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Issue #314: fix to potion use function (was mixing up potion with potion user)
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1 changed files with 4 additions and 1 deletions
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@ -11,6 +11,7 @@
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#include "../mwworld/actionapply.hpp"
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#include "../mwworld/actionapply.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/physicssystem.hpp"
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#include "../mwworld/physicssystem.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwgui/tooltips.hpp"
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@ -153,7 +154,9 @@ namespace MWClass
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ptr.getRefData().setCount (ptr.getRefData().getCount()-1);
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ptr.getRefData().setCount (ptr.getRefData().getCount()-1);
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MWWorld::Ptr actor = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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return boost::shared_ptr<MWWorld::Action> (
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return boost::shared_ptr<MWWorld::Action> (
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new MWWorld::ActionApply (ptr, ref->base->mId, ptr));
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new MWWorld::ActionApply (actor, ref->base->mId, actor));
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}
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}
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}
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}
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