diff --git a/apps/openmw/mwmechanics/npcstats.cpp b/apps/openmw/mwmechanics/npcstats.cpp index f0fc7fb6e..f15152759 100644 --- a/apps/openmw/mwmechanics/npcstats.cpp +++ b/apps/openmw/mwmechanics/npcstats.cpp @@ -214,7 +214,7 @@ void MWMechanics::NpcStats::useSkill (int skillIndex, const ESM::Class& class_, } } -void MWMechanics::NpcStats::increaseSkill(int skillIndex, const ESM::Class &class_, bool preserveProgress) +void MWMechanics::NpcStats::increaseSkill(int skillIndex, const ESM::Class &class_, bool preserveProgress, bool readBook) { int base = getSkill (skillIndex).getBase(); @@ -256,9 +256,14 @@ void MWMechanics::NpcStats::increaseSkill(int skillIndex, const ESM::Class &clas MWBase::Environment::get().getWindowManager()->playSound("skillraise"); std::stringstream message; + + if (readBook) + message << std::string("#{sBookSkillMessage}\n"); + message << boost::format(MWBase::Environment::get().getWindowManager ()->getGameSettingString ("sNotifyMessage39", "")) % std::string("#{" + ESM::Skill::sSkillNameIds[skillIndex] + "}") % static_cast (base); + MWBase::Environment::get().getWindowManager ()->messageBox(message.str(), MWGui::ShowInDialogueMode_Never); if (mLevelProgress >= gmst.find("iLevelUpTotal")->getInt()) diff --git a/apps/openmw/mwmechanics/npcstats.hpp b/apps/openmw/mwmechanics/npcstats.hpp index 9ded47c07..d2e42e994 100644 --- a/apps/openmw/mwmechanics/npcstats.hpp +++ b/apps/openmw/mwmechanics/npcstats.hpp @@ -81,7 +81,7 @@ namespace MWMechanics void useSkill (int skillIndex, const ESM::Class& class_, int usageType = -1, float extraFactor=1.f); ///< Increase skill by usage. - void increaseSkill (int skillIndex, const ESM::Class& class_, bool preserveProgress); + void increaseSkill (int skillIndex, const ESM::Class& class_, bool preserveProgress, bool readBook = false); int getLevelProgress() const; diff --git a/apps/openmw/mwworld/actionread.cpp b/apps/openmw/mwworld/actionread.cpp index d2dc972fc..58611f0af 100644 --- a/apps/openmw/mwworld/actionread.cpp +++ b/apps/openmw/mwworld/actionread.cpp @@ -52,7 +52,7 @@ namespace MWWorld playerRef->mBase->mClass ); - npcStats.increaseSkill (ref->mBase->mData.mSkillId, *class_, true); + npcStats.increaseSkill (ref->mBase->mData.mSkillId, *class_, true, true); npcStats.flagAsUsed (ref->mBase->mId); }