From 520a832a9a7072b8bf306d94bc9b1d1666e615d2 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 2 Jul 2015 22:24:23 +0200 Subject: [PATCH] Remove an already resolved todo comment --- apps/openmw/mwmechanics/aicombat.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index 35d1f5376..88d4167ab 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -333,9 +333,6 @@ namespace MWMechanics // Get weapon characteristics if (actorClass.hasInventoryStore(actor)) { - // TODO: Check equipped weapon and equip a different one if we can't attack with it - // (e.g. no ammunition, or wrong type of ammunition equipped, etc. autoEquip is not very smart in this regard)) - //Get weapon speed and range MWWorld::ContainerStoreIterator weaponSlot = MWMechanics::getActiveWeapon(actorClass.getCreatureStats(actor), actorClass.getInventoryStore(actor), &weaptype);