more cleanup

actorid openmw-0.10.0
Marc Zinnschlag 14 years ago
parent a70e582ae2
commit 53e1d0e7e7

@ -308,7 +308,6 @@ namespace MWWorld
void World::playerCellChange (Ptr::CellStore *cell, const ESM::Position& position,
bool adjustPlayerPos)
{
std::cout << "PlayerCellChange";
if (adjustPlayerPos)
mPlayer->setPos (position.pos[0], position.pos[1], position.pos[2], false);
@ -454,8 +453,6 @@ namespace MWWorld
delete mPlayer;
delete mSkyManager;
delete mGlobalVariables;
//delete mPhysEngine;
}
MWWorld::Player& World::getPlayer()
@ -717,7 +714,6 @@ namespace MWWorld
void World::changeToExteriorCell (const ESM::Position& position)
{
std::cout << "to exterior cell";
int x = 0;
int y = 0;

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