added free navigation mode
parent
c977b2a756
commit
4eea2c7a86
@ -0,0 +1,60 @@
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#include "navigationfree.hpp"
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#include <OgreCamera.h>
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#include <QPoint>
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CSVRender::NavigationFree::NavigationFree() : mCamera (0) {}
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bool CSVRender::NavigationFree::activate (Ogre::Camera *camera)
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{
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mCamera = camera;
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mCamera->setFixedYawAxis (false);
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return false;
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}
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bool CSVRender::NavigationFree::wheelMoved (int delta)
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{
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mCamera->move (getFactor (true) * mCamera->getDirection() * delta);
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return true;
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}
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bool CSVRender::NavigationFree::mouseMoved (const QPoint& delta, int mode)
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{
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if (mode==0)
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{
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// turn camera
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if (delta.x())
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mCamera->yaw (Ogre::Degree (getFactor (true) * delta.x()));
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if (delta.y())
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mCamera->pitch (Ogre::Degree (getFactor (true) * delta.y()));
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return true;
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}
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else if (mode==1)
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{
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// pan camera
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if (delta.x())
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mCamera->move (getFactor (true) * mCamera->getDerivedRight() * delta.x());
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if (delta.y())
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mCamera->move (getFactor (true) * -mCamera->getDerivedUp() * delta.y());
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return true;
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}
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return false;
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}
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bool CSVRender::NavigationFree::handleMovementKeys (int vertical, int horizontal)
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{
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if (vertical)
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mCamera->move (getFactor (false) * mCamera->getDerivedUp() * vertical);
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if (horizontal)
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mCamera->move (getFactor (true) * mCamera->getDerivedRight() * horizontal);
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return true;
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}
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@ -0,0 +1,32 @@
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#ifndef OPENCS_VIEW_NAVIGATIONFREE_H
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#define OPENCS_VIEW_NAVIGATIONFREE_H
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#include "navigation.hpp"
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namespace CSVRender
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{
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/// \brief Free camera controls
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class NavigationFree : public Navigation
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{
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Ogre::Camera *mCamera;
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public:
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NavigationFree();
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virtual bool activate (Ogre::Camera *camera);
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///< \return Update required?
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virtual bool wheelMoved (int delta);
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///< \return Update required?
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virtual bool mouseMoved (const QPoint& delta, int mode);
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///< \param mode: 0: default mouse key, 1: default mouse key and modifier key 1
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/// \return Update required?
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virtual bool handleMovementKeys (int vertical, int horizontal);
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///< \return Update required?
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};
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}
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#endif
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