[Client] Reorder files

pull/249/merge
Koncord 8 years ago
parent 568b0702fa
commit 587b53bfed

@ -97,8 +97,13 @@ add_openmw_dir (mwbase
)
add_openmw_dir (mwmp Main Networking LocalPlayer DedicatedPlayer PlayerList LocalActor DedicatedActor ActorList WorldEvent
Cell CellController MechanicsHelper GUIChat GUILogin GUIController PlayerMarkerCollection GUIDialogList TextInputDialog
BaseClientPacketProcessor PlayerProcessor WorldProcessor ActorProcessor ProcessorInitializer
Cell CellController MechanicsHelper GUIController
)
add_openmw_dir (mwmp/GUI GUIChat GUILogin PlayerMarkerCollection GUIDialogList TextInputDialog
)
add_openmw_dir(mwmp/processors BaseClientPacketProcessor PlayerProcessor WorldProcessor ActorProcessor ProcessorInitializer
)
add_openmw_dir (mwmp/processors/actor ProcessorActorAI ProcessorActorAnimFlags ProcessorActorAnimPlay ProcessorActorAttack

@ -5,17 +5,17 @@
#include "GUIChat.hpp"
#include <MyGUI_EditBox.h>
#include "../mwbase/environment.hpp"
#include "../mwgui/windowmanagerimp.hpp"
#include "../mwinput/inputmanagerimp.hpp"
#include "apps/openmw/mwbase/environment.hpp"
#include "apps/openmw/mwgui/windowmanagerimp.hpp"
#include "apps/openmw/mwinput/inputmanagerimp.hpp"
#include <MyGUI_InputManager.h>
#include <components/openmw-mp/Log.hpp>
#include "Networking.hpp"
#include "Main.hpp"
#include "LocalPlayer.hpp"
#include "../Networking.hpp"
#include "../Main.hpp"
#include "../LocalPlayer.hpp"
#include "GUIController.hpp"
#include "../GUIController.hpp"
namespace mwmp

@ -9,7 +9,7 @@
#include <string>
#include <vector>
#include "../mwgui/windowbase.hpp"
#include "apps/openmw/mwgui/windowbase.hpp"
namespace mwmp
{

@ -4,17 +4,17 @@
#include <components/openmw-mp/Log.hpp>
#include "../mwbase/environment.hpp"
#include "../mwgui/windowmanagerimp.hpp"
#include "apps/openmw/mwbase/environment.hpp"
#include "apps/openmw/mwgui/windowmanagerimp.hpp"
#include <MyGUI_EditBox.h>
#include <MyGUI_Button.h>
#include <MyGUI_ListBox.h>
#include "GUIDialogList.hpp"
#include "Main.hpp"
#include "Networking.hpp"
#include "LocalPlayer.hpp"
#include "../Main.hpp"
#include "../Networking.hpp"
#include "../LocalPlayer.hpp"
using namespace mwmp;

@ -6,7 +6,7 @@
#define OPENMW_GUIDIALOGLIST_HPP
#include "../mwgui/windowbase.hpp"
#include "apps/openmw/mwgui/windowbase.hpp"
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_GUILOGIN_HPP
#define OPENMW_GUILOGIN_HPP
#include "../mwgui/windowbase.hpp"
#include "apps/openmw/mwgui/windowbase.hpp"
class GUILogin : public MWGui::WindowModal
{

@ -4,8 +4,8 @@
#include "TextInputDialog.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/environment.hpp"
#include "apps/openmw/mwbase/windowmanager.hpp"
#include "apps/openmw/mwbase/environment.hpp"
#include <MyGUI_EditBox.h>
#include <MyGUI_Button.h>

@ -6,7 +6,7 @@
#ifndef OPENMW_TEXTINPUTDIALOG_HPP
#define OPENMW_TEXTINPUTDIALOG_HPP
#include "../mwgui/windowbase.hpp"
#include "apps/openmw/mwgui/windowbase.hpp"
namespace MWGui
{

@ -30,9 +30,9 @@
#include "GUIController.hpp"
#include "Main.hpp"
#include "Networking.hpp"
#include "PlayerMarkerCollection.hpp"
#include "GUIDialogList.hpp"
#include "GUIChat.hpp"
#include "GUI/PlayerMarkerCollection.hpp"
#include "GUI/GUIDialogList.hpp"
#include "GUI/GUIChat.hpp"
#include "LocalPlayer.hpp"
#include "DedicatedPlayer.hpp"
#include "PlayerList.hpp"

@ -7,11 +7,11 @@
#include <components/settings/settings.hpp>
#include "../mwgui/mode.hpp"
#include "apps/openmw/mwgui/mode.hpp"
#include <components/openmw-mp/Base/BasePlayer.hpp>
#include "PlayerMarkerCollection.hpp"
#include "TextInputDialog.hpp"
#include "GUI/PlayerMarkerCollection.hpp"
#include "GUI/TextInputDialog.hpp"
namespace MWGui
{

@ -35,10 +35,10 @@
#include "Networking.hpp"
#include "Main.hpp"
#include "ProcessorInitializer.hpp"
#include "PlayerProcessor.hpp"
#include "WorldProcessor.hpp"
#include "ActorProcessor.hpp"
#include "processors/ProcessorInitializer.hpp"
#include "processors/PlayerProcessor.hpp"
#include "processors/WorldProcessor.hpp"
#include "processors/ActorProcessor.hpp"
#include "GUIController.hpp"
#include "CellController.hpp"

@ -4,8 +4,8 @@
#include <boost/foreach.hpp>
#include "ActorProcessor.hpp"
#include "Networking.hpp"
#include "Main.hpp"
#include "../Networking.hpp"
#include "../Main.hpp"
using namespace mwmp;

@ -11,8 +11,8 @@
#include <components/openmw-mp/Log.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Packets/Actor/ActorPacket.hpp>
#include "WorldEvent.hpp"
#include "ActorList.hpp"
#include "../WorldEvent.hpp"
#include "../ActorList.hpp"
#include "BaseClientPacketProcessor.hpp"
namespace mwmp

@ -3,7 +3,7 @@
//
#include "BaseClientPacketProcessor.hpp"
#include "Main.hpp"
#include "../Main.hpp"
using namespace mwmp;

@ -6,8 +6,8 @@
#define OPENMW_BASECLIENTPACKETPROCESSOR_HPP
#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
#include "LocalPlayer.hpp"
#include "DedicatedPlayer.hpp"
#include "../LocalPlayer.hpp"
#include "../DedicatedPlayer.hpp"
namespace mwmp
{

@ -3,9 +3,9 @@
//
#include <boost/foreach.hpp>
#include "Networking.hpp"
#include "../Networking.hpp"
#include "PlayerProcessor.hpp"
#include "Main.hpp"
#include "../Main.hpp"
using namespace mwmp;

@ -11,9 +11,9 @@
#include <components/openmw-mp/Log.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
#include "LocalPlayer.hpp"
#include "DedicatedPlayer.hpp"
#include "PlayerList.hpp"
#include "../LocalPlayer.hpp"
#include "../DedicatedPlayer.hpp"
#include "../PlayerList.hpp"
#include "BaseClientPacketProcessor.hpp"
namespace mwmp

@ -6,74 +6,74 @@
#include "PlayerProcessor.hpp"
#include "processors/player/ProcessorChatMessage.hpp"
#include "processors/player/ProcessorGUIMessageBox.hpp"
#include "processors/player/ProcessorHandshake.hpp"
#include "processors/player/ProcessorUserDisconnected.hpp"
#include "processors/player/ProcessorGameConsole.hpp"
#include "processors/player/ProcessorGameTime.hpp"
#include "processors/player/ProcessorGameWeather.hpp"
#include "processors/player/ProcessorPlayerBaseInfo.hpp"
#include "processors/player/ProcessorPlayerCharGen.hpp"
#include "processors/player/ProcessorPlayerAnimFlags.hpp"
#include "processors/player/ProcessorPlayerAnimPlay.hpp"
#include "processors/player/ProcessorPlayerAttack.hpp"
#include "processors/player/ProcessorPlayerAttribute.hpp"
#include "processors/player/ProcessorPlayerBook.hpp"
#include "processors/player/ProcessorPlayerBounty.hpp"
#include "processors/player/ProcessorPlayerCellChange.hpp"
#include "processors/player/ProcessorPlayerCellState.hpp"
#include "processors/player/ProcessorPlayerCharClass.hpp"
#include "processors/player/ProcessorPlayerDeath.hpp"
#include "processors/player/ProcessorPlayerDisposition.hpp"
#include "processors/player/ProcessorPlayerEquipment.hpp"
#include "processors/player/ProcessorPlayerFaction.hpp"
#include "processors/player/ProcessorPlayerInventory.hpp"
#include "processors/player/ProcessorPlayerJournal.hpp"
#include "processors/player/ProcessorPlayerLevel.hpp"
#include "processors/player/ProcessorPlayerMap.hpp"
#include "processors/player/ProcessorPlayerPosition.hpp"
#include "processors/player/ProcessorPlayerRegionAuthority.hpp"
#include "processors/player/ProcessorPlayerRest.hpp"
#include "processors/player/ProcessorPlayerResurrect.hpp"
#include "processors/player/ProcessorPlayerSkill.hpp"
#include "processors/player/ProcessorPlayerSpeech.hpp"
#include "processors/player/ProcessorPlayerSpellbook.hpp"
#include "processors/player/ProcessorPlayerStatsDynamic.hpp"
#include "processors/player/ProcessorPlayerTopic.hpp"
#include "player/ProcessorChatMessage.hpp"
#include "player/ProcessorGUIMessageBox.hpp"
#include "player/ProcessorHandshake.hpp"
#include "player/ProcessorUserDisconnected.hpp"
#include "player/ProcessorGameConsole.hpp"
#include "player/ProcessorGameTime.hpp"
#include "player/ProcessorGameWeather.hpp"
#include "player/ProcessorPlayerBaseInfo.hpp"
#include "player/ProcessorPlayerCharGen.hpp"
#include "player/ProcessorPlayerAnimFlags.hpp"
#include "player/ProcessorPlayerAnimPlay.hpp"
#include "player/ProcessorPlayerAttack.hpp"
#include "player/ProcessorPlayerAttribute.hpp"
#include "player/ProcessorPlayerBook.hpp"
#include "player/ProcessorPlayerBounty.hpp"
#include "player/ProcessorPlayerCellChange.hpp"
#include "player/ProcessorPlayerCellState.hpp"
#include "player/ProcessorPlayerCharClass.hpp"
#include "player/ProcessorPlayerDeath.hpp"
#include "player/ProcessorPlayerDisposition.hpp"
#include "player/ProcessorPlayerEquipment.hpp"
#include "player/ProcessorPlayerFaction.hpp"
#include "player/ProcessorPlayerInventory.hpp"
#include "player/ProcessorPlayerJournal.hpp"
#include "player/ProcessorPlayerLevel.hpp"
#include "player/ProcessorPlayerMap.hpp"
#include "player/ProcessorPlayerPosition.hpp"
#include "player/ProcessorPlayerRegionAuthority.hpp"
#include "player/ProcessorPlayerRest.hpp"
#include "player/ProcessorPlayerResurrect.hpp"
#include "player/ProcessorPlayerSkill.hpp"
#include "player/ProcessorPlayerSpeech.hpp"
#include "player/ProcessorPlayerSpellbook.hpp"
#include "player/ProcessorPlayerStatsDynamic.hpp"
#include "player/ProcessorPlayerTopic.hpp"
#include "WorldProcessor.hpp"
#include "processors/world/ProcessorContainer.hpp"
#include "processors/world/ProcessorDoorState.hpp"
#include "processors/world/ProcessorMusicPlay.hpp"
#include "processors/world/ProcessorObjectAnimPlay.hpp"
#include "processors/world/ProcessorObjectDelete.hpp"
#include "processors/world/ProcessorObjectLock.hpp"
#include "processors/world/ProcessorObjectMove.hpp"
#include "processors/world/ProcessorObjectPlace.hpp"
#include "processors/world/ProcessorObjectRotate.hpp"
#include "processors/world/ProcessorObjectScale.hpp"
#include "processors/world/ProcessorObjectSpawn.hpp"
#include "processors/world/ProcessorObjectTrap.hpp"
#include "processors/world/ProcessorScriptLocalShort.hpp"
#include "processors/world/ProcessorScriptLocalFloat.hpp"
#include "processors/world/ProcessorScriptMemberShort.hpp"
#include "processors/world/ProcessorScriptGlobalShort.hpp"
#include "processors/world/ProcessorVideoPlay.hpp"
#include "world/ProcessorContainer.hpp"
#include "world/ProcessorDoorState.hpp"
#include "world/ProcessorMusicPlay.hpp"
#include "world/ProcessorObjectAnimPlay.hpp"
#include "world/ProcessorObjectDelete.hpp"
#include "world/ProcessorObjectLock.hpp"
#include "world/ProcessorObjectMove.hpp"
#include "world/ProcessorObjectPlace.hpp"
#include "world/ProcessorObjectRotate.hpp"
#include "world/ProcessorObjectScale.hpp"
#include "world/ProcessorObjectSpawn.hpp"
#include "world/ProcessorObjectTrap.hpp"
#include "world/ProcessorScriptLocalShort.hpp"
#include "world/ProcessorScriptLocalFloat.hpp"
#include "world/ProcessorScriptMemberShort.hpp"
#include "world/ProcessorScriptGlobalShort.hpp"
#include "world/ProcessorVideoPlay.hpp"
#include "processors/actor/ProcessorActorAI.hpp"
#include "processors/actor/ProcessorActorAnimFlags.hpp"
#include "processors/actor/ProcessorActorAnimPlay.hpp"
#include "processors/actor/ProcessorActorAttack.hpp"
#include "processors/actor/ProcessorActorAuthority.hpp"
#include "processors/actor/ProcessorActorCellChange.hpp"
#include "processors/actor/ProcessorActorDeath.hpp"
#include "processors/actor/ProcessorActorEquipment.hpp"
#include "processors/actor/ProcessorActorList.hpp"
#include "processors/actor/ProcessorActorPosition.hpp"
#include "processors/actor/ProcessorActorSpeech.hpp"
#include "processors/actor/ProcessorActorStatsDynamic.hpp"
#include "processors/actor/ProcessorActorTest.hpp"
#include "actor/ProcessorActorAI.hpp"
#include "actor/ProcessorActorAnimFlags.hpp"
#include "actor/ProcessorActorAnimPlay.hpp"
#include "actor/ProcessorActorAttack.hpp"
#include "actor/ProcessorActorAuthority.hpp"
#include "actor/ProcessorActorCellChange.hpp"
#include "actor/ProcessorActorDeath.hpp"
#include "actor/ProcessorActorEquipment.hpp"
#include "actor/ProcessorActorList.hpp"
#include "actor/ProcessorActorPosition.hpp"
#include "actor/ProcessorActorSpeech.hpp"
#include "actor/ProcessorActorStatsDynamic.hpp"
#include "actor/ProcessorActorTest.hpp"
using namespace mwmp;

@ -4,8 +4,8 @@
#include <boost/foreach.hpp>
#include "WorldProcessor.hpp"
#include "Main.hpp"
#include "Networking.hpp"
#include "../Main.hpp"
#include "../Networking.hpp"
using namespace mwmp;

@ -11,9 +11,9 @@
#include <components/openmw-mp/Log.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Packets/World/WorldPacket.hpp>
#include "WorldEvent.hpp"
#include "LocalPlayer.hpp"
#include "DedicatedPlayer.hpp"
#include "../WorldEvent.hpp"
#include "../LocalPlayer.hpp"
#include "../DedicatedPlayer.hpp"
#include "BaseClientPacketProcessor.hpp"
namespace mwmp

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORACTORAI_HPP
#define OPENMW_PROCESSORACTORAI_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -2,7 +2,7 @@
#define OPENMW_PROCESSORACTORANIMFLAGS_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -2,7 +2,7 @@
#define OPENMW_PROCESSORACTORANIMPLAY_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORACTORATTACK_HPP
#define OPENMW_PROCESSORACTORATTACK_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -2,7 +2,7 @@
#define OPENMW_PROCESSORACTORAUTHORITY_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -2,7 +2,7 @@
#define OPENMW_PROCESSORACTORCELLCHANGE_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORACTORDEATH_HPP
#define OPENMW_PROCESSORACTORDEATH_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORACTOREQUIPMENT_HPP
#define OPENMW_PROCESSORACTOREQUIPMENT_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORACTORLIST_HPP
#define OPENMW_PROCESSORACTORLIST_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"
#include "apps/openmw/mwmp/MechanicsHelper.hpp"

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORACTORPOSITION_HPP
#define OPENMW_PROCESSORACTORPOSITION_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORACTORSPEECH_HPP
#define OPENMW_PROCESSORACTORSPEECH_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORACTORSTATSDYNAMIC_HPP
#define OPENMW_PROCESSORACTORSTATSDYNAMIC_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORACTORTEST_HPP
#define OPENMW_PROCESSORACTORTEST_HPP
#include "apps/openmw/mwmp/ActorProcessor.hpp"
#include "../ActorProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORCHATMESSAGE_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/GUIController.hpp"

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORGUIMESSAGEBOX_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORGAMECONSOLE_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -8,7 +8,7 @@
#include <apps/openmw/mwbase/world.hpp>
#include <apps/openmw/mwbase/environment.hpp>
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORGAMEWEATHER_HPP
#define OPENMW_PROCESSORGAMEWEATHER_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_PROCESSORHANDSHAKE_HPP
#define OPENMW_PROCESSORHANDSHAKE_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERANIMFLAGS_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERANIMPLAY_HPP
#define OPENMW_PROCESSORPLAYERANIMPLAY_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERATTACK_HPP
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
#include "apps/openmw/mwmp/MechanicsHelper.hpp"
#include "apps/openmw/mwbase/world.hpp"
#include "apps/openmw/mwworld/containerstore.hpp"

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERATTRIBUTE_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
#include "apps/openmw/mwmechanics/npcstats.hpp"
#include "apps/openmw/mwclass/npc.hpp"

@ -5,7 +5,7 @@
#ifndef OPENMW_PROCESSORPLAYERBASEINFO_HPP
#define OPENMW_PROCESSORPLAYERBASEINFO_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERBOOK_HPP
#define OPENMW_PROCESSORPLAYERBOOK_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERBOUNTY_HPP
#define OPENMW_PROCESSORPLAYERBOUNTY_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERCELLCHANGE_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERCELLSTATE_HPP
#define OPENMW_PROCESSORPLAYERCELLSTATE_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERCHARCLASS_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERCHARGEN_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERDEATH_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERDISPOSITION_HPP
#define OPENMW_PROCESSORPLAYERDISPOSITION_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYEREQUIPMENT_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERFACTION_HPP
#define OPENMW_PROCESSORPLAYERFACTION_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -5,7 +5,7 @@
#ifndef OPENMW_PROCESSORPLAYERUPDATEINVENTORY_HPP
#define OPENMW_PROCESSORPLAYERUPDATEINVENTORY_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERJOURNAL_HPP
#define OPENMW_PROCESSORPLAYERJOURNAL_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERLEVEL_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERMAP_HPP
#define OPENMW_PROCESSORPLAYERMAP_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERPOSITION_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERREGIONAUTHORITY_HPP
#define OPENMW_PROCESSORPLAYERREGIONAUTHORITY_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERREST_HPP
#define OPENMW_PROCESSORPLAYERREST_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERRESURRECT_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/Networking.hpp"

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERSKILL_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERSPEECH_HPP
#define OPENMW_PROCESSORPLAYERSPEECH_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERSPELLBOOK_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORPLAYERSTATSDYNAMIC_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORPLAYERTOPIC_HPP
#define OPENMW_PROCESSORPLAYERTOPIC_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
namespace mwmp
{

@ -6,7 +6,7 @@
#define OPENMW_PROCESSORUSERDISCONNECTED_HPP
#include "apps/openmw/mwmp/PlayerProcessor.hpp"
#include "../PlayerProcessor.hpp"
#include <apps/openmw/mwbase/environment.hpp>
#include "apps/openmw/mwstate/statemanagerimp.hpp"

@ -5,7 +5,7 @@
#ifndef OPENMW_BASEOBJECTPROCESSOR_HPP
#define OPENMW_BASEOBJECTPROCESSOR_HPP
#include "apps/openmw/mwmp/WorldProcessor.hpp"
#include "../WorldProcessor.hpp"
#include "apps/openmw/mwmp/Main.hpp"
#include "apps/openmw/mwmp/CellController.hpp"
#include "apps/openmw/mwworld/cellstore.hpp"

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORMUSICPLAY_HPP
#define OPENMW_PROCESSORMUSICPLAY_HPP
#include "apps/openmw/mwmp/WorldProcessor.hpp"
#include "../WorldProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORSCRIPTGLOBALSHORT_HPP
#define OPENMW_PROCESSORSCRIPTGLOBALSHORT_HPP
#include "apps/openmw/mwmp/WorldProcessor.hpp"
#include "../WorldProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORSCRIPTMEMBERSHORT_HPP
#define OPENMW_PROCESSORSCRIPTMEMBERSHORT_HPP
#include "apps/openmw/mwmp/WorldProcessor.hpp"
#include "../WorldProcessor.hpp"
namespace mwmp
{

@ -1,7 +1,7 @@
#ifndef OPENMW_PROCESSORVIDEOPLAY_HPP
#define OPENMW_PROCESSORVIDEOPLAY_HPP
#include "apps/openmw/mwmp/WorldProcessor.hpp"
#include "../WorldProcessor.hpp"
namespace mwmp
{

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