Add virtual file system (VFS) replacing the low level parts of the old resource system

c++11
scrawl 9 years ago
parent 31a0bbcb23
commit 510375aa63

@ -6,6 +6,9 @@
#include <components/nifosg/nifloader.hpp>
#include <components/vfs/manager.hpp>
#include <components/vfs/bsaarchive.hpp>
#include <osgGA/TrackballManipulator>
#include <osgDB/Registry>
@ -57,10 +60,11 @@ int main(int argc, char** argv)
return 1;
}
Bsa::BSAFile bsa;
bsa.open(argv[1]);
VFS::Manager resourceMgr (false);
resourceMgr.addArchive(new VFS::BsaArchive(argv[1]));
resourceMgr.buildIndex();
Nif::NIFFilePtr nif(new Nif::NIFFile(bsa.getFile(argv[2]), std::string(argv[2])));
Nif::NIFFilePtr nif(new Nif::NIFFile(resourceMgr.get(argv[2]), std::string(argv[2])));
osgViewer::Viewer viewer;
@ -75,7 +79,7 @@ int main(int argc, char** argv)
std::vector<NifOsg::Controller > controllers;
osg::Group* newNode = new osg::Group;
NifOsg::Loader loader;
loader.resourceManager = &bsa;
loader.resourceManager = &resourceMgr;
loader.loadAsSkeleton(nif, newNode);
for (unsigned int i=0; i<loader.mControllers.size(); ++i)

@ -34,6 +34,10 @@ add_component_dir (bsa
bsa_file
)
add_component_dir (vfs
manager archive bsaarchive filesystemarchive
)
add_component_dir (nif
controlled effect niftypes record controller extra node record_ptr data niffile property nifkey data node base nifstream
)

@ -179,3 +179,8 @@ Files::IStreamPtr BSAFile::getFile(const char *file)
return Files::openConstrainedFileStream (filename.c_str (), fs.offset, fs.fileSize);
}
Files::IStreamPtr BSAFile::getFile(const FileStruct *file)
{
return Files::openConstrainedFileStream (filename.c_str (), file->offset, file->fileSize);
}

@ -120,6 +120,8 @@ public:
*/
Files::IStreamPtr getFile(const char *file);
Files::IStreamPtr getFile(const FileStruct* file);
/// Get a list of all files
const FileList &getList() const
{ return files; }

@ -465,7 +465,7 @@ namespace NifOsg
osgDB::Options* opts = new osgDB::Options;
opts->setOptionString("dds_dxt1_detect_rgba");
osgDB::ReaderWriter* reader = osgDB::Registry::instance()->getReaderWriterForExtension("dds");
osgDB::ReaderWriter::ReadResult result = reader->readImage(*resourceManager->getFile(filename.c_str()), opts);
osgDB::ReaderWriter::ReadResult result = reader->readImage(*resourceManager->get(filename.c_str()), opts);
textures.push_back(osg::ref_ptr<osg::Image>(result.getImage()));
}
boost::shared_ptr<ControllerValue> dest(new FlipControllerValue(stateset, flipctrl, textures));
@ -843,7 +843,7 @@ namespace NifOsg
osgDB::Options* opts = new osgDB::Options;
opts->setOptionString("dds_dxt1_detect_rgba");
osgDB::ReaderWriter* reader = osgDB::Registry::instance()->getReaderWriterForExtension("dds");
osgDB::ReaderWriter::ReadResult result = reader->readImage(*resourceManager->getFile(filename.c_str()), opts);
osgDB::ReaderWriter::ReadResult result = reader->readImage(*resourceManager->get(filename.c_str()), opts);
osg::Image* image = result.getImage();
osg::Texture2D* texture2d = new osg::Texture2D;
texture2d->setImage(image);

@ -5,6 +5,8 @@
#include <components/nifcache/nifcache.hpp> // NIFFilePtr
#include <components/vfs/manager.hpp>
#include <osg/Group>
#include "controller.hpp"
@ -24,10 +26,6 @@ namespace Nif
class NiTriShape;
class Property;
}
namespace Bsa
{
class BSAFile;
}
namespace NifOsg
{
@ -41,8 +39,7 @@ namespace NifOsg
void loadAsSkeleton(Nif::NIFFilePtr file, osg::Group* parentNode);
// FIXME replace with resource system
Bsa::BSAFile* resourceManager;
VFS::Manager* resourceManager;
// FIXME move
std::vector<Controller> mControllers;

@ -0,0 +1,30 @@
#ifndef OPENMW_COMPONENTS_RESOURCE_ARCHIVE_H
#define OPENMW_COMPONENTS_RESOURCE_ARCHIVE_H
#include <map>
#include <components/files/constrainedfilestream.hpp>
namespace VFS
{
class File
{
public:
virtual ~File() {}
virtual Files::IStreamPtr open() = 0;
};
class Archive
{
public:
virtual ~Archive() {}
/// List all resources contained in this archive, and run the resource names through the given normalize function.
virtual void listResources(std::map<std::string, File*>& out, char (*normalize_function) (char)) = 0;
};
}
#endif

@ -0,0 +1,43 @@
#include "bsaarchive.hpp"
namespace VFS
{
BsaArchive::BsaArchive(const std::string &filename)
{
mFile.open(filename);
const Bsa::BSAFile::FileList &filelist = mFile.getList();
for(Bsa::BSAFile::FileList::const_iterator it = filelist.begin();it != filelist.end();++it)
{
mResources.push_back(BsaArchiveFile(&*it, &mFile));
}
}
void BsaArchive::listResources(std::map<std::string, File *> &out, char (*normalize_function)(char))
{
for (std::vector<BsaArchiveFile>::iterator it = mResources.begin(); it != mResources.end(); ++it)
{
std::string ent = it->mInfo->name;
std::transform(ent.begin(), ent.end(), ent.begin(), normalize_function);
out[ent] = &*it;
}
}
// ------------------------------------------------------------------------------
BsaArchiveFile::BsaArchiveFile(const Bsa::BSAFile::FileStruct *info, Bsa::BSAFile* bsa)
: mInfo(info)
, mFile(bsa)
{
}
Files::IStreamPtr BsaArchiveFile::open()
{
return mFile->getFile(mInfo);
}
}

@ -0,0 +1,32 @@
#include "archive.hpp"
#include <components/bsa/bsa_file.hpp>
namespace VFS
{
class BsaArchiveFile : public File
{
public:
BsaArchiveFile(const Bsa::BSAFile::FileStruct* info, Bsa::BSAFile* bsa);
virtual Files::IStreamPtr open();
const Bsa::BSAFile::FileStruct* mInfo;
Bsa::BSAFile* mFile;
};
class BsaArchive : public Archive
{
public:
BsaArchive(const std::string& filename);
virtual void listResources(std::map<std::string, File*>& out, char (*normalize_function) (char));
private:
Bsa::BSAFile mFile;
std::vector<BsaArchiveFile> mResources;
};
}

@ -0,0 +1,65 @@
#include "filesystemarchive.hpp"
#include <boost/filesystem.hpp>
namespace VFS
{
FileSystemArchive::FileSystemArchive(const std::string &path)
: mBuiltIndex(false)
, mPath(path)
{
}
void FileSystemArchive::listResources(std::map<std::string, File *> &out, char (*normalize_function)(char))
{
if (!mBuiltIndex)
{
typedef boost::filesystem::recursive_directory_iterator directory_iterator;
directory_iterator end;
size_t prefix = mPath.size ();
if (mPath.size () > 0 && mPath [prefix - 1] != '\\' && mPath [prefix - 1] != '/')
++prefix;
for (directory_iterator i (mPath); i != end; ++i)
{
if(boost::filesystem::is_directory (*i))
continue;
std::string proper = i->path ().string ();
FileSystemArchiveFile file(proper);
std::string searchable;
std::transform(proper.begin() + prefix, proper.end(), std::back_inserter(searchable), normalize_function);
mIndex.insert (std::make_pair (searchable, file));
}
mBuiltIndex = true;
}
for (index::iterator it = mIndex.begin(); it != mIndex.end(); ++it)
{
out[it->first] = &it->second;
}
}
// ----------------------------------------------------------------------------------
FileSystemArchiveFile::FileSystemArchiveFile(const std::string &path)
: mPath(path)
{
}
Files::IStreamPtr FileSystemArchiveFile::open()
{
return Files::openConstrainedFileStream(mPath.c_str());
}
}

@ -0,0 +1,40 @@
#ifndef OPENMW_COMPONENTS_RESOURCE_FILESYSTEMARCHIVE_H
#define OPENMW_COMPONENTS_RESOURCE_FILESYSTEMARCHIVE_H
#include "archive.hpp"
namespace VFS
{
class FileSystemArchiveFile : public File
{
public:
FileSystemArchiveFile(const std::string& path);
virtual Files::IStreamPtr open();
private:
std::string mPath;
};
class FileSystemArchive : public Archive
{
public:
FileSystemArchive(const std::string& path);
virtual void listResources(std::map<std::string, File*>& out, char (*normalize_function) (char));
private:
typedef std::map <std::string, FileSystemArchiveFile> index;
index mIndex;
bool mBuiltIndex;
std::string mPath;
};
}
#endif

@ -0,0 +1,76 @@
#include "manager.hpp"
#include <stdexcept>
#include "archive.hpp"
namespace
{
char strict_normalize_char(char ch)
{
return ch == '\\' ? '/' : ch;
}
char nonstrict_normalize_char(char ch)
{
return ch == '\\' ? '/' : std::tolower(ch,std::locale::classic());
}
void normalize_path(std::string& path, bool strict)
{
char (*normalize_char)(char) = strict ? &strict_normalize_char : &nonstrict_normalize_char;
std::transform(path.begin(), path.end(), path.begin(), normalize_char);
}
}
namespace VFS
{
Manager::Manager(bool strict)
: mStrict(strict)
{
}
Manager::~Manager()
{
for (std::vector<Archive*>::iterator it = mArchives.begin(); it != mArchives.end(); ++it)
delete *it;
mArchives.clear();
}
void Manager::addArchive(Archive *archive)
{
mArchives.push_back(archive);
}
void Manager::buildIndex()
{
mIndex.clear();
for (std::vector<Archive*>::const_iterator it = mArchives.begin(); it != mArchives.end(); ++it)
(*it)->listResources(mIndex, mStrict ? &strict_normalize_char : &nonstrict_normalize_char);
}
Files::IStreamPtr Manager::get(const std::string &name) const
{
std::string normalized = name;
normalize_path(normalized, mStrict);
std::map<std::string, File*>::const_iterator found = mIndex.find(normalized);
if (found == mIndex.end())
throw std::runtime_error("Resource '" + name + "' not found");
return found->second->open();
}
bool Manager::exists(const std::string &name) const
{
std::string normalized = name;
normalize_path(normalized, mStrict);
return mIndex.find(normalized) != mIndex.end();
}
}

@ -0,0 +1,52 @@
#ifndef OPENMW_COMPONENTS_RESOURCEMANAGER_H
#define OPENMW_COMPONENTS_RESOURCEMANAGER_H
#include <components/files/constrainedfilestream.hpp>
#include <vector>
#include <map>
namespace VFS
{
class Archive;
class File;
/// @brief The main class responsible for loading files from a virtual file system.
/// @par Various archive types (e.g. directories on the filesystem, or compressed archives)
/// can be registered, and will be merged into a single file tree. If the same filename is
/// contained in multiple archives, the last added archive will have priority.
class Manager
{
public:
/// @param strict Use strict path handling? If enabled, no case folding will
/// be done, but slash/backslash conversions are always done.
Manager(bool strict);
~Manager();
/// Register the given archive. All files contained in it will be added to the index on the next buildIndex() call.
/// @note Takes ownership of the given pointer.
void addArchive(Archive* archive);
/// Build the file index. Should be called when all archives have been registered.
void buildIndex();
/// Does a file with this name exist?
bool exists(const std::string& name) const;
/// Retrieve a file by name.
/// @note Throws an exception if the file can not be found.
Files::IStreamPtr get(const std::string& name) const;
private:
bool mStrict;
std::vector<Archive*> mArchives;
std::map<std::string, File*> mIndex;
};
}
#endif
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