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Fixed the skin font color to RGB (as opposed to BGR), after MyGUI was
fixed. git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@92 ea6a568a-9f4f-0410-981a-c910a81bb256
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4 changed files with 6 additions and 6 deletions
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@ -22,7 +22,7 @@
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<Property key="FontName" value = "MyGUI_CoreFont.18"/>
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<Property key="FontHeight" value = "18" />
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<Property key="AlignText" value = "ALIGN_CENTER" />
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<Property key="Colour" value = "0.35 0.6 0.75" />
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<Property key="Colour" value = "0.75 0.6 0.35" />
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<BasisSkin type="SimpleText" offset = "0 0 16 16" align = "ALIGN_STRETCH"/>
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</Skin>
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@ -5,7 +5,7 @@
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<Property key="FontName" value = "MyGUI_CoreFont.18" />
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<Property key="FontHeight" value = "18" />
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<Property key="AlignText" value = "ALIGN_LEFT ALIGN_BOTTOM" />
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<Property key="Colour" value = "0.62 0.78 0.87" />
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<Property key="Colour" value = "0.87 0.78 0.62" />
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<BasisSkin type="SimpleText" offset = "0 0 16 16" align = "ALIGN_STRETCH"/>
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</Skin>
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@ -13,7 +13,7 @@
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<Property key="FontName" value = "MyGUI_CoreFont.18" />
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<Property key="FontHeight" value = "18" />
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<Property key="AlignText" value = "ALIGN_LEFT ALIGN_BOTTOM" />
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<Property key="Colour" value = "0.35 0.6 0.75" />
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<Property key="Colour" value = "0.75 0.6 0.35" />
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<BasisSkin type="SimpleText" offset = "0 0 16 16" align = "ALIGN_STRETCH"/>
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</Skin>
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@ -21,7 +21,7 @@
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<Property key="FontName" value = "MyGUI_CoreFont.18" />
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<Property key="FontHeight" value = "18" />
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<Property key="AlignText" value = "ALIGN_RIGHT ALIGN_BOTTOM" />
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<Property key="Colour" value = "0.35 0.6 0.75" />
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<Property key="Colour" value = "0.75 0.6 0.35" />
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<BasisSkin type="SimpleText" offset = "0 0 16 16" align = "ALIGN_STRETCH"/>
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</Skin>
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@ -143,7 +143,7 @@
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<Property key="FontName" value = "MyGUI_CoreFont.18" />
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<Property key="FontHeight" value = "18" />
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<Property key="AlignText" value = "ALIGN_CENTER" />
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<Property key="Colour" value = "0.36 0.62 0.75" />
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<Property key="Colour" value = "0.75 0.62 0.36" />
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<BasisSkin type="SubSkin" offset="0 0 88 20" align="ALIGN_STRETCH">
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<State name="normal" offset = "0 0 8 8"/>
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@ -301,7 +301,7 @@ extern "C" void ogre_setFog(float rf, float gf, float bf, // Fog color
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mCamera->setFarClipDistance(fhigh + 10);
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// Leave this out for now
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//vp->setBackgroundColour(fogColor);
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vp->setBackgroundColour(fogColor);
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}
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extern "C" void ogre_startRendering()
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