Don't allow the use of the "jump" key while sneaking

actorid
vorenon 12 years ago
parent 41b2fa985b
commit 56cb36caf1

@ -357,7 +357,7 @@ namespace MWInput
mPlayer.setSneak(actionIsActive(A_Sneak));
if (actionIsActive(A_Jump) && mControlSwitch["playerjumping"])
if (actionIsActive(A_Jump) && mControlSwitch["playerjumping"] && !actionIsActive(A_Sneak))
{
mPlayer.setUpDown (1);
triedToMove = true;

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