Merge branch 'terrain18' into terraincollision
Conflicts: apps/openmw/mwworld/scene.cppactorid
commit
58f7a03626
@ -0,0 +1,123 @@
|
||||
Bitstream Vera Fonts Copyright
|
||||
|
||||
The fonts have a generous copyright, allowing derivative works (as
|
||||
long as "Bitstream" or "Vera" are not in the names), and full
|
||||
redistribution (so long as they are not *sold* by themselves). They
|
||||
can be be bundled, redistributed and sold with any software.
|
||||
|
||||
The fonts are distributed under the following copyright:
|
||||
|
||||
Copyright
|
||||
=========
|
||||
|
||||
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream
|
||||
Vera is a trademark of Bitstream, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the fonts accompanying this license ("Fonts") and associated
|
||||
documentation files (the "Font Software"), to reproduce and distribute
|
||||
the Font Software, including without limitation the rights to use,
|
||||
copy, merge, publish, distribute, and/or sell copies of the Font
|
||||
Software, and to permit persons to whom the Font Software is furnished
|
||||
to do so, subject to the following conditions:
|
||||
|
||||
The above copyright and trademark notices and this permission notice
|
||||
shall be included in all copies of one or more of the Font Software
|
||||
typefaces.
|
||||
|
||||
The Font Software may be modified, altered, or added to, and in
|
||||
particular the designs of glyphs or characters in the Fonts may be
|
||||
modified and additional glyphs or characters may be added to the
|
||||
Fonts, only if the fonts are renamed to names not containing either
|
||||
the words "Bitstream" or the word "Vera".
|
||||
|
||||
This License becomes null and void to the extent applicable to Fonts
|
||||
or Font Software that has been modified and is distributed under the
|
||||
"Bitstream Vera" names.
|
||||
|
||||
The Font Software may be sold as part of a larger software package but
|
||||
no copy of one or more of the Font Software typefaces may be sold by
|
||||
itself.
|
||||
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL
|
||||
BITSTREAM OR THE GNOME FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL,
|
||||
OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT
|
||||
SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the names of Gnome, the Gnome
|
||||
Foundation, and Bitstream Inc., shall not be used in advertising or
|
||||
otherwise to promote the sale, use or other dealings in this Font
|
||||
Software without prior written authorization from the Gnome Foundation
|
||||
or Bitstream Inc., respectively. For further information, contact:
|
||||
fonts at gnome dot org.
|
||||
|
||||
Copyright FAQ
|
||||
=============
|
||||
|
||||
1. I don't understand the resale restriction... What gives?
|
||||
|
||||
Bitstream is giving away these fonts, but wishes to ensure its
|
||||
competitors can't just drop the fonts as is into a font sale system
|
||||
and sell them as is. It seems fair that if Bitstream can't make money
|
||||
from the Bitstream Vera fonts, their competitors should not be able to
|
||||
do so either. You can sell the fonts as part of any software package,
|
||||
however.
|
||||
|
||||
2. I want to package these fonts separately for distribution and
|
||||
sale as part of a larger software package or system. Can I do so?
|
||||
|
||||
Yes. A RPM or Debian package is a "larger software package" to begin
|
||||
with, and you aren't selling them independently by themselves.
|
||||
See 1. above.
|
||||
|
||||
3. Are derivative works allowed?
|
||||
Yes!
|
||||
|
||||
4. Can I change or add to the font(s)?
|
||||
Yes, but you must change the name(s) of the font(s).
|
||||
|
||||
5. Under what terms are derivative works allowed?
|
||||
|
||||
You must change the name(s) of the fonts. This is to ensure the
|
||||
quality of the fonts, both to protect Bitstream and Gnome. We want to
|
||||
ensure that if an application has opened a font specifically of these
|
||||
names, it gets what it expects (though of course, using fontconfig,
|
||||
substitutions could still could have occurred during font
|
||||
opening). You must include the Bitstream copyright. Additional
|
||||
copyrights can be added, as per copyright law. Happy Font Hacking!
|
||||
|
||||
6. If I have improvements for Bitstream Vera, is it possible they might get
|
||||
adopted in future versions?
|
||||
|
||||
Yes. The contract between the Gnome Foundation and Bitstream has
|
||||
provisions for working with Bitstream to ensure quality additions to
|
||||
the Bitstream Vera font family. Please contact us if you have such
|
||||
additions. Note, that in general, we will want such additions for the
|
||||
entire family, not just a single font, and that you'll have to keep
|
||||
both Gnome and Jim Lyles, Vera's designer, happy! To make sense to add
|
||||
glyphs to the font, they must be stylistically in keeping with Vera's
|
||||
design. Vera cannot become a "ransom note" font. Jim Lyles will be
|
||||
providing a document describing the design elements used in Vera, as a
|
||||
guide and aid for people interested in contributing to Vera.
|
||||
|
||||
7. I want to sell a software package that uses these fonts: Can I do so?
|
||||
|
||||
Sure. Bundle the fonts with your software and sell your software
|
||||
with the fonts. That is the intent of the copyright.
|
||||
|
||||
8. If applications have built the names "Bitstream Vera" into them,
|
||||
can I override this somehow to use fonts of my choosing?
|
||||
|
||||
This depends on exact details of the software. Most open source
|
||||
systems and software (e.g., Gnome, KDE, etc.) are now converting to
|
||||
use fontconfig (see www.fontconfig.org) to handle font configuration,
|
||||
selection and substitution; it has provisions for overriding font
|
||||
names and subsituting alternatives. An example is provided by the
|
||||
supplied local.conf file, which chooses the family Bitstream Vera for
|
||||
"sans", "serif" and "monospace". Other software (e.g., the XFree86
|
||||
core server) has other mechanisms for font substitution.
|
@ -0,0 +1,93 @@
|
||||
Copyright (c) 2010, 2011 Georg Duffner (http://www.georgduffner.at)
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
http://scripts.sil.org/OFL
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
Binary file not shown.
Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 50 KiB |
@ -0,0 +1,305 @@
|
||||
#include "localmap.hpp"
|
||||
#include "renderingmanager.hpp"
|
||||
|
||||
#include "../mwworld/environment.hpp"
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
#include <OgreOverlayManager.h>
|
||||
#include <OgreMaterialManager.h>
|
||||
|
||||
using namespace MWRender;
|
||||
using namespace Ogre;
|
||||
|
||||
LocalMap::LocalMap(OEngine::Render::OgreRenderer* rend, MWWorld::Environment* env)
|
||||
{
|
||||
mRendering = rend;
|
||||
mEnvironment = env;
|
||||
|
||||
mCellCamera = mRendering->getScene()->createCamera("CellCamera");
|
||||
mCellCamera->setProjectionType(PT_ORTHOGRAPHIC);
|
||||
// look down -y
|
||||
const float sqrt0pt5 = 0.707106781;
|
||||
mCellCamera->setOrientation(Quaternion(sqrt0pt5, -sqrt0pt5, 0, 0));
|
||||
}
|
||||
|
||||
LocalMap::~LocalMap()
|
||||
{
|
||||
deleteBuffers();
|
||||
}
|
||||
|
||||
void LocalMap::deleteBuffers()
|
||||
{
|
||||
mBuffers.clear();
|
||||
}
|
||||
|
||||
void LocalMap::saveTexture(const std::string& texname, const std::string& filename)
|
||||
{
|
||||
TexturePtr tex = TextureManager::getSingleton().getByName(texname);
|
||||
if (tex.isNull()) return;
|
||||
HardwarePixelBufferSharedPtr readbuffer = tex->getBuffer();
|
||||
readbuffer->lock(HardwareBuffer::HBL_NORMAL );
|
||||
const PixelBox &readrefpb = readbuffer->getCurrentLock();
|
||||
uchar *readrefdata = static_cast<uchar*>(readrefpb.data);
|
||||
|
||||
Image img;
|
||||
img = img.loadDynamicImage (readrefdata, tex->getWidth(),
|
||||
tex->getHeight(), tex->getFormat());
|
||||
img.save("./" + filename);
|
||||
|
||||
readbuffer->unlock();
|
||||
}
|
||||
|
||||
std::string LocalMap::coordStr(const int x, const int y)
|
||||
{
|
||||
return StringConverter::toString(x) + "_" + StringConverter::toString(y);
|
||||
}
|
||||
|
||||
void LocalMap::saveFogOfWar(MWWorld::Ptr::CellStore* cell)
|
||||
{
|
||||
if (!mInterior)
|
||||
{
|
||||
/*saveTexture("Cell_"+coordStr(mCellX, mCellY)+"_fog",
|
||||
"Cell_"+coordStr(mCellX, mCellY)+"_fog.png");*/
|
||||
}
|
||||
else
|
||||
{
|
||||
Vector2 min(mBounds.getMinimum().x, mBounds.getMinimum().z);
|
||||
Vector2 max(mBounds.getMaximum().x, mBounds.getMaximum().z);
|
||||
/// \todo why is this workaround needed?
|
||||
min *= 1.3;
|
||||
max *= 1.3;
|
||||
Vector2 length = max-min;
|
||||
|
||||
// divide into segments
|
||||
const int segsX = std::ceil( length.x / sSize );
|
||||
const int segsY = std::ceil( length.y / sSize );
|
||||
|
||||
for (int x=0; x<segsX; ++x)
|
||||
{
|
||||
for (int y=0; y<segsY; ++y)
|
||||
{
|
||||
/*saveTexture(
|
||||
mInteriorName + "_" + coordStr(x,y) + "_fog",
|
||||
mInteriorName + "_" + coordStr(x,y) + "_fog.png");*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LocalMap::requestMap(MWWorld::Ptr::CellStore* cell)
|
||||
{
|
||||
mInterior = false;
|
||||
|
||||
std::string name = "Cell_"+coordStr(cell->cell->data.gridX, cell->cell->data.gridY);
|
||||
|
||||
int x = cell->cell->data.gridX;
|
||||
int y = cell->cell->data.gridY;
|
||||
|
||||
render((x+0.5)*sSize, (-y-0.5)*sSize, -10000, 10000, sSize, sSize, name);
|
||||
}
|
||||
|
||||
void LocalMap::requestMap(MWWorld::Ptr::CellStore* cell,
|
||||
AxisAlignedBox bounds)
|
||||
{
|
||||
mInterior = true;
|
||||
mBounds = bounds;
|
||||
|
||||
Vector2 z(bounds.getMaximum().y, bounds.getMinimum().y);
|
||||
Vector2 min(bounds.getMinimum().x, bounds.getMinimum().z);
|
||||
Vector2 max(bounds.getMaximum().x, bounds.getMaximum().z);
|
||||
|
||||
/// \todo why is this workaround needed?
|
||||
min *= 1.3;
|
||||
max *= 1.3;
|
||||
|
||||
Vector2 length = max-min;
|
||||
Vector2 center(bounds.getCenter().x, bounds.getCenter().z);
|
||||
|
||||
// divide into segments
|
||||
const int segsX = std::ceil( length.x / sSize );
|
||||
const int segsY = std::ceil( length.y / sSize );
|
||||
|
||||
mInteriorName = cell->cell->name;
|
||||
|
||||
for (int x=0; x<segsX; ++x)
|
||||
{
|
||||
for (int y=0; y<segsY; ++y)
|
||||
{
|
||||
Vector2 start = min + Vector2(sSize*x,sSize*y);
|
||||
Vector2 newcenter = start + 4096;
|
||||
|
||||
render(newcenter.x, newcenter.y, z.y, z.x, sSize, sSize,
|
||||
cell->cell->name + "_" + coordStr(x,y));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LocalMap::render(const float x, const float y,
|
||||
const float zlow, const float zhigh,
|
||||
const float xw, const float yw, const std::string& texture)
|
||||
{
|
||||
// disable fog
|
||||
// changing FOG_MODE is not a solution when using shaders, thus we have to push linear start/end
|
||||
const float fStart = mRendering->getScene()->getFogStart();
|
||||
const float fEnd = mRendering->getScene()->getFogEnd();
|
||||
const ColourValue& clr = mRendering->getScene()->getFogColour();
|
||||
mRendering->getScene()->setFog(FOG_LINEAR, clr, 0, 1000000, 10000000);
|
||||
|
||||
// make everything visible
|
||||
mRendering->getScene()->setAmbientLight(ColourValue(1,1,1));
|
||||
|
||||
mCellCamera->setPosition(Vector3(x, zhigh+100000, y));
|
||||
//mCellCamera->setFarClipDistance( (zhigh-zlow) * 1.1 );
|
||||
mCellCamera->setFarClipDistance(0); // infinite
|
||||
|
||||
mCellCamera->setOrthoWindow(xw, yw);
|
||||
|
||||
TexturePtr tex;
|
||||
// try loading from memory
|
||||
tex = TextureManager::getSingleton().getByName(texture);
|
||||
if (tex.isNull())
|
||||
{
|
||||
// try loading from disk
|
||||
//if (boost::filesystem::exists(texture+".jpg"))
|
||||
//{
|
||||
/// \todo
|
||||
//}
|
||||
//else
|
||||
{
|
||||
// render
|
||||
tex = TextureManager::getSingleton().createManual(
|
||||
texture,
|
||||
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
TEX_TYPE_2D,
|
||||
xw*sMapResolution/sSize, yw*sMapResolution/sSize,
|
||||
0,
|
||||
PF_R8G8B8,
|
||||
TU_RENDERTARGET);
|
||||
|
||||
RenderTarget* rtt = tex->getBuffer()->getRenderTarget();
|
||||
rtt->setAutoUpdated(false);
|
||||
Viewport* vp = rtt->addViewport(mCellCamera);
|
||||
vp->setOverlaysEnabled(false);
|
||||
vp->setShadowsEnabled(false);
|
||||
vp->setBackgroundColour(ColourValue(0, 0, 0));
|
||||
//vp->setVisibilityMask( ... );
|
||||
|
||||
rtt->update();
|
||||
|
||||
// create "fog of war" texture
|
||||
TexturePtr tex2 = TextureManager::getSingleton().createManual(
|
||||
texture + "_fog",
|
||||
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
TEX_TYPE_2D,
|
||||
xw*sFogOfWarResolution/sSize, yw*sFogOfWarResolution/sSize,
|
||||
0,
|
||||
PF_A8R8G8B8,
|
||||
TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
||||
|
||||
// create a buffer to use for dynamic operations
|
||||
std::vector<uint32> buffer;
|
||||
buffer.resize(sFogOfWarResolution*sFogOfWarResolution);
|
||||
|
||||
// initialize to (0, 0, 0, 1)
|
||||
for (int p=0; p<sFogOfWarResolution*sFogOfWarResolution; ++p)
|
||||
{
|
||||
buffer[p] = (255 << 24);
|
||||
}
|
||||
|
||||
memcpy(tex2->getBuffer()->lock(HardwareBuffer::HBL_DISCARD), &buffer[0], sFogOfWarResolution*sFogOfWarResolution*4);
|
||||
tex2->getBuffer()->unlock();
|
||||
|
||||
mBuffers[texture] = buffer;
|
||||
|
||||
// save to cache for next time
|
||||
//rtt->writeContentsToFile("./" + texture + ".jpg");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// re-enable fog
|
||||
mRendering->getScene()->setFog(FOG_LINEAR, clr, 0, fStart, fEnd);
|
||||
}
|
||||
|
||||
void LocalMap::updatePlayer (const Ogre::Vector3& position, const Ogre::Vector3& direction)
|
||||
{
|
||||
if (sFogOfWarSkip != 0)
|
||||
{
|
||||
static int count=0;
|
||||
if (++count % sFogOfWarSkip != 0)
|
||||
return;
|
||||
}
|
||||
|
||||
// retrieve the x,y grid coordinates the player is in
|
||||
int x,y;
|
||||
Vector2 pos(position.x, position.z);
|
||||
if (!mInterior)
|
||||
{
|
||||
x = std::ceil(pos.x / sSize)-1;
|
||||
y = std::ceil(-pos.y / sSize)-1;
|
||||
mCellX = x;
|
||||
mCellY = y;
|
||||
}
|
||||
else
|
||||
{
|
||||
Vector2 min(mBounds.getMinimum().x, mBounds.getMinimum().z);
|
||||
min *= 1.3;
|
||||
|
||||
x = std::ceil((pos.x - min.x)/sSize)-1;
|
||||
y = std::ceil((pos.y - min.y)/sSize)-1;
|
||||
|
||||
mEnvironment->mWindowManager->setInteriorMapTexture(x,y);
|
||||
}
|
||||
|
||||
// convert from world coordinates to texture UV coordinates
|
||||
float u,v;
|
||||
std::string texName;
|
||||
if (!mInterior)
|
||||
{
|
||||
u = std::abs((pos.x - (sSize*x))/sSize);
|
||||
v = 1-std::abs((pos.y + (sSize*y))/sSize);
|
||||
texName = "Cell_"+coordStr(x,y);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Vector2 min(mBounds.getMinimum().x, mBounds.getMinimum().z);
|
||||
min *= 1.3;
|
||||
|
||||
u = (pos.x - min.x - sSize*x)/sSize;
|
||||
v = (pos.y - min.y - sSize*y)/sSize;
|
||||
|
||||
texName = mInteriorName + "_" + coordStr(x,y);
|
||||
}
|
||||
mEnvironment->mWindowManager->setPlayerPos(u, v);
|
||||
mEnvironment->mWindowManager->setPlayerDir(direction.x, -direction.z);
|
||||
|
||||
// explore radius (squared)
|
||||
const float sqrExploreRadius = 0.01 * sFogOfWarResolution*sFogOfWarResolution;
|
||||
|
||||
// get the appropriate fog of war texture
|
||||
TexturePtr tex = TextureManager::getSingleton().getByName(texName+"_fog");
|
||||
if (!tex.isNull())
|
||||
{
|
||||
// get its buffer
|
||||
if (mBuffers.find(texName) == mBuffers.end()) return;
|
||||
int i=0;
|
||||
for (int texV = 0; texV<sFogOfWarResolution; ++texV)
|
||||
{
|
||||
for (int texU = 0; texU<sFogOfWarResolution; ++texU)
|
||||
{
|
||||
float sqrDist = Math::Sqr(texU - u*sFogOfWarResolution) + Math::Sqr(texV - v*sFogOfWarResolution);
|
||||
uint32 clr = mBuffers[texName][i];
|
||||
uint8 alpha = (clr >> 24);
|
||||
alpha = std::min( alpha, (uint8) (std::max(0.f, std::min(1.f, (sqrDist/sqrExploreRadius)))*255) );
|
||||
mBuffers[texName][i] = (uint32) (alpha << 24);
|
||||
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
// copy to the texture
|
||||
memcpy(tex->getBuffer()->lock(HardwareBuffer::HBL_DISCARD), &mBuffers[texName][0], sFogOfWarResolution*sFogOfWarResolution*4);
|
||||
tex->getBuffer()->unlock();
|
||||
}
|
||||
}
|
@ -0,0 +1,100 @@
|
||||
#ifndef _GAME_RENDER_LOCALMAP_H
|
||||
#define _GAME_RENDER_LOCALMAP_H
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
#include <openengine/ogre/renderer.hpp>
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
class Environment;
|
||||
}
|
||||
|
||||
namespace MWRender
|
||||
{
|
||||
///
|
||||
/// \brief Local map rendering
|
||||
///
|
||||
class LocalMap
|
||||
{
|
||||
public:
|
||||
LocalMap(OEngine::Render::OgreRenderer*, MWWorld::Environment* env);
|
||||
~LocalMap();
|
||||
|
||||
/**
|
||||
* Request the local map for an exterior cell.
|
||||
* @remarks It will either be loaded from a disk cache,
|
||||
* or rendered if it is not already cached.
|
||||
* @param exterior cell
|
||||
*/
|
||||
void requestMap (MWWorld::Ptr::CellStore* cell);
|
||||
|
||||
/**
|
||||
* Request the local map for an interior cell.
|
||||
* @remarks It will either be loaded from a disk cache,
|
||||
* or rendered if it is not already cached.
|
||||
* @param interior cell
|
||||
* @param bounding box of the cell
|
||||
*/
|
||||
void requestMap (MWWorld::Ptr::CellStore* cell,
|
||||
Ogre::AxisAlignedBox bounds);
|
||||
|
||||
/**
|
||||
* Set the position & direction of the player.
|
||||
* @remarks This is used to draw a "fog of war" effect
|
||||
* to hide areas on the map the player has not discovered yet.
|
||||
* @param position (OGRE coordinates)
|
||||
* @param view direction (OGRE coordinates)
|
||||
*/
|
||||
void updatePlayer (const Ogre::Vector3& position, const Ogre::Vector3& direction);
|
||||
|
||||
/**
|
||||
* Save the fog of war for the current cell to disk.
|
||||
* @remarks This should be called before loading a
|
||||
* new cell, as well as when the game is quit.
|
||||
* @param current cell
|
||||
*/
|
||||
void saveFogOfWar(MWWorld::Ptr::CellStore* cell);
|
||||
|
||||
private:
|
||||
OEngine::Render::OgreRenderer* mRendering;
|
||||
MWWorld::Environment* mEnvironment;
|
||||
|
||||
// 1024*1024 pixels for a cell
|
||||
static const int sMapResolution = 1024;
|
||||
|
||||
// the dynamic texture is a bottleneck, so don't set this too high
|
||||
static const int sFogOfWarResolution = 32;
|
||||
|
||||
// frames to skip before rendering fog of war
|
||||
static const int sFogOfWarSkip = 2;
|
||||
|
||||
// size of a map segment (for exteriors, 1 cell)
|
||||
static const int sSize = 8192;
|
||||
|
||||
Ogre::Camera* mCellCamera;
|
||||
|
||||
void render(const float x, const float y,
|
||||
const float zlow, const float zhigh,
|
||||
const float xw, const float yw,
|
||||
const std::string& texture);
|
||||
|
||||
void saveTexture(const std::string& texname, const std::string& filename);
|
||||
|
||||
std::string coordStr(const int x, const int y);
|
||||
|
||||
// a buffer for the "fog of war" texture of the current cell.
|
||||
// interior cells could be divided into multiple textures,
|
||||
// so we store in a map.
|
||||
std::map <std::string, std::vector<Ogre::uint32> > mBuffers;
|
||||
|
||||
void deleteBuffers();
|
||||
|
||||
bool mInterior;
|
||||
int mCellX, mCellY;
|
||||
Ogre::AxisAlignedBox mBounds;
|
||||
std::string mInteriorName;
|
||||
};
|
||||
|
||||
}
|
||||
#endif
|
@ -0,0 +1,407 @@
|
||||
#ifdef OPENMW_USE_FFMPEG
|
||||
|
||||
#include "ffmpeg_decoder.hpp"
|
||||
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
|
||||
static void fail(const std::string &msg)
|
||||
{ throw std::runtime_error("FFmpeg exception: "+msg); }
|
||||
|
||||
|
||||
struct PacketList {
|
||||
AVPacket pkt;
|
||||
PacketList *next;
|
||||
};
|
||||
|
||||
struct FFmpeg_Decoder::MyStream {
|
||||
AVCodecContext *mCodecCtx;
|
||||
int mStreamIdx;
|
||||
|
||||
PacketList *mPackets;
|
||||
|
||||
char *mDecodedData;
|
||||
size_t mDecodedDataSize;
|
||||
|
||||
FFmpeg_Decoder *mParent;
|
||||
|
||||
void clearPackets();
|
||||
void *getAVAudioData(size_t *length);
|
||||
size_t readAVAudioData(void *data, size_t length);
|
||||
};
|
||||
|
||||
|
||||
int FFmpeg_Decoder::readPacket(void *user_data, uint8_t *buf, int buf_size)
|
||||
{
|
||||
Ogre::DataStreamPtr stream = static_cast<FFmpeg_Decoder*>(user_data)->mDataStream;
|
||||
return stream->read(buf, buf_size);
|
||||
}
|
||||
|
||||
int FFmpeg_Decoder::writePacket(void *user_data, uint8_t *buf, int buf_size)
|
||||
{
|
||||
Ogre::DataStreamPtr stream = static_cast<FFmpeg_Decoder*>(user_data)->mDataStream;
|
||||
return stream->write(buf, buf_size);
|
||||
}
|
||||
|
||||
int64_t FFmpeg_Decoder::seek(void *user_data, int64_t offset, int whence)
|
||||
{
|
||||
Ogre::DataStreamPtr stream = static_cast<FFmpeg_Decoder*>(user_data)->mDataStream;
|
||||
|
||||
whence &= ~AVSEEK_FORCE;
|
||||
if(whence == AVSEEK_SIZE)
|
||||
return stream->size();
|
||||
if(whence == SEEK_SET)
|
||||
stream->seek(offset);
|
||||
else if(whence == SEEK_CUR)
|
||||
stream->seek(stream->tell()+offset);
|
||||
else if(whence == SEEK_END)
|
||||
stream->seek(stream->size()+offset);
|
||||
else
|
||||
return -1;
|
||||
|
||||
return stream->tell();
|
||||
}
|
||||
|
||||
|
||||
/* Used by getAV*Data to search for more compressed data, and buffer it in the
|
||||
* correct stream. It won't buffer data for streams that the app doesn't have a
|
||||
* handle for. */
|
||||
bool FFmpeg_Decoder::getNextPacket(int streamidx)
|
||||
{
|
||||
PacketList *packet;
|
||||
|
||||
packet = (PacketList*)av_malloc(sizeof(*packet));
|
||||
packet->next = NULL;
|
||||
|
||||
next_packet:
|
||||
while(av_read_frame(mFormatCtx, &packet->pkt) >= 0)
|
||||
{
|
||||
std::vector<MyStream*>::iterator iter = mStreams.begin();
|
||||
|
||||
/* Check each stream the user has a handle for, looking for the one
|
||||
* this packet belongs to */
|
||||
while(iter != mStreams.end())
|
||||
{
|
||||
if((*iter)->mStreamIdx == packet->pkt.stream_index)
|
||||
{
|
||||
PacketList **last;
|
||||
|
||||
last = &(*iter)->mPackets;
|
||||
while(*last != NULL)
|
||||
last = &(*last)->next;
|
||||
|
||||
*last = packet;
|
||||
if((*iter)->mStreamIdx == streamidx)
|
||||
return true;
|
||||
|
||||
packet = (PacketList*)av_malloc(sizeof(*packet));
|
||||
packet->next = NULL;
|
||||
goto next_packet;
|
||||
}
|
||||
iter++;
|
||||
}
|
||||
/* Free the packet and look for another */
|
||||
av_free_packet(&packet->pkt);
|
||||
}
|
||||
av_free(packet);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void FFmpeg_Decoder::MyStream::clearPackets()
|
||||
{
|
||||
while(mPackets)
|
||||
{
|
||||
PacketList *self = mPackets;
|
||||
mPackets = self->next;
|
||||
|
||||
av_free_packet(&self->pkt);
|
||||
av_free(self);
|
||||
}
|
||||
}
|
||||
|
||||
void *FFmpeg_Decoder::MyStream::getAVAudioData(size_t *length)
|
||||
{
|
||||
int size;
|
||||
int len;
|
||||
|
||||
if(length) *length = 0;
|
||||
if(mCodecCtx->codec_type != AVMEDIA_TYPE_AUDIO)
|
||||
return NULL;
|
||||
|
||||
mDecodedDataSize = 0;
|
||||
|
||||
next_packet:
|
||||
if(!mPackets && !mParent->getNextPacket(mStreamIdx))
|
||||
return NULL;
|
||||
|
||||
/* Decode some data, and check for errors */
|
||||
size = AVCODEC_MAX_AUDIO_FRAME_SIZE;
|
||||
while((len=avcodec_decode_audio3(mCodecCtx, (int16_t*)mDecodedData, &size,
|
||||
&mPackets->pkt)) == 0)
|
||||
{
|
||||
PacketList *self;
|
||||
|
||||
if(size > 0)
|
||||
break;
|
||||
|
||||
/* Packet went unread and no data was given? Drop it and try the next,
|
||||
* I guess... */
|
||||
self = mPackets;
|
||||
mPackets = self->next;
|
||||
|
||||
av_free_packet(&self->pkt);
|
||||
av_free(self);
|
||||
|
||||
if(!mPackets)
|
||||
goto next_packet;
|
||||
|
||||
size = AVCODEC_MAX_AUDIO_FRAME_SIZE;
|
||||
}
|
||||
|
||||
if(len < 0)
|
||||
return NULL;
|
||||
|
||||
if(len < mPackets->pkt.size)
|
||||
{
|
||||
/* Move the unread data to the front and clear the end bits */
|
||||
int remaining = mPackets->pkt.size - len;
|
||||
memmove(mPackets->pkt.data, &mPackets->pkt.data[len], remaining);
|
||||
memset(&mPackets->pkt.data[remaining], 0, mPackets->pkt.size - remaining);
|
||||
mPackets->pkt.size -= len;
|
||||
}
|
||||
else
|
||||
{
|
||||
PacketList *self;
|
||||
|
||||
self = mPackets;
|
||||
mPackets = self->next;
|
||||
|
||||
av_free_packet(&self->pkt);
|
||||
av_free(self);
|
||||
}
|
||||
|
||||
if(size == 0)
|
||||
goto next_packet;
|
||||
|
||||
/* Set the output buffer size */
|
||||
mDecodedDataSize = size;
|
||||
if(length) *length = mDecodedDataSize;
|
||||
|
||||
return mDecodedData;
|
||||
}
|
||||
|
||||
size_t FFmpeg_Decoder::MyStream::readAVAudioData(void *data, size_t length)
|
||||
{
|
||||
size_t dec = 0;
|
||||
|
||||
while(dec < length)
|
||||
{
|
||||
/* If there's no decoded data, find some */
|
||||
if(mDecodedDataSize == 0)
|
||||
{
|
||||
if(getAVAudioData(NULL) == NULL)
|
||||
break;
|
||||
}
|
||||
|
||||
if(mDecodedDataSize > 0)
|
||||
{
|
||||
/* Get the amount of bytes remaining to be written, and clamp to
|
||||
* the amount of decoded data we have */
|
||||
size_t rem = length-dec;
|
||||
if(rem > mDecodedDataSize)
|
||||
rem = mDecodedDataSize;
|
||||
|
||||
/* Copy the data to the app's buffer and increment */
|
||||
if(data != NULL)
|
||||
{
|
||||
memcpy(data, mDecodedData, rem);
|
||||
data = (char*)data + rem;
|
||||
}
|
||||
dec += rem;
|
||||
|
||||
/* If there's any decoded data left, move it to the front of the
|
||||
* buffer for next time */
|
||||
if(rem < mDecodedDataSize)
|
||||
memmove(mDecodedData, &mDecodedData[rem], mDecodedDataSize - rem);
|
||||
mDecodedDataSize -= rem;
|
||||
}
|
||||
}
|
||||
|
||||
/* Return the number of bytes we were able to get */
|
||||
return dec;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void FFmpeg_Decoder::open(const std::string &fname)
|
||||
{
|
||||
close();
|
||||
mDataStream = mResourceMgr.openResource(fname);
|
||||
|
||||
if((mFormatCtx=avformat_alloc_context()) == NULL)
|
||||
fail("Failed to allocate context");
|
||||
|
||||
mFormatCtx->pb = avio_alloc_context(NULL, 0, 0, this, readPacket, writePacket, seek);
|
||||
if(!mFormatCtx->pb || avformat_open_input(&mFormatCtx, fname.c_str(), NULL, NULL) != 0)
|
||||
{
|
||||
avformat_free_context(mFormatCtx);
|
||||
mFormatCtx = NULL;
|
||||
fail("Failed to allocate input stream");
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if(avformat_find_stream_info(mFormatCtx, NULL) < 0)
|
||||
fail("Failed to find stream info in "+fname);
|
||||
|
||||
for(size_t j = 0;j < mFormatCtx->nb_streams;j++)
|
||||
{
|
||||
if(mFormatCtx->streams[j]->codec->codec_type == AVMEDIA_TYPE_AUDIO)
|
||||
{
|
||||
std::auto_ptr<MyStream> stream(new MyStream);
|
||||
stream->mCodecCtx = mFormatCtx->streams[j]->codec;
|
||||
stream->mStreamIdx = j;
|
||||
stream->mPackets = NULL;
|
||||
|
||||
AVCodec *codec = avcodec_find_decoder(stream->mCodecCtx->codec_id);
|
||||
if(!codec)
|
||||
{
|
||||
std::stringstream ss("No codec found for id ");
|
||||
ss << stream->mCodecCtx->codec_id;
|
||||
fail(ss.str());
|
||||
}
|
||||
if(avcodec_open(stream->mCodecCtx, codec) < 0)
|
||||
fail("Failed to open audio codec " + std::string(codec->long_name));
|
||||
|
||||
stream->mDecodedData = (char*)av_malloc(AVCODEC_MAX_AUDIO_FRAME_SIZE);
|
||||
stream->mDecodedDataSize = 0;
|
||||
|
||||
stream->mParent = this;
|
||||
mStreams.push_back(stream.release());
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(mStreams.empty())
|
||||
fail("No audio streams in "+fname);
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
av_close_input_file(mFormatCtx);
|
||||
mFormatCtx = NULL;
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
void FFmpeg_Decoder::close()
|
||||
{
|
||||
while(!mStreams.empty())
|
||||
{
|
||||
MyStream *stream = mStreams.front();
|
||||
|
||||
stream->clearPackets();
|
||||
avcodec_close(stream->mCodecCtx);
|
||||
av_free(stream->mDecodedData);
|
||||
delete stream;
|
||||
|
||||
mStreams.erase(mStreams.begin());
|
||||
}
|
||||
if(mFormatCtx)
|
||||
av_close_input_file(mFormatCtx);
|
||||
mFormatCtx = NULL;
|
||||
|
||||
mDataStream.setNull();
|
||||
}
|
||||
|
||||
void FFmpeg_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
|
||||
{
|
||||
if(mStreams.empty())
|
||||
fail("No audio stream info");
|
||||
|
||||
MyStream *stream = mStreams[0];
|
||||
if(stream->mCodecCtx->sample_fmt == AV_SAMPLE_FMT_U8)
|
||||
*type = SampleType_UInt8;
|
||||
else if(stream->mCodecCtx->sample_fmt == AV_SAMPLE_FMT_S16)
|
||||
*type = SampleType_Int16;
|
||||
else
|
||||
fail(std::string("Unsupported sample format: ")+
|
||||
av_get_sample_fmt_name(stream->mCodecCtx->sample_fmt));
|
||||
|
||||
if(stream->mCodecCtx->channel_layout == AV_CH_LAYOUT_MONO)
|
||||
*chans = ChannelConfig_Mono;
|
||||
else if(stream->mCodecCtx->channel_layout == AV_CH_LAYOUT_STEREO)
|
||||
*chans = ChannelConfig_Stereo;
|
||||
else if(stream->mCodecCtx->channel_layout == 0)
|
||||
{
|
||||
/* Unknown channel layout. Try to guess. */
|
||||
if(stream->mCodecCtx->channels == 1)
|
||||
*chans = ChannelConfig_Mono;
|
||||
else if(stream->mCodecCtx->channels == 2)
|
||||
*chans = ChannelConfig_Stereo;
|
||||
else
|
||||
{
|
||||
std::stringstream sstr("Unsupported raw channel count: ");
|
||||
sstr << stream->mCodecCtx->channels;
|
||||
fail(sstr.str());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
char str[1024];
|
||||
av_get_channel_layout_string(str, sizeof(str), stream->mCodecCtx->channels,
|
||||
stream->mCodecCtx->channel_layout);
|
||||
fail(std::string("Unsupported channel layout: ")+str);
|
||||
}
|
||||
|
||||
*samplerate = stream->mCodecCtx->sample_rate;
|
||||
}
|
||||
|
||||
size_t FFmpeg_Decoder::read(char *buffer, size_t bytes)
|
||||
{
|
||||
if(mStreams.empty())
|
||||
fail("No audio streams");
|
||||
|
||||
return mStreams.front()->readAVAudioData(buffer, bytes);
|
||||
}
|
||||
|
||||
void FFmpeg_Decoder::readAll(std::vector<char> &output)
|
||||
{
|
||||
if(mStreams.empty())
|
||||
fail("No audio streams");
|
||||
MyStream *stream = mStreams.front();
|
||||
char *inbuf;
|
||||
size_t got;
|
||||
|
||||
while((inbuf=(char*)stream->getAVAudioData(&got)) != NULL && got > 0)
|
||||
output.insert(output.end(), inbuf, inbuf+got);
|
||||
}
|
||||
|
||||
void FFmpeg_Decoder::rewind()
|
||||
{
|
||||
av_seek_frame(mFormatCtx, -1, 0, 0);
|
||||
std::for_each(mStreams.begin(), mStreams.end(), std::mem_fun(&MyStream::clearPackets));
|
||||
}
|
||||
|
||||
FFmpeg_Decoder::FFmpeg_Decoder() : mFormatCtx(NULL)
|
||||
{
|
||||
static bool done_init = false;
|
||||
|
||||
/* We need to make sure ffmpeg is initialized. Optionally silence warning
|
||||
* output from the lib */
|
||||
if(!done_init)
|
||||
{
|
||||
av_register_all();
|
||||
av_log_set_level(AV_LOG_ERROR);
|
||||
done_init = true;
|
||||
}
|
||||
}
|
||||
|
||||
FFmpeg_Decoder::~FFmpeg_Decoder()
|
||||
{
|
||||
close();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,59 @@
|
||||
#ifndef GAME_SOUND_FFMPEG_DECODER_H
|
||||
#define GAME_SOUND_FFMPEG_DECODER_H
|
||||
|
||||
#include <string>
|
||||
|
||||
// FIXME: This can't be right? The headers refuse to build without UINT64_C,
|
||||
// which only gets defined in stdint.h in either C99 mode or with this macro
|
||||
// defined...
|
||||
#define __STDC_CONSTANT_MACROS
|
||||
#include <stdint.h>
|
||||
extern "C"
|
||||
{
|
||||
#include <avcodec.h>
|
||||
#include <avformat.h>
|
||||
}
|
||||
|
||||
#include "sound_decoder.hpp"
|
||||
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
class FFmpeg_Decoder : public Sound_Decoder
|
||||
{
|
||||
AVFormatContext *mFormatCtx;
|
||||
|
||||
struct MyStream;
|
||||
std::vector<MyStream*> mStreams;
|
||||
|
||||
bool getNextPacket(int streamidx);
|
||||
|
||||
Ogre::DataStreamPtr mDataStream;
|
||||
static int readPacket(void *user_data, uint8_t *buf, int buf_size);
|
||||
static int writePacket(void *user_data, uint8_t *buf, int buf_size);
|
||||
static int64_t seek(void *user_data, int64_t offset, int whence);
|
||||
|
||||
virtual void open(const std::string &fname);
|
||||
virtual void close();
|
||||
|
||||
virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type);
|
||||
|
||||
virtual size_t read(char *buffer, size_t bytes);
|
||||
virtual void readAll(std::vector<char> &output);
|
||||
virtual void rewind();
|
||||
|
||||
FFmpeg_Decoder& operator=(const FFmpeg_Decoder &rhs);
|
||||
FFmpeg_Decoder(const FFmpeg_Decoder &rhs);
|
||||
|
||||
FFmpeg_Decoder();
|
||||
public:
|
||||
virtual ~FFmpeg_Decoder();
|
||||
|
||||
friend class SoundManager;
|
||||
};
|
||||
#ifndef DEFAULT_DECODER
|
||||
#define DEFAULT_DECODER (::MWSound::FFmpeg_Decoder)
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
@ -0,0 +1,237 @@
|
||||
#ifdef OPENMW_USE_MPG123
|
||||
|
||||
#include <stdexcept>
|
||||
#include <iostream>
|
||||
|
||||
#include "mpgsnd_decoder.hpp"
|
||||
|
||||
|
||||
static void fail(const std::string &msg)
|
||||
{ throw std::runtime_error("MpgSnd exception: "+msg); }
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
|
||||
//
|
||||
// libSndFile io callbacks
|
||||
//
|
||||
sf_count_t MpgSnd_Decoder::ogresf_get_filelen(void *user_data)
|
||||
{
|
||||
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
|
||||
return stream->size();
|
||||
}
|
||||
|
||||
sf_count_t MpgSnd_Decoder::ogresf_seek(sf_count_t offset, int whence, void *user_data)
|
||||
{
|
||||
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
|
||||
|
||||
if(whence == SEEK_CUR)
|
||||
stream->seek(stream->tell()+offset);
|
||||
else if(whence == SEEK_SET)
|
||||
stream->seek(offset);
|
||||
else if(whence == SEEK_END)
|
||||
stream->seek(stream->size()+offset);
|
||||
else
|
||||
return -1;
|
||||
|
||||
return stream->tell();
|
||||
}
|
||||
|
||||
sf_count_t MpgSnd_Decoder::ogresf_read(void *ptr, sf_count_t count, void *user_data)
|
||||
{
|
||||
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
|
||||
return stream->read(ptr, count);
|
||||
}
|
||||
|
||||
sf_count_t MpgSnd_Decoder::ogresf_write(const void*, sf_count_t, void*)
|
||||
{ return -1; }
|
||||
|
||||
sf_count_t MpgSnd_Decoder::ogresf_tell(void *user_data)
|
||||
{
|
||||
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
|
||||
return stream->tell();
|
||||
}
|
||||
|
||||
//
|
||||
// libmpg13 io callbacks
|
||||
//
|
||||
ssize_t MpgSnd_Decoder::ogrempg_read(void *user_data, void *ptr, size_t count)
|
||||
{
|
||||
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
|
||||
return stream->read(ptr, count);
|
||||
}
|
||||
|
||||
off_t MpgSnd_Decoder::ogrempg_lseek(void *user_data, off_t offset, int whence)
|
||||
{
|
||||
Ogre::DataStreamPtr stream = static_cast<MpgSnd_Decoder*>(user_data)->mDataStream;
|
||||
|
||||
if(whence == SEEK_CUR)
|
||||
stream->seek(stream->tell()+offset);
|
||||
else if(whence == SEEK_SET)
|
||||
stream->seek(offset);
|
||||
else if(whence == SEEK_END)
|
||||
stream->seek(stream->size()+offset);
|
||||
else
|
||||
return -1;
|
||||
|
||||
return stream->tell();
|
||||
}
|
||||
|
||||
|
||||
void MpgSnd_Decoder::open(const std::string &fname)
|
||||
{
|
||||
close();
|
||||
mDataStream = mResourceMgr.openResource(fname);
|
||||
|
||||
SF_VIRTUAL_IO streamIO = {
|
||||
ogresf_get_filelen, ogresf_seek,
|
||||
ogresf_read, ogresf_write, ogresf_tell
|
||||
};
|
||||
mSndFile = sf_open_virtual(&streamIO, SFM_READ, &mSndInfo, this);
|
||||
if(mSndFile)
|
||||
{
|
||||
if(mSndInfo.channels == 1)
|
||||
mChanConfig = ChannelConfig_Mono;
|
||||
else if(mSndInfo.channels == 2)
|
||||
mChanConfig = ChannelConfig_Stereo;
|
||||
else
|
||||
{
|
||||
sf_close(mSndFile);
|
||||
mSndFile = NULL;
|
||||
fail("Unsupported channel count in "+fname);
|
||||
}
|
||||
mSampleRate = mSndInfo.samplerate;
|
||||
return;
|
||||
}
|
||||
mDataStream->seek(0);
|
||||
|
||||
mMpgFile = mpg123_new(NULL, NULL);
|
||||
if(mMpgFile && mpg123_replace_reader_handle(mMpgFile, ogrempg_read, ogrempg_lseek, NULL) == MPG123_OK &&
|
||||
mpg123_open_handle(mMpgFile, this) == MPG123_OK)
|
||||
{
|
||||
try
|
||||
{
|
||||
int encoding, channels;
|
||||
long rate;
|
||||
if(mpg123_getformat(mMpgFile, &rate, &channels, &encoding) != MPG123_OK)
|
||||
fail("Failed to get audio format");
|
||||
if(encoding != MPG123_ENC_SIGNED_16)
|
||||
fail("Unsupported encoding in "+fname);
|
||||
if(channels != 1 && channels != 2)
|
||||
fail("Unsupported channel count in "+fname);
|
||||
mChanConfig = ((channels==2)?ChannelConfig_Stereo:ChannelConfig_Mono);
|
||||
mSampleRate = rate;
|
||||
return;
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
mpg123_close(mMpgFile);
|
||||
mpg123_delete(mMpgFile);
|
||||
mMpgFile = NULL;
|
||||
throw;
|
||||
}
|
||||
mpg123_close(mMpgFile);
|
||||
}
|
||||
if(mMpgFile)
|
||||
mpg123_delete(mMpgFile);
|
||||
mMpgFile = NULL;
|
||||
|
||||
fail("Unsupported file type: "+fname);
|
||||
}
|
||||
|
||||
void MpgSnd_Decoder::close()
|
||||
{
|
||||
if(mSndFile)
|
||||
sf_close(mSndFile);
|
||||
mSndFile = NULL;
|
||||
|
||||
if(mMpgFile)
|
||||
{
|
||||
mpg123_close(mMpgFile);
|
||||
mpg123_delete(mMpgFile);
|
||||
mMpgFile = NULL;
|
||||
}
|
||||
|
||||
mDataStream.setNull();
|
||||
}
|
||||
|
||||
void MpgSnd_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
|
||||
{
|
||||
if(!mSndFile && !mMpgFile)
|
||||
fail("No open file");
|
||||
|
||||
*samplerate = mSampleRate;
|
||||
*chans = mChanConfig;
|
||||
*type = SampleType_Int16;
|
||||
}
|
||||
|
||||
size_t MpgSnd_Decoder::read(char *buffer, size_t bytes)
|
||||
{
|
||||
size_t got = 0;
|
||||
|
||||
if(mSndFile)
|
||||
{
|
||||
got = sf_read_short(mSndFile, (short*)buffer, bytes/2)*2;
|
||||
}
|
||||
else if(mMpgFile)
|
||||
{
|
||||
int err;
|
||||
err = mpg123_read(mMpgFile, (unsigned char*)buffer, bytes, &got);
|
||||
if(err != MPG123_OK && err != MPG123_DONE)
|
||||
fail("Failed to read from file");
|
||||
}
|
||||
return got;
|
||||
}
|
||||
|
||||
void MpgSnd_Decoder::readAll(std::vector<char> &output)
|
||||
{
|
||||
if(mSndFile && mSndInfo.frames > 0)
|
||||
{
|
||||
size_t pos = output.size();
|
||||
output.resize(pos + mSndInfo.frames*mSndInfo.channels*2);
|
||||
sf_readf_short(mSndFile, (short*)(output.data()+pos), mSndInfo.frames);
|
||||
return;
|
||||
}
|
||||
// Fallback in case we don't know the total already
|
||||
Sound_Decoder::readAll(output);
|
||||
}
|
||||
|
||||
void MpgSnd_Decoder::rewind()
|
||||
{
|
||||
if(!mSndFile && !mMpgFile)
|
||||
fail("No open file");
|
||||
|
||||
if(mSndFile)
|
||||
{
|
||||
if(sf_seek(mSndFile, 0, SEEK_SET) == -1)
|
||||
fail("seek failed");
|
||||
}
|
||||
else if(mMpgFile)
|
||||
{
|
||||
if(mpg123_seek(mMpgFile, 0, SEEK_SET) < 0)
|
||||
fail("seek failed");
|
||||
}
|
||||
}
|
||||
|
||||
MpgSnd_Decoder::MpgSnd_Decoder()
|
||||
: mSndInfo()
|
||||
, mSndFile(NULL)
|
||||
, mMpgFile(NULL)
|
||||
, mDataStream()
|
||||
, mChanConfig(ChannelConfig_Stereo)
|
||||
, mSampleRate(0)
|
||||
{
|
||||
static bool initdone = false;
|
||||
if(!initdone)
|
||||
mpg123_init();
|
||||
initdone = true;
|
||||
}
|
||||
|
||||
MpgSnd_Decoder::~MpgSnd_Decoder()
|
||||
{
|
||||
close();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,57 @@
|
||||
#ifndef GAME_SOUND_MPGSND_DECODER_H
|
||||
#define GAME_SOUND_MPGSND_DECODER_H
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <OgreDataStream.h>
|
||||
|
||||
#include "mpg123.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
#include "sound_decoder.hpp"
|
||||
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
class MpgSnd_Decoder : public Sound_Decoder
|
||||
{
|
||||
SF_INFO mSndInfo;
|
||||
SNDFILE *mSndFile;
|
||||
mpg123_handle *mMpgFile;
|
||||
|
||||
Ogre::DataStreamPtr mDataStream;
|
||||
static sf_count_t ogresf_get_filelen(void *user_data);
|
||||
static sf_count_t ogresf_seek(sf_count_t offset, int whence, void *user_data);
|
||||
static sf_count_t ogresf_read(void *ptr, sf_count_t count, void *user_data);
|
||||
static sf_count_t ogresf_write(const void*, sf_count_t, void*);
|
||||
static sf_count_t ogresf_tell(void *user_data);
|
||||
static ssize_t ogrempg_read(void*, void*, size_t);
|
||||
static off_t ogrempg_lseek(void*, off_t, int);
|
||||
|
||||
ChannelConfig mChanConfig;
|
||||
int mSampleRate;
|
||||
|
||||
virtual void open(const std::string &fname);
|
||||
virtual void close();
|
||||
|
||||
virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type);
|
||||
|
||||
virtual size_t read(char *buffer, size_t bytes);
|
||||
virtual void readAll(std::vector<char> &output);
|
||||
virtual void rewind();
|
||||
|
||||
MpgSnd_Decoder& operator=(const MpgSnd_Decoder &rhs);
|
||||
MpgSnd_Decoder(const MpgSnd_Decoder &rhs);
|
||||
|
||||
MpgSnd_Decoder();
|
||||
public:
|
||||
virtual ~MpgSnd_Decoder();
|
||||
|
||||
friend class SoundManager;
|
||||
};
|
||||
#ifndef DEFAULT_DECODER
|
||||
#define DEFAULT_DECODER (::MWSound::MpgSnd_Decoder)
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
@ -0,0 +1,793 @@
|
||||
#include <algorithm>
|
||||
#include <stdexcept>
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/thread.hpp>
|
||||
|
||||
#include "openal_output.hpp"
|
||||
#include "sound_decoder.hpp"
|
||||
#include "sound.hpp"
|
||||
#include "soundmanager.hpp"
|
||||
|
||||
#ifndef ALC_ALL_DEVICES_SPECIFIER
|
||||
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||
#endif
|
||||
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
|
||||
static void fail(const std::string &msg)
|
||||
{ throw std::runtime_error("OpenAL exception: " + msg); }
|
||||
|
||||
static void throwALCerror(ALCdevice *device)
|
||||
{
|
||||
ALCenum err = alcGetError(device);
|
||||
if(err != ALC_NO_ERROR)
|
||||
fail(alcGetString(device, err));
|
||||
}
|
||||
|
||||
static void throwALerror()
|
||||
{
|
||||
ALenum err = alGetError();
|
||||
if(err != AL_NO_ERROR)
|
||||
fail(alGetString(err));
|
||||
}
|
||||
|
||||
|
||||
static ALenum getALFormat(ChannelConfig chans, SampleType type)
|
||||
{
|
||||
static const struct {
|
||||
ALenum format;
|
||||
ChannelConfig chans;
|
||||
SampleType type;
|
||||
} fmtlist[] = {
|
||||
{ AL_FORMAT_MONO16, ChannelConfig_Mono, SampleType_Int16 },
|
||||
{ AL_FORMAT_MONO8, ChannelConfig_Mono, SampleType_UInt8 },
|
||||
{ AL_FORMAT_STEREO16, ChannelConfig_Stereo, SampleType_Int16 },
|
||||
{ AL_FORMAT_STEREO8, ChannelConfig_Stereo, SampleType_UInt8 },
|
||||
};
|
||||
static const size_t fmtlistsize = sizeof(fmtlist)/sizeof(fmtlist[0]);
|
||||
|
||||
for(size_t i = 0;i < fmtlistsize;i++)
|
||||
{
|
||||
if(fmtlist[i].chans == chans && fmtlist[i].type == type)
|
||||
return fmtlist[i].format;
|
||||
}
|
||||
fail(std::string("Unsupported sound format (")+getChannelConfigName(chans)+", "+getSampleTypeName(type)+")");
|
||||
return AL_NONE;
|
||||
}
|
||||
|
||||
//
|
||||
// A streaming OpenAL sound.
|
||||
//
|
||||
class OpenAL_SoundStream : public Sound
|
||||
{
|
||||
static const ALuint sNumBuffers = 6;
|
||||
static const ALfloat sBufferLength;
|
||||
|
||||
OpenAL_Output &mOutput;
|
||||
|
||||
ALuint mSource;
|
||||
ALuint mBuffers[sNumBuffers];
|
||||
|
||||
ALenum mFormat;
|
||||
ALsizei mSampleRate;
|
||||
ALuint mBufferSize;
|
||||
|
||||
DecoderPtr mDecoder;
|
||||
|
||||
volatile bool mIsFinished;
|
||||
|
||||
OpenAL_SoundStream(const OpenAL_SoundStream &rhs);
|
||||
OpenAL_SoundStream& operator=(const OpenAL_SoundStream &rhs);
|
||||
|
||||
public:
|
||||
OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder);
|
||||
virtual ~OpenAL_SoundStream();
|
||||
|
||||
virtual void stop();
|
||||
virtual bool isPlaying();
|
||||
virtual void setVolume(float volume);
|
||||
virtual void update(const float *pos);
|
||||
|
||||
void play();
|
||||
bool process();
|
||||
};
|
||||
|
||||
const ALfloat OpenAL_SoundStream::sBufferLength = 0.125f;
|
||||
|
||||
//
|
||||
// A background streaming thread (keeps active streams processed)
|
||||
//
|
||||
struct OpenAL_Output::StreamThread {
|
||||
typedef std::vector<OpenAL_SoundStream*> StreamVec;
|
||||
StreamVec mStreams;
|
||||
boost::mutex mMutex;
|
||||
boost::thread mThread;
|
||||
|
||||
StreamThread()
|
||||
: mThread(boost::ref(*this))
|
||||
{
|
||||
}
|
||||
~StreamThread()
|
||||
{
|
||||
mThread.interrupt();
|
||||
}
|
||||
|
||||
// boost::thread entry point
|
||||
void operator()()
|
||||
{
|
||||
while(1)
|
||||
{
|
||||
mMutex.lock();
|
||||
StreamVec::iterator iter = mStreams.begin();
|
||||
while(iter != mStreams.end())
|
||||
{
|
||||
if((*iter)->process() == false)
|
||||
iter = mStreams.erase(iter);
|
||||
else
|
||||
iter++;
|
||||
}
|
||||
mMutex.unlock();
|
||||
boost::this_thread::sleep(boost::posix_time::milliseconds(50));
|
||||
}
|
||||
}
|
||||
|
||||
void add(OpenAL_SoundStream *stream)
|
||||
{
|
||||
mMutex.lock();
|
||||
if(std::find(mStreams.begin(), mStreams.end(), stream) == mStreams.end())
|
||||
mStreams.push_back(stream);
|
||||
mMutex.unlock();
|
||||
}
|
||||
|
||||
void remove(OpenAL_SoundStream *stream)
|
||||
{
|
||||
mMutex.lock();
|
||||
StreamVec::iterator iter = std::find(mStreams.begin(), mStreams.end(), stream);
|
||||
if(iter != mStreams.end())
|
||||
mStreams.erase(iter);
|
||||
mMutex.unlock();
|
||||
}
|
||||
|
||||
void removeAll()
|
||||
{
|
||||
mMutex.lock();
|
||||
mStreams.clear();
|
||||
mMutex.unlock();
|
||||
}
|
||||
|
||||
private:
|
||||
StreamThread(const StreamThread &rhs);
|
||||
StreamThread& operator=(const StreamThread &rhs);
|
||||
};
|
||||
|
||||
|
||||
OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder)
|
||||
: mOutput(output), mSource(src), mDecoder(decoder), mIsFinished(true)
|
||||
{
|
||||
throwALerror();
|
||||
|
||||
alGenBuffers(sNumBuffers, mBuffers);
|
||||
throwALerror();
|
||||
try
|
||||
{
|
||||
int srate;
|
||||
ChannelConfig chans;
|
||||
SampleType type;
|
||||
|
||||
mDecoder->getInfo(&srate, &chans, &type);
|
||||
mFormat = getALFormat(chans, type);
|
||||
mSampleRate = srate;
|
||||
|
||||
mBufferSize = static_cast<ALuint>(sBufferLength*srate);
|
||||
mBufferSize = framesToBytes(mBufferSize, chans, type);
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
mOutput.mFreeSources.push_back(mSource);
|
||||
alDeleteBuffers(sNumBuffers, mBuffers);
|
||||
alGetError();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
OpenAL_SoundStream::~OpenAL_SoundStream()
|
||||
{
|
||||
mOutput.mStreamThread->remove(this);
|
||||
|
||||
alSourceStop(mSource);
|
||||
alSourcei(mSource, AL_BUFFER, 0);
|
||||
|
||||
mOutput.mFreeSources.push_back(mSource);
|
||||
alDeleteBuffers(sNumBuffers, mBuffers);
|
||||
alGetError();
|
||||
|
||||
mDecoder->close();
|
||||
}
|
||||
|
||||
void OpenAL_SoundStream::play()
|
||||
{
|
||||
std::vector<char> data(mBufferSize);
|
||||
|
||||
alSourceStop(mSource);
|
||||
alSourcei(mSource, AL_BUFFER, 0);
|
||||
throwALerror();
|
||||
|
||||
for(ALuint i = 0;i < sNumBuffers;i++)
|
||||
{
|
||||
size_t got;
|
||||
got = mDecoder->read(data.data(), data.size());
|
||||
alBufferData(mBuffers[i], mFormat, data.data(), got, mSampleRate);
|
||||
}
|
||||
throwALerror();
|
||||
|
||||
alSourceQueueBuffers(mSource, sNumBuffers, mBuffers);
|
||||
alSourcePlay(mSource);
|
||||
throwALerror();
|
||||
|
||||
mIsFinished = false;
|
||||
mOutput.mStreamThread->add(this);
|
||||
}
|
||||
|
||||
void OpenAL_SoundStream::stop()
|
||||
{
|
||||
mOutput.mStreamThread->remove(this);
|
||||
mIsFinished = true;
|
||||
|
||||
alSourceStop(mSource);
|
||||
alSourcei(mSource, AL_BUFFER, 0);
|
||||
throwALerror();
|
||||
|
||||
mDecoder->rewind();
|
||||
}
|
||||
|
||||
bool OpenAL_SoundStream::isPlaying()
|
||||
{
|
||||
ALint state;
|
||||
|
||||
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
||||
throwALerror();
|
||||
|
||||
if(state == AL_PLAYING)
|
||||
return true;
|
||||
return !mIsFinished;
|
||||
}
|
||||
|
||||
void OpenAL_SoundStream::setVolume(float volume)
|
||||
{
|
||||
alSourcef(mSource, AL_GAIN, volume*mBaseVolume);
|
||||
throwALerror();
|
||||
mVolume = volume;
|
||||
}
|
||||
|
||||
void OpenAL_SoundStream::update(const float *pos)
|
||||
{
|
||||
alSource3f(mSource, AL_POSITION, pos[0], pos[2], -pos[1]);
|
||||
alSource3f(mSource, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(mSource, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
throwALerror();
|
||||
}
|
||||
|
||||
bool OpenAL_SoundStream::process()
|
||||
{
|
||||
bool finished = mIsFinished;
|
||||
ALint processed, state;
|
||||
|
||||
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
||||
alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
|
||||
throwALerror();
|
||||
|
||||
if(processed > 0)
|
||||
{
|
||||
std::vector<char> data(mBufferSize);
|
||||
do {
|
||||
ALuint bufid;
|
||||
size_t got;
|
||||
|
||||
alSourceUnqueueBuffers(mSource, 1, &bufid);
|
||||
processed--;
|
||||
|
||||
if(finished)
|
||||
continue;
|
||||
|
||||
got = mDecoder->read(data.data(), data.size());
|
||||
finished = (got < data.size());
|
||||
if(got > 0)
|
||||
{
|
||||
alBufferData(bufid, mFormat, data.data(), got, mSampleRate);
|
||||
alSourceQueueBuffers(mSource, 1, &bufid);
|
||||
}
|
||||
} while(processed > 0);
|
||||
throwALerror();
|
||||
}
|
||||
|
||||
if(state != AL_PLAYING && state != AL_PAUSED)
|
||||
{
|
||||
ALint queued;
|
||||
|
||||
alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
|
||||
throwALerror();
|
||||
if(queued > 0)
|
||||
{
|
||||
alSourcePlay(mSource);
|
||||
throwALerror();
|
||||
}
|
||||
}
|
||||
|
||||
mIsFinished = finished;
|
||||
return !finished;
|
||||
}
|
||||
|
||||
//
|
||||
// A regular OpenAL sound
|
||||
//
|
||||
class OpenAL_Sound : public Sound
|
||||
{
|
||||
OpenAL_Output &mOutput;
|
||||
|
||||
ALuint mSource;
|
||||
ALuint mBuffer;
|
||||
|
||||
OpenAL_Sound(const OpenAL_Sound &rhs);
|
||||
OpenAL_Sound& operator=(const OpenAL_Sound &rhs);
|
||||
|
||||
public:
|
||||
OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf);
|
||||
virtual ~OpenAL_Sound();
|
||||
|
||||
virtual void stop();
|
||||
virtual bool isPlaying();
|
||||
virtual void setVolume(float volume);
|
||||
virtual void update(const float *pos);
|
||||
};
|
||||
|
||||
OpenAL_Sound::OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf)
|
||||
: mOutput(output), mSource(src), mBuffer(buf)
|
||||
{
|
||||
}
|
||||
OpenAL_Sound::~OpenAL_Sound()
|
||||
{
|
||||
alSourceStop(mSource);
|
||||
alSourcei(mSource, AL_BUFFER, 0);
|
||||
|
||||
mOutput.mFreeSources.push_back(mSource);
|
||||
mOutput.bufferFinished(mBuffer);
|
||||
}
|
||||
|
||||
void OpenAL_Sound::stop()
|
||||
{
|
||||
alSourceStop(mSource);
|
||||
throwALerror();
|
||||
}
|
||||
|
||||
bool OpenAL_Sound::isPlaying()
|
||||
{
|
||||
ALint state;
|
||||
|
||||
alGetSourcei(mSource, AL_SOURCE_STATE, &state);
|
||||
throwALerror();
|
||||
|
||||
return state==AL_PLAYING;
|
||||
}
|
||||
|
||||
void OpenAL_Sound::setVolume(float volume)
|
||||
{
|
||||
alSourcef(mSource, AL_GAIN, volume*mBaseVolume);
|
||||
throwALerror();
|
||||
mVolume = volume;
|
||||
}
|
||||
|
||||
void OpenAL_Sound::update(const float *pos)
|
||||
{
|
||||
alSource3f(mSource, AL_POSITION, pos[0], pos[2], -pos[1]);
|
||||
alSource3f(mSource, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(mSource, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
throwALerror();
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// An OpenAL output device
|
||||
//
|
||||
std::vector<std::string> OpenAL_Output::enumerate()
|
||||
{
|
||||
std::vector<std::string> devlist;
|
||||
const ALCchar *devnames;
|
||||
|
||||
if(alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT"))
|
||||
devnames = alcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
|
||||
else
|
||||
devnames = alcGetString(NULL, ALC_DEVICE_SPECIFIER);
|
||||
while(devnames && *devnames)
|
||||
{
|
||||
devlist.push_back(devnames);
|
||||
devnames += strlen(devnames)+1;
|
||||
}
|
||||
return devlist;
|
||||
}
|
||||
|
||||
void OpenAL_Output::init(const std::string &devname)
|
||||
{
|
||||
if(mDevice || mContext)
|
||||
fail("Device already open");
|
||||
|
||||
mDevice = alcOpenDevice(devname.c_str());
|
||||
if(!mDevice)
|
||||
{
|
||||
if(devname.empty())
|
||||
fail("Failed to open default device");
|
||||
else
|
||||
fail("Failed to open \""+devname+"\"");
|
||||
}
|
||||
if(alcIsExtensionPresent(mDevice, "ALC_ENUMERATE_ALL_EXT"))
|
||||
std::cout << "Opened \""<<alcGetString(mDevice, ALC_ALL_DEVICES_SPECIFIER)<<"\"" << std::endl;
|
||||
else
|
||||
std::cout << "Opened \""<<alcGetString(mDevice, ALC_DEVICE_SPECIFIER)<<"\"" << std::endl;
|
||||
|
||||
mContext = alcCreateContext(mDevice, NULL);
|
||||
if(!mContext || alcMakeContextCurrent(mContext) == ALC_FALSE)
|
||||
fail(std::string("Failed to setup context: ")+alcGetString(mDevice, alcGetError(mDevice)));
|
||||
|
||||
alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
|
||||
throwALerror();
|
||||
|
||||
ALCint maxmono=0, maxstereo=0;
|
||||
alcGetIntegerv(mDevice, ALC_MONO_SOURCES, 1, &maxmono);
|
||||
alcGetIntegerv(mDevice, ALC_STEREO_SOURCES, 1, &maxstereo);
|
||||
throwALCerror(mDevice);
|
||||
|
||||
try
|
||||
{
|
||||
ALCuint maxtotal = std::min<ALCuint>(maxmono+maxstereo, 256);
|
||||
for(size_t i = 0;i < maxtotal;i++)
|
||||
{
|
||||
ALuint src = 0;
|
||||
alGenSources(1, &src);
|
||||
throwALerror();
|
||||
mFreeSources.push_back(src);
|
||||
}
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
std::cout <<"Error: "<<e.what()<<", trying to continue"<< std::endl;
|
||||
}
|
||||
if(mFreeSources.empty())
|
||||
fail("Could not allocate any sources");
|
||||
}
|
||||
|
||||
void OpenAL_Output::deinit()
|
||||
{
|
||||
mStreamThread->removeAll();
|
||||
|
||||
while(!mFreeSources.empty())
|
||||
{
|
||||
alDeleteSources(1, &mFreeSources.front());
|
||||
mFreeSources.pop_front();
|
||||
}
|
||||
|
||||
mBufferRefs.clear();
|
||||
mUnusedBuffers.clear();
|
||||
while(!mBufferCache.empty())
|
||||
{
|
||||
alDeleteBuffers(1, &mBufferCache.begin()->second);
|
||||
mBufferCache.erase(mBufferCache.begin());
|
||||
}
|
||||
|
||||
alcMakeContextCurrent(0);
|
||||
if(mContext)
|
||||
alcDestroyContext(mContext);
|
||||
mContext = 0;
|
||||
if(mDevice)
|
||||
alcCloseDevice(mDevice);
|
||||
mDevice = 0;
|
||||
}
|
||||
|
||||
|
||||
ALuint OpenAL_Output::getBuffer(const std::string &fname)
|
||||
{
|
||||
ALuint buf = 0;
|
||||
|
||||
NameMap::iterator iditer = mBufferCache.find(fname);
|
||||
if(iditer != mBufferCache.end())
|
||||
{
|
||||
buf = iditer->second;
|
||||
if(mBufferRefs[buf]++ == 0)
|
||||
{
|
||||
IDDq::iterator iter = std::find(mUnusedBuffers.begin(),
|
||||
mUnusedBuffers.end(), buf);
|
||||
if(iter != mUnusedBuffers.end())
|
||||
mUnusedBuffers.erase(iter);
|
||||
}
|
||||
|
||||
return buf;
|
||||
}
|
||||
throwALerror();
|
||||
|
||||
std::vector<char> data;
|
||||
ChannelConfig chans;
|
||||
SampleType type;
|
||||
ALenum format;
|
||||
int srate;
|
||||
|
||||
DecoderPtr decoder = mManager.getDecoder();
|
||||
try
|
||||
{
|
||||
decoder->open(fname);
|
||||
}
|
||||
catch(Ogre::FileNotFoundException &e)
|
||||
{
|
||||
std::string::size_type pos = fname.rfind('.');
|
||||
if(pos == std::string::npos)
|
||||
throw;
|
||||
decoder->open(fname.substr(0, pos)+".mp3");
|
||||
}
|
||||
|
||||
decoder->getInfo(&srate, &chans, &type);
|
||||
format = getALFormat(chans, type);
|
||||
|
||||
decoder->readAll(data);
|
||||
decoder->close();
|
||||
|
||||
alGenBuffers(1, &buf);
|
||||
throwALerror();
|
||||
|
||||
alBufferData(buf, format, data.data(), data.size(), srate);
|
||||
mBufferCache[fname] = buf;
|
||||
mBufferRefs[buf] = 1;
|
||||
|
||||
ALint bufsize = 0;
|
||||
alGetBufferi(buf, AL_SIZE, &bufsize);
|
||||
mBufferCacheMemSize += bufsize;
|
||||
|
||||
// NOTE: Max buffer cache: 15MB
|
||||
while(mBufferCacheMemSize > 15*1024*1024)
|
||||
{
|
||||
if(mUnusedBuffers.empty())
|
||||
{
|
||||
std::cout <<"No more unused buffers to clear!"<< std::endl;
|
||||
break;
|
||||
}
|
||||
|
||||
ALuint oldbuf = mUnusedBuffers.front();
|
||||
mUnusedBuffers.pop_front();
|
||||
|
||||
NameMap::iterator nameiter = mBufferCache.begin();
|
||||
while(nameiter != mBufferCache.end())
|
||||
{
|
||||
if(nameiter->second == oldbuf)
|
||||
mBufferCache.erase(nameiter++);
|
||||
else
|
||||
nameiter++;
|
||||
}
|
||||
|
||||
bufsize = 0;
|
||||
alGetBufferi(oldbuf, AL_SIZE, &bufsize);
|
||||
alDeleteBuffers(1, &oldbuf);
|
||||
mBufferCacheMemSize -= bufsize;
|
||||
}
|
||||
return buf;
|
||||
}
|
||||
|
||||
void OpenAL_Output::bufferFinished(ALuint buf)
|
||||
{
|
||||
if(mBufferRefs.at(buf)-- == 1)
|
||||
{
|
||||
mBufferRefs.erase(mBufferRefs.find(buf));
|
||||
mUnusedBuffers.push_back(buf);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume, float pitch, bool loop)
|
||||
{
|
||||
throwALerror();
|
||||
|
||||
boost::shared_ptr<OpenAL_Sound> sound;
|
||||
ALuint src=0, buf=0;
|
||||
|
||||
if(mFreeSources.empty())
|
||||
fail("No free sources");
|
||||
src = mFreeSources.front();
|
||||
mFreeSources.pop_front();
|
||||
|
||||
try
|
||||
{
|
||||
buf = getBuffer(fname);
|
||||
sound.reset(new OpenAL_Sound(*this, src, buf));
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
mFreeSources.push_back(src);
|
||||
if(buf && alIsBuffer(buf))
|
||||
bufferFinished(buf);
|
||||
alGetError();
|
||||
throw;
|
||||
}
|
||||
|
||||
alSource3f(src, AL_POSITION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
alSourcef(src, AL_REFERENCE_DISTANCE, 1.0f);
|
||||
alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
|
||||
|
||||
alSourcef(src, AL_GAIN, volume);
|
||||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
alSourcei(src, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSourcei(src, AL_LOOPING, (loop?AL_TRUE:AL_FALSE));
|
||||
throwALerror();
|
||||
|
||||
alSourcei(src, AL_BUFFER, buf);
|
||||
alSourcePlay(src);
|
||||
throwALerror();
|
||||
|
||||
return sound;
|
||||
}
|
||||
|
||||
SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const float *pos, float volume, float pitch,
|
||||
float min, float max, bool loop)
|
||||
{
|
||||
throwALerror();
|
||||
|
||||
boost::shared_ptr<OpenAL_Sound> sound;
|
||||
ALuint src=0, buf=0;
|
||||
|
||||
if(mFreeSources.empty())
|
||||
fail("No free sources");
|
||||
src = mFreeSources.front();
|
||||
mFreeSources.pop_front();
|
||||
|
||||
try
|
||||
{
|
||||
buf = getBuffer(fname);
|
||||
sound.reset(new OpenAL_Sound(*this, src, buf));
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
mFreeSources.push_back(src);
|
||||
if(buf && alIsBuffer(buf))
|
||||
bufferFinished(buf);
|
||||
alGetError();
|
||||
throw;
|
||||
}
|
||||
|
||||
alSource3f(src, AL_POSITION, pos[0], pos[2], -pos[1]);
|
||||
alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
alSourcef(src, AL_REFERENCE_DISTANCE, min);
|
||||
alSourcef(src, AL_MAX_DISTANCE, max);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
|
||||
alSourcef(src, AL_GAIN, volume);
|
||||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
alSourcei(src, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
alSourcei(src, AL_LOOPING, (loop?AL_TRUE:AL_FALSE));
|
||||
throwALerror();
|
||||
|
||||
alSourcei(src, AL_BUFFER, buf);
|
||||
alSourcePlay(src);
|
||||
throwALerror();
|
||||
|
||||
return sound;
|
||||
}
|
||||
|
||||
|
||||
SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, float pitch)
|
||||
{
|
||||
throwALerror();
|
||||
|
||||
boost::shared_ptr<OpenAL_SoundStream> sound;
|
||||
ALuint src;
|
||||
|
||||
if(mFreeSources.empty())
|
||||
fail("No free sources");
|
||||
src = mFreeSources.front();
|
||||
mFreeSources.pop_front();
|
||||
|
||||
try
|
||||
{
|
||||
DecoderPtr decoder = mManager.getDecoder();
|
||||
decoder->open(fname);
|
||||
sound.reset(new OpenAL_SoundStream(*this, src, decoder));
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
mFreeSources.push_back(src);
|
||||
throw;
|
||||
}
|
||||
|
||||
alSource3f(src, AL_POSITION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
alSourcef(src, AL_REFERENCE_DISTANCE, 1.0f);
|
||||
alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
|
||||
|
||||
alSourcef(src, AL_GAIN, volume);
|
||||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
alSourcei(src, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSourcei(src, AL_LOOPING, AL_FALSE);
|
||||
throwALerror();
|
||||
|
||||
sound->play();
|
||||
return sound;
|
||||
}
|
||||
|
||||
SoundPtr OpenAL_Output::streamSound3D(const std::string &fname, const float *pos, float volume, float pitch,
|
||||
float min, float max)
|
||||
{
|
||||
throwALerror();
|
||||
|
||||
boost::shared_ptr<OpenAL_SoundStream> sound;
|
||||
ALuint src;
|
||||
|
||||
if(mFreeSources.empty())
|
||||
fail("No free sources");
|
||||
src = mFreeSources.front();
|
||||
mFreeSources.pop_front();
|
||||
|
||||
try
|
||||
{
|
||||
DecoderPtr decoder = mManager.getDecoder();
|
||||
decoder->open(fname);
|
||||
sound.reset(new OpenAL_SoundStream(*this, src, decoder));
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
mFreeSources.push_back(src);
|
||||
throw;
|
||||
}
|
||||
|
||||
alSource3f(src, AL_POSITION, pos[0], pos[2], -pos[1]);
|
||||
alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
alSourcef(src, AL_REFERENCE_DISTANCE, min);
|
||||
alSourcef(src, AL_MAX_DISTANCE, max);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
|
||||
alSourcef(src, AL_GAIN, volume);
|
||||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
alSourcei(src, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
alSourcei(src, AL_LOOPING, AL_FALSE);
|
||||
throwALerror();
|
||||
|
||||
sound->play();
|
||||
return sound;
|
||||
}
|
||||
|
||||
|
||||
void OpenAL_Output::updateListener(const float *pos, const float *atdir, const float *updir)
|
||||
{
|
||||
float orient[6] = {
|
||||
atdir[0], atdir[2], -atdir[1],
|
||||
updir[0], updir[2], -updir[1]
|
||||
};
|
||||
|
||||
alListener3f(AL_POSITION, pos[0], pos[2], -pos[1]);
|
||||
alListenerfv(AL_ORIENTATION, orient);
|
||||
throwALerror();
|
||||
}
|
||||
|
||||
|
||||
OpenAL_Output::OpenAL_Output(SoundManager &mgr)
|
||||
: Sound_Output(mgr), mDevice(0), mContext(0), mBufferCacheMemSize(0),
|
||||
mStreamThread(new StreamThread)
|
||||
{
|
||||
}
|
||||
|
||||
OpenAL_Output::~OpenAL_Output()
|
||||
{
|
||||
deinit();
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,71 @@
|
||||
#ifndef GAME_SOUND_OPENAL_OUTPUT_H
|
||||
#define GAME_SOUND_OPENAL_OUTPUT_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <deque>
|
||||
|
||||
#include "alc.h"
|
||||
#include "al.h"
|
||||
|
||||
#include "sound_output.hpp"
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
class SoundManager;
|
||||
class Sound;
|
||||
|
||||
class OpenAL_Output : public Sound_Output
|
||||
{
|
||||
ALCdevice *mDevice;
|
||||
ALCcontext *mContext;
|
||||
|
||||
typedef std::deque<ALuint> IDDq;
|
||||
IDDq mFreeSources;
|
||||
IDDq mUnusedBuffers;
|
||||
|
||||
typedef std::map<std::string,ALuint> NameMap;
|
||||
NameMap mBufferCache;
|
||||
|
||||
typedef std::map<ALuint,ALuint> IDRefMap;
|
||||
IDRefMap mBufferRefs;
|
||||
|
||||
uint64_t mBufferCacheMemSize;
|
||||
|
||||
ALuint getBuffer(const std::string &fname);
|
||||
void bufferFinished(ALuint buffer);
|
||||
|
||||
virtual std::vector<std::string> enumerate();
|
||||
virtual void init(const std::string &devname="");
|
||||
virtual void deinit();
|
||||
|
||||
virtual SoundPtr playSound(const std::string &fname, float volume, float pitch, bool loop);
|
||||
virtual SoundPtr playSound3D(const std::string &fname, const float *pos, float volume, float pitch,
|
||||
float min, float max, bool loop);
|
||||
|
||||
virtual SoundPtr streamSound(const std::string &fname, float volume, float pitch);
|
||||
virtual SoundPtr streamSound3D(const std::string &fname, const float *pos, float volume, float pitch,
|
||||
float min, float max);
|
||||
|
||||
virtual void updateListener(const float *pos, const float *atdir, const float *updir);
|
||||
|
||||
OpenAL_Output& operator=(const OpenAL_Output &rhs);
|
||||
OpenAL_Output(const OpenAL_Output &rhs);
|
||||
|
||||
OpenAL_Output(SoundManager &mgr);
|
||||
virtual ~OpenAL_Output();
|
||||
|
||||
class StreamThread;
|
||||
std::auto_ptr<StreamThread> mStreamThread;
|
||||
|
||||
friend class OpenAL_Sound;
|
||||
friend class OpenAL_SoundStream;
|
||||
friend class SoundManager;
|
||||
};
|
||||
#ifndef DEFAULT_OUTPUT
|
||||
#define DEFAULT_OUTPUT (::MWSound::OpenAL_Output)
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
@ -0,0 +1,36 @@
|
||||
#ifndef GAME_SOUND_SOUND_H
|
||||
#define GAME_SOUND_SOUND_H
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
class Sound
|
||||
{
|
||||
virtual void update(const float *pos) = 0;
|
||||
|
||||
Sound& operator=(const Sound &rhs);
|
||||
Sound(const Sound &rhs);
|
||||
|
||||
protected:
|
||||
float mVolume; /* NOTE: Real volume = mVolume*mBaseVolume */
|
||||
float mBaseVolume;
|
||||
float mMinDistance;
|
||||
float mMaxDistance;
|
||||
|
||||
public:
|
||||
virtual void stop() = 0;
|
||||
virtual bool isPlaying() = 0;
|
||||
virtual void setVolume(float volume) = 0;
|
||||
|
||||
Sound() : mVolume(1.0f)
|
||||
, mBaseVolume(1.0f)
|
||||
, mMinDistance(20.0f) /* 1 * min_range_scale */
|
||||
, mMaxDistance(12750.0f) /* 255 * max_range_scale */
|
||||
{ }
|
||||
virtual ~Sound() { }
|
||||
|
||||
friend class OpenAL_Output;
|
||||
friend class SoundManager;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,48 @@
|
||||
#ifndef GAME_SOUND_SOUND_DECODER_H
|
||||
#define GAME_SOUND_SOUND_DECODER_H
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <OgreResourceGroupManager.h>
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
enum SampleType {
|
||||
SampleType_UInt8,
|
||||
SampleType_Int16
|
||||
};
|
||||
const char *getSampleTypeName(SampleType type);
|
||||
|
||||
enum ChannelConfig {
|
||||
ChannelConfig_Mono,
|
||||
ChannelConfig_Stereo
|
||||
};
|
||||
const char *getChannelConfigName(ChannelConfig config);
|
||||
|
||||
size_t framesToBytes(size_t frames, ChannelConfig config, SampleType type);
|
||||
size_t bytesToFrames(size_t bytes, ChannelConfig config, SampleType type);
|
||||
|
||||
struct Sound_Decoder
|
||||
{
|
||||
Ogre::ResourceGroupManager &mResourceMgr;
|
||||
|
||||
virtual void open(const std::string &fname) = 0;
|
||||
virtual void close() = 0;
|
||||
|
||||
virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type) = 0;
|
||||
|
||||
virtual size_t read(char *buffer, size_t bytes) = 0;
|
||||
virtual void readAll(std::vector<char> &output);
|
||||
virtual void rewind() = 0;
|
||||
|
||||
Sound_Decoder() : mResourceMgr(Ogre::ResourceGroupManager::getSingleton())
|
||||
{ }
|
||||
virtual ~Sound_Decoder() { }
|
||||
|
||||
private:
|
||||
Sound_Decoder(const Sound_Decoder &rhs);
|
||||
Sound_Decoder& operator=(const Sound_Decoder &rhs);
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue