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@ -106,7 +106,7 @@ public:
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{"OnPlayerChangeLevel", Function<void, unsigned short>()},
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{"OnPlayerChangeEquipment", Function<void, unsigned short>()},
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{"OnPlayerChangeInventory", Function<void, unsigned short>()},
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{"OnPlayerChangeSpellbook", Function<void, unsigned short>()},
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{"OnPlayerChangeSpellbook", Function<void, unsigned short, int>()},
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{"OnPlayerSendMessage", Function<bool, unsigned short, const char*>()},
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{"OnPlayerEndCharGen", Function<void, unsigned short>()},
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{"OnGUIAction", Function<void, unsigned short, int, const char*>()}
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