hello world.
parent
a1e48b0feb
commit
4ea6530772
@ -1,16 +1,9 @@
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project(resources)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/water/caustic_0.png "${OpenMW_BINARY_DIR}/resources/water/caustic_0.png" COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/water/underwater.cg "${OpenMW_BINARY_DIR}/resources/water/underwater.cg" COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/water/perlinvolume.dds "${OpenMW_BINARY_DIR}/resources/water/perlinvolume.dds" COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/water/water.compositor "${OpenMW_BINARY_DIR}/resources/water/water.compositor" COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/water/water.material "${OpenMW_BINARY_DIR}/resources/water/water.material" COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/water/WaterNormal2.tga "${OpenMW_BINARY_DIR}/resources/water/WaterNormal2.tga" COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/water/water.cg "${OpenMW_BINARY_DIR}/resources/water/water.cg" COPYONLY)
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copy_all_files(${CMAKE_CURRENT_SOURCE_DIR}/water/* "${OpenMW_BINARY_DIR}/resources/water/")
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gbuffer/gbuffer.cg "${OpenMW_BINARY_DIR}/resources/gbuffer/gbuffer.cg" COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gbuffer/gbuffer.material "${OpenMW_BINARY_DIR}/resources/gbuffer/gbuffer.material" COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gbuffer/gbuffer.compositor "${OpenMW_BINARY_DIR}/resources/gbuffer/gbuffer.compositor" COPYONLY)
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copy_all_files(${CMAKE_CURRENT_SOURCE_DIR}/gbuffer/* "${OpenMW_BINARY_DIR}/resources/gbuffer/")
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/shadows/depthshadowcaster.material "${OpenMW_BINARY_DIR}/resources/shadows/depthshadowcaster.material" COPYONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/shadows/depthshadowcaster.cg "${OpenMW_BINARY_DIR}/resources/shadows/depthshadowcaster.cg" COPYONLY)
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copy_all_files(${CMAKE_CURRENT_SOURCE_DIR}/shadows/* "${OpenMW_BINARY_DIR}/resources/shadows/")
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copy_all_files(${CMAKE_CURRENT_SOURCE_DIR}/materials/* "${OpenMW_BINARY_DIR}/resources/materials/")
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@ -0,0 +1,96 @@
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#if SH_HLSL == 1 || SH_CG == 1
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#define shTexture2D sampler2D
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#define shSample(tex, coord) tex2D(tex, coord)
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#define shLerp(a, b, t) lerp(a, b, t)
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#define shSaturate(a) saturate(a)
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#define shSampler2D(name) , uniform sampler2D name : register(s@shCounter(0)) @shUseSampler(name)
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#define shMatrixMult(m, v) mul(m, v)
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#define shUniform(s) , uniform s
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#define shInput(type, name) , in type name : TEXCOORD@shCounter(1)
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#define shOutput(type, name) , out type name : TEXCOORD@shCounter(2)
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#ifdef SH_VERTEX_SHADER
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#define shOutputPosition oPosition
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#define shInputPosition iPosition
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#define SH_BEGIN_PROGRAM \
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void main( \
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float4 iPosition : POSITION \
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, out float4 oPosition : POSITION
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#define SH_START_PROGRAM \
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) \
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#endif
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#ifdef SH_FRAGMENT_SHADER
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#define shOutputColor oColor
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#define SH_BEGIN_PROGRAM \
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void main( \
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out float4 oColor : COLOR
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#define SH_START_PROGRAM \
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) \
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#endif
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#endif
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#if SH_GLSL == 1
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@shGlslVersion(420)
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#define float2 vec2
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#define float3 vec3
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#define float4 vec4
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#define int2 ivec2
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#define int3 ivec3
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#define int4 ivec4
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#define shTexture2D sampler2D
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#define shSample(tex, coord) texture(tex, coord)
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#define shLerp(a, b, t) mix(a, b, t)
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#define shSaturate(a) clamp(a, 0.0, 1.0)
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#define shUniform(s) uniform s;
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#define shSampler2D(name) uniform sampler2D name; @shUseSampler(name)
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#define shMatrixMult(m, v) m * v
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#define shInputPosition vertex
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#define shOutputPosition gl_Position
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#define shOutputColor oColor
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#define float4x4 mat4
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#define shInput(type, name) in type name;
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#define shOutput(type, name) out type name;
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#ifdef SH_VERTEX_SHADER
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#define SH_BEGIN_PROGRAM \
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in float4 shInputPosition;
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#define SH_START_PROGRAM \
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void main(void)
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#endif
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#ifdef SH_FRAGMENT_SHADER
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#define SH_BEGIN_PROGRAM \
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out float4 oColor;
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#define SH_START_PROGRAM \
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void main(void)
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#endif
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#endif
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material openmw_objects_base
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{
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diffuse 1.0 1.0 1.0 1.0
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specular 0.4 0.4 0.4 32
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ambient 1.0 1.0 1.0
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emissive 0.0 0.0 0.0
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has_vertex_colour false
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diffuseMap black.png
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pass
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{
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vertex_program openmw_objects_vertex
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fragment_program openmw_objects_fragment
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diffuse $diffuse
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specular $specular
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ambient $ambient
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emissive $emissive
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ffp_vertex_colour_ambient $has_vertex_colour
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has_vertex_colour $has_vertex_colour
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texture_unit diffuseMap
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{
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texture $diffuseMap
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create_in_ffp true
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}
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}
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}
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#include "core.h"
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#ifdef SH_VERTEX_SHADER
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SH_BEGIN_PROGRAM
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shUniform(float4x4 wvp) @shAutoConstant(wvp, worldviewproj_matrix)
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shInput(float2, uv0)
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shOutput(float2, UV)
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SH_START_PROGRAM
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{
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shOutputPosition = shMatrixMult(wvp, shInputPosition);
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UV = uv0;
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}
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#else
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SH_BEGIN_PROGRAM
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shSampler2D(diffuseMap)
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shInput(float2, UV)
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SH_START_PROGRAM
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{
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// shOutputColor = float4(1.0, 0.0, 0.0, 1.0);
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shOutputColor = shSample(diffuseMap, UV);
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}
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#endif
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shader_set openmw_objects_vertex
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{
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source objects.shader
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type vertex
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profiles_cg vs_2_0 arbvp1
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profiles_hlsl vs_2_0
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}
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shader_set openmw_objects_fragment
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{
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source objects.shader
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type fragment
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profiles_cg ps_2_x ps_2_0 ps arbfp1
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profiles_hlsl ps_2_0
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}
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@ -1,68 +1,6 @@
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# Minimal MyGUI build system for OpenMW
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# Copy resource files into the build directory
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set(SDIR ${CMAKE_CURRENT_SOURCE_DIR})
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set(DDIR ${OpenMW_BINARY_DIR}/resources/mygui)
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configure_file("${SDIR}/bigbars.png" "${DDIR}/bigbars.png" COPYONLY)
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configure_file("${SDIR}/black.png" "${DDIR}/black.png" COPYONLY)
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configure_file("${SDIR}/core.skin" "${DDIR}/core.skin" COPYONLY)
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configure_file("${SDIR}/core.xml" "${DDIR}/core.xml" COPYONLY)
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configure_file("${SDIR}/mwgui.png" "${DDIR}/mwgui.png" COPYONLY)
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configure_file("${SDIR}/openmw_resources.xml" "${DDIR}/openmw_resources.xml" COPYONLY)
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configure_file("${SDIR}/openmw_settings.xml" "${DDIR}/openmw_settings.xml" COPYONLY)
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configure_file("${SDIR}/openmw_box.skin.xml" "${DDIR}/openmw_box.skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_button.skin.xml" "${DDIR}/openmw_button.skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_list.skin.xml" "${DDIR}/openmw_list.skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_edit.skin.xml" "${DDIR}/openmw_edit.skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_console.layout" "${DDIR}/openmw_console.layout" COPYONLY)
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configure_file("${SDIR}/openmw_console.skin.xml" "${DDIR}/openmw_console.skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw.font.xml" "${DDIR}/openmw.font.xml" COPYONLY)
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configure_file("${SDIR}/openmw_hud_box.skin.xml" "${DDIR}/openmw_hud_box.skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_hud_energybar.skin.xml" "${DDIR}/openmw_hud_energybar.skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_hud.layout" "${DDIR}/openmw_hud.layout" COPYONLY)
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configure_file("${SDIR}/openmw_text_input.layout" "${DDIR}/openmw_text_input.layout" COPYONLY)
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configure_file("${SDIR}/openmw_infobox.layout" "${DDIR}/openmw_infobox.layout" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_race.layout" "${DDIR}/openmw_chargen_race.layout" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_class.layout" "${DDIR}/openmw_chargen_class.layout" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_generate_class_result.layout" "${DDIR}/openmw_chargen_generate_class_result.layout" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_create_class.layout" "${DDIR}/openmw_chargen_create_class.layout" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_select_specialization.layout" "${DDIR}/openmw_chargen_select_specialization.layout" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_select_attribute.layout" "${DDIR}/openmw_chargen_select_attribute.layout" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_select_skill.layout" "${DDIR}/openmw_chargen_select_skill.layout" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_class_description.layout" "${DDIR}/openmw_chargen_class_description.layout" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_birth.layout" "${DDIR}/openmw_chargen_birth.layout" COPYONLY)
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configure_file("${SDIR}/openmw_chargen_review.layout" "${DDIR}/openmw_chargen_review.layout" COPYONLY)
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configure_file("${SDIR}/openmw_dialogue_window.layout" "${DDIR}/openmw_dialogue_window.layout" COPYONLY)
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configure_file("${SDIR}/openmw_dialogue_window_skin.xml" "${DDIR}/openmw_dialogue_window_skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_inventory_window.layout" "${DDIR}/openmw_inventory_window.layout" COPYONLY)
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configure_file("${SDIR}/openmw_container_window.layout" "${DDIR}/openmw_container_window.layout" COPYONLY)
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configure_file("${SDIR}/openmw_layers.xml" "${DDIR}/openmw_layers.xml" COPYONLY)
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configure_file("${SDIR}/openmw_mainmenu.layout" "${DDIR}/openmw_mainmenu.layout" COPYONLY)
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configure_file("${SDIR}/openmw_mainmenu_skin.xml" "${DDIR}/openmw_mainmenu_skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_map_window.layout" "${DDIR}/openmw_map_window.layout" COPYONLY)
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configure_file("${SDIR}/openmw_map_window_skin.xml" "${DDIR}/openmw_map_window_skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw.pointer.xml" "${DDIR}/openmw.pointer.xml" COPYONLY)
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configure_file("${SDIR}/openmw_progress.skin.xml" "${DDIR}/openmw_progress.skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_stats_window.layout" "${DDIR}/openmw_stats_window.layout" COPYONLY)
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configure_file("${SDIR}/openmw_text.skin.xml" "${DDIR}/openmw_text.skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_windows.skin.xml" "${DDIR}/openmw_windows.skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_messagebox.layout" "${DDIR}/openmw_messagebox.layout" COPYONLY)
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configure_file("${SDIR}/openmw_interactive_messagebox.layout" "${DDIR}/openmw_interactive_messagebox.layout" COPYONLY)
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configure_file("${SDIR}/openmw_journal.layout" "${DDIR}/openmw_journal.layout" COPYONLY)
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configure_file("${SDIR}/openmw_journal_skin.xml" "${DDIR}/openmw_journal_skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_tooltips.layout" "${DDIR}/openmw_tooltips.layout" COPYONLY)
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configure_file("${SDIR}/openmw_scroll.layout" "${DDIR}/openmw_scroll.layout" COPYONLY)
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configure_file("${SDIR}/openmw_scroll_skin.xml" "${DDIR}/openmw_scroll_skin.xml" COPYONLY)
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configure_file("${SDIR}/openmw_book.layout" "${DDIR}/openmw_book.layout" COPYONLY)
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configure_file("${SDIR}/openmw_count_window.layout" "${DDIR}/openmw_count_window.layout" COPYONLY)
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configure_file("${SDIR}/openmw_trade_window.layout" "${DDIR}/openmw_trade_window.layout" COPYONLY)
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configure_file("${SDIR}/openmw_settings_window.layout" "${DDIR}/openmw_settings_window.layout" COPYONLY)
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configure_file("${SDIR}/openmw_confirmation_dialog.layout" "${DDIR}/openmw_confirmation_dialog.layout" COPYONLY)
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configure_file("${SDIR}/openmw_alchemy_window.layout" "${DDIR}/openmw_alchemy_window.layout" COPYONLY)
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configure_file("${SDIR}/openmw_spell_window.layout" "${DDIR}/openmw_spell_window.layout" COPYONLY)
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configure_file("${SDIR}/atlas1.cfg" "${DDIR}/atlas1.cfg" COPYONLY)
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configure_file("${SDIR}/smallbars.png" "${DDIR}/smallbars.png" COPYONLY)
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configure_file("${SDIR}/EBGaramond-Regular.ttf" "${DDIR}/EBGaramond-Regular.ttf" COPYONLY)
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configure_file("${SDIR}/Obliviontt.zip" "${DDIR}/Obliviontt.zip" COPYONLY)
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configure_file("${SDIR}/VeraMono.ttf" "${DDIR}/VeraMono.ttf" COPYONLY)
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copy_all_files(${SDIR}/* ${DDIR})
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