1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-03-03 16:49:54 +00:00

Merge remote-tracking branch 'scrawl/master'

This commit is contained in:
Marc Zinnschlag 2014-06-01 10:25:53 +02:00
commit 538aa6607e
20 changed files with 133 additions and 100 deletions

View file

@ -61,6 +61,8 @@ namespace MWBase
virtual void persuade (int type) = 0; virtual void persuade (int type) = 0;
virtual int getTemporaryDispositionChange () const = 0; virtual int getTemporaryDispositionChange () const = 0;
/// @note This change is temporary and gets discarded when dialogue ends.
virtual void applyDispositionChange (int delta) = 0; virtual void applyDispositionChange (int delta) = 0;
virtual int countSavedGameRecords() const = 0; virtual int countSavedGameRecords() const = 0;

View file

@ -560,17 +560,7 @@ namespace MWDialogue
void DialogueManager::applyDispositionChange(int delta) void DialogueManager::applyDispositionChange(int delta)
{ {
int oldTemp = mTemporaryDispositionChange;
mTemporaryDispositionChange += delta; mTemporaryDispositionChange += delta;
// don't allow increasing beyond 100 or decreasing below 0
int curDisp = MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mActor);
if (curDisp + mTemporaryDispositionChange < 0)
mTemporaryDispositionChange = -curDisp;
else if (curDisp + mTemporaryDispositionChange > 100)
mTemporaryDispositionChange = 100 - curDisp;
int diff = mTemporaryDispositionChange - oldTemp;
mPermanentDispositionChange += diff;
} }
bool DialogueManager::checkServiceRefused() bool DialogueManager::checkServiceRefused()

View file

@ -84,6 +84,8 @@ namespace MWDialogue
virtual void persuade (int type); virtual void persuade (int type);
virtual int getTemporaryDispositionChange () const; virtual int getTemporaryDispositionChange () const;
/// @note This change is temporary and gets discarded when dialogue ends.
virtual void applyDispositionChange (int delta); virtual void applyDispositionChange (int delta);
virtual int countSavedGameRecords() const; virtual int countSavedGameRecords() const;

View file

@ -271,7 +271,8 @@ namespace MWGui
void DialogueWindow::exit() void DialogueWindow::exit()
{ {
if (!mEnabled || MWBase::Environment::get().getDialogueManager()->isInChoice()) if ((!mEnabled || MWBase::Environment::get().getDialogueManager()->isInChoice())
&& !mGoodbye)
return; return;
MWBase::Environment::get().getDialogueManager()->goodbyeSelected(); MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
} }
@ -517,7 +518,7 @@ namespace MWGui
MyGUI::Button* byeButton; MyGUI::Button* byeButton;
getWidget(byeButton, "ByeButton"); getWidget(byeButton, "ByeButton");
if(MWBase::Environment::get().getDialogueManager()->isInChoice()) { if(MWBase::Environment::get().getDialogueManager()->isInChoice() && !mGoodbye) {
byeButton->setEnabled(false); byeButton->setEnabled(false);
} }
else { else {

View file

@ -100,7 +100,7 @@ namespace MWGui
for (size_t i=0; i<mSourceModel->getItemCount(); ++i) for (size_t i=0; i<mSourceModel->getItemCount(); ++i)
{ {
const ItemStack& item = mSourceModel->getItem(i); const ItemStack& item = mSourceModel->getItem(i);
if (item == itemToSearch) if (item.mBase == itemToSearch.mBase)
return i; return i;
} }
return -1; return -1;
@ -112,7 +112,7 @@ namespace MWGui
for (size_t i=0; i<getItemCount(); ++i) for (size_t i=0; i<getItemCount(); ++i)
{ {
const ItemStack& item = getItem(i); const ItemStack& item = getItem(i);
if (item == itemToSearch) if (item.mBase == itemToSearch.mBase)
return i; return i;
} }
return -1; return -1;

View file

@ -142,7 +142,8 @@ namespace MWGui
{ {
if (mVideo && !show) if (mVideo && !show)
{ {
MyGUI::Gui::getInstance().destroyWidget(mVideo); MyGUI::Gui::getInstance().destroyWidget(mVideoBackground);
mVideoBackground = NULL;
mVideo = NULL; mVideo = NULL;
} }
if (mBackground && !show) if (mBackground && !show)
@ -199,7 +200,13 @@ namespace MWGui
void MainMenu::update(float dt) void MainMenu::update(float dt)
{ {
if (mVideo) if (mVideo)
mVideo->update(); {
if (!mVideo->update())
{
// If finished playing, start again
mVideo->playVideo("video\\menu_background.bik", 0);
}
}
} }
void MainMenu::updateMenu() void MainMenu::updateMenu()

View file

@ -35,7 +35,7 @@ namespace MWGui
bool found = false; bool found = false;
for (; it != out.end(); ++it) for (; it != out.end(); ++it)
{ {
if (it->stacks(item)) if (it->mBase == item.mBase)
{ {
it->mCount += item.mCount; it->mCount += item.mCount;
found = true; found = true;
@ -52,7 +52,7 @@ namespace MWGui
bool found = false; bool found = false;
for (; it != out.end(); ++it) for (; it != out.end(); ++it)
{ {
if (it->stacks(item)) if (it->mBase == item.mBase)
{ {
if (it->mCount < count) if (it->mCount < count)
throw std::runtime_error("Not enough borrowed items to return"); throw std::runtime_error("Not enough borrowed items to return");
@ -114,7 +114,7 @@ namespace MWGui
size_t i=0; size_t i=0;
for (; i<sourceModel->getItemCount(); ++i) for (; i<sourceModel->getItemCount(); ++i)
{ {
if (it->stacks(sourceModel->getItem(i))) if (it->mBase == sourceModel->getItem(i).mBase)
break; break;
} }
if (i == sourceModel->getItemCount()) if (i == sourceModel->getItemCount())
@ -182,7 +182,7 @@ namespace MWGui
std::vector<ItemStack>::iterator it = mBorrowedFromUs.begin(); std::vector<ItemStack>::iterator it = mBorrowedFromUs.begin();
for (; it != mBorrowedFromUs.end(); ++it) for (; it != mBorrowedFromUs.end(); ++it)
{ {
if (it->stacks(item)) if (it->mBase == item.mBase)
{ {
if (item.mCount < it->mCount) if (item.mCount < it->mCount)
throw std::runtime_error("Lent more items than present"); throw std::runtime_error("Lent more items than present");

View file

@ -74,6 +74,8 @@ namespace MWGui
mDecreaseButton->eventMouseButtonPressed += MyGUI::newDelegate(this, &TradeWindow::onDecreaseButtonPressed); mDecreaseButton->eventMouseButtonPressed += MyGUI::newDelegate(this, &TradeWindow::onDecreaseButtonPressed);
mDecreaseButton->eventMouseButtonReleased += MyGUI::newDelegate(this, &TradeWindow::onBalanceButtonReleased); mDecreaseButton->eventMouseButtonReleased += MyGUI::newDelegate(this, &TradeWindow::onBalanceButtonReleased);
mTotalBalance->eventEditTextChange += MyGUI::newDelegate(this, &TradeWindow::onBalanceEdited);
setCoord(400, 0, 400, 300); setCoord(400, 0, 400, 300);
} }
@ -300,6 +302,9 @@ namespace MWGui
} }
} }
// Is the player buying?
bool buying = (mCurrentMerchantOffer < 0);
if(mCurrentBalance > mCurrentMerchantOffer) if(mCurrentBalance > mCurrentMerchantOffer)
{ {
//if npc is a creature: reject (no haggle) //if npc is a creature: reject (no haggle)
@ -313,7 +318,7 @@ namespace MWGui
int a = abs(mCurrentMerchantOffer); int a = abs(mCurrentMerchantOffer);
int b = abs(mCurrentBalance); int b = abs(mCurrentBalance);
int d = 0; int d = 0;
if (mCurrentBalance<0) if (buying)
d = int(100 * (a - b) / a); d = int(100 * (a - b) / a);
else else
d = int(100 * (b - a) / a); d = int(100 * (b - a) / a);
@ -334,7 +339,7 @@ namespace MWGui
float pcTerm = (clampedDisposition - 50 + a1 + b1 + c1) * playerStats.getFatigueTerm(); float pcTerm = (clampedDisposition - 50 + a1 + b1 + c1) * playerStats.getFatigueTerm();
float npcTerm = (d1 + e1 + f1) * sellerStats.getFatigueTerm(); float npcTerm = (d1 + e1 + f1) * sellerStats.getFatigueTerm();
float x = gmst.find("fBargainOfferMulti")->getFloat() * d + gmst.find("fBargainOfferBase")->getFloat(); float x = gmst.find("fBargainOfferMulti")->getFloat() * d + gmst.find("fBargainOfferBase")->getFloat();
if (mCurrentBalance<0) if (buying)
x += abs(int(pcTerm - npcTerm)); x += abs(int(pcTerm - npcTerm));
else else
x += abs(int(npcTerm - pcTerm)); x += abs(int(npcTerm - pcTerm));
@ -410,6 +415,19 @@ namespace MWGui
mBalanceButtonsState = BBS_None; mBalanceButtonsState = BBS_None;
} }
void TradeWindow::onBalanceEdited(MyGUI::EditBox *_sender)
{
try
{
unsigned int count = boost::lexical_cast<unsigned int>(_sender->getCaption());
mCurrentBalance = count * (mCurrentBalance >= 0 ? 1 : -1);
updateLabels();
}
catch (std::bad_cast&)
{
}
}
void TradeWindow::onIncreaseButtonTriggered() void TradeWindow::onIncreaseButtonTriggered()
{ {
if(mCurrentBalance<=-1) mCurrentBalance -= 1; if(mCurrentBalance<=-1) mCurrentBalance -= 1;

View file

@ -55,7 +55,7 @@ namespace MWGui
MyGUI::Button* mIncreaseButton; MyGUI::Button* mIncreaseButton;
MyGUI::Button* mDecreaseButton; MyGUI::Button* mDecreaseButton;
MyGUI::TextBox* mTotalBalanceLabel; MyGUI::TextBox* mTotalBalanceLabel;
MyGUI::TextBox* mTotalBalance; MyGUI::EditBox* mTotalBalance;
MyGUI::Widget* mBottomPane; MyGUI::Widget* mBottomPane;
@ -91,6 +91,7 @@ namespace MWGui
void onIncreaseButtonPressed(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id); void onIncreaseButtonPressed(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
void onDecreaseButtonPressed(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id); void onDecreaseButtonPressed(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
void onBalanceButtonReleased(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id); void onBalanceButtonReleased(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
void onBalanceEdited(MyGUI::EditBox* _sender);
void onIncreaseButtonTriggered(); void onIncreaseButtonTriggered();
void onDecreaseButtonTriggered(); void onDecreaseButtonTriggered();

View file

@ -68,13 +68,12 @@ void ESMStore::load(ESM::ESMReader &esm, Loading::Listener* listener)
if (it == mStores.end()) { if (it == mStores.end()) {
if (n.val == ESM::REC_INFO) { if (n.val == ESM::REC_INFO) {
std::string id = esm.getHNOString("INAM"); if (dialogue)
if (dialogue) { {
ESM::DialInfo info; dialogue->readInfo(esm, esm.getIndex() != 0);
info.mId = id; }
info.load(esm); else
dialogue->addInfo(info, esm.getIndex() != 0); {
} else {
std::cerr << "error: info record without dialog" << std::endl; std::cerr << "error: info record without dialog" << std::endl;
esm.skipRecord(); esm.skipRecord();
} }

View file

@ -40,21 +40,21 @@ void Dialogue::save(ESMWriter &esm) const
} }
} }
void Dialogue::blank() void Dialogue::blank()
{
mInfo.clear();
}
void Dialogue::addInfo(const ESM::DialInfo& info, bool merge)
{ {
if (!merge || mInfo.empty() || info.mNext.empty()) mInfo.clear();
}
void Dialogue::readInfo(ESMReader &esm, bool merge)
{
const std::string& id = esm.getHNOString("INAM");
if (!merge || mInfo.empty())
{ {
mLookup[info.mId] = mInfo.insert(mInfo.end(), info); ESM::DialInfo info;
return; info.mId = id;
} info.load(esm);
if (info.mPrev.empty()) mLookup[id] = mInfo.insert(mInfo.end(), info);
{
mLookup[info.mId] = mInfo.insert(mInfo.begin(), info);
return; return;
} }
@ -62,11 +62,30 @@ void Dialogue::addInfo(const ESM::DialInfo& info, bool merge)
std::map<std::string, ESM::Dialogue::InfoContainer::iterator>::iterator lookup; std::map<std::string, ESM::Dialogue::InfoContainer::iterator>::iterator lookup;
lookup = mLookup.find(info.mId); lookup = mLookup.find(id);
if (lookup != mLookup.end()) if (lookup != mLookup.end())
{ {
it = lookup->second; it = lookup->second;
*it = info;
// Merge with existing record. Only the subrecords that are present in
// the new record will be overwritten.
it->load(esm);
return;
}
// New record
ESM::DialInfo info;
info.mId = id;
info.load(esm);
if (info.mNext.empty())
{
mLookup[id] = mInfo.insert(mInfo.end(), info);
return;
}
if (info.mPrev.empty())
{
mLookup[id] = mInfo.insert(mInfo.begin(), info);
return; return;
} }
@ -75,7 +94,7 @@ void Dialogue::addInfo(const ESM::DialInfo& info, bool merge)
{ {
it = lookup->second; it = lookup->second;
mLookup[info.mId] = mInfo.insert(++it, info); mLookup[id] = mInfo.insert(++it, info);
return; return;
} }
@ -84,11 +103,11 @@ void Dialogue::addInfo(const ESM::DialInfo& info, bool merge)
{ {
it = lookup->second; it = lookup->second;
mLookup[info.mId] = mInfo.insert(it, info); mLookup[id] = mInfo.insert(it, info);
return; return;
} }
std::cerr << "Failed to insert info " << info.mId << std::endl; std::cerr << "Failed to insert info " << id << std::endl;
} }
} }

View file

@ -47,8 +47,9 @@ struct Dialogue
void load(ESMReader &esm); void load(ESMReader &esm);
void save(ESMWriter &esm) const; void save(ESMWriter &esm) const;
/// Read the next info record
/// @param merge Merge with existing list, or just push each record to the end of the list? /// @param merge Merge with existing list, or just push each record to the end of the list?
void addInfo (const ESM::DialInfo& info, bool merge); void readInfo (ESM::ESMReader& esm, bool merge);
void blank(); void blank();
///< Set record to default state (does not touch the ID and does not change the type). ///< Set record to default state (does not touch the ID and does not change the type).

View file

@ -4,6 +4,7 @@
#include <OgreHardwareBufferManager.h> #include <OgreHardwareBufferManager.h>
#include <OgreRenderQueue.h> #include <OgreRenderQueue.h>
#include <OgreMaterialManager.h> #include <OgreMaterialManager.h>
#include <OgreStringConverter.h>
#include <extern/shiny/Main/Factory.hpp> #include <extern/shiny/Main/Factory.hpp>
@ -15,6 +16,7 @@ namespace Terrain
Chunk::Chunk(Ogre::HardwareVertexBufferSharedPtr uvBuffer, const Ogre::AxisAlignedBox& bounds, const LoadResponseData& data) Chunk::Chunk(Ogre::HardwareVertexBufferSharedPtr uvBuffer, const Ogre::AxisAlignedBox& bounds, const LoadResponseData& data)
: mBounds(bounds) : mBounds(bounds)
, mOwnMaterial(false)
{ {
mVertexData = OGRE_NEW Ogre::VertexData; mVertexData = OGRE_NEW Ogre::VertexData;
mVertexData->vertexStart = 0; mVertexData->vertexStart = 0;
@ -70,7 +72,7 @@ namespace Terrain
Chunk::~Chunk() Chunk::~Chunk()
{ {
if (!mMaterial.isNull()) if (!mMaterial.isNull() && mOwnMaterial)
{ {
#if TERRAIN_USE_SHADER #if TERRAIN_USE_SHADER
sh::Factory::getInstance().destroyMaterialInstance(mMaterial->getName()); sh::Factory::getInstance().destroyMaterialInstance(mMaterial->getName());
@ -81,9 +83,19 @@ namespace Terrain
OGRE_DELETE mIndexData; OGRE_DELETE mIndexData;
} }
void Chunk::setMaterial(const Ogre::MaterialPtr &material) void Chunk::setMaterial(const Ogre::MaterialPtr &material, bool own)
{ {
// Clean up the previous material, if we own it
if (!mMaterial.isNull() && mOwnMaterial)
{
#if TERRAIN_USE_SHADER
sh::Factory::getInstance().destroyMaterialInstance(mMaterial->getName());
#endif
Ogre::MaterialManager::getSingleton().remove(mMaterial->getName());
}
mMaterial = material; mMaterial = material;
mOwnMaterial = own;
} }
const Ogre::AxisAlignedBox& Chunk::getBoundingBox(void) const const Ogre::AxisAlignedBox& Chunk::getBoundingBox(void) const

View file

@ -20,8 +20,8 @@ namespace Terrain
virtual ~Chunk(); virtual ~Chunk();
/// @note Takes ownership of \a material /// @param own Should we take ownership of the material?
void setMaterial (const Ogre::MaterialPtr& material); void setMaterial (const Ogre::MaterialPtr& material, bool own=true);
void setIndexBuffer(Ogre::HardwareIndexBufferSharedPtr buffer); void setIndexBuffer(Ogre::HardwareIndexBufferSharedPtr buffer);
@ -43,6 +43,7 @@ namespace Terrain
private: private:
Ogre::AxisAlignedBox mBounds; Ogre::AxisAlignedBox mBounds;
Ogre::MaterialPtr mMaterial; Ogre::MaterialPtr mMaterial;
bool mOwnMaterial; // Should we remove mMaterial on destruction?
Ogre::VertexData* mVertexData; Ogre::VertexData* mVertexData;
Ogre::IndexData* mIndexData; Ogre::IndexData* mIndexData;

View file

@ -46,35 +46,28 @@ namespace Terrain
} }
Ogre::MaterialPtr MaterialGenerator::generate(Ogre::MaterialPtr mat) Ogre::MaterialPtr MaterialGenerator::generate()
{ {
assert(!mLayerList.empty() && "Can't create material with no layers"); assert(!mLayerList.empty() && "Can't create material with no layers");
return create(mat, false, false); return create(false, false);
} }
Ogre::MaterialPtr MaterialGenerator::generateForCompositeMapRTT(Ogre::MaterialPtr mat) Ogre::MaterialPtr MaterialGenerator::generateForCompositeMapRTT()
{ {
assert(!mLayerList.empty() && "Can't create material with no layers"); assert(!mLayerList.empty() && "Can't create material with no layers");
return create(mat, true, false); return create(true, false);
} }
Ogre::MaterialPtr MaterialGenerator::generateForCompositeMap(Ogre::MaterialPtr mat) Ogre::MaterialPtr MaterialGenerator::generateForCompositeMap()
{ {
return create(mat, false, true); return create(false, true);
} }
Ogre::MaterialPtr MaterialGenerator::create(Ogre::MaterialPtr mat, bool renderCompositeMap, bool displayCompositeMap) Ogre::MaterialPtr MaterialGenerator::create(bool renderCompositeMap, bool displayCompositeMap)
{ {
assert(!renderCompositeMap || !displayCompositeMap); assert(!renderCompositeMap || !displayCompositeMap);
if (!mat.isNull())
{
#if TERRAIN_USE_SHADER
sh::Factory::getInstance().destroyMaterialInstance(mat->getName());
#endif
Ogre::MaterialManager::getSingleton().remove(mat->getName());
}
static int count = 0; static int count = 0;
std::stringstream name; std::stringstream name;
@ -82,7 +75,7 @@ namespace Terrain
if (!mShaders) if (!mShaders)
{ {
mat = Ogre::MaterialManager::getSingleton().create(name.str(), Ogre::MaterialPtr mat = Ogre::MaterialManager::getSingleton().create(name.str(),
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
Ogre::Technique* technique = mat->getTechnique(0); Ogre::Technique* technique = mat->getTechnique(0);
technique->removeAllPasses(); technique->removeAllPasses();

View file

@ -29,23 +29,17 @@ namespace Terrain
void enableSplitShadows(bool splitShadows) { mSplitShadows = splitShadows; } void enableSplitShadows(bool splitShadows) { mSplitShadows = splitShadows; }
/// Creates a material suitable for displaying a chunk of terrain using alpha-blending. /// Creates a material suitable for displaying a chunk of terrain using alpha-blending.
/// @param mat Material that will be replaced by the generated material. May be empty as well, in which case Ogre::MaterialPtr generate ();
/// a new material is created.
Ogre::MaterialPtr generate (Ogre::MaterialPtr mat);
/// Creates a material suitable for displaying a chunk of terrain using a ready-made composite map. /// Creates a material suitable for displaying a chunk of terrain using a ready-made composite map.
/// @param mat Material that will be replaced by the generated material. May be empty as well, in which case Ogre::MaterialPtr generateForCompositeMap ();
/// a new material is created.
Ogre::MaterialPtr generateForCompositeMap (Ogre::MaterialPtr mat);
/// Creates a material suitable for rendering composite maps, i.e. for "baking" several layer textures /// Creates a material suitable for rendering composite maps, i.e. for "baking" several layer textures
/// into one. The main difference compared to a normal material is that no shading is applied at this point. /// into one. The main difference compared to a normal material is that no shading is applied at this point.
/// @param mat Material that will be replaced by the generated material. May be empty as well, in which case Ogre::MaterialPtr generateForCompositeMapRTT ();
/// a new material is created.
Ogre::MaterialPtr generateForCompositeMapRTT (Ogre::MaterialPtr mat);
private: private:
Ogre::MaterialPtr create (Ogre::MaterialPtr mat, bool renderCompositeMap, bool displayCompositeMap); Ogre::MaterialPtr create (bool renderCompositeMap, bool displayCompositeMap);
std::vector<LayerInfo> mLayerList; std::vector<LayerInfo> mLayerList;
std::vector<Ogre::TexturePtr> mBlendmapList; std::vector<Ogre::TexturePtr> mBlendmapList;

View file

@ -400,13 +400,13 @@ void QuadTreeNode::load(const LoadResponseData &data)
{ {
if (mSize == 1) if (mSize == 1)
{ {
mChunk->setMaterial(mMaterialGenerator->generate(mChunk->getMaterial())); mChunk->setMaterial(mMaterialGenerator->generate());
} }
else else
{ {
ensureCompositeMap(); ensureCompositeMap();
mMaterialGenerator->setCompositeMap(mCompositeMap->getName()); mMaterialGenerator->setCompositeMap(mCompositeMap->getName());
mChunk->setMaterial(mMaterialGenerator->generateForCompositeMap(mChunk->getMaterial())); mChunk->setMaterial(mMaterialGenerator->generateForCompositeMap());
} }
} }
// else: will be loaded in loadMaterials() after background thread has finished loading layers // else: will be loaded in loadMaterials() after background thread has finished loading layers
@ -532,13 +532,13 @@ void QuadTreeNode::loadMaterials()
{ {
if (mSize == 1) if (mSize == 1)
{ {
mChunk->setMaterial(mMaterialGenerator->generate(mChunk->getMaterial())); mChunk->setMaterial(mMaterialGenerator->generate());
} }
else else
{ {
ensureCompositeMap(); ensureCompositeMap();
mMaterialGenerator->setCompositeMap(mCompositeMap->getName()); mMaterialGenerator->setCompositeMap(mCompositeMap->getName());
mChunk->setMaterial(mMaterialGenerator->generateForCompositeMap(mChunk->getMaterial())); mChunk->setMaterial(mMaterialGenerator->generateForCompositeMap());
} }
} }
} }
@ -554,7 +554,7 @@ void QuadTreeNode::prepareForCompositeMap(Ogre::TRect<float> area)
std::vector<LayerInfo> layer; std::vector<LayerInfo> layer;
layer.push_back(mTerrain->getStorage()->getDefaultLayer()); layer.push_back(mTerrain->getStorage()->getDefaultLayer());
matGen.setLayerList(layer); matGen.setLayerList(layer);
makeQuad(sceneMgr, area.left, area.top, area.right, area.bottom, matGen.generateForCompositeMapRTT(Ogre::MaterialPtr())); makeQuad(sceneMgr, area.left, area.top, area.right, area.bottom, matGen.generateForCompositeMapRTT());
return; return;
} }
if (mSize > 1) if (mSize > 1)
@ -577,7 +577,7 @@ void QuadTreeNode::prepareForCompositeMap(Ogre::TRect<float> area)
else else
{ {
// TODO: when to destroy? // TODO: when to destroy?
Ogre::MaterialPtr material = mMaterialGenerator->generateForCompositeMapRTT(Ogre::MaterialPtr()); Ogre::MaterialPtr material = mMaterialGenerator->generateForCompositeMapRTT();
makeQuad(sceneMgr, area.left, area.top, area.right, area.bottom, material); makeQuad(sceneMgr, area.left, area.top, area.right, area.bottom, material);
} }
} }
@ -612,9 +612,9 @@ void QuadTreeNode::applyMaterials()
mMaterialGenerator->enableShadows(mTerrain->getShadowsEnabled()); mMaterialGenerator->enableShadows(mTerrain->getShadowsEnabled());
mMaterialGenerator->enableSplitShadows(mTerrain->getSplitShadowsEnabled()); mMaterialGenerator->enableSplitShadows(mTerrain->getSplitShadowsEnabled());
if (mSize <= 1) if (mSize <= 1)
mChunk->setMaterial(mMaterialGenerator->generate(Ogre::MaterialPtr())); mChunk->setMaterial(mMaterialGenerator->generate());
else else
mChunk->setMaterial(mMaterialGenerator->generateForCompositeMap(Ogre::MaterialPtr())); mChunk->setMaterial(mMaterialGenerator->generateForCompositeMap());
} }
if (hasChildren()) if (hasChildren())
for (int i=0; i<4; ++i) for (int i=0; i<4; ++i)

View file

@ -13,8 +13,8 @@
</Skin> </Skin>
<Skin name="MW_ConsoleCommand" size="29 28"> <Skin name="MW_ConsoleCommand" size="29 28">
<Child type="TextBox" skin="MW_EditClient" offset="4 2 19 22" align="Bottom Stretch" name="Client"/>
<Child type="Widget" skin="MW_Box" offset="0 0 29 26" align="Bottom Stretch"/> <Child type="Widget" skin="MW_Box" offset="0 0 29 26" align="Bottom Stretch"/>
<Child type="TextBox" skin="MW_EditClient" offset="4 2 19 22" align="Bottom Stretch" name="Client"/>
</Skin> </Skin>
</MyGUI> </MyGUI>

View file

@ -10,14 +10,12 @@
</Skin> </Skin>
<Skin name="MW_TextBoxEditClient" size="10 10">
<BasisSkin type="EditText" offset="0 0 10 10" align="Stretch"/>
</Skin>
<Skin name="MW_TextEdit" size="512 20"> <Skin name="MW_TextEdit" size="512 20">
<!-- Borders -->
<Child type="Widget" skin="MW_Box" offset="0 0 512 20" align="Stretch"/>
<!-- Input --> <!-- Input -->
<Property key="FontName" value="Default"/> <Property key="FontName" value="Default"/>
@ -26,11 +24,6 @@
<Child type="TextBox" skin="MW_TextEditClient" offset="4 1 502 18" align="Stretch" name="Client"/> <Child type="TextBox" skin="MW_TextEditClient" offset="4 1 502 18" align="Stretch" name="Client"/>
<!-- Borders -->
<Child type="Widget" skin="MW_Box" offset="0 0 512 20" align="Stretch" name="Client"/>
</Skin> </Skin>
<Skin name="MW_TextBoxEdit" size="512 20"> <Skin name="MW_TextBoxEdit" size="512 20">
@ -41,7 +34,7 @@
<Property key="TextColour" value="0.75 0.6 0.35"/> <Property key="TextColour" value="0.75 0.6 0.35"/>
<Child type="TextBox" skin="MW_TextBoxEditClient" offset="2 2 490 18" align="Stretch" name="Client"/> <Child type="TextBox" skin="MW_TextEditClient" offset="2 2 490 18" align="Stretch" name="Client"/>
<Child type="MWScrollBar" skin="MW_VScroll" offset="494 3 14 14" align="Right VStretch" name="VScroll"/> <Child type="MWScrollBar" skin="MW_VScroll" offset="494 3 14 14" align="Right VStretch" name="VScroll"/>

View file

@ -44,7 +44,7 @@
</Widget> </Widget>
<Widget type="TextBox" skin="SandText" position="48 0 140 24" name="TotalBalanceLabel" align="Left Top "/> <Widget type="TextBox" skin="SandText" position="48 0 140 24" name="TotalBalanceLabel" align="Left Top "/>
<Widget type="TextBox" skin="SandText" position="48 28 140 24" name="TotalBalance" align="Left Top"> <Widget type="EditBox" skin="MW_TextEdit" position="48 28 140 24" name="TotalBalance" align="Left Top">
<Property key="TextAlign" value="Center"/> <Property key="TextAlign" value="Center"/>
</Widget> </Widget>