diff --git a/apps/openmw/mwmechanics/aicombataction.cpp b/apps/openmw/mwmechanics/aicombataction.cpp index 6b4ede305..73cb27626 100644 --- a/apps/openmw/mwmechanics/aicombataction.cpp +++ b/apps/openmw/mwmechanics/aicombataction.cpp @@ -454,6 +454,8 @@ namespace MWMechanics float bestActionRating = 0.f; // Default to hand-to-hand combat boost::shared_ptr bestAction (new ActionWeapon(MWWorld::Ptr())); + if (actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) + return bestAction; if (actor.getClass().hasInventoryStore(actor)) {