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Make sure player is updated after birthsign is set.

This commit is contained in:
Jan Borsodi 2010-10-23 01:28:30 +02:00
parent cefd5fb338
commit 51f26e059a

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@ -370,6 +370,7 @@ namespace MWMechanics
{
mEnvironment.mWorld->getPlayerPos().setBirthsign (id);
buildPlayer();
mUpdatePlayer = true;
}
void MechanicsManager::setPlayerClass (const std::string& id)