|
|
|
@ -252,18 +252,6 @@ void BulletNifLoader::handleNiTriShape(const Nif::NiTriShape *shape, int flags,
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* this is an improper way to handle NIF flags, see https://bugs.openmw.org/issues/4319#change-22066 for more details
|
|
|
|
|
// Interpret flags
|
|
|
|
|
bool hidden = (flags&Nif::NiNode::Flag_Hidden) != 0;
|
|
|
|
|
bool collide = (flags&Nif::NiNode::Flag_MeshCollision) != 0;
|
|
|
|
|
bool bbcollide = (flags&Nif::NiNode::Flag_BBoxCollision) != 0;
|
|
|
|
|
|
|
|
|
|
if (!collide && !bbcollide && hidden)
|
|
|
|
|
// This mesh apparently isn't being used for anything, so don't
|
|
|
|
|
// bother setting it up.
|
|
|
|
|
return;*/
|
|
|
|
|
|
|
|
|
|
if (!shape->skin.empty())
|
|
|
|
|
isAnimated = false;
|
|
|
|
|
|
|
|
|
|