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Update changelog
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Feature #4550: Weapon priority: make ranged weapon bonus more sensible
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Feature #4579: Add option for applying Strength into hand to hand damage
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Feature #4581: Use proper logging system
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Feature #4624: Spell priority: don't cast hit chance-affecting spells if the enemy is not in respective stance at the moment
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Feature #4625: Weapon priority: use weighted mean for melee damage rating
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Feature #4626: Weapon priority: account for weapon speed
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Task #2490: Don't open command prompt window on Release-mode builds automatically
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Task #4545: Enable is_pod string test
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Task #4605: Optimize skinning
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