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@ -13,7 +13,7 @@
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{"SetObjectCount", WorldFunctions::SetObjectCount},\
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{"SetObjectGoldValue", WorldFunctions::SetObjectGoldValue},\
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{"SetObjectScale", WorldFunctions::SetObjectScale},\
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{"SetObjectState", WorldFunctions::SetObjectState},\
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{"SetObjectDoorState", WorldFunctions::SetObjectDoorState},\
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{"SetObjectLockLevel", WorldFunctions::SetObjectLockLevel},\
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{"SetObjectPosition", WorldFunctions::SetObjectPosition},\
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{"SetObjectRotation", WorldFunctions::SetObjectRotation},\
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@ -26,7 +26,7 @@
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{"GetObjectCount", WorldFunctions::GetObjectCount},\
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{"GetObjectGoldValue", WorldFunctions::GetObjectGoldValue},\
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{"GetObjectScale", WorldFunctions::GetObjectScale},\
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{"GetObjectState", WorldFunctions::GetObjectState},\
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{"GetObjectDoorState", WorldFunctions::GetObjectDoorState},\
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{"GetObjectLockLevel", WorldFunctions::GetObjectLockLevel},\
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{"GetObjectPosX", WorldFunctions::GetObjectPosX},\
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{"GetObjectPosY", WorldFunctions::GetObjectPosY},\
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@ -61,7 +61,7 @@ public:
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static void SetObjectCount(int count) noexcept;
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static void SetObjectGoldValue(int goldValue) noexcept;
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static void SetObjectScale(double scale) noexcept;
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static void SetObjectState(int scale) noexcept;
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static void SetObjectDoorState(int doorState) noexcept;
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static void SetObjectLockLevel(int lockLevel) noexcept;
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static void SetObjectPosition(double x, double y, double z) noexcept;
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static void SetObjectRotation(double x, double y, double z) noexcept;
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@ -74,7 +74,7 @@ public:
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static int GetObjectCount(unsigned int i) noexcept;
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static int GetObjectGoldValue(unsigned int i) noexcept;
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static double GetObjectScale(unsigned int i) noexcept;
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static int GetObjectState(unsigned int i) noexcept;
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static int GetObjectDoorState(unsigned int i) noexcept;
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static int GetObjectLockLevel(unsigned int i) noexcept;
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static double GetObjectPosX(unsigned int i) noexcept;
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static double GetObjectPosY(unsigned int i) noexcept;
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