cell.hpp/insertObj: don't load empty mesh names

actorid
Nicolay Korslund 15 years ago
parent 6b6e42b641
commit 522a5bbaf6

@ -31,7 +31,9 @@ namespace MWRender
void insertObj(const T& liveRef) void insertObj(const T& liveRef)
{ {
assert (liveRef.base != NULL); assert (liveRef.base != NULL);
insertMesh ("meshes\\" + liveRef.base->model, liveRef.ref); const std::string &model = liveRef.base->model;
if(!model.empty())
insertMesh ("meshes\\" + model, liveRef.ref);
} }
template<typename T> template<typename T>

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