diff --git a/CMakeLists.txt b/CMakeLists.txt index 3629f91db..4f3384380 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -36,6 +36,17 @@ set(GAME_HEADER game/cell_store.hpp game/esm_store/reclists.hpp game/esm_store/ set(GAMEREND game/render/mwscene.cpp game/render/cell.cpp) set(GAMEREND_HEADER game/render/cell.hpp game/render/mwscene.hpp) +set(ESM_HEADER esm/defs.hpp esm/loadcell.hpp esm/loadfact.hpp esm/loadltex.hpp + esm/loadskil.hpp + esm/esm_reader.hpp esm/loadclas.hpp esm/loadglob.hpp esm/loadmgef.hpp esm/loadsndg.hpp + esm/loadacti.hpp esm/loadclot.hpp esm/loadgmst.hpp esm/loadmisc.hpp esm/loadsoun.hpp + esm/loadalch.hpp esm/loadcont.hpp esm/loadinfo.hpp esm/loadnpcc.hpp esm/loadspel.hpp + esm/loadappa.hpp esm/loadcrea.hpp esm/loadingr.hpp esm/loadnpc.hpp esm/loadsscr.hpp + esm/loadarmo.hpp esm/loadcrec.hpp esm/loadland.hpp esm/loadpgrd.hpp esm/loadstat.hpp + esm/loadbody.hpp esm/loaddial.hpp esm/loadlevlist.hpp esm/loadrace.hpp esm/loadweap.hpp + esm/loadbook.hpp esm/loaddoor.hpp esm/loadligh.hpp esm/loadregn.hpp esm/records.hpp + esm/loadbsgn.hpp esm/loadench.hpp esm/loadlocks.hpp esm/loadscpt.hpp) + # Platform specific if (WIN32) set(PLATFORM_INCLUDE_DIR "platform") @@ -77,7 +88,8 @@ add_executable(openmw ${NIFOGRE} ${NIFOGRE_HEADER} ${MANGLE_VFS} ${GAME} ${GAME_HEADER} - ${GAMEREND} ${GAMEREND_HEADER}) + ${GAMEREND} ${GAMEREND_HEADER} + ${ESM_HEADER}) target_link_libraries(openmw ${OGRE_LIBRARIES}