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Don't allow the use of the "jump" key while sneaking

This commit is contained in:
vorenon 2013-08-04 19:45:41 +02:00
parent 41b2fa985b
commit 56cb36caf1

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@ -357,7 +357,7 @@ namespace MWInput
mPlayer.setSneak(actionIsActive(A_Sneak));
if (actionIsActive(A_Jump) && mControlSwitch["playerjumping"])
if (actionIsActive(A_Jump) && mControlSwitch["playerjumping"] && !actionIsActive(A_Sneak))
{
mPlayer.setUpDown (1);
triedToMove = true;