1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-02-27 04:39:41 +00:00

Merge branch 'master' of git://github.com/zinnschlag/openmw

This commit is contained in:
scrawl 2013-03-31 17:40:32 +02:00
commit 55243dc093
88 changed files with 920 additions and 214 deletions

View file

@ -207,7 +207,7 @@ void CSMDoc::Document::createBase()
{ {
ESM::Skill record; ESM::Skill record;
record.mIndex = i; record.mIndex = i;
record.mId = ESM::Skill::getIndexToId (record.mIndex); record.mId = ESM::Skill::indexToId (record.mIndex);
record.blank(); record.blank();
getData().getSkills().add (record); getData().getSkills().add (record);

View file

@ -33,7 +33,8 @@ namespace CSMWorld
Display_GmstVarType, Display_GmstVarType,
Display_GlobalVarType, Display_GlobalVarType,
Display_Specialisation, Display_Specialisation,
Display_Attribute Display_Attribute,
Display_Boolean
}; };
std::string mTitle; std::string mTitle;

View file

@ -1,6 +1,8 @@
#ifndef CSM_WOLRD_COLUMNS_H #ifndef CSM_WOLRD_COLUMNS_H
#define CSM_WOLRD_COLUMNS_H #define CSM_WOLRD_COLUMNS_H
#include <sstream>
#include <boost/lexical_cast.hpp> #include <boost/lexical_cast.hpp>
#include "columnbase.hpp" #include "columnbase.hpp"
@ -285,6 +287,128 @@ namespace CSMWorld
} }
}; };
template<typename ESXRecordT>
struct NameColumn : public Column<ESXRecordT>
{
NameColumn() : Column<ESXRecordT> ("Name", ColumnBase::Display_String) {}
virtual QVariant get (const Record<ESXRecordT>& record) const
{
return QString::fromUtf8 (record.get().mName.c_str());
}
virtual void set (Record<ESXRecordT>& record, const QVariant& data)
{
ESXRecordT record2 = record.get();
record2.mName = data.toString().toUtf8().constData();
record.setModified (record2);
}
virtual bool isEditable() const
{
return true;
}
};
template<typename ESXRecordT>
struct AttributesColumn : public Column<ESXRecordT>
{
int mIndex;
AttributesColumn (int index)
: Column<ESXRecordT> ("Attribute #" + boost::lexical_cast<std::string> (index),
ColumnBase::Display_Attribute), mIndex (index) {}
virtual QVariant get (const Record<ESXRecordT>& record) const
{
return record.get().mData.mAttribute[mIndex];
}
virtual void set (Record<ESXRecordT>& record, const QVariant& data)
{
ESXRecordT record2 = record.get();
record2.mData.mAttribute[mIndex] = data.toInt();
record.setModified (record2);
}
virtual bool isEditable() const
{
return true;
}
};
template<typename ESXRecordT>
struct SkillsColumn : public Column<ESXRecordT>
{
int mIndex;
bool mMajor;
SkillsColumn (int index, bool major)
: Column<ESXRecordT> ((major ? "Major Skill #" : "Minor Skill #")+
boost::lexical_cast<std::string> (index), ColumnBase::Display_String),
mIndex (index), mMajor (major)
{}
virtual QVariant get (const Record<ESXRecordT>& record) const
{
int skill = record.get().mData.mSkills[mIndex][mMajor ? 1 : 0];
return QString::fromUtf8 (ESM::Skill::indexToId (skill).c_str());
}
virtual void set (Record<ESXRecordT>& record, const QVariant& data)
{
std::istringstream stream (data.toString().toUtf8().constData());
int index = -1;
char c;
stream >> c >> index;
if (index!=-1)
{
ESXRecordT record2 = record.get();
record2.mData.mSkills[mIndex][mMajor ? 1 : 0] = index;
record.setModified (record2);
}
}
virtual bool isEditable() const
{
return true;
}
};
template<typename ESXRecordT>
struct PlayableColumn : public Column<ESXRecordT>
{
PlayableColumn() : Column<ESXRecordT> ("Playable", ColumnBase::Display_Boolean) {}
virtual QVariant get (const Record<ESXRecordT>& record) const
{
return record.get().mData.mIsPlayable!=0;
}
virtual void set (Record<ESXRecordT>& record, const QVariant& data)
{
ESXRecordT record2 = record.get();
record2.mData.mIsPlayable = data.toInt();
record.setModified (record2);
}
virtual bool isEditable() const
{
return true;
}
};
} }
#endif #endif

View file

@ -44,9 +44,23 @@ CSMWorld::Data::Data()
mSkills.addColumn (new UseValueColumn<ESM::Skill> (i)); mSkills.addColumn (new UseValueColumn<ESM::Skill> (i));
mSkills.addColumn (new DescriptionColumn<ESM::Skill>); mSkills.addColumn (new DescriptionColumn<ESM::Skill>);
mClasses.addColumn (new StringIdColumn<ESM::Class>);
mClasses.addColumn (new RecordStateColumn<ESM::Class>);
mClasses.addColumn (new NameColumn<ESM::Class>);
mClasses.addColumn (new AttributesColumn<ESM::Class> (0));
mClasses.addColumn (new AttributesColumn<ESM::Class> (1));
mClasses.addColumn (new SpecialisationColumn<ESM::Class>);
for (int i=0; i<5; ++i)
mClasses.addColumn (new SkillsColumn<ESM::Class> (i, true));
for (int i=0; i<5; ++i)
mClasses.addColumn (new SkillsColumn<ESM::Class> (i, false));
mClasses.addColumn (new PlayableColumn<ESM::Class>);
mClasses.addColumn (new DescriptionColumn<ESM::Class>);
addModel (new IdTable (&mGlobals), UniversalId::Type_Globals, UniversalId::Type_Global); addModel (new IdTable (&mGlobals), UniversalId::Type_Globals, UniversalId::Type_Global);
addModel (new IdTable (&mGmsts), UniversalId::Type_Gmsts, UniversalId::Type_Gmst); addModel (new IdTable (&mGmsts), UniversalId::Type_Gmsts, UniversalId::Type_Gmst);
addModel (new IdTable (&mSkills), UniversalId::Type_Skills, UniversalId::Type_Skill); addModel (new IdTable (&mSkills), UniversalId::Type_Skills, UniversalId::Type_Skill);
addModel (new IdTable (&mClasses), UniversalId::Type_Classes, UniversalId::Type_Class);
} }
CSMWorld::Data::~Data() CSMWorld::Data::~Data()
@ -122,6 +136,7 @@ void CSMWorld::Data::loadFile (const boost::filesystem::path& path, bool base)
case ESM::REC_GLOB: mGlobals.load (reader, base); break; case ESM::REC_GLOB: mGlobals.load (reader, base); break;
case ESM::REC_GMST: mGmsts.load (reader, base); break; case ESM::REC_GMST: mGmsts.load (reader, base); break;
case ESM::REC_SKIL: mSkills.load (reader, base); break; case ESM::REC_SKIL: mSkills.load (reader, base); break;
case ESM::REC_CLAS: mClasses.load (reader, base); break;
default: default:

View file

@ -9,6 +9,7 @@
#include <components/esm/loadglob.hpp> #include <components/esm/loadglob.hpp>
#include <components/esm/loadgmst.hpp> #include <components/esm/loadgmst.hpp>
#include <components/esm/loadskil.hpp> #include <components/esm/loadskil.hpp>
#include <components/esm/loadclas.hpp>
#include "idcollection.hpp" #include "idcollection.hpp"
#include "universalid.hpp" #include "universalid.hpp"
@ -22,6 +23,7 @@ namespace CSMWorld
IdCollection<ESM::Global> mGlobals; IdCollection<ESM::Global> mGlobals;
IdCollection<ESM::GameSetting> mGmsts; IdCollection<ESM::GameSetting> mGmsts;
IdCollection<ESM::Skill> mSkills; IdCollection<ESM::Skill> mSkills;
IdCollection<ESM::Class> mClasses;
std::vector<QAbstractItemModel *> mModels; std::vector<QAbstractItemModel *> mModels;
std::map<UniversalId::Type, QAbstractItemModel *> mModelIndex; std::map<UniversalId::Type, QAbstractItemModel *> mModelIndex;

View file

@ -20,6 +20,7 @@ namespace
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Globals, "Global Variables" }, { CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Globals, "Global Variables" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Gmsts, "Game Settings" }, { CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Gmsts, "Game Settings" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Skills, "Skills" }, { CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Skills, "Skills" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Classes, "Classes" },
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker { CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker
}; };
@ -29,6 +30,7 @@ namespace
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Global, "Global Variable" }, { CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Global, "Global Variable" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Gmst, "Game Setting" }, { CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Gmst, "Game Setting" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Skill, "Skill" }, { CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Skill, "Skill" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Class, "Class" },
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker { CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker
}; };

View file

@ -39,7 +39,9 @@ namespace CSMWorld
Type_Gmsts, Type_Gmsts,
Type_Gmst, Type_Gmst,
Type_Skills, Type_Skills,
Type_Skill Type_Skill,
Type_Classes,
Type_Class
}; };
private: private:

View file

@ -90,6 +90,10 @@ void CSVDoc::View::setupWorldMenu()
connect (skills, SIGNAL (triggered()), this, SLOT (addSkillsSubView())); connect (skills, SIGNAL (triggered()), this, SLOT (addSkillsSubView()));
world->addAction (skills); world->addAction (skills);
QAction *classes = new QAction (tr ("Classes"), this);
connect (classes, SIGNAL (triggered()), this, SLOT (addClassesSubView()));
world->addAction (classes);
mVerify = new QAction (tr ("&Verify"), this); mVerify = new QAction (tr ("&Verify"), this);
connect (mVerify, SIGNAL (triggered()), this, SLOT (verify())); connect (mVerify, SIGNAL (triggered()), this, SLOT (verify()));
world->addAction (mVerify); world->addAction (mVerify);
@ -253,6 +257,11 @@ void CSVDoc::View::addSkillsSubView()
addSubView (CSMWorld::UniversalId::Type_Skills); addSubView (CSMWorld::UniversalId::Type_Skills);
} }
void CSVDoc::View::addClassesSubView()
{
addSubView (CSMWorld::UniversalId::Type_Classes);
}
void CSVDoc::View::abortOperation (int type) void CSVDoc::View::abortOperation (int type)
{ {
mDocument->abortOperation (type); mDocument->abortOperation (type);

View file

@ -117,6 +117,8 @@ namespace CSVDoc
void addGmstsSubView(); void addGmstsSubView();
void addSkillsSubView(); void addSkillsSubView();
void addClassesSubView();
}; };
} }

View file

@ -17,6 +17,9 @@ void CSVWorld::addSubViewFactories (CSVDoc::SubViewFactoryManager& manager)
manager.add (CSMWorld::UniversalId::Type_Skills, manager.add (CSMWorld::UniversalId::Type_Skills,
new CSVDoc::SubViewFactoryWithCreateFlag<TableSubView> (false)); new CSVDoc::SubViewFactoryWithCreateFlag<TableSubView> (false));
manager.add (CSMWorld::UniversalId::Type_Global, manager.add (CSMWorld::UniversalId::Type_Classes,
new CSVDoc::SubViewFactoryWithCreateFlag<DialogueSubView> (true)); new CSVDoc::SubViewFactoryWithCreateFlag<TableSubView> (true));
// manager.add (CSMWorld::UniversalId::Type_Global,
// new CSVDoc::SubViewFactoryWithCreateFlag<DialogueSubView> (true));
} }

View file

@ -31,7 +31,7 @@ add_openmw_dir (mwgui
confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu
itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog
enchantingdialog trainingwindow travelwindow imagebutton exposedwindow cursor spellicons enchantingdialog trainingwindow travelwindow imagebutton exposedwindow cursor spellicons
merchantrepair repair merchantrepair repair soulgemdialog companionwindow
) )
add_openmw_dir (mwdialogue add_openmw_dir (mwdialogue
@ -54,7 +54,7 @@ add_openmw_dir (mwworld
containerstore actiontalk actiontake manualref player cellfunctors failedaction containerstore actiontalk actiontake manualref player cellfunctors failedaction
cells localscripts customdata weather inventorystore ptr actionopen actionread cells localscripts customdata weather inventorystore ptr actionopen actionread
actionequip timestamp actionalchemy cellstore actionapply actioneat actionequip timestamp actionalchemy cellstore actionapply actioneat
esmstore store recordcmp fallback actionrepair esmstore store recordcmp fallback actionrepair actionsoulgem
) )
add_openmw_dir (mwclass add_openmw_dir (mwclass

View file

@ -25,6 +25,8 @@ namespace MWBase
virtual ~DialogueManager() {} virtual ~DialogueManager() {}
virtual bool isInChoice() const = 0;
virtual void startDialogue (const MWWorld::Ptr& actor) = 0; virtual void startDialogue (const MWWorld::Ptr& actor) = 0;
virtual void addTopic (const std::string& topic) = 0; virtual void addTopic (const std::string& topic) = 0;

View file

@ -201,6 +201,7 @@ namespace MWBase
///< Hides dialog and schedules dialog to be deleted. ///< Hides dialog and schedules dialog to be deleted.
virtual void messageBox (const std::string& message, const std::vector<std::string>& buttons = std::vector<std::string>()) = 0; virtual void messageBox (const std::string& message, const std::vector<std::string>& buttons = std::vector<std::string>()) = 0;
virtual void enterPressed () = 0; virtual void enterPressed () = 0;
virtual int readPressedButton() = 0; virtual int readPressedButton() = 0;
///< returns the index of the pressed button or -1 if no button was pressed (->MessageBoxmanager->InteractiveMessageBox) ///< returns the index of the pressed button or -1 if no button was pressed (->MessageBoxmanager->InteractiveMessageBox)
@ -235,12 +236,16 @@ namespace MWBase
virtual bool getPlayerSleeping() = 0; virtual bool getPlayerSleeping() = 0;
virtual void wakeUpPlayer() = 0; virtual void wakeUpPlayer() = 0;
virtual void showCompanionWindow(MWWorld::Ptr actor) = 0;
virtual void startSpellMaking(MWWorld::Ptr actor) = 0; virtual void startSpellMaking(MWWorld::Ptr actor) = 0;
virtual void startEnchanting(MWWorld::Ptr actor) = 0; virtual void startEnchanting(MWWorld::Ptr actor) = 0;
virtual void startSelfEnchanting(MWWorld::Ptr soulgem) = 0;
virtual void startTraining(MWWorld::Ptr actor) = 0; virtual void startTraining(MWWorld::Ptr actor) = 0;
virtual void startRepair(MWWorld::Ptr actor) = 0; virtual void startRepair(MWWorld::Ptr actor) = 0;
virtual void startRepairItem(MWWorld::Ptr item) = 0; virtual void startRepairItem(MWWorld::Ptr item) = 0;
virtual void showSoulgemDialog (MWWorld::Ptr item) = 0;
virtual void changePointer (const std::string& name) = 0; virtual void changePointer (const std::string& name) = 0;
virtual const Translation::Storage& getTranslationDataStorage() const = 0; virtual const Translation::Storage& getTranslationDataStorage() const = 0;

View file

@ -44,6 +44,11 @@ namespace MWRender
class Animation; class Animation;
} }
namespace MWMechanics
{
class Movement;
}
namespace MWWorld namespace MWWorld
{ {
class Fallback; class Fallback;
@ -54,7 +59,7 @@ namespace MWWorld
class ESMStore; class ESMStore;
class RefData; class RefData;
typedef std::vector<std::pair<MWWorld::Ptr,Ogre::Vector3> > PtrMovementList; typedef std::vector<std::pair<MWWorld::Ptr,MWMechanics::Movement> > PtrMovementList;
} }
namespace MWBase namespace MWBase

View file

@ -115,7 +115,7 @@ namespace MWClass
if (needKey && hasKey) if (needKey && hasKey)
{ {
MWBase::Environment::get().getWindowManager ()->messageBox (keyName + " #{sKeyUsed}", std::vector<std::string>()); MWBase::Environment::get().getWindowManager ()->messageBox (keyName + " #{sKeyUsed}");
ptr.getCellRef().mLockLevel = 0; ptr.getCellRef().mLockLevel = 0;
// using a key disarms the trap // using a key disarms the trap
ptr.getCellRef().mTrap = ""; ptr.getCellRef().mTrap = "";

View file

@ -98,7 +98,7 @@ namespace MWClass
if (needKey && hasKey) if (needKey && hasKey)
{ {
MWBase::Environment::get().getWindowManager ()->messageBox (keyName + " #{sKeyUsed}", std::vector<std::string>()); MWBase::Environment::get().getWindowManager ()->messageBox (keyName + " #{sKeyUsed}");
ptr.getCellRef().mLockLevel = 0; ptr.getCellRef().mLockLevel = 0;
// using a key disarms the trap // using a key disarms the trap
ptr.getCellRef().mTrap = ""; ptr.getCellRef().mTrap = "";

View file

@ -15,6 +15,7 @@
#include "../mwworld/physicssystem.hpp" #include "../mwworld/physicssystem.hpp"
#include "../mwworld/manualref.hpp" #include "../mwworld/manualref.hpp"
#include "../mwworld/nullaction.hpp" #include "../mwworld/nullaction.hpp"
#include "../mwworld/actionsoulgem.hpp"
#include "../mwgui/tooltips.hpp" #include "../mwgui/tooltips.hpp"
@ -236,4 +237,13 @@ namespace MWClass
} }
return newPtr; return newPtr;
} }
boost::shared_ptr<MWWorld::Action> Miscellaneous::use (const MWWorld::Ptr& ptr) const
{
if (ptr.getCellRef().mSoul == "")
return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction());
else
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionSoulgem(ptr));
}
} }

View file

@ -49,6 +49,10 @@ namespace MWClass
///< Return name of inventory icon. ///< Return name of inventory icon.
virtual std::string getModel(const MWWorld::Ptr &ptr) const; virtual std::string getModel(const MWWorld::Ptr &ptr) const;
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu
}; };
} }

View file

@ -368,7 +368,7 @@ namespace MWClass
moveSpeed = runSpeed; moveSpeed = runSpeed;
else else
moveSpeed = walkSpeed; moveSpeed = walkSpeed;
if(getMovementSettings(ptr).mLeftRight != 0 && getMovementSettings(ptr).mForwardBackward == 0) if(getMovementSettings(ptr).mPosition[0] != 0 && getMovementSettings(ptr).mPosition[1] == 0)
moveSpeed *= 0.75f; moveSpeed *= 0.75f;
return moveSpeed; return moveSpeed;
@ -414,12 +414,22 @@ namespace MWClass
Ogre::Vector3 Npc::getMovementVector (const MWWorld::Ptr& ptr) const Ogre::Vector3 Npc::getMovementVector (const MWWorld::Ptr& ptr) const
{ {
Ogre::Vector3 vector; MWMechanics::Movement &movement = getMovementSettings(ptr);
vector.x = getMovementSettings(ptr).mLeftRight; Ogre::Vector3 vec(movement.mPosition);
vector.y = getMovementSettings(ptr).mForwardBackward; movement.mPosition[0] = 0.0f;
vector.z = getMovementSettings(ptr).mUpDown; movement.mPosition[1] = 0.0f;
movement.mPosition[2] = 0.0f;
return vec;
}
return vector; Ogre::Vector3 Npc::getRotationVector (const MWWorld::Ptr& ptr) const
{
MWMechanics::Movement &movement = getMovementSettings(ptr);
Ogre::Vector3 vec(movement.mRotation);
movement.mRotation[0] = 0.0f;
movement.mRotation[1] = 0.0f;
movement.mRotation[2] = 0.0f;
return vec;
} }
bool Npc::isEssential (const MWWorld::Ptr& ptr) const bool Npc::isEssential (const MWWorld::Ptr& ptr) const

View file

@ -96,6 +96,9 @@ namespace MWClass
///< Return desired movement vector (determined based on movement settings, ///< Return desired movement vector (determined based on movement settings,
/// stance and stats). /// stance and stats).
virtual Ogre::Vector3 getRotationVector (const MWWorld::Ptr& ptr) const;
///< Return desired rotations, as euler angles.
virtual float getCapacity (const MWWorld::Ptr& ptr) const; virtual float getCapacity (const MWWorld::Ptr& ptr) const;
///< Return total weight that fits into the object. Throws an exception, if the object can't ///< Return total weight that fits into the object. Throws an exception, if the object can't
/// hold other objects. /// hold other objects.

View file

@ -117,6 +117,8 @@ namespace MWDialogue
void DialogueManager::startDialogue (const MWWorld::Ptr& actor) void DialogueManager::startDialogue (const MWWorld::Ptr& actor)
{ {
mLastTopic = "";
mChoice = -1; mChoice = -1;
mIsInChoice = false; mIsInChoice = false;
@ -127,6 +129,9 @@ namespace MWDialogue
mActorKnownTopics.clear(); mActorKnownTopics.clear();
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
win->startDialogue(actor, MWWorld::Class::get (actor).getName (actor));
//setup the list of topics known by the actor. Topics who are also on the knownTopics list will be added to the GUI //setup the list of topics known by the actor. Topics who are also on the knownTopics list will be added to the GUI
updateTopics(); updateTopics();
@ -145,8 +150,6 @@ namespace MWDialogue
{ {
//initialise the GUI //initialise the GUI
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Dialogue); MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Dialogue);
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
win->startDialogue(actor, MWWorld::Class::get (actor).getName (actor));
creatureStats.talkedToPlayer(); creatureStats.talkedToPlayer();
@ -160,7 +163,7 @@ namespace MWDialogue
MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor); MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
win->addText (Interpreter::fixDefinesDialog(info->mResponse, interpreterContext)); win->addText (Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
executeScript (info->mResultScript); executeScript (info->mResultScript);
mLastTopic = it->mId; mLastTopic = Misc::StringUtils::lowerCase(it->mId);
mLastDialogue = *info; mLastDialogue = *info;
break; break;
} }
@ -398,6 +401,11 @@ namespace MWDialogue
updateTopics(); updateTopics();
} }
bool DialogueManager::isInChoice() const
{
return mIsInChoice;
}
void DialogueManager::goodbyeSelected() void DialogueManager::goodbyeSelected()
{ {
// Do not close the dialogue window if the player has to answer a question // Do not close the dialogue window if the player has to answer a question
@ -423,16 +431,14 @@ namespace MWDialogue
mChoice = mChoiceMap[answer]; mChoice = mChoiceMap[answer];
if (mDialogueMap.find(mLastTopic) != mDialogueMap.end()) if (mDialogueMap.find(mLastTopic) != mDialogueMap.end())
{
if (mDialogueMap[mLastTopic].mType == ESM::Dialogue::Topic)
{ {
Filter filter (mActor, mChoice, mTalkedTo); Filter filter (mActor, mChoice, mTalkedTo);
if (mDialogueMap[mLastTopic].mType == ESM::Dialogue::Topic
|| mDialogueMap[mLastTopic].mType == ESM::Dialogue::Greeting)
{
if (const ESM::DialInfo *info = filter.search (mDialogueMap[mLastTopic], true)) if (const ESM::DialInfo *info = filter.search (mDialogueMap[mLastTopic], true))
{ {
mChoiceMap.clear();
mChoice = -1;
mIsInChoice = false;
std::string text = info->mResponse; std::string text = info->mResponse;
parseText (text); parseText (text);
@ -440,10 +446,12 @@ namespace MWDialogue
MWBase::Environment::get().getWindowManager()->getDialogueWindow()->addText (Interpreter::fixDefinesDialog(text, interpreterContext)); MWBase::Environment::get().getWindowManager()->getDialogueWindow()->addText (Interpreter::fixDefinesDialog(text, interpreterContext));
MWBase::Environment::get().getJournal()->addTopic (mLastTopic, info->mId); MWBase::Environment::get().getJournal()->addTopic (mLastTopic, info->mId);
executeScript (info->mResultScript); executeScript (info->mResultScript);
mLastTopic = mLastTopic;
mLastDialogue = *info; mLastDialogue = *info;
} }
} }
mChoiceMap.clear();
mChoice = -1;
mIsInChoice = false;
} }
updateTopics(); updateTopics();

View file

@ -54,6 +54,8 @@ namespace MWDialogue
DialogueManager (const Compiler::Extensions& extensions, bool scriptVerbose, Translation::Storage& translationDataStorage); DialogueManager (const Compiler::Extensions& extensions, bool scriptVerbose, Translation::Storage& translationDataStorage);
virtual bool isInChoice() const;
virtual void startDialogue (const MWWorld::Ptr& actor); virtual void startDialogue (const MWWorld::Ptr& actor);
virtual void addTopic (const std::string& topic); virtual void addTopic (const std::string& topic);

View file

@ -77,40 +77,40 @@ namespace MWGui
if (result == MWMechanics::Alchemy::Result_NoName) if (result == MWMechanics::Alchemy::Result_NoName)
{ {
mWindowManager.messageBox("#{sNotifyMessage37}", std::vector<std::string>()); mWindowManager.messageBox("#{sNotifyMessage37}");
return; return;
} }
// check if mortar & pestle is available (always needed) // check if mortar & pestle is available (always needed)
if (result == MWMechanics::Alchemy::Result_NoMortarAndPestle) if (result == MWMechanics::Alchemy::Result_NoMortarAndPestle)
{ {
mWindowManager.messageBox("#{sNotifyMessage45}", std::vector<std::string>()); mWindowManager.messageBox("#{sNotifyMessage45}");
return; return;
} }
// make sure 2 or more ingredients were selected // make sure 2 or more ingredients were selected
if (result == MWMechanics::Alchemy::Result_LessThanTwoIngredients) if (result == MWMechanics::Alchemy::Result_LessThanTwoIngredients)
{ {
mWindowManager.messageBox("#{sNotifyMessage6a}", std::vector<std::string>()); mWindowManager.messageBox("#{sNotifyMessage6a}");
return; return;
} }
if (result == MWMechanics::Alchemy::Result_NoEffects) if (result == MWMechanics::Alchemy::Result_NoEffects)
{ {
mWindowManager.messageBox("#{sNotifyMessage8}", std::vector<std::string>()); mWindowManager.messageBox("#{sNotifyMessage8}");
MWBase::Environment::get().getSoundManager()->playSound("potion fail", 1.f, 1.f); MWBase::Environment::get().getSoundManager()->playSound("potion fail", 1.f, 1.f);
return; return;
} }
if (result == MWMechanics::Alchemy::Result_Success) if (result == MWMechanics::Alchemy::Result_Success)
{ {
mWindowManager.messageBox("#{sPotionSuccess}", std::vector<std::string>()); mWindowManager.messageBox("#{sPotionSuccess}");
MWBase::Environment::get().getSoundManager()->playSound("potion success", 1.f, 1.f); MWBase::Environment::get().getSoundManager()->playSound("potion success", 1.f, 1.f);
} }
else if (result == MWMechanics::Alchemy::Result_RandomFailure) else if (result == MWMechanics::Alchemy::Result_RandomFailure)
{ {
// potion failed // potion failed
mWindowManager.messageBox("#{sNotifyMessage8}", std::vector<std::string>()); mWindowManager.messageBox("#{sNotifyMessage8}");
MWBase::Environment::get().getSoundManager()->playSound("potion fail", 1.f, 1.f); MWBase::Environment::get().getSoundManager()->playSound("potion fail", 1.f, 1.f);
} }

View file

@ -0,0 +1,107 @@
#include "companionwindow.hpp"
#include <boost/lexical_cast.hpp>
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/dialoguemanager.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "messagebox.hpp"
namespace MWGui
{
CompanionWindow::CompanionWindow(MWBase::WindowManager &parWindowManager, DragAndDrop *dragAndDrop, MessageBoxManager* manager)
: ContainerBase(dragAndDrop)
, WindowBase("openmw_companion_window.layout", parWindowManager)
, mMessageBoxManager(manager)
{
MyGUI::ScrollView* itemView;
MyGUI::Widget* containerWidget;
getWidget(containerWidget, "Items");
getWidget(itemView, "ItemView");
setWidgets(containerWidget, itemView);
getWidget(mCloseButton, "CloseButton");
getWidget(mProfitLabel, "ProfitLabel");
getWidget(mEncumbranceBar, "EncumbranceBar");
mCloseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CompanionWindow::onCloseButtonClicked);
setCoord(200,0,600,300);
}
void CompanionWindow::open(MWWorld::Ptr npc)
{
openContainer(npc);
setTitle(MWWorld::Class::get(npc).getName(npc));
drawItems();
updateEncumbranceBar();
}
void CompanionWindow::notifyItemDragged(MWWorld::Ptr item, int count)
{
if (mPtr.getTypeName() == typeid(ESM::NPC).name())
{
MWMechanics::NpcStats& stats = MWWorld::Class::get(mPtr).getNpcStats(mPtr);
stats.modifyProfit(MWWorld::Class::get(item).getValue(item) * count);
}
updateEncumbranceBar();
}
void CompanionWindow::updateEncumbranceBar()
{
float capacity = MWWorld::Class::get(mPtr).getCapacity(mPtr);
float encumbrance = MWWorld::Class::get(mPtr).getEncumbrance(mPtr);
mEncumbranceBar->setValue(encumbrance, capacity);
if (mPtr.getTypeName() != typeid(ESM::NPC).name())
mProfitLabel->setCaption("");
else
{
MWMechanics::NpcStats& stats = MWWorld::Class::get(mPtr).getNpcStats(mPtr);
mProfitLabel->setCaptionWithReplacing("#{sProfitValue} " + boost::lexical_cast<std::string>(stats.getProfit()));
}
}
void CompanionWindow::onWindowResize(MyGUI::Window* window)
{
drawItems();
}
void CompanionWindow::onCloseButtonClicked(MyGUI::Widget* _sender)
{
if (mPtr.getTypeName() == typeid(ESM::NPC).name() && MWWorld::Class::get(mPtr).getNpcStats(mPtr).getProfit() < 0)
{
std::vector<std::string> buttons;
buttons.push_back("#{sCompanionWarningButtonOne}");
buttons.push_back("#{sCompanionWarningButtonTwo}");
mMessageBoxManager->createInteractiveMessageBox("#{sCompanionWarningMessage}", buttons);
mMessageBoxManager->eventButtonPressed += MyGUI::newDelegate(this, &CompanionWindow::onMessageBoxButtonClicked);
}
else
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Companion);
}
void CompanionWindow::onMessageBoxButtonClicked(int button)
{
if (button == 0)
{
mPtr.getRefData().getLocals().setVarByInt(MWWorld::Class::get(mPtr).getScript(mPtr),
"minimumProfit", MWWorld::Class::get(mPtr).getNpcStats(mPtr).getProfit());
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Companion);
MWBase::Environment::get().getDialogueManager()->startDialogue (mPtr);
}
}
void CompanionWindow::onReferenceUnavailable()
{
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Companion);
}
}

View file

@ -0,0 +1,39 @@
#ifndef OPENMW_MWGUI_COMPANIONWINDOW_H
#define OPENMW_MWGUI_COMPANIONWINDOW_H
#include "container.hpp"
#include "widgets.hpp"
namespace MWGui
{
class MessageBoxManager;
class CompanionWindow : public ContainerBase, public WindowBase
{
public:
CompanionWindow(MWBase::WindowManager& parWindowManager,DragAndDrop* dragAndDrop, MessageBoxManager* manager);
virtual ~CompanionWindow() {}
void open(MWWorld::Ptr npc);
virtual void notifyItemDragged(MWWorld::Ptr item, int count);
protected:
MyGUI::Button* mCloseButton;
MyGUI::TextBox* mProfitLabel;
Widgets::MWDynamicStat* mEncumbranceBar;
MessageBoxManager* mMessageBoxManager;
void onMessageBoxButtonClicked(int button);
void updateEncumbranceBar();
void onWindowResize(MyGUI::Window* window);
void onCloseButtonClicked(MyGUI::Widget* _sender);
virtual void onReferenceUnavailable();
};
}
#endif

View file

@ -145,7 +145,7 @@ void ContainerBase::onSelectedItem(MyGUI::Widget* _sender)
{ {
// user notification "i don't buy this item" // user notification "i don't buy this item"
MWBase::Environment::get().getWindowManager()-> MWBase::Environment::get().getWindowManager()->
messageBox("#{sBarterDialog4}", std::vector<std::string>()); messageBox("#{sBarterDialog4}");
return; return;
} }
} }
@ -289,7 +289,7 @@ void ContainerBase::onContainerClicked(MyGUI::Widget* _sender)
{ {
// user notification // user notification
MWBase::Environment::get().getWindowManager()-> MWBase::Environment::get().getWindowManager()->
messageBox("#{sContentsMessage2}", std::vector<std::string>()); messageBox("#{sContentsMessage2}");
return; return;
} }
@ -313,7 +313,7 @@ void ContainerBase::onContainerClicked(MyGUI::Widget* _sender)
object.getRefData().setCount(origCount); object.getRefData().setCount(origCount);
// user notification // user notification
MWBase::Environment::get().getWindowManager()-> MWBase::Environment::get().getWindowManager()->
messageBox("#{sContentsMessage3}", std::vector<std::string>()); messageBox("#{sContentsMessage3}");
return; return;
} }
@ -335,6 +335,9 @@ void ContainerBase::onContainerClicked(MyGUI::Widget* _sender)
drawItems(); drawItems();
mDragAndDrop->mDraggedFrom->drawItems(); mDragAndDrop->mDraggedFrom->drawItems();
mDragAndDrop->mDraggedFrom->notifyItemDragged(object, -mDragAndDrop->mDraggedCount);
notifyItemDragged(object, mDragAndDrop->mDraggedCount);
MWBase::Environment::get().getWindowManager()->setDragDrop(false); MWBase::Environment::get().getWindowManager()->setDragDrop(false);
std::string sound = MWWorld::Class::get(object).getDownSoundId(object); std::string sound = MWWorld::Class::get(object).getDownSoundId(object);

View file

@ -82,6 +82,10 @@ namespace MWGui
void setFilter(int filter); ///< set category filter void setFilter(int filter); ///< set category filter
void drawItems(); void drawItems();
/// fired when an item was moved by drag&drop. \n
/// if it was removed from this container, count will be negative.
virtual void notifyItemDragged(MWWorld::Ptr item, int count) {}
protected: protected:
bool mDisplayEquippedItems; bool mDisplayEquippedItems;
bool mHighlightEquippedItems; bool mHighlightEquippedItems;

View file

@ -228,7 +228,8 @@ void DialogueWindow::onByeClicked(MyGUI::Widget* _sender)
void DialogueWindow::onSelectTopic(const std::string& topic, int id) void DialogueWindow::onSelectTopic(const std::string& topic, int id)
{ {
if (!mEnabled) return; if (!mEnabled || MWBase::Environment::get().getDialogueManager()->isInChoice())
return;
int separatorPos = 0; int separatorPos = 0;
for (unsigned int i=0; i<mTopicsList->getItemCount(); ++i) for (unsigned int i=0; i<mTopicsList->getItemCount(); ++i)
@ -248,6 +249,11 @@ void DialogueWindow::onSelectTopic(const std::string& topic, int id)
{ {
mPersuasionDialog.setVisible(true); mPersuasionDialog.setVisible(true);
} }
else if (topic == gmst.find("sCompanionShare")->getString())
{
mWindowManager.pushGuiMode(GM_Companion);
mWindowManager.showCompanionWindow(mPtr);
}
else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused()) else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused())
{ {
if (topic == gmst.find("sBarter")->getString()) if (topic == gmst.find("sBarter")->getString())
@ -306,7 +312,10 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
{ {
mTopicsList->clear(); mTopicsList->clear();
bool anyService = mServices > 0; bool isCompanion = !MWWorld::Class::get(mPtr).getScript(mPtr).empty()
&& mPtr.getRefData().getLocals().getIntVar(MWWorld::Class::get(mPtr).getScript(mPtr), "companion");
bool anyService = mServices > 0 || isCompanion || mPtr.getTypeName() == typeid(ESM::NPC).name();
const MWWorld::Store<ESM::GameSetting> &gmst = const MWWorld::Store<ESM::GameSetting> &gmst =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>(); MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
@ -335,9 +344,13 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
if (mServices & Service_Repair) if (mServices & Service_Repair)
mTopicsList->addItem(gmst.find("sRepair")->getString()); mTopicsList->addItem(gmst.find("sRepair")->getString());
if (anyService || mPtr.getTypeName() == typeid(ESM::NPC).name()) if (isCompanion)
mTopicsList->addItem(gmst.find("sCompanionShare")->getString());
if (anyService)
mTopicsList->addSeparator(); mTopicsList->addSeparator();
for(std::list<std::string>::iterator it = keyWords.begin(); it != keyWords.end(); ++it) for(std::list<std::string>::iterator it = keyWords.begin(); it != keyWords.end(); ++it)
{ {
mTopicsList->addItem(*it); mTopicsList->addItem(*it);

View file

@ -92,6 +92,11 @@ namespace MWGui
startEditing (); startEditing ();
} }
void EnchantingDialog::startSelfEnchanting(MWWorld::Ptr soulgem)
{
/// \todo
}
void EnchantingDialog::onReferenceUnavailable () void EnchantingDialog::onReferenceUnavailable ()
{ {
mWindowManager.removeGuiMode (GM_Dialogue); mWindowManager.removeGuiMode (GM_Dialogue);
@ -158,7 +163,7 @@ namespace MWGui
if(mEnchanting.getGemCharge()==0) if(mEnchanting.getGemCharge()==0)
{ {
mWindowManager.messageBox ("#{sNotifyMessage32}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage32}");
return; return;
} }
@ -222,31 +227,37 @@ namespace MWGui
{ {
if (mEffects.size() <= 0) if (mEffects.size() <= 0)
{ {
mWindowManager.messageBox ("#{sNotifyMessage30}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage30}");
return; return;
} }
if (mName->getCaption ().empty()) if (mName->getCaption ().empty())
{ {
mWindowManager.messageBox ("#{sNotifyMessage10}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage10}");
return; return;
} }
if (boost::lexical_cast<int>(mPrice->getCaption()) > mWindowManager.getInventoryWindow()->getPlayerGold()) if (boost::lexical_cast<int>(mPrice->getCaption()) > mWindowManager.getInventoryWindow()->getPlayerGold())
{ {
mWindowManager.messageBox ("#{sNotifyMessage18}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage18}");
return; return;
} }
if (mEnchanting.soulEmpty()) if (mEnchanting.soulEmpty())
{ {
mWindowManager.messageBox ("#{sNotifyMessage52}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage52}");
return; return;
} }
if (mEnchanting.itemEmpty()) if (mEnchanting.itemEmpty())
{ {
mWindowManager.messageBox ("#{sNotifyMessage11}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage11}");
return;
}
if (mEnchanting.getEnchantCost() > mEnchanting.getMaxEnchantValue())
{
mWindowManager.messageBox ("#{sNotifyMessage29}");
return; return;
} }
@ -254,7 +265,7 @@ namespace MWGui
mEnchanting.setEffect(mEffectList); mEnchanting.setEffect(mEffectList);
mEnchanting.create(); mEnchanting.create();
mWindowManager.messageBox ("#{sEnchantmentMenu12}", std::vector<std::string>()); mWindowManager.messageBox ("#{sEnchantmentMenu12}");
mWindowManager.removeGuiMode (GM_Enchanting); mWindowManager.removeGuiMode (GM_Enchanting);
} }
} }

View file

@ -22,6 +22,7 @@ namespace MWGui
virtual void open(); virtual void open();
void startEnchanting(MWWorld::Ptr actor); void startEnchanting(MWWorld::Ptr actor);
void startSelfEnchanting(MWWorld::Ptr soulgem);
protected: protected:
virtual void onReferenceUnavailable(); virtual void onReferenceUnavailable();

View file

@ -234,7 +234,8 @@ void HUD::onWorldClicked(MyGUI::Widget* _sender)
mDragAndDrop->mDraggedWidget = 0; mDragAndDrop->mDraggedWidget = 0;
MWBase::Environment::get().getWindowManager()->setDragDrop(false); MWBase::Environment::get().getWindowManager()->setDragDrop(false);
MWBase::Environment::get().getWindowManager()->getInventoryWindow()->drawItems(); mDragAndDrop->mDraggedFrom->drawItems();
mDragAndDrop->mDraggedFrom->notifyItemDragged(object, -mDragAndDrop->mDraggedCount);
} }
else else
{ {

View file

@ -43,7 +43,6 @@ namespace MWGui
getWidget(mAvatar, "Avatar"); getWidget(mAvatar, "Avatar");
getWidget(mAvatarImage, "AvatarImage"); getWidget(mAvatarImage, "AvatarImage");
getWidget(mEncumbranceBar, "EncumbranceBar"); getWidget(mEncumbranceBar, "EncumbranceBar");
getWidget(mEncumbranceText, "EncumbranceBarT");
getWidget(mFilterAll, "AllButton"); getWidget(mFilterAll, "AllButton");
getWidget(mFilterWeapon, "WeaponButton"); getWidget(mFilterWeapon, "WeaponButton");
getWidget(mFilterApparel, "ApparelButton"); getWidget(mFilterApparel, "ApparelButton");
@ -240,9 +239,7 @@ namespace MWGui
float capacity = MWWorld::Class::get(player).getCapacity(player); float capacity = MWWorld::Class::get(player).getCapacity(player);
float encumbrance = MWWorld::Class::get(player).getEncumbrance(player); float encumbrance = MWWorld::Class::get(player).getEncumbrance(player);
mEncumbranceBar->setProgressRange(capacity); mEncumbranceBar->setValue(encumbrance, capacity);
mEncumbranceBar->setProgressPosition(encumbrance);
mEncumbranceText->setCaption( boost::lexical_cast<std::string>(int(encumbrance)) + "/" + boost::lexical_cast<std::string>(int(capacity)) );
} }
void InventoryWindow::onFrame() void InventoryWindow::onFrame()

View file

@ -5,6 +5,7 @@
#include "container.hpp" #include "container.hpp"
#include "window_pinnable_base.hpp" #include "window_pinnable_base.hpp"
#include "widgets.hpp"
namespace MWGui namespace MWGui
{ {
@ -36,8 +37,7 @@ namespace MWGui
MyGUI::Widget* mAvatar; MyGUI::Widget* mAvatar;
MyGUI::ImageBox* mAvatarImage; MyGUI::ImageBox* mAvatarImage;
MyGUI::TextBox* mArmorRating; MyGUI::TextBox* mArmorRating;
MyGUI::ProgressBar* mEncumbranceBar; Widgets::MWDynamicStat* mEncumbranceBar;
MyGUI::TextBox* mEncumbranceText;
MyGUI::Widget* mLeftPane; MyGUI::Widget* mLeftPane;
MyGUI::Widget* mRightPane; MyGUI::Widget* mRightPane;

View file

@ -162,7 +162,7 @@ namespace MWGui
MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player); MWMechanics::NpcStats& pcStats = MWWorld::Class::get(player).getNpcStats (player);
if (mSpentAttributes.size() < 3) if (mSpentAttributes.size() < 3)
MWBase::Environment::get().getWindowManager ()->messageBox("#{sNotifyMessage36}", std::vector<std::string>()); MWBase::Environment::get().getWindowManager ()->messageBox("#{sNotifyMessage36}");
else else
{ {
// increase attributes // increase attributes

View file

@ -3,6 +3,7 @@
#include "messagebox.hpp" #include "messagebox.hpp"
#include "../mwbase/environment.hpp" #include "../mwbase/environment.hpp"
#include "../mwbase/soundmanager.hpp" #include "../mwbase/soundmanager.hpp"
#include "../mwbase/inputmanager.hpp"
using namespace MWGui; using namespace MWGui;
@ -62,7 +63,8 @@ void MessageBoxManager::onFrame (float frameDuration)
if(mInterMessageBoxe != NULL && mInterMessageBoxe->mMarkedToDelete) { if(mInterMessageBoxe != NULL && mInterMessageBoxe->mMarkedToDelete) {
delete mInterMessageBoxe; delete mInterMessageBoxe;
mInterMessageBoxe = NULL; mInterMessageBoxe = NULL;
mWindowManager->removeGuiMode(GM_InterMessageBox); MWBase::Environment::get().getInputManager()->changeInputMode(
MWBase::Environment::get().getWindowManager()->isGuiMode());
} }
} }
@ -90,11 +92,8 @@ void MessageBoxManager::createMessageBox (const std::string& message)
bool MessageBoxManager::createInteractiveMessageBox (const std::string& message, const std::vector<std::string>& buttons) bool MessageBoxManager::createInteractiveMessageBox (const std::string& message, const std::vector<std::string>& buttons)
{ {
/// \todo Don't write this kind of error message to cout. Either discard the old message box
/// silently or throw an exception.
if(mInterMessageBoxe != NULL) { if(mInterMessageBoxe != NULL) {
std::cout << "there is a MessageBox already" << std::endl; throw std::runtime_error("There is a message box already");
return false;
} }
mInterMessageBoxe = new InteractiveMessageBox(*this, message, buttons); mInterMessageBoxe = new InteractiveMessageBox(*this, message, buttons);
@ -139,6 +138,7 @@ void MessageBoxManager::setMessageBoxSpeed (int speed)
void MessageBoxManager::enterPressed () void MessageBoxManager::enterPressed ()
{ {
if(mInterMessageBoxe != NULL)
mInterMessageBoxe->enterPressed(); mInterMessageBoxe->enterPressed();
} }
@ -213,10 +213,12 @@ int MessageBox::getHeight ()
InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxManager, const std::string& message, const std::vector<std::string>& buttons) InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxManager, const std::string& message, const std::vector<std::string>& buttons)
: Layout("openmw_interactive_messagebox.layout") : WindowModal("openmw_interactive_messagebox.layout", *MWBase::Environment::get().getWindowManager())
, mMessageBoxManager(parMessageBoxManager) , mMessageBoxManager(parMessageBoxManager)
, mButtonPressed(-1) , mButtonPressed(-1)
{ {
WindowModal::open();
int fixedWidth = 500; int fixedWidth = 500;
int textPadding = 10; // padding between text-widget and main-widget int textPadding = 10; // padding between text-widget and main-widget
int textButtonPadding = 20; // padding between the text-widget und the button-widget int textButtonPadding = 20; // padding between the text-widget und the button-widget
@ -232,7 +234,7 @@ InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxMan
getWidget(mButtonsWidget, "buttons"); getWidget(mButtonsWidget, "buttons");
mMessageWidget->setOverflowToTheLeft(true); mMessageWidget->setOverflowToTheLeft(true);
mMessageWidget->addText(message); mMessageWidget->setCaptionWithReplacing(message);
MyGUI::IntSize textSize = mMessageWidget->getTextSize(); MyGUI::IntSize textSize = mMessageWidget->getTextSize();
@ -252,7 +254,7 @@ InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxMan
std::string("MW_Button"), std::string("MW_Button"),
dummyCoord, dummyCoord,
MyGUI::Align::Default); MyGUI::Align::Default);
button->setCaption(*it); button->setCaptionWithReplacing(*it);
button->eventMouseButtonClick += MyGUI::newDelegate(this, &InteractiveMessageBox::mousePressed); button->eventMouseButtonClick += MyGUI::newDelegate(this, &InteractiveMessageBox::mousePressed);
@ -399,6 +401,7 @@ void InteractiveMessageBox::buttonActivated (MyGUI::Widget* pressed)
if(*button == pressed) if(*button == pressed)
{ {
mButtonPressed = index; mButtonPressed = index;
mMessageBoxManager.onButtonPressed(mButtonPressed);
return; return;
} }
index++; index++;

View file

@ -44,6 +44,13 @@ namespace MWGui
void enterPressed(); void enterPressed();
int readPressedButton (); int readPressedButton ();
typedef MyGUI::delegates::CMultiDelegate1<int> EventHandle_Int;
// Note: this delegate unassigns itself after it was fired, i.e. works once.
EventHandle_Int eventButtonPressed;
void onButtonPressed(int button) { eventButtonPressed(button); eventButtonPressed.clear(); }
MWBase::WindowManager *mWindowManager; MWBase::WindowManager *mWindowManager;
private: private:
@ -73,7 +80,7 @@ namespace MWGui
int mNextBoxPadding; int mNextBoxPadding;
}; };
class InteractiveMessageBox : public OEngine::GUI::Layout class InteractiveMessageBox : public WindowModal
{ {
public: public:
InteractiveMessageBox (MessageBoxManager& parMessageBoxManager, const std::string& message, const std::vector<std::string>& buttons); InteractiveMessageBox (MessageBoxManager& parMessageBoxManager, const std::string& message, const std::vector<std::string>& buttons);

View file

@ -5,9 +5,11 @@ namespace MWGui
{ {
enum GuiMode enum GuiMode
{ {
GM_None,
GM_Settings, // Settings window GM_Settings, // Settings window
GM_Inventory, // Inventory mode GM_Inventory, // Inventory mode
GM_Container, GM_Container,
GM_Companion,
GM_MainMenu, // Main menu mode GM_MainMenu, // Main menu mode
GM_Console, // Console mode GM_Console, // Console mode
@ -41,9 +43,6 @@ namespace MWGui
GM_ClassCreate, GM_ClassCreate,
GM_Review, GM_Review,
// interactive MessageBox
GM_InterMessageBox,
GM_Loading, GM_Loading,
GM_LoadingWallpaper, GM_LoadingWallpaper,

View file

@ -291,7 +291,7 @@ namespace MWGui
if (item.getRefData ().getCount() == 0) if (item.getRefData ().getCount() == 0)
{ {
MWBase::Environment::get().getWindowManager ()->messageBox ( MWBase::Environment::get().getWindowManager ()->messageBox (
"#{sQuickMenu5} " + MWWorld::Class::get(item).getName(item), std::vector<std::string>()); "#{sQuickMenu5} " + MWWorld::Class::get(item).getName(item));
return; return;
} }
@ -317,7 +317,7 @@ namespace MWGui
if (item.getRefData ().getCount() == 0) if (item.getRefData ().getCount() == 0)
{ {
MWBase::Environment::get().getWindowManager ()->messageBox ( MWBase::Environment::get().getWindowManager ()->messageBox (
"#{sQuickMenu5} " + MWWorld::Class::get(item).getName(item), std::vector<std::string>()); "#{sQuickMenu5} " + MWWorld::Class::get(item).getName(item));
return; return;
} }

View file

@ -26,7 +26,10 @@ namespace MWGui
// check if player has changed cell, or count of the reference has become 0 // check if player has changed cell, or count of the reference has become 0
if ((playerCell != mCurrentPlayerCell && mCurrentPlayerCell != NULL) if ((playerCell != mCurrentPlayerCell && mCurrentPlayerCell != NULL)
|| mPtr.getRefData().getCount() == 0) || mPtr.getRefData().getCount() == 0)
{
mPtr = MWWorld::Ptr();
onReferenceUnavailable(); onReferenceUnavailable();
}
mCurrentPlayerCell = playerCell; mCurrentPlayerCell = playerCell;
} }

View file

@ -362,7 +362,7 @@ namespace MWGui
{ {
std::string msg = "This resolution is not supported in Fullscreen mode. Please select a resolution from the list."; std::string msg = "This resolution is not supported in Fullscreen mode. Please select a resolution from the list.";
MWBase::Environment::get().getWindowManager()-> MWBase::Environment::get().getWindowManager()->
messageBox(msg, std::vector<std::string>()); messageBox(msg);
_sender->castType<MyGUI::Button>()->setCaption(off); _sender->castType<MyGUI::Button>()->setCaption(off);
} }
else else
@ -593,7 +593,7 @@ namespace MWGui
static_cast<MyGUI::Button*>(_sender)->setCaptionWithReplacing("#{sNone}"); static_cast<MyGUI::Button*>(_sender)->setCaptionWithReplacing("#{sNone}");
MWBase::Environment::get().getWindowManager ()->messageBox ("#{sControlsMenu3}", std::vector<std::string>()); MWBase::Environment::get().getWindowManager ()->messageBox ("#{sControlsMenu3}");
MWBase::Environment::get().getWindowManager ()->disallowMouse(); MWBase::Environment::get().getWindowManager ()->disallowMouse();
MWBase::Environment::get().getInputManager ()->enableDetectingBindingMode (actionId); MWBase::Environment::get().getInputManager ()->enableDetectingBindingMode (actionId);

View file

@ -0,0 +1,34 @@
#include "soulgemdialog.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/environment.hpp"
#include "messagebox.hpp"
namespace MWGui
{
void SoulgemDialog::show(const MWWorld::Ptr &soulgem)
{
mSoulgem = soulgem;
std::vector<std::string> buttons;
buttons.push_back("#{sRechargeEnchantment}");
buttons.push_back("#{sMake Enchantment}");
mManager->createInteractiveMessageBox("#{sDoYouWantTo}", buttons);
mManager->eventButtonPressed += MyGUI::newDelegate(this, &SoulgemDialog::onButtonPressed);
}
void SoulgemDialog::onButtonPressed(int button)
{
if (button == 0)
{
/// \todo show recharge enchanted item dialog here
}
else
{
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Enchanting);
MWBase::Environment::get().getWindowManager()->startSelfEnchanting(mSoulgem);
}
}
}

View file

@ -0,0 +1,28 @@
#ifndef OPENMW_MWGUI_SOULGEMDIALOG_H
#define OPENMW_MWGUI_SOULGEMDIALOG_H
#include "../mwworld/ptr.hpp"
namespace MWGui
{
class MessageBoxManager;
class SoulgemDialog
{
public:
SoulgemDialog (MessageBoxManager* manager)
: mManager(manager) {}
void show (const MWWorld::Ptr& soulgem);
void onButtonPressed(int button);
private:
MessageBoxManager* mManager;
MWWorld::Ptr mSoulgem;
};
}
#endif

View file

@ -310,25 +310,25 @@ namespace MWGui
{ {
if (mEffects.size() <= 0) if (mEffects.size() <= 0)
{ {
mWindowManager.messageBox ("#{sNotifyMessage30}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage30}");
return; return;
} }
if (mNameEdit->getCaption () == "") if (mNameEdit->getCaption () == "")
{ {
mWindowManager.messageBox ("#{sNotifyMessage10}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage10}");
return; return;
} }
if (mMagickaCost->getCaption() == "0") if (mMagickaCost->getCaption() == "0")
{ {
mWindowManager.messageBox ("#{sEnchantmentMenu8}", std::vector<std::string>()); mWindowManager.messageBox ("#{sEnchantmentMenu8}");
return; return;
} }
if (boost::lexical_cast<int>(mPriceLabel->getCaption()) > mWindowManager.getInventoryWindow()->getPlayerGold()) if (boost::lexical_cast<int>(mPriceLabel->getCaption()) > mWindowManager.getInventoryWindow()->getPlayerGold())
{ {
mWindowManager.messageBox ("#{sNotifyMessage18}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage18}");
return; return;
} }
@ -517,7 +517,7 @@ namespace MWGui
{ {
if (mEffects.size() >= 8) if (mEffects.size() >= 8)
{ {
MWBase::Environment::get().getWindowManager()->messageBox("#{sNotifyMessage28}", std::vector<std::string>()); MWBase::Environment::get().getWindowManager()->messageBox("#{sNotifyMessage28}");
return; return;
} }
@ -528,7 +528,7 @@ namespace MWGui
{ {
if (it->mEffectID == effectId) if (it->mEffectID == effectId)
{ {
MWBase::Environment::get().getWindowManager()->messageBox ("#{sOnetypeEffectMessage}", std::vector<std::string>()); MWBase::Environment::get().getWindowManager()->messageBox ("#{sOnetypeEffectMessage}");
return; return;
} }
} }

View file

@ -404,7 +404,7 @@ namespace MWGui
if (spell->mData.mFlags & ESM::Spell::F_Always if (spell->mData.mFlags & ESM::Spell::F_Always
|| spell->mData.mType == ESM::Spell::ST_Power) || spell->mData.mType == ESM::Spell::ST_Power)
{ {
mWindowManager.messageBox("#{sDeleteSpellError}", std::vector<std::string>()); mWindowManager.messageBox("#{sDeleteSpellError}");
} }
else else
{ {

View file

@ -50,7 +50,7 @@ void TextInputDialog::onOkClicked(MyGUI::Widget* _sender)
{ {
if (mTextEdit->getCaption() == "") if (mTextEdit->getCaption() == "")
{ {
mWindowManager.messageBox ("#{sNotifyMessage37}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage37}");
MyGUI::InputManager::getInstance ().setKeyFocusWidget (mTextEdit); MyGUI::InputManager::getInstance ().setKeyFocusWidget (mTextEdit);
} }
else else
@ -61,7 +61,7 @@ void TextInputDialog::onTextAccepted(MyGUI::Edit* _sender)
{ {
if (mTextEdit->getCaption() == "") if (mTextEdit->getCaption() == "")
{ {
mWindowManager.messageBox ("#{sNotifyMessage37}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage37}");
MyGUI::InputManager::getInstance ().setKeyFocusWidget (mTextEdit); MyGUI::InputManager::getInstance ().setKeyFocusWidget (mTextEdit);
} }
else else

View file

@ -178,7 +178,7 @@ namespace MWGui
{ {
// user notification // user notification
MWBase::Environment::get().getWindowManager()-> MWBase::Environment::get().getWindowManager()->
messageBox("#{sBarterDialog11}", std::vector<std::string>()); messageBox("#{sBarterDialog11}");
return; return;
} }
@ -187,7 +187,7 @@ namespace MWGui
{ {
// user notification // user notification
MWBase::Environment::get().getWindowManager()-> MWBase::Environment::get().getWindowManager()->
messageBox("#{sBarterDialog1}", std::vector<std::string>()); messageBox("#{sBarterDialog1}");
return; return;
} }
@ -196,7 +196,7 @@ namespace MWGui
{ {
// user notification // user notification
MWBase::Environment::get().getWindowManager()-> MWBase::Environment::get().getWindowManager()->
messageBox("#{sBarterDialog2}", std::vector<std::string>()); messageBox("#{sBarterDialog2}");
return; return;
} }
@ -206,7 +206,7 @@ namespace MWGui
if (mPtr.getTypeName() != typeid(ESM::NPC).name()) if (mPtr.getTypeName() != typeid(ESM::NPC).name())
{ {
MWBase::Environment::get().getWindowManager()-> MWBase::Environment::get().getWindowManager()->
messageBox("#{sNotifyMessage9}", std::vector<std::string>()); messageBox("#{sNotifyMessage9}");
return; return;
} }
@ -242,7 +242,7 @@ namespace MWGui
if(roll > x) //trade refused if(roll > x) //trade refused
{ {
MWBase::Environment::get().getWindowManager()-> MWBase::Environment::get().getWindowManager()->
messageBox("#{sNotifyMessage9}", std::vector<std::string>()); messageBox("#{sNotifyMessage9}");
int iBarterFailDisposition = gmst.find("iBarterFailDisposition")->getInt(); int iBarterFailDisposition = gmst.find("iBarterFailDisposition")->getInt();
MWBase::Environment::get().getDialogueManager()->applyTemporaryDispositionChange(iBarterFailDisposition); MWBase::Environment::get().getDialogueManager()->applyTemporaryDispositionChange(iBarterFailDisposition);

View file

@ -129,7 +129,7 @@ namespace MWGui
MWMechanics::NpcStats& npcStats = MWWorld::Class::get(mPtr).getNpcStats (mPtr); MWMechanics::NpcStats& npcStats = MWWorld::Class::get(mPtr).getNpcStats (mPtr);
if (npcStats.getSkill (skillId).getBase () <= pcStats.getSkill (skillId).getBase ()) if (npcStats.getSkill (skillId).getBase () <= pcStats.getSkill (skillId).getBase ())
{ {
mWindowManager.messageBox ("#{sServiceTrainingWords}", std::vector<std::string>()); mWindowManager.messageBox ("#{sServiceTrainingWords}");
return; return;
} }

View file

@ -83,7 +83,7 @@ namespace MWGui
if (canRest == 2) if (canRest == 2)
{ {
// resting underwater or mid-air not allowed // resting underwater or mid-air not allowed
mWindowManager.messageBox ("#{sNotifyMessage1}", std::vector<std::string>()); mWindowManager.messageBox ("#{sNotifyMessage1}");
mWindowManager.popGuiMode (); mWindowManager.popGuiMode ();
} }

View file

@ -57,6 +57,8 @@
#include "spellicons.hpp" #include "spellicons.hpp"
#include "merchantrepair.hpp" #include "merchantrepair.hpp"
#include "repair.hpp" #include "repair.hpp"
#include "soulgemdialog.hpp"
#include "companionwindow.hpp"
using namespace MWGui; using namespace MWGui;
@ -94,6 +96,8 @@ WindowManager::WindowManager(
, mTrainingWindow(NULL) , mTrainingWindow(NULL)
, mMerchantRepair(NULL) , mMerchantRepair(NULL)
, mRepair(NULL) , mRepair(NULL)
, mSoulgemDialog(NULL)
, mCompanionWindow(NULL)
, mPlayerName() , mPlayerName()
, mPlayerRaceId() , mPlayerRaceId()
, mPlayerAttributes() , mPlayerAttributes()
@ -186,6 +190,8 @@ WindowManager::WindowManager(
mTrainingWindow = new TrainingWindow(*this); mTrainingWindow = new TrainingWindow(*this);
mMerchantRepair = new MerchantRepair(*this); mMerchantRepair = new MerchantRepair(*this);
mRepair = new Repair(*this); mRepair = new Repair(*this);
mSoulgemDialog = new SoulgemDialog(mMessageBoxManager);
mCompanionWindow = new CompanionWindow(*this, mDragAndDrop, mMessageBoxManager);
mLoadingScreen = new LoadingScreen(mRendering->getScene (), mRendering->getWindow (), *this); mLoadingScreen = new LoadingScreen(mRendering->getScene (), mRendering->getWindow (), *this);
mLoadingScreen->onResChange (w,h); mLoadingScreen->onResChange (w,h);
@ -253,6 +259,7 @@ WindowManager::~WindowManager()
delete mQuickKeysMenu; delete mQuickKeysMenu;
delete mMerchantRepair; delete mMerchantRepair;
delete mRepair; delete mRepair;
delete mSoulgemDialog;
delete mCursor; delete mCursor;
cleanupGarbage(); cleanupGarbage();
@ -313,12 +320,10 @@ void WindowManager::updateVisible()
mTrainingWindow->setVisible(false); mTrainingWindow->setVisible(false);
mMerchantRepair->setVisible(false); mMerchantRepair->setVisible(false);
mRepair->setVisible(false); mRepair->setVisible(false);
mCompanionWindow->setVisible(false);
mHud->setVisible(mHudEnabled); mHud->setVisible(mHudEnabled);
// Mouse is visible whenever we're not in game mode
mCursor->setVisible(isGuiMode());
bool gameMode = !isGuiMode(); bool gameMode = !isGuiMode();
mInputBlocker->setVisible (gameMode); mInputBlocker->setVisible (gameMode);
@ -416,6 +421,10 @@ void WindowManager::updateVisible()
mContainerWindow->setVisible(true); mContainerWindow->setVisible(true);
mInventoryWindow->setVisible(true); mInventoryWindow->setVisible(true);
break; break;
case GM_Companion:
mCompanionWindow->setVisible(true);
mInventoryWindow->setVisible(true);
break;
case GM_Dialogue: case GM_Dialogue:
mDialogueWindow->setVisible(true); mDialogueWindow->setVisible(true);
break; break;
@ -444,8 +453,6 @@ void WindowManager::updateVisible()
case GM_Repair: case GM_Repair:
mRepair->setVisible(true); mRepair->setVisible(true);
break; break;
case GM_InterMessageBox:
break;
case GM_Journal: case GM_Journal:
mJournal->setVisible(true); mJournal->setVisible(true);
break; break;
@ -609,7 +616,7 @@ void WindowManager::messageBox (const std::string& message, const std::vector<st
else else
{ {
mMessageBoxManager->createInteractiveMessageBox(message, buttons); mMessageBoxManager->createInteractiveMessageBox(message, buttons);
pushGuiMode(GM_InterMessageBox); MWBase::Environment::get().getInputManager()->changeInputMode(isGuiMode());
} }
} }
@ -648,6 +655,7 @@ void WindowManager::onDialogueWindowBye()
void WindowManager::onFrame (float frameDuration) void WindowManager::onFrame (float frameDuration)
{ {
mMessageBoxManager->onFrame(frameDuration); mMessageBoxManager->onFrame(frameDuration);
mToolTips->onFrame(frameDuration); mToolTips->onFrame(frameDuration);
if (mDragAndDrop->mIsOnDragAndDrop) if (mDragAndDrop->mIsOnDragAndDrop)
@ -676,6 +684,7 @@ void WindowManager::onFrame (float frameDuration)
mSpellCreationDialog->checkReferenceAvailable(); mSpellCreationDialog->checkReferenceAvailable();
mEnchantingDialog->checkReferenceAvailable(); mEnchantingDialog->checkReferenceAvailable();
mContainerWindow->checkReferenceAvailable(); mContainerWindow->checkReferenceAvailable();
mCompanionWindow->checkReferenceAvailable();
mConsole->checkReferenceAvailable(); mConsole->checkReferenceAvailable();
} }
@ -1033,12 +1042,12 @@ void WindowManager::toggleVisible (GuiWindow wnd)
bool WindowManager::isGuiMode() const bool WindowManager::isGuiMode() const
{ {
return !mGuiModes.empty(); return !mGuiModes.empty() || mMessageBoxManager->isInteractiveMessageBox();
} }
bool WindowManager::isConsoleMode() const bool WindowManager::isConsoleMode() const
{ {
if (mGuiModes.back()==GM_Console) if (!mGuiModes.empty() && mGuiModes.back()==GM_Console)
return true; return true;
return false; return false;
} }
@ -1046,8 +1055,7 @@ bool WindowManager::isConsoleMode() const
MWGui::GuiMode WindowManager::getMode() const MWGui::GuiMode WindowManager::getMode() const
{ {
if (mGuiModes.empty()) if (mGuiModes.empty())
throw std::runtime_error ("getMode() called, but there is no active mode"); return GM_None;
return mGuiModes.back(); return mGuiModes.back();
} }
@ -1143,6 +1151,11 @@ void WindowManager::startEnchanting (MWWorld::Ptr actor)
mEnchantingDialog->startEnchanting (actor); mEnchantingDialog->startEnchanting (actor);
} }
void WindowManager::startSelfEnchanting(MWWorld::Ptr soulgem)
{
mEnchantingDialog->startSelfEnchanting(soulgem);
}
void WindowManager::startTraining(MWWorld::Ptr actor) void WindowManager::startTraining(MWWorld::Ptr actor)
{ {
mTrainingWindow->startTraining(actor); mTrainingWindow->startTraining(actor);
@ -1163,7 +1176,17 @@ const Translation::Storage& WindowManager::getTranslationDataStorage() const
return mTranslationDataStorage; return mTranslationDataStorage;
} }
void WindowManager::showCompanionWindow(MWWorld::Ptr actor)
{
mCompanionWindow->open(actor);
}
void WindowManager::changePointer(const std::string &name) void WindowManager::changePointer(const std::string &name)
{ {
mCursor->onCursorChange(name); mCursor->onCursorChange(name);
} }
void WindowManager::showSoulgemDialog(MWWorld::Ptr item)
{
mSoulgemDialog->show(item);
}

View file

@ -76,6 +76,8 @@ namespace MWGui
class SpellIcons; class SpellIcons;
class MerchantRepair; class MerchantRepair;
class Repair; class Repair;
class SoulgemDialog;
class CompanionWindow;
class WindowManager : public MWBase::WindowManager class WindowManager : public MWBase::WindowManager
{ {
@ -228,16 +230,22 @@ namespace MWGui
virtual bool getPlayerSleeping(); virtual bool getPlayerSleeping();
virtual void wakeUpPlayer(); virtual void wakeUpPlayer();
virtual void showCompanionWindow(MWWorld::Ptr actor);
virtual void startSpellMaking(MWWorld::Ptr actor); virtual void startSpellMaking(MWWorld::Ptr actor);
virtual void startEnchanting(MWWorld::Ptr actor); virtual void startEnchanting(MWWorld::Ptr actor);
virtual void startSelfEnchanting(MWWorld::Ptr soulgem);
virtual void startTraining(MWWorld::Ptr actor); virtual void startTraining(MWWorld::Ptr actor);
virtual void startRepair(MWWorld::Ptr actor); virtual void startRepair(MWWorld::Ptr actor);
virtual void startRepairItem(MWWorld::Ptr item); virtual void startRepairItem(MWWorld::Ptr item);
virtual void showSoulgemDialog (MWWorld::Ptr item);
virtual void changePointer (const std::string& name); virtual void changePointer (const std::string& name);
virtual const Translation::Storage& getTranslationDataStorage() const; virtual const Translation::Storage& getTranslationDataStorage() const;
void onSoulgemDialogButtonPressed (int button);
private: private:
OEngine::GUI::MyGUIManager *mGuiManager; OEngine::GUI::MyGUIManager *mGuiManager;
OEngine::Render::OgreRenderer *mRendering; OEngine::Render::OgreRenderer *mRendering;
@ -271,7 +279,9 @@ namespace MWGui
EnchantingDialog* mEnchantingDialog; EnchantingDialog* mEnchantingDialog;
TrainingWindow* mTrainingWindow; TrainingWindow* mTrainingWindow;
MerchantRepair* mMerchantRepair; MerchantRepair* mMerchantRepair;
SoulgemDialog* mSoulgemDialog;
Repair* mRepair; Repair* mRepair;
CompanionWindow* mCompanionWindow;
Translation::Storage& mTranslationDataStorage; Translation::Storage& mTranslationDataStorage;
Cursor* mCursor; Cursor* mCursor;

View file

@ -181,8 +181,7 @@ namespace MWInput
break; break;
case A_Activate: case A_Activate:
resetIdleTime(); resetIdleTime();
if( MWBase::Environment::get().getWindowManager()->isGuiMode() if( MWBase::Environment::get().getWindowManager()->isGuiMode()) {
&& MWBase::Environment::get().getWindowManager()->getMode() == MWGui::GM_InterMessageBox ) {
// Pressing the activation key when a messagebox is prompting for "ok" will activate the ok button // Pressing the activation key when a messagebox is prompting for "ok" will activate the ok button
MWBase::Environment::get().getWindowManager()->enterPressed(); MWBase::Environment::get().getWindowManager()->enterPressed();
} }
@ -288,8 +287,6 @@ namespace MWInput
triedToMove = true; triedToMove = true;
mPlayer.setLeftRight (1); mPlayer.setLeftRight (1);
} }
else
mPlayer.setLeftRight (0);
if (actionIsActive(A_MoveForward)) if (actionIsActive(A_MoveForward))
{ {
@ -303,8 +300,6 @@ namespace MWInput
mPlayer.setAutoMove (false); mPlayer.setAutoMove (false);
mPlayer.setForwardBackward (-1); mPlayer.setForwardBackward (-1);
} }
else
mPlayer.setForwardBackward (0);
mPlayer.setSneak(actionIsActive(A_Sneak)); mPlayer.setSneak(actionIsActive(A_Sneak));
@ -313,8 +308,6 @@ namespace MWInput
mPlayer.setUpDown (1); mPlayer.setUpDown (1);
triedToMove = true; triedToMove = true;
} }
else
mPlayer.setUpDown (0);
if (mAlwaysRunActive) if (mAlwaysRunActive)
mPlayer.setRunState(!actionIsActive(A_Run)); mPlayer.setRunState(!actionIsActive(A_Run));
@ -378,27 +371,12 @@ namespace MWInput
void InputManager::changeInputMode(bool guiMode) void InputManager::changeInputMode(bool guiMode)
{ {
// Are we in GUI mode now? MWBase::Environment::get().getWindowManager()->setMouseVisible(guiMode);
mGuiCursorEnabled = guiMode;
mMouseLookEnabled = !guiMode;
if (guiMode) if (guiMode)
{
// Disable mouse look
mMouseLookEnabled = false;
mWindows.showCrosshair(false); mWindows.showCrosshair(false);
// if not in gui mode, the camera decides whether to show crosshair or not.
// Enable GUI events
mGuiCursorEnabled = true;
}
else
{
// Enable mouse look
mMouseLookEnabled = true;
mWindows.showCrosshair (false);
// Disable GUI events
mGuiCursorEnabled = false;
}
} }
void InputManager::processChangedSettings(const Settings::CategorySettingVector& changed) void InputManager::processChangedSettings(const Settings::CategorySettingVector& changed)
@ -462,8 +440,7 @@ namespace MWInput
bool InputManager::keyPressed( const OIS::KeyEvent &arg ) bool InputManager::keyPressed( const OIS::KeyEvent &arg )
{ {
if(arg.key == OIS::KC_RETURN if(arg.key == OIS::KC_RETURN
&& MWBase::Environment::get().getWindowManager()->isGuiMode() && MWBase::Environment::get().getWindowManager()->isGuiMode())
&& MWBase::Environment::get().getWindowManager()->getMode() == MWGui::GM_InterMessageBox )
{ {
// Pressing enter when a messagebox is prompting for "ok" will activate the ok button // Pressing enter when a messagebox is prompting for "ok" will activate the ok button
MWBase::Environment::get().getWindowManager()->enterPressed(); MWBase::Environment::get().getWindowManager()->enterPressed();
@ -544,11 +521,11 @@ namespace MWInput
{ {
resetIdleTime(); resetIdleTime();
float x = arg.state.X.rel * mCameraSensitivity * 0.2; float x = arg.state.X.rel * mCameraSensitivity * 0.2f;
float y = arg.state.Y.rel * mCameraSensitivity * 0.2 * (mInvertY ? -1 : 1) * mUIYMultiplier; float y = arg.state.Y.rel * mCameraSensitivity * 0.2f * (mInvertY ? -1 : 1) * mUIYMultiplier;
MWBase::World *world = MWBase::Environment::get().getWorld(); mPlayer.setYaw(x);
world->rotateObject(world->getPlayer().getPlayer(), -y, 0.f, x, true); mPlayer.setPitch(-y);
if (arg.state.Z.rel) if (arg.state.Z.rel)
MWBase::Environment::get().getWorld()->changeVanityModeScale(arg.state.Z.rel); MWBase::Environment::get().getWorld()->changeVanityModeScale(arg.state.Z.rel);

View file

@ -2,6 +2,8 @@
#include <OgreVector3.h> #include <OgreVector3.h>
#include "movement.hpp"
#include "../mwbase/environment.hpp" #include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp" #include "../mwbase/world.hpp"
@ -56,7 +58,10 @@ void Activators::update(float duration, bool paused)
if(!paused) if(!paused)
{ {
for(PtrControllerMap::iterator iter(mActivators.begin());iter != mActivators.end();++iter) for(PtrControllerMap::iterator iter(mActivators.begin());iter != mActivators.end();++iter)
iter->second.update(duration); {
Movement movement;
iter->second.update(duration, movement);
}
} }
} }

View file

@ -17,6 +17,7 @@
#include "../mwbase/windowmanager.hpp" #include "../mwbase/windowmanager.hpp"
#include "creaturestats.hpp" #include "creaturestats.hpp"
#include "movement.hpp"
namespace MWMechanics namespace MWMechanics
{ {
@ -256,7 +257,7 @@ namespace MWMechanics
if(MWWorld::Class::get(iter->first).isEssential(iter->first)) if(MWWorld::Class::get(iter->first).isEssential(iter->first))
MWBase::Environment::get().getWindowManager()->messageBox( MWBase::Environment::get().getWindowManager()->messageBox(
"#{sKilledEssential}", std::vector<std::string>()); "#{sKilledEssential}");
} }
} }
@ -266,7 +267,8 @@ namespace MWMechanics
for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter) for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter)
{ {
Ogre::Vector3 movement = iter->second.update(duration); Movement movement;
iter->second.update(duration, movement);
mMovement.push_back(std::make_pair(iter->first, movement)); mMovement.push_back(std::make_pair(iter->first, movement));
} }
MWBase::Environment::get().getWorld()->doPhysics(mMovement, duration); MWBase::Environment::get().getWorld()->doPhysics(mMovement, duration);

View file

@ -7,6 +7,7 @@
#include <map> #include <map>
#include "character.hpp" #include "character.hpp"
#include "movement.hpp"
#include "../mwbase/world.hpp" #include "../mwbase/world.hpp"
namespace Ogre namespace Ogre

View file

@ -21,6 +21,8 @@
#include <OgreStringConverter.h> #include <OgreStringConverter.h>
#include "movement.hpp"
#include "../mwrender/animation.hpp" #include "../mwrender/animation.hpp"
#include "../mwbase/environment.hpp" #include "../mwbase/environment.hpp"
@ -73,6 +75,9 @@ static const struct {
{ CharState_SneakLeft, "sneakleft" }, { CharState_SneakLeft, "sneakleft" },
{ CharState_SneakRight, "sneakright" }, { CharState_SneakRight, "sneakright" },
{ CharState_TurnLeft, "turnleft" },
{ CharState_TurnRight, "turnright" },
{ CharState_Jump, "jump" }, { CharState_Jump, "jump" },
{ CharState_Death1, "death1" }, { CharState_Death1, "death1" },
@ -168,21 +173,20 @@ void CharacterController::markerEvent(float time, const std::string &evt)
} }
Ogre::Vector3 CharacterController::update(float duration) void CharacterController::update(float duration, Movement &movement)
{ {
Ogre::Vector3 movement(0.0f);
float speed = 0.0f; float speed = 0.0f;
if(!(getState() >= CharState_Death1)) if(!(getState() >= CharState_Death1))
{ {
const MWBase::World *world = MWBase::Environment::get().getWorld(); const MWBase::World *world = MWBase::Environment::get().getWorld();
const MWWorld::Class &cls = MWWorld::Class::get(mPtr); const MWWorld::Class &cls = MWWorld::Class::get(mPtr);
const Ogre::Vector3 &vec = cls.getMovementVector(mPtr);
bool onground = world->isOnGround(mPtr); bool onground = world->isOnGround(mPtr);
bool inwater = world->isSwimming(mPtr); bool inwater = world->isSwimming(mPtr);
bool isrunning = cls.getStance(mPtr, MWWorld::Class::Run); bool isrunning = cls.getStance(mPtr, MWWorld::Class::Run);
bool sneak = cls.getStance(mPtr, MWWorld::Class::Sneak); bool sneak = cls.getStance(mPtr, MWWorld::Class::Sneak);
const Ogre::Vector3 &vec = cls.getMovementVector(mPtr);
const Ogre::Vector3 &rot = cls.getRotationVector(mPtr);
speed = cls.getSpeed(mPtr); speed = cls.getSpeed(mPtr);
/* FIXME: The state should be set to Jump, and X/Y movement should be disallowed except /* FIXME: The state should be set to Jump, and X/Y movement should be disallowed except
@ -192,14 +196,14 @@ Ogre::Vector3 CharacterController::update(float duration)
float x = cls.getJump(mPtr); float x = cls.getJump(mPtr);
if(vec.x == 0 && vec.y == 0) if(vec.x == 0 && vec.y == 0)
movement.z += x*duration; movement.mPosition[2] += x*duration;
else else
{ {
/* FIXME: this would be more correct if we were going into a jumping state, /* FIXME: this would be more correct if we were going into a jumping state,
* rather than normal walking/idle states. */ * rather than normal walking/idle states. */
//Ogre::Vector3 lat = Ogre::Vector3(vec.x, vec.y, 0.0f).normalisedCopy(); //Ogre::Vector3 lat = Ogre::Vector3(vec.x, vec.y, 0.0f).normalisedCopy();
//movement += Ogre::Vector3(lat.x, lat.y, 1.0f) * x * 0.707f * duration; //movement += Ogre::Vector3(lat.x, lat.y, 1.0f) * x * 0.707f * duration;
movement.z += x * 0.707f * duration; movement.mPosition[2] += x * 0.707f * duration;
} }
//decrease fatigue by fFatigueJumpBase + (1 - normalizedEncumbrance) * fFatigueJumpMult; //decrease fatigue by fFatigueJumpBase + (1 - normalizedEncumbrance) * fFatigueJumpMult;
@ -216,7 +220,7 @@ Ogre::Vector3 CharacterController::update(float duration)
: (sneak ? CharState_SneakLeft : (isrunning ? CharState_RunLeft : CharState_WalkLeft)), true); : (sneak ? CharState_SneakLeft : (isrunning ? CharState_RunLeft : CharState_WalkLeft)), true);
// Apply any forward/backward movement manually // Apply any forward/backward movement manually
movement.y += vec.y * (speed*duration); movement.mPosition[1] += vec.y * (speed*duration);
} }
else if(vec.y != 0.0f && speed > 0.0f) else if(vec.y != 0.0f && speed > 0.0f)
{ {
@ -228,20 +232,32 @@ Ogre::Vector3 CharacterController::update(float duration)
setState(inwater ? (isrunning ? CharState_SwimRunBack : CharState_SwimWalkBack) setState(inwater ? (isrunning ? CharState_SwimRunBack : CharState_SwimWalkBack)
: (sneak ? CharState_SneakBack : (isrunning ? CharState_RunBack : CharState_WalkBack)), true); : (sneak ? CharState_SneakBack : (isrunning ? CharState_RunBack : CharState_WalkBack)), true);
// Apply any sideways movement manually // Apply any sideways movement manually
movement.x += vec.x * (speed*duration); movement.mPosition[0] += vec.x * (speed*duration);
}
else if(rot.z != 0.0f && !inwater && !sneak)
{
if(rot.z > 0.0f)
setState(CharState_TurnRight, true);
else if(rot.z < 0.0f)
setState(CharState_TurnLeft, true);
} }
else if(mAnimQueue.size() == 0) else if(mAnimQueue.size() == 0)
setState((inwater ? CharState_IdleSwim : (sneak ? CharState_IdleSneak : CharState_Idle)), true); setState((inwater ? CharState_IdleSwim : (sneak ? CharState_IdleSneak : CharState_Idle)), true);
movement.mRotation[0] += rot.x * duration;
movement.mRotation[1] += rot.y * duration;
movement.mRotation[2] += rot.z * duration;
} }
if(mAnimation && !mSkipAnim) if(mAnimation && !mSkipAnim)
{ {
mAnimation->setSpeed(speed); mAnimation->setSpeed(speed);
movement += mAnimation->runAnimation(duration); Ogre::Vector3 moved = mAnimation->runAnimation(duration);
movement.mPosition[0] += moved.x;
movement.mPosition[1] += moved.y;
movement.mPosition[2] += moved.z;
} }
mSkipAnim = false; mSkipAnim = false;
return movement;
} }

View file

@ -13,6 +13,8 @@ namespace MWRender
namespace MWMechanics namespace MWMechanics
{ {
class Movement;
enum CharacterState { enum CharacterState {
CharState_SpecialIdle, CharState_SpecialIdle,
CharState_Idle, CharState_Idle,
@ -52,6 +54,9 @@ enum CharacterState {
CharState_SneakLeft, CharState_SneakLeft,
CharState_SneakRight, CharState_SneakRight,
CharState_TurnLeft,
CharState_TurnRight,
CharState_Jump, CharState_Jump,
/* Death states must be last! */ /* Death states must be last! */
@ -87,7 +92,7 @@ public:
void updatePtr(const MWWorld::Ptr &ptr); void updatePtr(const MWWorld::Ptr &ptr);
Ogre::Vector3 update(float duration); void update(float duration, Movement &movement);
void playGroup(const std::string &groupname, int mode, int count); void playGroup(const std::string &groupname, int mode, int count);
void skipAnim(); void skipAnim();

View file

@ -6,11 +6,14 @@ namespace MWMechanics
/// Desired movement for an actor /// Desired movement for an actor
struct Movement struct Movement
{ {
signed char mLeftRight; // 1: wants to move left, -1: wants to move right float mPosition[3];
signed char mForwardBackward; // 1:wants to move forward, -1: wants to move backward float mRotation[3];
signed char mUpDown;
Movement() : mLeftRight (0), mForwardBackward (0), mUpDown(0) {} Movement()
{
mPosition[0] = mPosition[1] = mPosition[2] = 0.0f;
mRotation[0] = mRotation[1] = mRotation[2] = 0.0f;
}
}; };
} }

View file

@ -21,8 +21,16 @@
#include "../mwbase/soundmanager.hpp" #include "../mwbase/soundmanager.hpp"
MWMechanics::NpcStats::NpcStats() MWMechanics::NpcStats::NpcStats()
: mMovementFlags (0), mDrawState (DrawState_Nothing), mBounty (0) : mMovementFlags (0)
, mLevelProgress(0), mDisposition(0), mVampire (0), mReputation(0), mWerewolf (false), mWerewolfKills (0) , mDrawState (DrawState_Nothing)
, mBounty (0)
, mLevelProgress(0)
, mDisposition(0)
, mVampire (0)
, mReputation(0)
, mWerewolf (false)
, mWerewolfKills (0)
, mProfit(0)
{ {
mSkillIncreases.resize (ESM::Attribute::Length); mSkillIncreases.resize (ESM::Attribute::Length);
for (int i=0; i<ESM::Attribute::Length; ++i) for (int i=0; i<ESM::Attribute::Length; ++i)
@ -221,12 +229,12 @@ void MWMechanics::NpcStats::increaseSkill(int skillIndex, const ESM::Class &clas
message << boost::format(MWBase::Environment::get().getWindowManager ()->getGameSettingString ("sNotifyMessage39", "")) message << boost::format(MWBase::Environment::get().getWindowManager ()->getGameSettingString ("sNotifyMessage39", ""))
% std::string("#{" + ESM::Skill::sSkillNameIds[skillIndex] + "}") % std::string("#{" + ESM::Skill::sSkillNameIds[skillIndex] + "}")
% static_cast<int> (base); % static_cast<int> (base);
MWBase::Environment::get().getWindowManager ()->messageBox(message.str(), std::vector<std::string>()); MWBase::Environment::get().getWindowManager ()->messageBox(message.str());
if (mLevelProgress >= 10) if (mLevelProgress >= 10)
{ {
// levelup is possible now // levelup is possible now
MWBase::Environment::get().getWindowManager ()->messageBox ("#{sLevelUpMsg}", std::vector<std::string>()); MWBase::Environment::get().getWindowManager ()->messageBox ("#{sLevelUpMsg}");
} }
getSkill (skillIndex).setBase (base); getSkill (skillIndex).setBase (base);
@ -354,3 +362,13 @@ int MWMechanics::NpcStats::getWerewolfKills() const
{ {
return mWerewolfKills; return mWerewolfKills;
} }
int MWMechanics::NpcStats::getProfit() const
{
return mProfit;
}
void MWMechanics::NpcStats::modifyProfit(int diff)
{
mProfit += diff;
}

View file

@ -53,6 +53,7 @@ namespace MWMechanics
int mReputation; int mReputation;
bool mWerewolf; bool mWerewolf;
int mWerewolfKills; int mWerewolfKills;
int mProfit;
int mLevelProgress; // 0-10 int mLevelProgress; // 0-10
@ -64,6 +65,10 @@ namespace MWMechanics
NpcStats(); NpcStats();
/// for mercenary companions. starts out as 0, and changes when items are added or removed through the UI.
int getProfit() const;
void modifyProfit(int diff);
DrawState_ getDrawState() const; DrawState_ getDrawState() const;
void setDrawState (DrawState_ state); void setDrawState (DrawState_ state);

View file

@ -272,27 +272,19 @@ bool RenderingManager::rotateObject( const MWWorld::Ptr &ptr, Ogre::Vector3 &rot
force = mPlayer->rotate(rot, adjust); force = mPlayer->rotate(rot, adjust);
MWWorld::Class::get(ptr).adjustRotation(ptr, rot.x, rot.y, rot.z); MWWorld::Class::get(ptr).adjustRotation(ptr, rot.x, rot.y, rot.z);
if (!isPlayer && isActive) if (!isPlayer && isActive)
{ {
Ogre::Quaternion xr(Ogre::Radian(-rot.x), Ogre::Vector3::UNIT_X); if(adjust)
Ogre::Quaternion yr(Ogre::Radian(-rot.y), Ogre::Vector3::UNIT_Y); {
Ogre::Quaternion zr(Ogre::Radian(-rot.z), Ogre::Vector3::UNIT_Z); const float *objRot = ptr.getRefData().getPosition().rot;
rot.x += objRot[0];
Ogre::Quaternion xref(Ogre::Radian(-ptr.getRefData().getPosition().rot[0]), Ogre::Vector3::UNIT_X); rot.y += objRot[1];
Ogre::Quaternion yref(Ogre::Radian(-ptr.getRefData().getPosition().rot[1]), Ogre::Vector3::UNIT_Y); rot.z += objRot[2];
Ogre::Quaternion zref(Ogre::Radian(-ptr.getRefData().getPosition().rot[2]), Ogre::Vector3::UNIT_Z); }
Ogre::Quaternion newo = adjust ? (xr * yr * zr) * (xref*yref*zref) : xr * yr * zr;
Ogre::Matrix3 mat;
newo.ToRotationMatrix(mat);
Ogre::Radian ax,ay,az;
mat.ToEulerAnglesXYZ(ax,ay,az);
rot.x = -ax.valueRadians();
rot.y = -ay.valueRadians();
rot.z = -az.valueRadians();
Ogre::Quaternion newo = Ogre::Quaternion(Ogre::Radian(-rot.x), Ogre::Vector3::UNIT_X) *
Ogre::Quaternion(Ogre::Radian(-rot.y), Ogre::Vector3::UNIT_Y) *
Ogre::Quaternion(Ogre::Radian(-rot.z), Ogre::Vector3::UNIT_Z);
ptr.getRefData().getBaseNode()->setOrientation(newo); ptr.getRefData().getBaseNode()->setOrientation(newo);
} }
else if(isPlayer) else if(isPlayer)

View file

@ -83,7 +83,7 @@ namespace MWScript
msgBox = boost::str(boost::format(msgBox) % count % itemName); msgBox = boost::str(boost::format(msgBox) % count % itemName);
} }
MWBase::Environment::get().getWindowManager()->messageBox(msgBox, std::vector<std::string>()); MWBase::Environment::get().getWindowManager()->messageBox(msgBox);
} }
} }
}; };
@ -179,7 +179,7 @@ namespace MWScript
} }
if (numRemoved > 0) if (numRemoved > 0)
MWBase::Environment::get().getWindowManager()->messageBox(msgBox, std::vector<std::string>()); MWBase::Environment::get().getWindowManager()->messageBox(msgBox);
} }
} }
}; };

View file

@ -316,5 +316,7 @@ op 0x20001f9: Drop, explicit reference
op 0x20001fa: DropSoulGem op 0x20001fa: DropSoulGem
op 0x20001fb: DropSoulGem, explicit reference op 0x20001fb: DropSoulGem, explicit reference
op 0x20001fc: OnDeath op 0x20001fc: OnDeath
op 0x20001fd: IsWerewolf
op 0x20001fe: IsWerewolf, explicit reference
opcodes 0x20001fd-0x3ffffff unused opcodes 0x20001ff-0x3ffffff unused

View file

@ -16,6 +16,30 @@ namespace MWScript
mFloats.resize (script.mData.mNumFloats, 0); mFloats.resize (script.mData.mNumFloats, 0);
} }
int Locals::getIntVar(const std::string &script, const std::string &var)
{
Compiler::Locals locals = MWBase::Environment::get().getScriptManager()->getLocals(script);
int index = locals.getIndex(var);
char type = locals.getType(var);
if(index != -1)
{
switch(type)
{
case 's':
return mShorts.at (index);
case 'l':
return mLongs.at (index);
case 'f':
return mFloats.at (index);
default:
return 0;
}
}
return 0;
}
bool Locals::setVarByInt(const std::string& script, const std::string& var, int val) bool Locals::setVarByInt(const std::string& script, const std::string& var, int val)
{ {
Compiler::Locals locals = MWBase::Environment::get().getScriptManager()->getLocals(script); Compiler::Locals locals = MWBase::Environment::get().getScriptManager()->getLocals(script);

View file

@ -17,6 +17,7 @@ namespace MWScript
void configure (const ESM::Script& script); void configure (const ESM::Script& script);
bool setVarByInt(const std::string& script, const std::string& var, int val); bool setVarByInt(const std::string& script, const std::string& var, int val);
int getIntVar (const std::string& script, const std::string& var); ///< if var does not exist, returns 0
}; };
} }

View file

@ -114,7 +114,7 @@ namespace MWScript
} }
catch (const std::exception& e) catch (const std::exception& e)
{ {
std::cerr << "exeution of script " << name << " failed." << std::endl; std::cerr << "execution of script " << name << " failed." << std::endl;
if (mVerbose) if (mVerbose)
std::cerr << "(" << e.what() << ")" << std::endl; std::cerr << "(" << e.what() << ")" << std::endl;

View file

@ -1046,6 +1046,18 @@ namespace MWScript
} }
}; };
template <class R>
class OpIsWerewolf : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(MWWorld::Class::get(ptr).getNpcStats(ptr).isWerewolf());
}
};
const int numberOfAttributes = 8; const int numberOfAttributes = 8;
const int opcodeGetAttribute = 0x2000027; const int opcodeGetAttribute = 0x2000027;
@ -1137,6 +1149,9 @@ namespace MWScript
const int opcodeOnDeath = 0x20001fc; const int opcodeOnDeath = 0x20001fc;
const int opcodeIsWerewolf = 0x20001fd;
const int opcodeIsWerewolfExplicit = 0x20001fe;
void registerExtensions (Compiler::Extensions& extensions) void registerExtensions (Compiler::Extensions& extensions)
{ {
static const char *attributes[numberOfAttributes] = static const char *attributes[numberOfAttributes] =
@ -1252,6 +1267,8 @@ namespace MWScript
extensions.registerInstruction ("lowerrank", "", opcodeLowerRank, opcodeLowerRankExplicit); extensions.registerInstruction ("lowerrank", "", opcodeLowerRank, opcodeLowerRankExplicit);
extensions.registerFunction ("ondeath", 'l', "", opcodeOnDeath); extensions.registerFunction ("ondeath", 'l', "", opcodeOnDeath);
extensions.registerFunction ("iswerewolf", 'l', "", opcodeIsWerewolf, opcodeIsWerewolfExplicit);
} }
void installOpcodes (Interpreter::Interpreter& interpreter) void installOpcodes (Interpreter::Interpreter& interpreter)
@ -1368,6 +1385,9 @@ namespace MWScript
interpreter.installSegment5 (opcodeLowerRankExplicit, new OpLowerRank<ExplicitRef>); interpreter.installSegment5 (opcodeLowerRankExplicit, new OpLowerRank<ExplicitRef>);
interpreter.installSegment5 (opcodeOnDeath, new OpOnDeath); interpreter.installSegment5 (opcodeOnDeath, new OpOnDeath);
interpreter.installSegment5 (opcodeIsWerewolf, new OpIsWerewolf<ImplicitRef>);
interpreter.installSegment5 (opcodeIsWerewolfExplicit, new OpIsWerewolf<ExplicitRef>);
} }
} }
} }

View file

@ -62,7 +62,7 @@ namespace MWWorld
if((*itr).mPart == ESM::PRT_Head) if((*itr).mPart == ESM::PRT_Head)
{ {
if(actor == MWBase::Environment::get().getWorld()->getPlayer().getPlayer() ) if(actor == MWBase::Environment::get().getWorld()->getPlayer().getPlayer() )
MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage13}", std::vector<std::string>()); MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage13}");
allow = false; allow = false;
break; break;
@ -90,12 +90,12 @@ namespace MWWorld
if(actor == MWBase::Environment::get().getWorld()->getPlayer().getPlayer() ) if(actor == MWBase::Environment::get().getWorld()->getPlayer().getPlayer() )
{ {
if(it.getType() == MWWorld::ContainerStore::Type_Clothing){ // It's shoes if(it.getType() == MWWorld::ContainerStore::Type_Clothing){ // It's shoes
MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage15}", std::vector<std::string>()); MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage15}");
} }
else // It's boots else // It's boots
{ {
MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage14}", std::vector<std::string>()); MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage14}");
} }
} }
break; break;

View file

@ -0,0 +1,21 @@
#include "actionsoulgem.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/environment.hpp"
namespace MWWorld
{
ActionSoulgem::ActionSoulgem(const Ptr &object)
: Action(false, object)
{
}
void ActionSoulgem::executeImp(const Ptr &actor)
{
MWBase::Environment::get().getWindowManager()->showSoulgemDialog(getTarget());
}
}

View file

@ -0,0 +1,19 @@
#ifndef GAME_MWWORLD_ACTIONSOULGEM_H
#define GAME_MWWORLD_ACTIONSOULGEM_H
#include "action.hpp"
#include "ptr.hpp"
namespace MWWorld
{
class ActionSoulgem : public Action
{
virtual void executeImp (const MWWorld::Ptr& actor);
public:
/// @param soulgem to use
ActionSoulgem (const Ptr& object);
};
}
#endif

View file

@ -142,6 +142,11 @@ namespace MWWorld
return Ogre::Vector3 (0, 0, 0); return Ogre::Vector3 (0, 0, 0);
} }
Ogre::Vector3 Class::getRotationVector (const Ptr& ptr) const
{
return Ogre::Vector3 (0, 0, 0);
}
std::pair<std::vector<int>, bool> Class::getEquipmentSlots (const Ptr& ptr) const std::pair<std::vector<int>, bool> Class::getEquipmentSlots (const Ptr& ptr) const
{ {
return std::make_pair (std::vector<int>(), false); return std::make_pair (std::vector<int>(), false);
@ -184,10 +189,13 @@ namespace MWWorld
const Class& Class::get (const std::string& key) const Class& Class::get (const std::string& key)
{ {
if (key.empty())
throw std::logic_error ("Class::get(): attempting to get an empty key");
std::map<std::string, boost::shared_ptr<Class> >::const_iterator iter = sClasses.find (key); std::map<std::string, boost::shared_ptr<Class> >::const_iterator iter = sClasses.find (key);
if (iter==sClasses.end()) if (iter==sClasses.end())
throw std::logic_error ("unknown class key: " + key); throw std::logic_error ("Class::get(): unknown class key: " + key);
return *iter->second; return *iter->second;
} }

View file

@ -150,6 +150,9 @@ namespace MWWorld
///< Return desired movement vector (determined based on movement settings, ///< Return desired movement vector (determined based on movement settings,
/// stance and stats). /// stance and stats).
virtual Ogre::Vector3 getRotationVector (const Ptr& ptr) const;
///< Return desired rotations, as euler angles.
virtual std::pair<std::vector<int>, bool> getEquipmentSlots (const Ptr& ptr) const; virtual std::pair<std::vector<int>, bool> getEquipmentSlots (const Ptr& ptr) const;
///< \return first: Return IDs of the slot this object can be equipped in; second: can object ///< \return first: Return IDs of the slot this object can be equipped in; second: can object
/// stay stacked when equipped? /// stay stacked when equipped?

View file

@ -15,7 +15,7 @@ namespace MWWorld
{ {
if ( actor.getRefData().getHandle()=="player" && !(message.empty())) if ( actor.getRefData().getHandle()=="player" && !(message.empty()))
{ {
MWBase::Environment::get().getWindowManager() ->messageBox(message, std::vector<std::string>()); MWBase::Environment::get().getWindowManager() ->messageBox(message);
} }
} }
} }

View file

@ -42,14 +42,14 @@ namespace MWWorld
if (mAutoMove) if (mAutoMove)
value = 1; value = 1;
MWWorld::Class::get (ptr).getMovementSettings (ptr).mForwardBackward = value; MWWorld::Class::get (ptr).getMovementSettings (ptr).mPosition[1] = value;
} }
void Player::setLeftRight (int value) void Player::setLeftRight (int value)
{ {
MWWorld::Ptr ptr = getPlayer(); MWWorld::Ptr ptr = getPlayer();
MWWorld::Class::get (ptr).getMovementSettings (ptr).mLeftRight = value; MWWorld::Class::get (ptr).getMovementSettings (ptr).mPosition[0] = value;
} }
void Player::setForwardBackward (int value) void Player::setForwardBackward (int value)
@ -61,14 +61,14 @@ namespace MWWorld
if (mAutoMove) if (mAutoMove)
value = 1; value = 1;
MWWorld::Class::get (ptr).getMovementSettings (ptr).mForwardBackward = value; MWWorld::Class::get (ptr).getMovementSettings (ptr).mPosition[1] = value;
} }
void Player::setUpDown(int value) void Player::setUpDown(int value)
{ {
MWWorld::Ptr ptr = getPlayer(); MWWorld::Ptr ptr = getPlayer();
MWWorld::Class::get (ptr).getMovementSettings (ptr).mUpDown = value; MWWorld::Class::get (ptr).getMovementSettings (ptr).mPosition[2] = value;
} }
void Player::setRunState(bool run) void Player::setRunState(bool run)
@ -84,6 +84,22 @@ namespace MWWorld
MWWorld::Class::get (ptr).setStance (ptr, MWWorld::Class::Sneak, sneak); MWWorld::Class::get (ptr).setStance (ptr, MWWorld::Class::Sneak, sneak);
} }
void Player::setYaw(float yaw)
{
MWWorld::Ptr ptr = getPlayer();
MWWorld::Class::get(ptr).getMovementSettings(ptr).mRotation[2] = yaw;
}
void Player::setPitch(float pitch)
{
MWWorld::Ptr ptr = getPlayer();
MWWorld::Class::get(ptr).getMovementSettings(ptr).mRotation[0] = pitch;
}
void Player::setRoll(float roll)
{
MWWorld::Ptr ptr = getPlayer();
MWWorld::Class::get(ptr).getMovementSettings(ptr).mRotation[1] = roll;
}
MWMechanics::DrawState_ Player::getDrawState() MWMechanics::DrawState_ Player::getDrawState()
{ {
MWWorld::Ptr ptr = getPlayer(); MWWorld::Ptr ptr = getPlayer();

View file

@ -67,6 +67,10 @@ namespace MWWorld
void setRunState(bool run); void setRunState(bool run);
void setSneak(bool sneak); void setSneak(bool sneak);
void setYaw(float yaw);
void setPitch(float pitch);
void setRoll(float roll);
}; };
} }
#endif #endif

View file

@ -13,6 +13,7 @@
#include "../mwbase/scriptmanager.hpp" #include "../mwbase/scriptmanager.hpp"
#include "../mwmechanics/creaturestats.hpp" #include "../mwmechanics/creaturestats.hpp"
#include "../mwmechanics/movement.hpp"
#include "../mwrender/sky.hpp" #include "../mwrender/sky.hpp"
#include "../mwrender/player.hpp" #include "../mwrender/player.hpp"
@ -805,18 +806,15 @@ namespace MWWorld
mPhysics->scaleObject(ptr); mPhysics->scaleObject(ptr);
} }
void World::rotateObject (const Ptr& ptr,float x,float y,float z, bool adjust) void World::rotateObjectImp (const Ptr& ptr, Ogre::Vector3 rot, bool adjust)
{ {
Ogre::Vector3 rot;
rot.x = Ogre::Degree(x).valueRadians();
rot.y = Ogre::Degree(y).valueRadians();
rot.z = Ogre::Degree(z).valueRadians();
if (mRendering->rotateObject(ptr, rot, adjust)) if (mRendering->rotateObject(ptr, rot, adjust))
{ {
// rotate physically iff renderer confirm so // rotate physically iff renderer confirm so
float *objRot = ptr.getRefData().getPosition().rot; float *objRot = ptr.getRefData().getPosition().rot;
objRot[0] = rot.x, objRot[1] = rot.y, objRot[2] = rot.z; objRot[0] = rot.x;
objRot[1] = rot.y;
objRot[2] = rot.z;
if (ptr.getRefData().getBaseNode() != 0) { if (ptr.getRefData().getBaseNode() != 0) {
mPhysics->rotateObject(ptr); mPhysics->rotateObject(ptr);
@ -824,6 +822,14 @@ namespace MWWorld
} }
} }
void World::rotateObject (const Ptr& ptr,float x,float y,float z, bool adjust)
{
rotateObjectImp(ptr, Ogre::Vector3(Ogre::Degree(x).valueRadians(),
Ogre::Degree(y).valueRadians(),
Ogre::Degree(z).valueRadians()),
adjust);
}
void World::safePlaceObject(const MWWorld::Ptr& ptr,MWWorld::CellStore &Cell,ESM::Position pos) void World::safePlaceObject(const MWWorld::Ptr& ptr,MWWorld::CellStore &Cell,ESM::Position pos)
{ {
copyObjectToCell(ptr,Cell,pos); copyObjectToCell(ptr,Cell,pos);
@ -873,13 +879,18 @@ namespace MWWorld
player = iter; player = iter;
continue; continue;
} }
Ogre::Vector3 vec = mPhysics->move(iter->first, iter->second, duration,
rotateObjectImp(iter->first, Ogre::Vector3(iter->second.mRotation), true);
Ogre::Vector3 vec = mPhysics->move(iter->first, Ogre::Vector3(iter->second.mPosition), duration,
!isSwimming(iter->first) && !isFlying(iter->first)); !isSwimming(iter->first) && !isFlying(iter->first));
moveObjectImp(iter->first, vec.x, vec.y, vec.z); moveObjectImp(iter->first, vec.x, vec.y, vec.z);
} }
if(player != actors.end()) if(player != actors.end())
{ {
Ogre::Vector3 vec = mPhysics->move(player->first, player->second, duration, rotateObjectImp(player->first, Ogre::Vector3(player->second.mRotation), true);
Ogre::Vector3 vec = mPhysics->move(player->first, Ogre::Vector3(player->second.mPosition), duration,
!isSwimming(player->first) && !isFlying(player->first)); !isSwimming(player->first) && !isFlying(player->first));
moveObjectImp(player->first, vec.x, vec.y, vec.z); moveObjectImp(player->first, vec.x, vec.y, vec.z);
} }

View file

@ -90,6 +90,8 @@ namespace MWWorld
int getDaysPerMonth (int month) const; int getDaysPerMonth (int month) const;
void rotateObjectImp (const Ptr& ptr, Ogre::Vector3 rot, bool adjust);
bool moveObjectImp (const Ptr& ptr, float x, float y, float z); bool moveObjectImp (const Ptr& ptr, float x, float y, float z);
///< @return true if the active cell (cell player is in) changed ///< @return true if the active cell (cell player is in) changed

View file

@ -106,6 +106,12 @@ namespace Compiler
mLoc.mLiteral.clear(); mLoc.mLiteral.clear();
return true; return true;
} }
else if (c==':')
{
// treat : as a whitespace :(
mLoc.mLiteral.clear();
return true;
}
else if (std::isdigit (c)) else if (std::isdigit (c))
{ {
bool cont = false; bool cont = false;

View file

@ -35,4 +35,18 @@ void Class::save(ESMWriter &esm)
esm.writeHNOString("DESC", mDescription); esm.writeHNOString("DESC", mDescription);
} }
void Class::blank()
{
mName.clear();
mDescription.clear();
mData.mAttribute[0] = mData.mAttribute[1] = 0;
mData.mSpecialization = 0;
mData.mIsPlayable = 0;
mData.mCalc = 0;
for (int i=0; i<5; ++i)
for (int i2=0; i2<2; ++i2)
mData.mSkills[i][i2] = 0;
}
} }

View file

@ -65,6 +65,10 @@ struct Class
void load(ESMReader &esm); void load(ESMReader &esm);
void save(ESMWriter &esm); void save(ESMWriter &esm);
void blank();
///< Set record to default state (does not touch the ID/index).
}; };
} }
#endif #endif

View file

@ -2,6 +2,8 @@
#include <sstream> #include <sstream>
#include <components/misc/stringops.hpp>
#include "esmreader.hpp" #include "esmreader.hpp"
#include "esmwriter.hpp" #include "esmwriter.hpp"
@ -103,8 +105,9 @@ void Skill::load(ESMReader &esm)
// create an ID from the index and the name (only used in the editor and likely to change in the // create an ID from the index and the name (only used in the editor and likely to change in the
// future) // future)
mId = getIndexToId (mIndex); mId = indexToId (mIndex);
} }
void Skill::save(ESMWriter &esm) void Skill::save(ESMWriter &esm)
{ {
esm.writeHNT("INDX", mIndex); esm.writeHNT("INDX", mIndex);
@ -120,7 +123,7 @@ void Skill::save(ESMWriter &esm)
mDescription.clear(); mDescription.clear();
} }
std::string Skill::getIndexToId (int index) std::string Skill::indexToId (int index)
{ {
std::ostringstream stream; std::ostringstream stream;

View file

@ -79,7 +79,7 @@ struct Skill
void blank(); void blank();
///< Set record to default state (does not touch the ID/index). ///< Set record to default state (does not touch the ID/index).
static std::string getIndexToId (int index); static std::string indexToId (int index);
}; };
} }
#endif #endif

View file

@ -80,6 +80,7 @@ set(MYGUI_FILES
openmw_persuasion_dialog.layout openmw_persuasion_dialog.layout
openmw_merchantrepair.layout openmw_merchantrepair.layout
openmw_repair.layout openmw_repair.layout
openmw_companion_window.layout
smallbars.png smallbars.png
DejaVuLGCSansMono.ttf DejaVuLGCSansMono.ttf
markers.png markers.png

View file

@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Layout">
<Widget type="Window" skin="MW_Window" layer="Windows" position="0 0 600 300" name="_Main">
<!-- Items -->
<Widget type="Widget" skin="MW_Box" position="5 5 575 225" name="box" align="Left Top Stretch">
<Widget type="ScrollView" skin="MW_ScrollViewH" position="4 4 567 217" name="ItemView" align="Left Top Stretch">
<Property key="CanvasAlign" value="Left Top"/>
<Widget type="Button" skin="" name="Items" position="0 0 567 217" name="Items" align="Left Top Stretch"/>
</Widget>
</Widget>
<Widget type="HBox" position="5 235 575 24" align="Bottom HStretch">
<Widget type="MWDynamicStat" skin="MW_ChargeBar_Blue" position="8 8 212 24" name="EncumbranceBar" align="Left Top HStretch">
<UserString key="HStretch" value="true"/>
</Widget>
<Widget type="AutoSizedTextBox" skin="SandText" name="ProfitLabel">
</Widget>
<Widget type="AutoSizedButton" skin="MW_Button" name="CloseButton">
<Property key="Caption" value="#{sClose}"/>
</Widget>
</Widget>
</Widget>
</MyGUI>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Layout"> <MyGUI type="Layout">
<Widget type="Window" skin="MW_Window" layer="Windows" position="900 500 600 300" name="_Main"> <Widget type="Window" skin="MW_Window" layer="Windows" position="0 0 600 300" name="_Main">
<!-- Items --> <!-- Items -->
<Widget type="Widget" skin="MW_Box" position="5 5 575 225" name="box" align="Left Top Stretch"> <Widget type="Widget" skin="MW_Box" position="5 5 575 225" name="box" align="Left Top Stretch">

View file

@ -70,18 +70,18 @@
<!-- Available effects --> <!-- Available effects -->
<Widget type="TextBox" skin="NormalText" position="12 148 300 24"> <Widget type="TextBox" skin="NormalText" position="12 108 300 24">
<Property key="Caption" value="#{sMagicEffects}"/> <Property key="Caption" value="#{sMagicEffects}"/>
</Widget> </Widget>
<Widget type="MWList" skin="MW_SimpleList" position="12 176 202 169" name="AvailableEffects"> <Widget type="MWList" skin="MW_SimpleList" position="12 136 202 209" name="AvailableEffects">
</Widget> </Widget>
<!-- Used effects --> <!-- Used effects -->
<Widget type="TextBox" skin="NormalText" position="226 148 300 24"> <Widget type="TextBox" skin="NormalText" position="226 108 300 24">
<Property key="Caption" value="#{sEffects}"/> <Property key="Caption" value="#{sEffects}"/>
</Widget> </Widget>
<Widget type="Widget" skin="MW_Box" position="226 176 316 169"> <Widget type="Widget" skin="MW_Box" position="226 136 316 209">
<Widget type="ScrollView" skin="MW_ScrollViewH" position="4 4 308 161" name="UsedEffects"> <Widget type="ScrollView" skin="MW_ScrollViewH" position="4 4 308 201" name="UsedEffects">
<Property key="CanvasAlign" value="Left Top"/> <Property key="CanvasAlign" value="Left Top"/>
</Widget> </Widget>
</Widget> </Widget>

View file

@ -6,8 +6,7 @@
<Widget type="Widget" skin="" position="0 0 224 223" align="Left Top" name="LeftPane"> <Widget type="Widget" skin="" position="0 0 224 223" align="Left Top" name="LeftPane">
<!-- Player encumbrance --> <!-- Player encumbrance -->
<Widget type="ProgressBar" skin="MW_Progress_Blue" position="8 8 212 24" name="EncumbranceBar" align="Left Top HStretch"> <Widget type="MWDynamicStat" skin="MW_ChargeBar_Blue" position="8 8 212 24" name="EncumbranceBar" align="Left Top HStretch">
<Widget type="TextBox" skin="ProgressText" position="0 0 212 24" align="Center Stretch" name="EncumbranceBarT"/>
</Widget> </Widget>
<!-- Avatar --> <!-- Avatar -->

View file

@ -158,6 +158,11 @@
<Child type="TextBox" skin="SandTextC" offset = "0 0 204 18" align = "ALIGN_RIGHT ALIGN_TOP ALIGN_STRETCH" name = "BarText" /> <Child type="TextBox" skin="SandTextC" offset = "0 0 204 18" align = "ALIGN_RIGHT ALIGN_TOP ALIGN_STRETCH" name = "BarText" />
</Skin> </Skin>
<Skin name = "MW_ChargeBar_Blue" size = "204 18">
<Child type="ProgressBar" skin="MW_Progress_Blue" offset = "0 0 204 18" align = "ALIGN_RIGHT ALIGN_TOP ALIGN_STRETCH" name = "Bar" />
<Child type="TextBox" skin="SandTextC" offset = "0 0 204 18" align = "ALIGN_RIGHT ALIGN_TOP ALIGN_STRETCH" name = "BarText" />
</Skin>
<Skin name = "MW_DynamicStat_Red" size = "204 18"> <Skin name = "MW_DynamicStat_Red" size = "204 18">
<Child type="TextBox" skin="SandText" offset = "0 0 100 18" align = "ALIGN_LEFT ALIGN_TOP" name = "Text" /> <Child type="TextBox" skin="SandText" offset = "0 0 100 18" align = "ALIGN_LEFT ALIGN_TOP" name = "Text" />
<Child type="ProgressBar" skin="MW_Progress_Red" offset = "74 0 130 18" align = "ALIGN_RIGHT ALIGN_TOP" name = "Bar" /> <Child type="ProgressBar" skin="MW_Progress_Red" offset = "74 0 130 18" align = "ALIGN_RIGHT ALIGN_TOP" name = "Bar" />

View file

@ -89,18 +89,19 @@ namespace Physic
} }
void PhysicActor::setScale(float scale){ void PhysicActor::setScale(float scale){
Ogre::Vector3 position = getPosition();
Ogre::Quaternion rotation = getRotation();
//We only need to change the scaled box translation, box rotations remain the same. //We only need to change the scaled box translation, box rotations remain the same.
mBoxScaledTranslation = mBoxScaledTranslation / mBody->getCollisionShape()->getLocalScaling().getX(); mBoxScaledTranslation = mBoxScaledTranslation / mBody->getCollisionShape()->getLocalScaling().getX();
mBoxScaledTranslation *= scale; mBoxScaledTranslation *= scale;
if(mBody){ if(mBody){
mEngine->dynamicsWorld->removeRigidBody(mBody); mEngine->dynamicsWorld->removeRigidBody(mBody);
mEngine->dynamicsWorld->removeRigidBody(mRaycastingBody);
delete mBody; delete mBody;
delete mRaycastingBody;
} }
//Create the newly scaled rigid body //Create the newly scaled rigid body
mBody = mEngine->createAndAdjustRigidBody(mMesh, mName, scale, position, rotation); mBody = mEngine->createAndAdjustRigidBody(mMesh, mName, scale, getPosition(), getRotation());
mEngine->addRigidBody(mBody, false); //Add rigid body to dynamics world, but do not add to object map mRaycastingBody = mEngine->createAndAdjustRigidBody(mMesh, mName, scale, getPosition(), getRotation(), 0, 0, true);
mEngine->addRigidBody(mBody, false, mRaycastingBody); //Add rigid body to dynamics world, but do not add to object map
} }
Ogre::Vector3 PhysicActor::getHalfExtents() const Ogre::Vector3 PhysicActor::getHalfExtents() const