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https://github.com/TES3MP/openmw-tes3mp.git
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Add sound volume settings
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parent
752e89a268
commit
59ccab0b2c
3 changed files with 25 additions and 6 deletions
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@ -50,11 +50,20 @@ namespace MWSound
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: mResourceMgr(Ogre::ResourceGroupManager::getSingleton())
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, mEnvironment(environment)
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, mOutput(new DEFAULT_OUTPUT(*this))
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, mMasterVolume(1.0f)
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, mSFXVolume(1.0f)
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, mMusicVolume(1.0f)
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{
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if(!useSound)
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return;
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mMasterVolume = Settings::Manager::getFloat("master volume", "Sound");
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mMasterVolume = std::min(std::max(mMasterVolume, 0.0f), 1.0f);
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mSFXVolume = Settings::Manager::getFloat("sfx volume", "Sound");
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mSFXVolume = std::min(std::max(mSFXVolume, 0.0f), 1.0f);
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mMusicVolume = Settings::Manager::getFloat("music volume", "Sound");
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mMusicVolume = std::min(std::max(mMusicVolume, 0.0f), 1.0f);
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std::cout << "Sound output: " << SOUND_OUT << std::endl;
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std::cout << "Sound decoder: " << SOUND_IN << std::endl;
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@ -154,9 +163,10 @@ namespace MWSound
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std::cout <<"Playing "<<filename<< std::endl;
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try
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{
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float basevol = mMasterVolume * mMusicVolume;
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stopMusic();
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mMusic = mOutput->streamSound(filename, 0.4f, 1.0f, Play_NoEnv);
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mMusic->mBaseVolume = 0.4f;
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mMusic = mOutput->streamSound(filename, basevol, 1.0f, Play_NoEnv);
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mMusic->mBaseVolume = basevol;
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mMusic->mFlags = Play_NoEnv;
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}
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catch(std::exception &e)
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@ -200,7 +210,7 @@ namespace MWSound
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try
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{
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// The range values are not tested
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float basevol = 1.0f; /* TODO: volume settings */
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float basevol = mMasterVolume * mSFXVolume;
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std::string filePath = "Sound/"+filename;
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const ESM::Position &pos = ptr.getCellRef().pos;
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const Ogre::Vector3 objpos(pos.pos[0], pos.pos[1], pos.pos[2]);
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@ -231,7 +241,7 @@ namespace MWSound
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return sound;
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try
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{
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float basevol = 1.0f; /* TODO: volume settings */
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float basevol = mMasterVolume * mSFXVolume;
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float min, max;
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std::string file = lookup(soundId, basevol, min, max);
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@ -261,7 +271,7 @@ namespace MWSound
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try
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{
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// Look up the sound in the ESM data
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float basevol = 1.0f; /* TODO: volume settings */
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float basevol = mMasterVolume * mSFXVolume;
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float min, max;
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std::string file = lookup(soundId, basevol, min, max);
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const ESM::Position &pos = ptr.getCellRef().pos;
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@ -56,6 +56,10 @@ namespace MWSound
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std::auto_ptr<Sound_Output> mOutput;
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float mMasterVolume;
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float mSFXVolume;
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float mMusicVolume;
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boost::shared_ptr<Sound> mMusic;
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std::string mCurrentPlaylist;
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@ -57,3 +57,8 @@ num lights = 8
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[Sound]
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# Device name. Blank means default
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device =
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# Volumes. Sfx and music volumes are both affected by the master volume
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master volume = 1.0
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sfx volume = 1.0
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music volume = 0.4
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