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@ -781,8 +781,8 @@ public:
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*
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* \param sendToOtherPlayers Whether this packet should be sent to players other than the
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* player attached to the packet (false by default).
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* \param sendToAttachedPlayer Whether the packet should be sent to the player attached
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* to the packet (true by default).
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* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
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* to the packet (false by default).
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* \return void
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*/
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static void SendObjectPlace(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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@ -792,8 +792,8 @@ public:
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*
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* \param sendToOtherPlayers Whether this packet should be sent to players other than the
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* player attached to the packet (false by default).
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* \param sendToAttachedPlayer Whether the packet should be sent to the player attached
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* to the packet (true by default).
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* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
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* to the packet (false by default).
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* \return void
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*/
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static void SendObjectSpawn(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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@ -813,8 +813,8 @@ public:
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*
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* \param sendToOtherPlayers Whether this packet should be sent to players other than the
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* player attached to the packet (false by default).
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* \param sendToAttachedPlayer Whether the packet should be sent to the player attached
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* to the packet (true by default).
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* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
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* to the packet (false by default).
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* \return void
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*/
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static void SendObjectLock(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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@ -834,8 +834,8 @@ public:
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*
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* \param sendToOtherPlayers Whether this packet should be sent to players other than the
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* player attached to the packet (false by default).
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* \param sendToAttachedPlayer Whether the packet should be sent to the player attached
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* to the packet (true by default).
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* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
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* to the packet (false by default).
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* \return void
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*/
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static void SendObjectScale(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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@ -845,8 +845,8 @@ public:
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*
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* \param sendToOtherPlayers Whether this packet should be sent to players other than the
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* player attached to the packet (false by default).
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* \param sendToAttachedPlayer Whether the packet should be sent to the player attached
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* to the packet (true by default).
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* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
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* to the packet (false by default).
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* \return void
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*/
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static void SendObjectState(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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@ -856,8 +856,8 @@ public:
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*
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* \param sendToOtherPlayers Whether this packet should be sent to players other than the
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* player attached to the packet (false by default).
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* \param sendToAttachedPlayer Whether the packet should be sent to the player attached
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* to the packet (true by default).
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* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
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* to the packet (false by default).
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* \return void
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*/
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static void SendDoorState(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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@ -867,8 +867,8 @@ public:
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*
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* \param sendToOtherPlayers Whether this packet should be sent to players other than the
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* player attached to the packet (false by default).
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* \param sendToAttachedPlayer Whether the packet should be sent to the player attached
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* to the packet (true by default).
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* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
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* to the packet (false by default).
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* \return void
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*/
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static void SendDoorDestination(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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@ -878,8 +878,8 @@ public:
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*
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* \param sendToOtherPlayers Whether this packet should be sent to players other than the
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* player attached to the packet (false by default).
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* \param sendToAttachedPlayer Whether the packet should be sent to the player attached
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* to the packet (true by default).
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* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
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* to the packet (false by default).
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* \return void
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*/
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static void SendContainer(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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@ -889,8 +889,8 @@ public:
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*
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* \param sendToOtherPlayers Whether this packet should be sent to players other than the
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* player attached to the packet (false by default).
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* \param sendToAttachedPlayer Whether the packet should be sent to the player attached
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* to the packet (true by default).
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* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
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* to the packet (false by default).
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* \return void
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*/
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static void SendVideoPlay(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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@ -900,8 +900,8 @@ public:
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*
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* \param sendToOtherPlayers Whether this packet should be sent to players other than the
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* player attached to the packet (false by default).
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* \param sendToAttachedPlayer Whether the packet should be sent to the player attached
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* to the packet (true by default).
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* \param skipAttachedPlayer Whether the packet should skip being sent to the player attached
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* to the packet (false by default).
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* \return void
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*/
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static void SendConsoleCommand(bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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