Bugfix #732 part 1

actorid
Glorf 12 years ago
parent 28ef4d97da
commit 57f22c77c0

@ -201,6 +201,8 @@ namespace MWBase
///< Hides dialog and schedules dialog to be deleted.
virtual void messageBox (const std::string& message, const std::vector<std::string>& buttons = std::vector<std::string>()) = 0;
virtual void staticMessageBox(const std::string& message) = 0;
virtual void removeStaticMessageBox() = 0;
virtual void enterPressed () = 0;
virtual int readPressedButton() = 0;

@ -13,6 +13,7 @@ namespace MWGui
// defines
mMessageBoxSpeed = 0.1;
mInterMessageBoxe = NULL;
mStaticMessageBox = NULL;
}
void MessageBoxManager::onFrame (float frameDuration)
@ -68,11 +69,14 @@ namespace MWGui
}
}
void MessageBoxManager::createMessageBox (const std::string& message)
void MessageBoxManager::createMessageBox (const std::string& message, bool stat)
{
MessageBox *box = new MessageBox(*this, message);
removeMessageBox(message.length()*mMessageBoxSpeed, box);
if(stat)
mStaticMessageBox = box;
else
removeMessageBox(message.length()*mMessageBoxSpeed, box);
mMessageBoxes.push_back(box);
std::vector<MessageBox*>::iterator it;
@ -90,6 +94,12 @@ namespace MWGui
}
}
void MessageBoxManager::removeStaticMessageBox ()
{
removeMessageBox(mStaticMessageBox);
mStaticMessageBox = NULL;
}
bool MessageBoxManager::createInteractiveMessageBox (const std::string& message, const std::vector<std::string>& buttons)
{
if(mInterMessageBoxe != NULL) {

@ -31,7 +31,8 @@ namespace MWGui
public:
MessageBoxManager ();
void onFrame (float frameDuration);
void createMessageBox (const std::string& message);
void createMessageBox (const std::string& message, bool stat = false);
void removeStaticMessageBox ();
bool createInteractiveMessageBox (const std::string& message, const std::vector<std::string>& buttons);
bool isInteractiveMessageBox ();
@ -52,6 +53,7 @@ namespace MWGui
private:
std::vector<MessageBox*> mMessageBoxes;
InteractiveMessageBox* mInterMessageBoxe;
MessageBox* mStaticMessageBox;
std::vector<MessageBoxManagerTimer> mTimers;
float mMessageBoxSpeed;
};

@ -551,6 +551,8 @@ namespace MWGui
while (mControlsBox->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mControlsBox->getChildAt(0));
MWBase::Environment::get().getWindowManager ()->removeStaticMessageBox();
std::vector<int> actions = MWBase::Environment::get().getInputManager()->getActionSorting ();
const int h = 18;
@ -585,7 +587,7 @@ namespace MWGui
static_cast<MyGUI::Button*>(_sender)->setCaptionWithReplacing("#{sNone}");
MWBase::Environment::get().getWindowManager ()->messageBox ("#{sControlsMenu3}");
MWBase::Environment::get().getWindowManager ()->staticMessageBox ("#{sControlsMenu3}");
MWBase::Environment::get().getWindowManager ()->disallowMouse();
MWBase::Environment::get().getInputManager ()->enableDetectingBindingMode (actionId);

@ -600,6 +600,16 @@ namespace MWGui
}
}
void WindowManager::staticMessageBox(const std::string& message)
{
mMessageBoxManager->createMessageBox(message, true);
}
void WindowManager::removeStaticMessageBox()
{
mMessageBoxManager->removeStaticMessageBox();
}
void WindowManager::enterPressed ()
{
mMessageBoxManager->enterPressed();

@ -192,6 +192,8 @@ namespace MWGui
virtual void removeDialog(OEngine::GUI::Layout* dialog); ///< Hides dialog and schedules dialog to be deleted.
virtual void messageBox (const std::string& message, const std::vector<std::string>& buttons = std::vector<std::string>());
virtual void staticMessageBox(const std::string& message);
virtual void removeStaticMessageBox();
virtual void enterPressed ();
virtual int readPressedButton (); ///< returns the index of the pressed button or -1 if no button was pressed (->MessageBoxmanager->InteractiveMessageBox)

@ -917,6 +917,10 @@ namespace MWInput
void InputManager::keyBindingDetected(ICS::InputControlSystem* ICS, ICS::Control* control
, OIS::KeyCode key, ICS::Control::ControlChangingDirection direction)
{
//Disallow binding escape key
if(key==OIS::KC_ESCAPE)
return
clearAllBindings(control);
ICS::DetectingBindingListener::keyBindingDetected (ICS, control, key, direction);
MWBase::Environment::get().getWindowManager ()->notifyInputActionBound ();

Loading…
Cancel
Save