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function declaration

This commit is contained in:
gus 2013-07-31 10:04:09 +02:00
parent dfe912dcab
commit 565cbe146d
2 changed files with 8 additions and 0 deletions

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@ -547,6 +547,12 @@ namespace Physic
#endif #endif
}; };
std::string PhysicEngine::sphereTest(float radius,btVector3& pos)
{
}
std::vector<std::string> PhysicEngine::getCollisions(const std::string& name) std::vector<std::string> PhysicEngine::getCollisions(const std::string& name)
{ {
RigidBody* body = getRigidBody(name); RigidBody* body = getRigidBody(name);

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@ -306,6 +306,8 @@ namespace Physic
std::pair<bool, float> sphereCast (float radius, btVector3& from, btVector3& to); std::pair<bool, float> sphereCast (float radius, btVector3& from, btVector3& to);
///< @return (hit, relative distance) ///< @return (hit, relative distance)
std::string sphereTest(float radius,btVector3& pos);
std::vector<std::string> getCollisions(const std::string& name); std::vector<std::string> getCollisions(const std::string& name);
//event list of non player object //event list of non player object