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Merge branch 'fix-mem-leak-2' into 'master'
Fix memory leak in MWInput See merge request OpenMW/openmw!566
This commit is contained in:
commit
59af819f97
2 changed files with 9 additions and 9 deletions
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@ -171,16 +171,16 @@ namespace MWInput
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, mDragDrop(false)
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{
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std::string file = userFileExists ? userFile : "";
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mInputBinder = new InputControlSystem(file);
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mListener = new BindingsListener(mInputBinder, this);
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mInputBinder->setDetectingBindingListener(mListener);
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mInputBinder = std::make_unique<InputControlSystem>(file);
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mListener = std::make_unique<BindingsListener>(mInputBinder.get(), this);
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mInputBinder->setDetectingBindingListener(mListener.get());
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loadKeyDefaults();
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loadControllerDefaults();
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for (int i = 0; i < A_Last; ++i)
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{
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mInputBinder->getChannel(i)->addListener(mListener);
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mInputBinder->getChannel(i)->addListener(mListener.get());
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}
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}
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@ -192,7 +192,6 @@ namespace MWInput
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BindingsManager::~BindingsManager()
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{
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mInputBinder->save(mUserFile);
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delete mInputBinder;
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}
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void BindingsManager::update(float dt)
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@ -315,7 +314,7 @@ namespace MWInput
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&& mInputBinder->getMouseButtonBinding(control, ICS::Control::INCREASE) == ICS_MAX_DEVICE_BUTTONS
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&& mInputBinder->getMouseWheelBinding(control, ICS::Control::INCREASE) == ICS::InputControlSystem::MouseWheelClick::UNASSIGNED))
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{
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clearAllKeyBindings(mInputBinder, control);
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clearAllKeyBindings(mInputBinder.get(), control);
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if (defaultKeyBindings.find(i) != defaultKeyBindings.end()
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&& (force || !mInputBinder->isKeyBound(defaultKeyBindings[i])))
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@ -402,7 +401,7 @@ namespace MWInput
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if (!controlExists || force || (mInputBinder->getJoystickAxisBinding(control, sFakeDeviceId, ICS::Control::INCREASE) == ICS::InputControlSystem::UNASSIGNED &&
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mInputBinder->getJoystickButtonBinding(control, sFakeDeviceId, ICS::Control::INCREASE) == ICS_MAX_DEVICE_BUTTONS))
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{
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clearAllControllerBindings(mInputBinder, control);
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clearAllControllerBindings(mInputBinder.get(), control);
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if (defaultButtonBindings.find(i) != defaultButtonBindings.end()
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&& (force || !mInputBinder->isJoystickButtonBound(sFakeDeviceId, defaultButtonBindings[i])))
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@ -1,6 +1,7 @@
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#ifndef MWINPUT_MWBINDINGSMANAGER_H
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#define MWINPUT_MWBINDINGSMANAGER_H
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#include <memory>
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#include <string>
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#include <vector>
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@ -64,8 +65,8 @@ namespace MWInput
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private:
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void setupSDLKeyMappings();
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InputControlSystem* mInputBinder;
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BindingsListener* mListener;
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std::unique_ptr<InputControlSystem> mInputBinder;
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std::unique_ptr<BindingsListener> mListener;
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std::string mUserFile;
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