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explicitly flag scene as modified when changing visibility mask
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@ -204,4 +204,5 @@ void CSVRender::WorldspaceWidget::dropEvent (QDropEvent* event)
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void CSVRender::WorldspaceWidget::elementSelectionChanged()
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void CSVRender::WorldspaceWidget::elementSelectionChanged()
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{
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{
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setVisibilityMask (getElementMask());
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setVisibilityMask (getElementMask());
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flagAsModified();
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}
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}
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