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https://github.com/TES3MP/openmw-tes3mp.git
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commit
59bda361f0
4 changed files with 14 additions and 1 deletions
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@ -11,6 +11,7 @@ option(BUILD_NIFTEST "Build nif file tester" ON)
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option(BUILD_DOCS "Build documentation." OFF )
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option(BUILD_WITH_CODE_COVERAGE "Enable code coverage with gconv" OFF)
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option(BUILD_UNITTESTS "Enable Unittests with Google C++ Unittest" OFF)
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option(BULLET_USE_DOUBLES "Use double precision for Bullet" OFF)
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if (NOT BUILD_LAUNCHER AND NOT BUILD_OPENCS AND NOT BUILD_WIZARD)
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set(USE_QT FALSE)
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@ -904,4 +905,3 @@ if (DOXYGEN_FOUND)
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WORKING_DIRECTORY ${OpenMW_BINARY_DIR}
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COMMENT "Generating documentation for the github-pages at ${DOXYGEN_PAGES_OUTPUT_DIR}" VERBATIM)
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endif ()
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@ -15,6 +15,10 @@ set(GAME_HEADER
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engine.hpp
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)
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if (BULLET_USE_DOUBLES)
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add_definitions(-DBT_USE_DOUBLE_PRECISION)
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endif()
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source_group(game FILES ${GAME} ${GAME_HEADER})
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add_openmw_dir (mwrender
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@ -15,6 +15,9 @@
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#include <MyGUI_ClipboardManager.h>
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#include <MyGUI_WidgetManager.h>
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// For BT_NO_PROFILE
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#include <LinearMath/btQuickprof.h>
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#include <SDL_keyboard.h>
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#include <SDL_clipboard.h>
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@ -2202,7 +2205,9 @@ namespace MWGui
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void WindowManager::toggleDebugWindow()
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{
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#ifndef BT_NO_PROFILE
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mDebugWindow->setVisible(!mDebugWindow->isVisible());
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#endif
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}
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void WindowManager::cycleSpell(bool next)
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@ -285,3 +285,7 @@ endif()
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# Make the variable accessible for other subdirectories
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set(COMPONENT_FILES ${COMPONENT_FILES} PARENT_SCOPE)
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if (BULLET_USE_DOUBLES)
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add_definitions(-DBT_USE_DOUBLE_PRECISION)
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endif()
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