];
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alBufferData(bufid, mFormat, &data[0], data.size(), mSampleRate);
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alBufferData(bufid, mFormat, data.data(), data.size(), mSampleRate);
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alSourceQueueBuffers(mSource, 1, &bufid);
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mCurrentBufIdx = (mCurrentBufIdx+1) % mBuffers.size();
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}
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@ -594,24 +588,32 @@ bool OpenAL_Output::init(const std::string &devname, const std::string &hrtfname
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{
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deinit();
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std::cout<< "Initializing OpenAL..." <<std::endl;
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mDevice = alcOpenDevice(devname.c_str());
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if(!mDevice && !devname.empty())
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{
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std::cerr<< "Failed to open \""<<devname<<"\", trying default" <<std::endl;
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mDevice = alcOpenDevice(nullptr);
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}
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if(!mDevice)
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{
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if(devname.empty())
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std::cerr<< "Failed to open default audio device" <<std::endl;
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else
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std::cerr<< "Failed to open \""<<devname<<"\"" <<std::endl;
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std::cerr<< "Failed to open default audio device" <<std::endl;
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return false;
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}
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else
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{
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const ALCchar *name = NULL;
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if(alcIsExtensionPresent(mDevice, "ALC_ENUMERATE_ALL_EXT"))
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name = alcGetString(mDevice, ALC_ALL_DEVICES_SPECIFIER);
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if(alcGetError(mDevice) != AL_NO_ERROR || !name)
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name = alcGetString(mDevice, ALC_DEVICE_SPECIFIER);
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std::cout << "Opened \""<<name<<"\"" << std::endl;
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}
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const ALCchar *name = nullptr;
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if(alcIsExtensionPresent(mDevice, "ALC_ENUMERATE_ALL_EXT"))
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name = alcGetString(mDevice, ALC_ALL_DEVICES_SPECIFIER);
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if(alcGetError(mDevice) != AL_NO_ERROR || !name)
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name = alcGetString(mDevice, ALC_DEVICE_SPECIFIER);
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std::cout<< "Opened \""<<name<<"\"" <<std::endl;
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ALCint major=0, minor=0;
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alcGetIntegerv(mDevice, ALC_MAJOR_VERSION, 1, &major);
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alcGetIntegerv(mDevice, ALC_MINOR_VERSION, 1, &minor);
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std::cout<< " ALC Version: "<<major<<"."<<minor<<"\n"<<
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" ALC Extensions: "<<alcGetString(mDevice, ALC_EXTENSIONS) <<std::endl;
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ALC.EXT_EFX = alcIsExtensionPresent(mDevice, "ALC_EXT_EFX");
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ALC.SOFT_HRTF = alcIsExtensionPresent(mDevice, "ALC_SOFT_HRTF");
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@ -643,7 +645,7 @@ bool OpenAL_Output::init(const std::string &devname, const std::string &hrtfname
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}
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if(index < 0)
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std::cerr<< "Failed to find HRTF name \""<<hrtfname<<"\", using default" <<std::endl;
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std::cerr<< "Failed to find HRTF \""<<hrtfname<<"\", using default" <<std::endl;
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else
|
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{
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attrs.push_back(ALC_HRTF_ID_SOFT);
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@ -665,6 +667,11 @@ bool OpenAL_Output::init(const std::string &devname, const std::string &hrtfname
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return false;
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}
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std::cout<< " Vendor: "<<alGetString(AL_VENDOR)<<"\n"<<
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" Renderer: "<<alGetString(AL_RENDERER)<<"\n"<<
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" Version: "<<alGetString(AL_VERSION)<<"\n"<<
|
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" Extensions: "<<alGetString(AL_EXTENSIONS)<<std::endl;
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if(!ALC.SOFT_HRTF)
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std::cout<< "HRTF status unavailable" <<std::endl;
|
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else
|
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|
@ -698,7 +705,7 @@ bool OpenAL_Output::init(const std::string &devname, const std::string &hrtfname
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{
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ALuint src = 0;
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alGenSources(1, &src);
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if(getALError() != AL_NO_ERROR)
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if(alGetError() != AL_NO_ERROR)
|
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break;
|
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mFreeSources.push_back(src);
|
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}
|
||||
|
@ -824,8 +831,8 @@ void OpenAL_Output::deinit()
|
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{
|
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mStreamThread->removeAll();
|
||||
|
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for(size_t i = 0;i < mFreeSources.size();i++)
|
||||
alDeleteSources(1, &mFreeSources[i]);
|
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for(ALuint source : mFreeSources)
|
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alDeleteSources(1, &source);
|
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mFreeSources.clear();
|
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|
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if(mEffectSlot)
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|
@ -934,7 +941,7 @@ void OpenAL_Output::setHrtf(const std::string &hrtfname, HrtfMode hrtfmode)
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}
|
||||
|
||||
|
||||
Sound_Handle OpenAL_Output::loadSound(const std::string &fname)
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std::pair<Sound_Handle,size_t> OpenAL_Output::loadSound(const std::string &fname)
|
||||
{
|
||||
getALError();
|
||||
|
||||
|
@ -959,27 +966,31 @@ Sound_Handle OpenAL_Output::loadSound(const std::string &fname)
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|
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decoder->getInfo(&srate, &chans, &type);
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format = getALFormat(chans, type);
|
||||
if(!format) return nullptr;
|
||||
if(!format) return std::make_pair(nullptr, 0);
|
||||
|
||||
decoder->readAll(data);
|
||||
decoder->close();
|
||||
|
||||
ALint size;
|
||||
ALuint buf = 0;
|
||||
alGenBuffers(1, &buf);
|
||||
alBufferData(buf, format, &data[0], data.size(), srate);
|
||||
alBufferData(buf, format, data.data(), data.size(), srate);
|
||||
alGetBufferi(buf, AL_SIZE, &size);
|
||||
if(getALError() != AL_NO_ERROR)
|
||||
{
|
||||
if(buf && alIsBuffer(buf))
|
||||
alDeleteBuffers(1, &buf);
|
||||
getALError();
|
||||
return nullptr;
|
||||
return std::make_pair(nullptr, 0);
|
||||
}
|
||||
return MAKE_PTRID(buf);
|
||||
return std::make_pair(MAKE_PTRID(buf), size);
|
||||
}
|
||||
|
||||
void OpenAL_Output::unloadSound(Sound_Handle data)
|
||||
size_t OpenAL_Output::unloadSound(Sound_Handle data)
|
||||
{
|
||||
ALuint buffer = GET_PTRID(data);
|
||||
if(!buffer) return 0;
|
||||
|
||||
// Make sure no sources are playing this buffer before unloading it.
|
||||
SoundVec::const_iterator iter = mActiveSounds.begin();
|
||||
for(;iter != mActiveSounds.end();++iter)
|
||||
|
@ -996,19 +1007,11 @@ void OpenAL_Output::unloadSound(Sound_Handle data)
|
|||
alSourcei(source, AL_BUFFER, 0);
|
||||
}
|
||||
}
|
||||
ALint size = 0;
|
||||
alGetBufferi(buffer, AL_SIZE, &size);
|
||||
alDeleteBuffers(1, &buffer);
|
||||
getALError();
|
||||
}
|
||||
|
||||
size_t OpenAL_Output::getSoundDataSize(Sound_Handle data) const
|
||||
{
|
||||
ALuint buffer = GET_PTRID(data);
|
||||
ALint size = 0;
|
||||
|
||||
alGetBufferi(buffer, AL_SIZE, &size);
|
||||
getALError();
|
||||
|
||||
return (ALuint)size;
|
||||
return size;
|
||||
}
|
||||
|
||||
|
||||
|
@ -1368,23 +1371,19 @@ void OpenAL_Output::updateListener(const osg::Vec3f &pos, const osg::Vec3f &atdi
|
|||
if(mWaterFilter)
|
||||
{
|
||||
ALuint filter = (env == Env_Underwater) ? mWaterFilter : AL_FILTER_NULL;
|
||||
std::for_each(mActiveSounds.cbegin(), mActiveSounds.cend(),
|
||||
[filter](const SoundVec::value_type &item) -> void
|
||||
{
|
||||
if(item->getUseEnv())
|
||||
alSourcei(GET_PTRID(item->mHandle), AL_DIRECT_FILTER, filter);
|
||||
}
|
||||
);
|
||||
std::for_each(mActiveStreams.cbegin(), mActiveStreams.cend(),
|
||||
[filter](const StreamVec::value_type &item) -> void
|
||||
{
|
||||
if(item->getUseEnv())
|
||||
alSourcei(
|
||||
reinterpret_cast<OpenAL_SoundStream*>(item->mHandle)->mSource,
|
||||
AL_DIRECT_FILTER, filter
|
||||
);
|
||||
}
|
||||
);
|
||||
for(Sound *sound : mActiveSounds)
|
||||
{
|
||||
if(sound->getUseEnv())
|
||||
alSourcei(GET_PTRID(sound->mHandle), AL_DIRECT_FILTER, filter);
|
||||
}
|
||||
for(Stream *sound : mActiveStreams)
|
||||
{
|
||||
if(sound->getUseEnv())
|
||||
alSourcei(
|
||||
reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle)->mSource,
|
||||
AL_DIRECT_FILTER, filter
|
||||
);
|
||||
}
|
||||
}
|
||||
// Update the environment effect
|
||||
if(mEffectSlot)
|
||||
|
@ -1403,23 +1402,19 @@ void OpenAL_Output::updateListener(const osg::Vec3f &pos, const osg::Vec3f &atdi
|
|||
void OpenAL_Output::pauseSounds(int types)
|
||||
{
|
||||
std::vector<ALuint> sources;
|
||||
std::for_each(mActiveSounds.cbegin(), mActiveSounds.cend(),
|
||||
[types,&sources](const SoundVec::value_type &sound) -> void
|
||||
for(Sound *sound : mActiveSounds)
|
||||
{
|
||||
if((types&sound->getPlayType()))
|
||||
sources.push_back(GET_PTRID(sound->mHandle));
|
||||
}
|
||||
for(Stream *sound : mActiveStreams)
|
||||
{
|
||||
if((types&sound->getPlayType()))
|
||||
{
|
||||
if(sound && sound->mHandle && (types&sound->getPlayType()))
|
||||
sources.push_back(GET_PTRID(sound->mHandle));
|
||||
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
||||
sources.push_back(stream->mSource);
|
||||
}
|
||||
);
|
||||
std::for_each(mActiveStreams.cbegin(), mActiveStreams.cend(),
|
||||
[types,&sources](const StreamVec::value_type &stream) -> void
|
||||
{
|
||||
if(stream && stream->mHandle && (types&stream->getPlayType()))
|
||||
{
|
||||
OpenAL_SoundStream *strm = reinterpret_cast<OpenAL_SoundStream*>(stream->mHandle);
|
||||
sources.push_back(strm->mSource);
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
if(!sources.empty())
|
||||
{
|
||||
alSourcePausev(sources.size(), sources.data());
|
||||
|
@ -1430,23 +1425,19 @@ void OpenAL_Output::pauseSounds(int types)
|
|||
void OpenAL_Output::resumeSounds(int types)
|
||||
{
|
||||
std::vector<ALuint> sources;
|
||||
std::for_each(mActiveSounds.cbegin(), mActiveSounds.cend(),
|
||||
[types,&sources](const SoundVec::value_type &sound) -> void
|
||||
for(Sound *sound : mActiveSounds)
|
||||
{
|
||||
if((types&sound->getPlayType()))
|
||||
sources.push_back(GET_PTRID(sound->mHandle));
|
||||
}
|
||||
for(Stream *sound : mActiveStreams)
|
||||
{
|
||||
if((types&sound->getPlayType()))
|
||||
{
|
||||
if(sound && sound->mHandle && (types&sound->getPlayType()))
|
||||
sources.push_back(GET_PTRID(sound->mHandle));
|
||||
OpenAL_SoundStream *stream = reinterpret_cast<OpenAL_SoundStream*>(sound->mHandle);
|
||||
sources.push_back(stream->mSource);
|
||||
}
|
||||
);
|
||||
std::for_each(mActiveStreams.cbegin(), mActiveStreams.cend(),
|
||||
[types,&sources](const StreamVec::value_type &stream) -> void
|
||||
{
|
||||
if(stream && stream->mHandle && (types&stream->getPlayType()))
|
||||
{
|
||||
OpenAL_SoundStream *strm = reinterpret_cast<OpenAL_SoundStream*>(stream->mHandle);
|
||||
sources.push_back(strm->mSource);
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
if(!sources.empty())
|
||||
{
|
||||
alSourcePlayv(sources.size(), sources.data());
|
||||
|
|
|
@ -66,9 +66,8 @@ namespace MWSound
|
|||
virtual std::vector<std::string> enumerateHrtf();
|
||||
virtual void setHrtf(const std::string &hrtfname, HrtfMode hrtfmode);
|
||||
|
||||
virtual Sound_Handle loadSound(const std::string &fname);
|
||||
virtual void unloadSound(Sound_Handle data);
|
||||
virtual size_t getSoundDataSize(Sound_Handle data) const;
|
||||
virtual std::pair<Sound_Handle,size_t> loadSound(const std::string &fname);
|
||||
virtual size_t unloadSound(Sound_Handle data);
|
||||
|
||||
virtual bool playSound(Sound *sound, Sound_Handle data, float offset);
|
||||
virtual bool playSound3D(Sound *sound, Sound_Handle data, float offset);
|
||||
|
|
|
@ -36,9 +36,8 @@ namespace MWSound
|
|||
virtual std::vector<std::string> enumerateHrtf() = 0;
|
||||
virtual void setHrtf(const std::string &hrtfname, HrtfMode hrtfmode) = 0;
|
||||
|
||||
virtual Sound_Handle loadSound(const std::string &fname) = 0;
|
||||
virtual void unloadSound(Sound_Handle data) = 0;
|
||||
virtual size_t getSoundDataSize(Sound_Handle data) const = 0;
|
||||
virtual std::pair<Sound_Handle,size_t> loadSound(const std::string &fname) = 0;
|
||||
virtual size_t unloadSound(Sound_Handle data) = 0;
|
||||
|
||||
virtual bool playSound(Sound *sound, Sound_Handle data, float offset) = 0;
|
||||
virtual bool playSound3D(Sound *sound, Sound_Handle data, float offset) = 0;
|
||||
|
|
|
@ -26,11 +26,7 @@
|
|||
#include "sound.hpp"
|
||||
|
||||
#include "openal_output.hpp"
|
||||
#define SOUND_OUT "OpenAL"
|
||||
#include "ffmpeg_decoder.hpp"
|
||||
#ifndef SOUND_IN
|
||||
#define SOUND_IN "FFmpeg"
|
||||
#endif
|
||||
|
||||
|
||||
namespace MWSound
|
||||
|
@ -84,45 +80,35 @@ namespace MWSound
|
|||
mBufferCacheMin = std::min(mBufferCacheMin*1024*1024, mBufferCacheMax);
|
||||
|
||||
if(!useSound)
|
||||
{
|
||||
std::cout<< "Sound disabled." <<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
std::string hrtfname = Settings::Manager::getString("hrtf", "Sound");
|
||||
int hrtfstate = Settings::Manager::getInt("hrtf enable", "Sound");
|
||||
HrtfMode hrtfmode = hrtfstate < 0 ? HrtfMode::Auto :
|
||||
hrtfstate > 0 ? HrtfMode::Enable : HrtfMode::Disable;
|
||||
|
||||
std::cout << "Sound output: " << SOUND_OUT << std::endl;
|
||||
std::cout << "Sound decoder: " << SOUND_IN << std::endl;
|
||||
std::string devname = Settings::Manager::getString("device", "Sound");
|
||||
if(!mOutput->init(devname, hrtfname, hrtfmode))
|
||||
{
|
||||
std::cerr<< "Failed to initialize audio output, sound disabled" <<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> names = mOutput->enumerate();
|
||||
std::cout <<"Enumerated output devices:\n";
|
||||
std::for_each(names.cbegin(), names.cend(),
|
||||
[](const std::string &name) -> void
|
||||
{ std::cout <<" "<<name<<"\n"; }
|
||||
);
|
||||
for(const std::string &name : names)
|
||||
std::cout <<" "<<name<<"\n";
|
||||
std::cout.flush();
|
||||
|
||||
std::string devname = Settings::Manager::getString("device", "Sound");
|
||||
bool inited = mOutput->init(devname, hrtfname, hrtfmode);
|
||||
if(!inited && !devname.empty())
|
||||
{
|
||||
std::cerr<< "Failed to initialize device \""<<devname<<"\", trying default" <<std::endl;
|
||||
inited = mOutput->init(std::string(), hrtfname, hrtfmode);
|
||||
}
|
||||
if(!inited)
|
||||
{
|
||||
std::cerr<< "Failed to initialize default audio device, sound disabled" <<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
names = mOutput->enumerateHrtf();
|
||||
if(!names.empty())
|
||||
{
|
||||
std::cout<< "Enumerated HRTF names:\n";
|
||||
std::for_each(names.cbegin(), names.cend(),
|
||||
[](const std::string &name) -> void
|
||||
{ std::cout<< " "<<name<<"\n"; }
|
||||
);
|
||||
for(const std::string &name : names)
|
||||
std::cout <<" "<<name<<"\n";
|
||||
std::cout.flush();
|
||||
}
|
||||
}
|
||||
|
@ -130,12 +116,11 @@ namespace MWSound
|
|||
SoundManager::~SoundManager()
|
||||
{
|
||||
clear();
|
||||
SoundBufferList::element_type::iterator sfxiter = mSoundBuffers->begin();
|
||||
for(;sfxiter != mSoundBuffers->end();++sfxiter)
|
||||
for(Sound_Buffer &sfx : *mSoundBuffers)
|
||||
{
|
||||
if(sfxiter->mHandle)
|
||||
mOutput->unloadSound(sfxiter->mHandle);
|
||||
sfxiter->mHandle = 0;
|
||||
if(sfx.mHandle)
|
||||
mOutput->unloadSound(sfx.mHandle);
|
||||
sfx.mHandle = 0;
|
||||
}
|
||||
mUnusedBuffers.clear();
|
||||
mOutput.reset();
|
||||
|
@ -200,9 +185,23 @@ namespace MWSound
|
|||
// minRange, and maxRange), and ensure it's ready for use.
|
||||
Sound_Buffer *SoundManager::loadSound(const std::string &soundId)
|
||||
{
|
||||
#ifdef __GNUC__
|
||||
#define LIKELY(x) __builtin_expect((bool)(x), true)
|
||||
#define UNLIKELY(x) __builtin_expect((bool)(x), false)
|
||||
#else
|
||||
#define LIKELY(x) (bool)(x)
|
||||
#define UNLIKELY(x) (bool)(x)
|
||||
#endif
|
||||
if(UNLIKELY(mBufferNameMap.empty()))
|
||||
{
|
||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||
for(const ESM::Sound &sound : world->getStore().get<ESM::Sound>())
|
||||
insertSound(Misc::StringUtils::lowerCase(sound.mId), &sound);
|
||||
}
|
||||
|
||||
Sound_Buffer *sfx;
|
||||
NameBufferMap::const_iterator snd = mBufferNameMap.find(soundId);
|
||||
if(snd != mBufferNameMap.end())
|
||||
if(LIKELY(snd != mBufferNameMap.end()))
|
||||
sfx = snd->second;
|
||||
else
|
||||
{
|
||||
|
@ -211,13 +210,16 @@ namespace MWSound
|
|||
if(!sound) return nullptr;
|
||||
sfx = insertSound(soundId, sound);
|
||||
}
|
||||
#undef LIKELY
|
||||
#undef UNLIKELY
|
||||
|
||||
if(!sfx->mHandle)
|
||||
{
|
||||
sfx->mHandle = mOutput->loadSound(sfx->mResourceName);
|
||||
size_t size;
|
||||
std::tie(sfx->mHandle, size) = mOutput->loadSound(sfx->mResourceName);
|
||||
if(!sfx->mHandle) return nullptr;
|
||||
|
||||
mBufferCacheSize += mOutput->getSoundDataSize(sfx->mHandle);
|
||||
mBufferCacheSize += size;
|
||||
if(mBufferCacheSize > mBufferCacheMax)
|
||||
{
|
||||
do {
|
||||
|
@ -228,8 +230,8 @@ namespace MWSound
|
|||
}
|
||||
Sound_Buffer *unused = mUnusedBuffers.back();
|
||||
|
||||
mBufferCacheSize -= mOutput->getSoundDataSize(unused->mHandle);
|
||||
mOutput->unloadSound(unused->mHandle);
|
||||
size = mOutput->unloadSound(unused->mHandle);
|
||||
mBufferCacheSize -= size;
|
||||
unused->mHandle = 0;
|
||||
|
||||
mUnusedBuffers.pop_back();
|
||||
|
@ -678,11 +680,10 @@ namespace MWSound
|
|||
if(snditer != mActiveSounds.end())
|
||||
{
|
||||
Sound_Buffer *sfx = loadSound(Misc::StringUtils::lowerCase(soundId));
|
||||
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
|
||||
for(;sndidx != snditer->second.end();++sndidx)
|
||||
for(SoundBufferRefPair &snd : snditer->second)
|
||||
{
|
||||
if(sndidx->second == sfx)
|
||||
mOutput->finishSound(sndidx->first);
|
||||
if(snd.second == sfx)
|
||||
mOutput->finishSound(snd.first);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -692,33 +693,28 @@ namespace MWSound
|
|||
SoundMap::iterator snditer = mActiveSounds.find(ptr);
|
||||
if(snditer != mActiveSounds.end())
|
||||
{
|
||||
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
|
||||
for(;sndidx != snditer->second.end();++sndidx)
|
||||
mOutput->finishSound(sndidx->first);
|
||||
for(SoundBufferRefPair &snd : snditer->second)
|
||||
mOutput->finishSound(snd.first);
|
||||
}
|
||||
SaySoundMap::iterator sayiter = mActiveSaySounds.find(ptr);
|
||||
if(sayiter != mActiveSaySounds.end())
|
||||
mOutput->finishStream(sayiter->second);
|
||||
}
|
||||
|
||||
void SoundManager::stopSound(const MWWorld::CellStore *cell)
|
||||
{
|
||||
SoundMap::iterator snditer = mActiveSounds.begin();
|
||||
for(;snditer != mActiveSounds.end();++snditer)
|
||||
for(SoundMap::value_type &snd : mActiveSounds)
|
||||
{
|
||||
if(snditer->first != MWWorld::ConstPtr() &&
|
||||
snditer->first != MWMechanics::getPlayer() &&
|
||||
snditer->first.getCell() == cell)
|
||||
if(!snd.first.isEmpty() && snd.first != MWMechanics::getPlayer() && snd.first.getCell() == cell)
|
||||
{
|
||||
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
|
||||
for(;sndidx != snditer->second.end();++sndidx)
|
||||
mOutput->finishSound(sndidx->first);
|
||||
for(SoundBufferRefPair &sndbuf : snd.second)
|
||||
mOutput->finishSound(sndbuf.first);
|
||||
}
|
||||
}
|
||||
SaySoundMap::iterator sayiter = mActiveSaySounds.begin();
|
||||
for(;sayiter != mActiveSaySounds.end();++sayiter)
|
||||
for(SaySoundMap::value_type &snd : mActiveSaySounds)
|
||||
{
|
||||
if(sayiter->first != MWWorld::ConstPtr() &&
|
||||
sayiter->first != MWMechanics::getPlayer() &&
|
||||
sayiter->first.getCell() == cell)
|
||||
mOutput->finishStream(sayiter->second);
|
||||
if(!snd.first.isEmpty() && snd.first != MWMechanics::getPlayer() && snd.first.getCell() == cell)
|
||||
mOutput->finishStream(snd.second);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -728,11 +724,10 @@ namespace MWSound
|
|||
if(snditer != mActiveSounds.end())
|
||||
{
|
||||
Sound_Buffer *sfx = loadSound(Misc::StringUtils::lowerCase(soundId));
|
||||
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
|
||||
for(;sndidx != snditer->second.end();++sndidx)
|
||||
for(SoundBufferRefPair &sndbuf : snditer->second)
|
||||
{
|
||||
if(sndidx->second == sfx)
|
||||
mOutput->finishSound(sndidx->first);
|
||||
if(sndbuf.second == sfx)
|
||||
mOutput->finishSound(sndbuf.first);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -744,11 +739,10 @@ namespace MWSound
|
|||
if(snditer != mActiveSounds.end())
|
||||
{
|
||||
Sound_Buffer *sfx = loadSound(Misc::StringUtils::lowerCase(soundId));
|
||||
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
|
||||
for(;sndidx != snditer->second.end();++sndidx)
|
||||
for(SoundBufferRefPair &sndbuf : snditer->second)
|
||||
{
|
||||
if(sndidx->second == sfx)
|
||||
sndidx->first->setFadeout(duration);
|
||||
if(sndbuf.second == sfx)
|
||||
sndbuf.first->setFadeout(duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -759,12 +753,10 @@ namespace MWSound
|
|||
if(snditer != mActiveSounds.end())
|
||||
{
|
||||
Sound_Buffer *sfx = lookupSound(Misc::StringUtils::lowerCase(soundId));
|
||||
SoundBufferRefPairList::const_iterator sndidx = snditer->second.begin();
|
||||
for(;sndidx != snditer->second.end();++sndidx)
|
||||
{
|
||||
if(sndidx->second == sfx && mOutput->isSoundPlaying(sndidx->first))
|
||||
return true;
|
||||
}
|
||||
return std::find_if(snditer->second.cbegin(), snditer->second.cend(),
|
||||
[this,sfx](const SoundBufferRefPair &snd) -> bool
|
||||
{ return snd.second == sfx && mOutput->isSoundPlaying(snd.first); }
|
||||
) != snditer->second.cend();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -823,10 +815,8 @@ namespace MWSound
|
|||
|
||||
if(total == 0)
|
||||
{
|
||||
std::for_each(regn->mSoundList.cbegin(), regn->mSoundList.cend(),
|
||||
[](const ESM::Region::SoundRef &sndref) -> void
|
||||
{ total += (int)sndref.mChance; }
|
||||
);
|
||||
for(const ESM::Region::SoundRef &sndref : regn->mSoundList)
|
||||
total += (int)sndref.mChance;
|
||||
if(total == 0)
|
||||
return;
|
||||
}
|
||||
|
@ -834,20 +824,15 @@ namespace MWSound
|
|||
int r = Misc::Rng::rollDice(total);
|
||||
int pos = 0;
|
||||
|
||||
std::find_if_not(regn->mSoundList.cbegin(), regn->mSoundList.cend(),
|
||||
[&pos, r, this](const ESM::Region::SoundRef &sndref) -> bool
|
||||
for(const ESM::Region::SoundRef &sndref : regn->mSoundList)
|
||||
{
|
||||
if(r - pos < sndref.mChance)
|
||||
{
|
||||
if(r - pos < sndref.mChance)
|
||||
{
|
||||
playSound(sndref.mSound.toString(), 1.0f, 1.0f);
|
||||
// Played this sound, stop iterating
|
||||
return false;
|
||||
}
|
||||
pos += sndref.mChance;
|
||||
// Not this sound, keep iterating
|
||||
return true;
|
||||
playSound(sndref.mSound.toString(), 1.0f, 1.0f);
|
||||
break;
|
||||
}
|
||||
);
|
||||
pos += sndref.mChance;
|
||||
}
|
||||
}
|
||||
|
||||
void SoundManager::updateWaterSound(float /*duration*/)
|
||||
|
@ -1135,28 +1120,23 @@ namespace MWSound
|
|||
if(!mOutput->isInitialized())
|
||||
return;
|
||||
mOutput->startUpdate();
|
||||
SoundMap::iterator snditer = mActiveSounds.begin();
|
||||
for(;snditer != mActiveSounds.end();++snditer)
|
||||
for(SoundMap::value_type &snd : mActiveSounds)
|
||||
{
|
||||
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
|
||||
for(;sndidx != snditer->second.end();++sndidx)
|
||||
for(SoundBufferRefPair &sndbuf : snd.second)
|
||||
{
|
||||
Sound *sound = sndidx->first;
|
||||
Sound *sound = sndbuf.first;
|
||||
sound->setBaseVolume(volumeFromType(sound->getPlayType()));
|
||||
mOutput->updateSound(sound);
|
||||
}
|
||||
}
|
||||
SaySoundMap::iterator sayiter = mActiveSaySounds.begin();
|
||||
for(;sayiter != mActiveSaySounds.end();++sayiter)
|
||||
for(SaySoundMap::value_type &snd : mActiveSaySounds)
|
||||
{
|
||||
Stream *sound = sayiter->second;
|
||||
Stream *sound = snd.second;
|
||||
sound->setBaseVolume(volumeFromType(sound->getPlayType()));
|
||||
mOutput->updateStream(sound);
|
||||
}
|
||||
TrackList::iterator trkiter = mActiveTracks.begin();
|
||||
for(;trkiter != mActiveTracks.end();++trkiter)
|
||||
for(Stream *sound : mActiveTracks)
|
||||
{
|
||||
Stream *sound = *trkiter;
|
||||
sound->setBaseVolume(volumeFromType(sound->getPlayType()));
|
||||
mOutput->updateStream(sound);
|
||||
}
|
||||
|
@ -1262,36 +1242,35 @@ namespace MWSound
|
|||
|
||||
void SoundManager::clear()
|
||||
{
|
||||
SoundMap::iterator snditer = mActiveSounds.begin();
|
||||
for(;snditer != mActiveSounds.end();++snditer)
|
||||
stopMusic();
|
||||
|
||||
for(SoundMap::value_type &snd : mActiveSounds)
|
||||
{
|
||||
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
|
||||
for(;sndidx != snditer->second.end();++sndidx)
|
||||
for(SoundBufferRefPair &sndbuf : snd.second)
|
||||
{
|
||||
mOutput->finishSound(sndidx->first);
|
||||
mUnusedSounds.push_back(sndidx->first);
|
||||
Sound_Buffer *sfx = sndidx->second;
|
||||
mOutput->finishSound(sndbuf.first);
|
||||
mUnusedSounds.push_back(sndbuf.first);
|
||||
Sound_Buffer *sfx = sndbuf.second;
|
||||
if(sfx->mUses-- == 1)
|
||||
mUnusedBuffers.push_front(sfx);
|
||||
}
|
||||
}
|
||||
mActiveSounds.clear();
|
||||
SaySoundMap::iterator sayiter = mActiveSaySounds.begin();
|
||||
for(;sayiter != mActiveSaySounds.end();++sayiter)
|
||||
{
|
||||
mOutput->finishStream(sayiter->second);
|
||||
mUnusedStreams.push_back(sayiter->second);
|
||||
}
|
||||
mActiveSaySounds.clear();
|
||||
TrackList::iterator trkiter = mActiveTracks.begin();
|
||||
for(;trkiter != mActiveTracks.end();++trkiter)
|
||||
{
|
||||
mOutput->finishStream(*trkiter);
|
||||
mUnusedStreams.push_back(*trkiter);
|
||||
}
|
||||
mActiveTracks.clear();
|
||||
mUnderwaterSound = nullptr;
|
||||
mNearWaterSound = nullptr;
|
||||
stopMusic();
|
||||
|
||||
for(SaySoundMap::value_type &snd : mActiveSaySounds)
|
||||
{
|
||||
mOutput->finishStream(snd.second);
|
||||
mUnusedStreams.push_back(snd.second);
|
||||
}
|
||||
mActiveSaySounds.clear();
|
||||
|
||||
for(Stream *sound : mActiveTracks)
|
||||
{
|
||||
mOutput->finishStream(sound);
|
||||
mUnusedStreams.push_back(sound);
|
||||
}
|
||||
mActiveTracks.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,21 +34,19 @@ namespace Misc
|
|||
|
||||
if (i < m.size())
|
||||
{
|
||||
int precision = 0;
|
||||
bool precisionSet = false;
|
||||
int precision = -1;
|
||||
if (m[i] == '.')
|
||||
{
|
||||
precision = 0;
|
||||
while (++i < m.size() && m[i] >= '0' && m[i] <= '9')
|
||||
{
|
||||
precision = precision * 10 + (m[i] - '0');
|
||||
precisionSet = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (i < m.size())
|
||||
{
|
||||
width = (widthSet) ? width : -1;
|
||||
precision = (precisionSet) ? precision : -1;
|
||||
|
||||
if (m[i] == 'S' || m[i] == 's')
|
||||
visitedPlaceholder(StringPlaceholder, pad, width, precision);
|
||||
|
|
|
@ -304,3 +304,42 @@ already checked. Load a game and make your way to Seyda Neen - or start a new ga
|
|||
|
||||
Check whether Arrille has one (or more) for sale, and whether Fargoth give you one
|
||||
when you return his healing ring.
|
||||
|
||||
Placing in a chest
|
||||
******************
|
||||
|
||||
For this example we will use the small chest intended for lockpick practice,
|
||||
located in the Census and Excise Office in Seyda Neen.
|
||||
|
||||
First we need the ID of the chest - this can be obtained either by clicking on it in the console
|
||||
in the game, or by applying a similar process in the CS -
|
||||
|
||||
World/Cells
|
||||
|
||||
Select "Seyda Neen, Census and Excise Office"
|
||||
|
||||
Right-click and select "View"
|
||||
|
||||
Use mouse wheel to zoom in/out, and mouse plus WASD keys to navigate
|
||||
|
||||
Click on the small chest
|
||||
|
||||
Either way, you should find the ID, which is "chest_small_02_lockprac".
|
||||
|
||||
Open the Objects table (World/Objects) and scroll down to find this item.
|
||||
|
||||
Alternatively use the Edit/Search facility, selecting ID rather than text,
|
||||
enter "lockprac" (without the quotes) into the search box, press "Search",
|
||||
which should return two rows, then select the "Container" one rather than the "Instance"
|
||||
|
||||
Right-click and "Edit Record".
|
||||
|
||||
Right-click the "Content" section and select "Add a row"
|
||||
|
||||
Set the Item ID of the new row to be your new ring - simplest way is probably to open the Objects
|
||||
table if it's not already open, sort on the "Modified" column which should bring the ring,
|
||||
with its status of "Added" to the top, then drag and drop to the chest row.
|
||||
|
||||
Increase the Count to 1.
|
||||
|
||||
Save the addon, then test to ensure it works - e.g. start a new game and lockpick the chest.
|
||||
|
|
|
@ -11,7 +11,9 @@
|
|||
</Widget>
|
||||
|
||||
<!-- Spell list -->
|
||||
<Widget type="Widget" skin="" position="8 160 519 178" align="Left Top" name="SpellArea"/>
|
||||
<Widget type="ScrollView" skin="MW_ScrollView" position="8 160 507 170" align="Left Top" name="SpellArea">
|
||||
<Property key="CanvasAlign" value="Left"/>
|
||||
</Widget>>
|
||||
|
||||
<!-- Dialog buttons -->
|
||||
<Widget type="HBox" position="0 338 511 24">
|
||||
|
|
Loading…
Reference in a new issue