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https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-20 07:53:51 +00:00
Use one event with a parameters instead of four events to tell with dialog we want to see
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parent
a0ee11c51b
commit
5342bd77f1
4 changed files with 31 additions and 65 deletions
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@ -352,20 +352,20 @@ void ReviewDialog::onBackClicked(MyGUI::Widget* _sender)
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void ReviewDialog::onNameClicked(MyGUI::Widget* _sender)
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{
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eventNameActivated();
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eventActivateDialog(NAME_DIALOG);
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}
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void ReviewDialog::onRaceClicked(MyGUI::Widget* _sender)
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{
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eventRaceActivated();
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eventActivateDialog(RACE_DIALOG);
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}
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void ReviewDialog::onClassClicked(MyGUI::Widget* _sender)
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{
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eventClassActivated();
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eventActivateDialog(CLASS_DIALOG);
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}
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void ReviewDialog::onBirthSignClicked(MyGUI::Widget* _sender)
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{
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eventBirthSignActivated();
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eventActivateDialog(BIRTHSIGN_DIALOG);
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}
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@ -22,6 +22,12 @@ namespace MWGui
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class ReviewDialog : public WindowBase
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{
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public:
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enum Dialogs {
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NAME_DIALOG,
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RACE_DIALOG,
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CLASS_DIALOG,
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BIRTHSIGN_DIALOG
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};
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typedef std::vector<int> SkillList;
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ReviewDialog(MWWorld::Environment& environment);
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@ -44,6 +50,7 @@ namespace MWGui
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// Events
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typedef delegates::CDelegate0 EventHandle_Void;
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typedef delegates::CDelegate1<int> EventHandle_Int;
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/** Event : Back button clicked.\n
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signature : void method()\n
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@ -55,25 +62,7 @@ namespace MWGui
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*/
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EventHandle_Void eventDone;
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/** Event : Activate name dialog.\n
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signature : void method()\n
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*/
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EventHandle_Void eventNameActivated;
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/** Event : Activate race dialog.\n
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signature : void method()\n
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*/
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EventHandle_Void eventRaceActivated;
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/** Event : Activate class dialog.\n
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signature : void method()\n
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*/
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EventHandle_Void eventClassActivated;
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/** Event : Activate birth sign dialog.\n
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signature : void method()\n
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*/
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EventHandle_Void eventBirthSignActivated;
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EventHandle_Int eventActivateDialog;
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protected:
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void onOkClicked(MyGUI::Widget* _sender);
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@ -297,12 +297,7 @@ void WindowManager::updateVisible()
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reviewDialog->eventDone = MyGUI::newDelegate(this, &WindowManager::onReviewDialogDone);
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reviewDialog->eventBack = MyGUI::newDelegate(this, &WindowManager::onReviewDialogBack);
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reviewDialog->eventNameActivated = MyGUI::newDelegate(this, &WindowManager::onNameDialogActivate);
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reviewDialog->eventRaceActivated = MyGUI::newDelegate(this, &WindowManager::onRaceDialogActivate);
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reviewDialog->eventClassActivated = MyGUI::newDelegate(this, &WindowManager::onClassDialogActivate);
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reviewDialog->eventBirthSignActivated = MyGUI::newDelegate(this, &WindowManager::onBirthSignDialogActivate);
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reviewDialog->eventActivateDialog = MyGUI::newDelegate(this, &WindowManager::onReviewActivateDialog);
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reviewDialog->open();
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return;
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}
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@ -968,39 +963,24 @@ void WindowManager::onReviewDialogBack()
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setGuiMode(GM_Birth);
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}
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void WindowManager::onNameDialogActivate()
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void WindowManager::onReviewActivateDialog(int parDialog)
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{
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if (reviewDialog)
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removeDialog(reviewDialog);
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reviewNext = true;
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switch(parDialog)
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{
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case ReviewDialog::NAME_DIALOG:
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setGuiMode(GM_Name);
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}
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void WindowManager::onRaceDialogActivate()
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{
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if (reviewDialog)
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removeDialog(reviewDialog);
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reviewNext = true;
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break;
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case ReviewDialog::RACE_DIALOG:
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setGuiMode(GM_Race);
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}
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void WindowManager::onClassDialogActivate()
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{
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if (reviewDialog)
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removeDialog(reviewDialog);
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reviewNext = true;
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break;
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case ReviewDialog::CLASS_DIALOG:
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setGuiMode(GM_Class);
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}
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void WindowManager::onBirthSignDialogActivate()
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{
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if (reviewDialog)
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removeDialog(reviewDialog);
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reviewNext = true;
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break;
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case ReviewDialog::BIRTHSIGN_DIALOG:
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setGuiMode(GM_Birth);
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};
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}
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@ -291,10 +291,7 @@ namespace MWGui
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// Character generation: Review dialog
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void onReviewDialogDone();
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void onReviewDialogBack();
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void onNameDialogActivate();
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void onRaceDialogActivate();
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void onClassDialogActivate();
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void onBirthSignDialogActivate();
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void onReviewActivateDialog(int parDialog);
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};
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template<typename T>
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