mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-02-28 07:09:42 +00:00
components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
This commit is contained in:
parent
5475e696c8
commit
5a824d0333
70 changed files with 275 additions and 308 deletions
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@ -59,38 +59,38 @@ namespace CSVRender
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/// Editmode for terrain shape grid
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TerrainShapeMode(WorldspaceWidget*, osg::Group* parentNode, QWidget* parent = nullptr);
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void primaryOpenPressed (const WorldspaceHitResult& hit) final;
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void primaryOpenPressed (const WorldspaceHitResult& hit) override;
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/// Create single command for one-click shape editing
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void primaryEditPressed (const WorldspaceHitResult& hit) final;
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void primaryEditPressed (const WorldspaceHitResult& hit) override;
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/// Open brush settings window
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void primarySelectPressed(const WorldspaceHitResult&) final;
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void primarySelectPressed(const WorldspaceHitResult&) override;
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void secondarySelectPressed(const WorldspaceHitResult&) final;
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void secondarySelectPressed(const WorldspaceHitResult&) override;
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void activate(CSVWidget::SceneToolbar*) final;
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void deactivate(CSVWidget::SceneToolbar*) final;
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void activate(CSVWidget::SceneToolbar*) override;
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void deactivate(CSVWidget::SceneToolbar*) override;
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/// Start shape editing command macro
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bool primaryEditStartDrag (const QPoint& pos) final;
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bool primaryEditStartDrag (const QPoint& pos) override;
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bool secondaryEditStartDrag (const QPoint& pos) final;
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bool primarySelectStartDrag (const QPoint& pos) final;
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bool secondarySelectStartDrag (const QPoint& pos) final;
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bool secondaryEditStartDrag (const QPoint& pos) override;
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bool primarySelectStartDrag (const QPoint& pos) override;
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bool secondarySelectStartDrag (const QPoint& pos) override;
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/// Handle shape edit behavior during dragging
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void drag (const QPoint& pos, int diffX, int diffY, double speedFactor) final;
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void drag (const QPoint& pos, int diffX, int diffY, double speedFactor) override;
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/// End shape editing command macro
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void dragCompleted(const QPoint& pos) final;
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void dragCompleted(const QPoint& pos) override;
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/// Cancel shape editing, and reset all pending changes
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void dragAborted() final;
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void dragAborted() override;
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void dragWheel (int diff, double speedFactor) final;
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void dragMoveEvent (QDragMoveEvent *event) final;
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void mouseMoveEvent (QMouseEvent *event) final;
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void dragWheel (int diff, double speedFactor) override;
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void dragMoveEvent (QDragMoveEvent *event) override;
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void mouseMoveEvent (QMouseEvent *event) override;
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private:
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@ -27,10 +27,10 @@ namespace CSVRender
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const CSMWorld::Data& mData;
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std::array<float, ESM::Land::LAND_SIZE * ESM::Land::LAND_SIZE> mAlteredHeight;
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osg::ref_ptr<const ESMTerrain::LandObject> getLand (int cellX, int cellY) final;
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const ESM::LandTexture* getLandTexture(int index, short plugin) final;
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osg::ref_ptr<const ESMTerrain::LandObject> getLand (int cellX, int cellY) override;
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const ESM::LandTexture* getLandTexture(int index, short plugin) override;
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void getBounds(float& minX, float& maxX, float& minY, float& maxY) final;
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void getBounds(float& minX, float& maxX, float& minY, float& maxY) override;
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int getThisHeight(int col, int row, const ESM::Land::LandData *heightData) const;
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int getLeftHeight(int col, int row, const ESM::Land::LandData *heightData) const;
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@ -44,8 +44,8 @@ namespace CSVRender
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bool leftOrUpIsOverTheLimit(int col, int row, int heightWarningLimit, const ESM::Land::LandData *heightData) const;
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bool rightOrDownIsOverTheLimit(int col, int row, int heightWarningLimit, const ESM::Land::LandData *heightData) const;
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void adjustColor(int col, int row, const ESM::Land::LandData *heightData, osg::Vec4ub& color) const final;
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float getAlteredHeight(int col, int row) const final;
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void adjustColor(int col, int row, const ESM::Land::LandData *heightData, osg::Vec4ub& color) const override;
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float getAlteredHeight(int col, int row) const override;
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};
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}
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@ -53,37 +53,37 @@ namespace CSVRender
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/// \brief Editmode for terrain texture grid
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TerrainTextureMode(WorldspaceWidget*, osg::Group* parentNode, QWidget* parent = nullptr);
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void primaryOpenPressed (const WorldspaceHitResult& hit) final;
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void primaryOpenPressed (const WorldspaceHitResult& hit) override;
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/// \brief Create single command for one-click texture editing
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void primaryEditPressed (const WorldspaceHitResult& hit) final;
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void primaryEditPressed (const WorldspaceHitResult& hit) override;
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/// \brief Open brush settings window
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void primarySelectPressed(const WorldspaceHitResult&) final;
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void primarySelectPressed(const WorldspaceHitResult&) override;
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void secondarySelectPressed(const WorldspaceHitResult&) final;
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void secondarySelectPressed(const WorldspaceHitResult&) override;
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void activate(CSVWidget::SceneToolbar*) final;
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void deactivate(CSVWidget::SceneToolbar*) final;
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void activate(CSVWidget::SceneToolbar*) override;
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void deactivate(CSVWidget::SceneToolbar*) override;
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/// \brief Start texture editing command macro
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bool primaryEditStartDrag (const QPoint& pos) final;
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bool primaryEditStartDrag (const QPoint& pos) override;
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bool secondaryEditStartDrag (const QPoint& pos) final;
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bool primarySelectStartDrag (const QPoint& pos) final;
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bool secondarySelectStartDrag (const QPoint& pos) final;
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bool secondaryEditStartDrag (const QPoint& pos) override;
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bool primarySelectStartDrag (const QPoint& pos) override;
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bool secondarySelectStartDrag (const QPoint& pos) override;
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/// \brief Handle texture edit behavior during dragging
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void drag (const QPoint& pos, int diffX, int diffY, double speedFactor) final;
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void drag (const QPoint& pos, int diffX, int diffY, double speedFactor) override;
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/// \brief End texture editing command macro
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void dragCompleted(const QPoint& pos) final;
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void dragCompleted(const QPoint& pos) override;
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void dragAborted() final;
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void dragWheel (int diff, double speedFactor) final;
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void dragMoveEvent (QDragMoveEvent *event) final;
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void dragAborted() override;
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void dragWheel (int diff, double speedFactor) override;
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void dragMoveEvent (QDragMoveEvent *event) override;
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void mouseMoveEvent (QMouseEvent *event) final;
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void mouseMoveEvent (QMouseEvent *event) override;
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private:
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/// \brief Handle brush mechanics, maths regarding worldspace hit etc.
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@ -132,11 +132,11 @@ namespace MWClass
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void modifyBaseInventory(const std::string& actorId, const std::string& itemId, int amount) const override;
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float getWalkSpeed(const MWWorld::Ptr& ptr) const final;
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float getWalkSpeed(const MWWorld::Ptr& ptr) const override;
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float getRunSpeed(const MWWorld::Ptr& ptr) const final;
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float getRunSpeed(const MWWorld::Ptr& ptr) const override;
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float getSwimSpeed(const MWWorld::Ptr& ptr) const final;
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float getSwimSpeed(const MWWorld::Ptr& ptr) const override;
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};
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}
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@ -166,11 +166,11 @@ namespace MWClass
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void modifyBaseInventory(const std::string& actorId, const std::string& itemId, int amount) const override;
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float getWalkSpeed(const MWWorld::Ptr& ptr) const final;
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float getWalkSpeed(const MWWorld::Ptr& ptr) const override;
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float getRunSpeed(const MWWorld::Ptr& ptr) const final;
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float getRunSpeed(const MWWorld::Ptr& ptr) const override;
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float getSwimSpeed(const MWWorld::Ptr& ptr) const final;
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float getSwimSpeed(const MWWorld::Ptr& ptr) const override;
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};
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}
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@ -73,9 +73,9 @@ namespace MWDialogue
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bool startDialogue (const MWWorld::Ptr& actor, ResponseCallback* callback) override;
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std::list<std::string> getAvailableTopics() override;
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int getTopicFlag(const std::string& topicId) final;
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int getTopicFlag(const std::string& topicId) override;
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bool inJournal (const std::string& topicId, const std::string& infoId) final;
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bool inJournal (const std::string& topicId, const std::string& infoId) override;
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void addTopic (const std::string& topic) override;
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@ -22,8 +22,8 @@ namespace MWGui
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*/
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void setBackgroundImage (const std::string& image, bool fixedRatio=true, bool stretch=true);
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void setSize (const MyGUI::IntSize &_value) final;
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void setCoord (const MyGUI::IntCoord &_value) final;
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void setSize (const MyGUI::IntSize &_value) override;
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void setCoord (const MyGUI::IntCoord &_value) override;
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private:
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MyGUI::ImageBox* mChild;
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@ -1152,7 +1152,7 @@ public:
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i->second->createDrawItem (mNode);
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}
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void setVisible (bool newVisible) final
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void setVisible (bool newVisible) override
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{
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if (mVisible == newVisible)
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return;
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@ -1174,7 +1174,7 @@ public:
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}
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}
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void createDrawItem(MyGUI::ITexture* texture, MyGUI::ILayerNode* node) final
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void createDrawItem(MyGUI::ITexture* texture, MyGUI::ILayerNode* node) override
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{
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mNode = node;
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@ -1242,9 +1242,9 @@ public:
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// ISubWidget should not necessarily be a drawitem
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// in this case, it is not...
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void doRender() final { }
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void doRender() override { }
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void _updateView () final
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void _updateView () override
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{
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_checkMargin();
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@ -1253,7 +1253,7 @@ public:
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mNode->outOfDate (i->second->mRenderItem);
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}
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void _correctView() final
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void _correctView() override
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{
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_checkMargin ();
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@ -1263,7 +1263,7 @@ public:
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}
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void destroyDrawItem() final
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void destroyDrawItem() override
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{
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for (ActiveTextFormats::iterator i = mActiveTextFormats.begin (); i != mActiveTextFormats.end (); ++i)
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i->second->destroyDrawItem (mNode);
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{
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}
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void showPage (TypesetBook::Ptr book, size_t page) final
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void showPage (TypesetBook::Ptr book, size_t page) override
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{
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mPageDisplay->showPage (book, page);
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}
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void adviseLinkClicked (std::function <void (InteractiveId)> linkClicked) final
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void adviseLinkClicked (std::function <void (InteractiveId)> linkClicked) override
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{
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mPageDisplay->mLinkClicked = linkClicked;
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}
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void unadviseLinkClicked () final
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void unadviseLinkClicked () override
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{
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mPageDisplay->mLinkClicked = std::function <void (InteractiveId)> ();
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}
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protected:
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void initialiseOverride() final
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void initialiseOverride() override
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{
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Base::initialiseOverride();
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}
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}
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void onMouseLostFocus(Widget* _new) final
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void onMouseLostFocus(Widget* _new) override
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{
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// NOTE: MyGUI also fires eventMouseLostFocus for widgets that are about to be destroyed (if they had focus).
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// Child widgets may already be destroyed! So be careful.
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mPageDisplay->onMouseLostFocus ();
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}
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void onMouseMove(int left, int top) final
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void onMouseMove(int left, int top) override
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{
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mPageDisplay->onMouseMove (left, top);
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}
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void onMouseButtonPressed (int left, int top, MyGUI::MouseButton id) final
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void onMouseButtonPressed (int left, int top, MyGUI::MouseButton id) override
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{
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mPageDisplay->onMouseButtonPressed (left, top, id);
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}
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void onMouseButtonReleased(int left, int top, MyGUI::MouseButton id) final
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void onMouseButtonReleased(int left, int top, MyGUI::MouseButton id) override
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{
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mPageDisplay->onMouseButtonReleased (left, top, id);
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}
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@ -9,21 +9,17 @@ namespace MyGUI
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class Widget;
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}
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namespace MWGui
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{
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namespace Controllers
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namespace MWGui::Controllers
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{
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/// Automatically positions a widget below the mouse cursor.
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class ControllerFollowMouse final :
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public MyGUI::ControllerItem
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class ControllerFollowMouse final : public MyGUI::ControllerItem
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{
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MYGUI_RTTI_DERIVED( ControllerFollowMouse )
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private:
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bool addTime(MyGUI::Widget* _widget, float _time) final;
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void prepareItem(MyGUI::Widget* _widget) final;
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bool addTime(MyGUI::Widget* _widget, float _time) override;
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void prepareItem(MyGUI::Widget* _widget) override;
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};
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}
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}
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#endif
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@ -20,10 +20,10 @@ namespace MWGui
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ResourceImageSetPointerFix();
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virtual ~ResourceImageSetPointerFix();
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void deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version) final;
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void deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version) override;
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void setImage(MyGUI::ImageBox* _image) final;
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void setPosition(MyGUI::ImageBox* _image, const MyGUI::IntPoint& _point) final;
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void setImage(MyGUI::ImageBox* _image) override;
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void setPosition(MyGUI::ImageBox* _image, const MyGUI::IntPoint& _point) override;
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//and now for the whole point of this class, allow us to get
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//the hot spot, the image and the size of the cursor.
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@ -36,7 +36,7 @@ namespace MWGui
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/// Register needed components with MyGUI's factory manager
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static void registerComponents();
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void initialiseOverride() final;
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void initialiseOverride() override;
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/// Takes ownership of \a model
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void setModel(ItemModel* model);
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void layoutWidgets();
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void resetScrollbars();
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void setSize(const MyGUI::IntSize& value) final;
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void setCoord(const MyGUI::IntCoord& value) final;
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void setSize(const MyGUI::IntSize& value) override;
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void setCoord(const MyGUI::IntCoord& value) override;
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MyGUI::delegates::CMultiDelegate2<MyGUI::Widget*, const MWWorld::Ptr&> eventItemClicked;
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@ -13,7 +13,7 @@ namespace MWGui
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MYGUI_RTTI_DERIVED(ItemView)
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public:
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ItemView();
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virtual ~ItemView();
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~ItemView() override;
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/// Register needed components with MyGUI's factory manager
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static void registerComponents ();
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@ -33,12 +33,12 @@ namespace MWGui
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void resetScrollBars();
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private:
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void initialiseOverride() final;
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void initialiseOverride() override;
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void layoutWidgets();
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void setSize(const MyGUI::IntSize& _value) final;
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void setCoord(const MyGUI::IntCoord& _value) final;
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void setSize(const MyGUI::IntSize& _value) override;
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void setCoord(const MyGUI::IntCoord& _value) override;
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void onSelectedItem (MyGUI::Widget* sender);
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void onSelectedBackground (MyGUI::Widget* sender);
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@ -41,7 +41,7 @@ namespace MWGui
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void setFrame (const std::string& frame, const MyGUI::IntCoord& coord);
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protected:
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void initialiseOverride() final;
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void initialiseOverride() override;
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MyGUI::ImageBox* mItem;
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MyGUI::ImageBox* mItemShadow;
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@ -74,12 +74,12 @@ namespace
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MyGUI::Colour mNormalColour;
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MyGUI::Colour mHoverColour;
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void onMouseLostFocus(MyGUI::Widget* _new) final
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void onMouseLostFocus(MyGUI::Widget* _new) override
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{
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setColour(mNormalColour);
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}
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void onMouseSetFocus(MyGUI::Widget* _old) final
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void onMouseSetFocus(MyGUI::Widget* _old) override
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{
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setColour(mHoverColour);
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}
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@ -10,7 +10,7 @@ namespace MWGui
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MYGUI_RTTI_DERIVED( AutoSizedResourceSkin )
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public:
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void deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version) final;
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void deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version) override;
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};
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}
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@ -47,10 +47,10 @@ namespace MWGui
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/// Fired when a spell was clicked
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EventHandle_ModelIndex eventSpellClicked;
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void initialiseOverride() final;
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void initialiseOverride() override;
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void setSize(const MyGUI::IntSize& _value) final;
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void setCoord(const MyGUI::IntCoord& _value) final;
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void setSize(const MyGUI::IntSize& _value) override;
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void setCoord(const MyGUI::IntCoord& _value) override;
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void resetScrollbars();
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@ -116,7 +116,7 @@ namespace MWGui
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protected:
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virtual ~MWSkill();
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void initialiseOverride() final;
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void initialiseOverride() override;
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void onClicked(MyGUI::Widget* _sender);
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@ -156,7 +156,7 @@ namespace MWGui
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protected:
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virtual ~MWAttribute();
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void initialiseOverride() final;
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void initialiseOverride() override;
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void onClicked(MyGUI::Widget* _sender);
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@ -199,7 +199,7 @@ namespace MWGui
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protected:
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virtual ~MWSpell();
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void initialiseOverride() final;
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void initialiseOverride() override;
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private:
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void updateWidgets();
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||||
|
@ -241,7 +241,7 @@ namespace MWGui
|
|||
protected:
|
||||
virtual ~MWEffectList();
|
||||
|
||||
void initialiseOverride() final;
|
||||
void initialiseOverride() override;
|
||||
|
||||
private:
|
||||
void updateWidgets();
|
||||
|
@ -265,7 +265,7 @@ namespace MWGui
|
|||
protected:
|
||||
virtual ~MWSpellEffect();
|
||||
|
||||
void initialiseOverride() final;
|
||||
void initialiseOverride() override;
|
||||
|
||||
private:
|
||||
static const int sIconOffset = 24;
|
||||
|
@ -294,7 +294,7 @@ namespace MWGui
|
|||
protected:
|
||||
virtual ~MWDynamicStat();
|
||||
|
||||
void initialiseOverride() final;
|
||||
void initialiseOverride() override;
|
||||
|
||||
private:
|
||||
|
||||
|
|
|
@ -24,15 +24,15 @@ namespace MWMechanics
|
|||
public:
|
||||
/// Constructor
|
||||
/** \param objectId Reference to object to activate **/
|
||||
AiActivate(const std::string &objectId);
|
||||
explicit AiActivate(const std::string &objectId);
|
||||
|
||||
AiActivate(const ESM::AiSequence::AiActivate* activate);
|
||||
explicit AiActivate(const ESM::AiSequence::AiActivate* activate);
|
||||
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::Activate; }
|
||||
|
||||
void writeState(ESM::AiSequence::AiSequence& sequence) const final;
|
||||
void writeState(ESM::AiSequence::AiSequence& sequence) const override;
|
||||
|
||||
private:
|
||||
const std::string mObjectId;
|
||||
|
|
|
@ -20,9 +20,9 @@ namespace MWMechanics
|
|||
{
|
||||
public:
|
||||
/// Avoid door until the door is fully open
|
||||
AiAvoidDoor(const MWWorld::ConstPtr& doorPtr);
|
||||
explicit AiAvoidDoor(const MWWorld::ConstPtr& doorPtr);
|
||||
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::AvoidDoor; }
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ namespace MWMechanics
|
|||
class AiBreathe final : public TypedAiPackage<AiBreathe>
|
||||
{
|
||||
public:
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::Breathe; }
|
||||
|
||||
|
|
|
@ -15,11 +15,11 @@ namespace MWMechanics
|
|||
public:
|
||||
AiCast(const std::string& targetId, const std::string& spellId, bool manualSpell=false);
|
||||
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::Cast; }
|
||||
|
||||
MWWorld::Ptr getTarget() const final;
|
||||
MWWorld::Ptr getTarget() const override;
|
||||
|
||||
static constexpr Options makeDefaultOptions()
|
||||
{
|
||||
|
|
|
@ -96,13 +96,13 @@ namespace MWMechanics
|
|||
public:
|
||||
///Constructor
|
||||
/** \param actor Actor to fight **/
|
||||
AiCombat(const MWWorld::Ptr& actor);
|
||||
explicit AiCombat(const MWWorld::Ptr& actor);
|
||||
|
||||
AiCombat (const ESM::AiSequence::AiCombat* combat);
|
||||
explicit AiCombat (const ESM::AiSequence::AiCombat* combat);
|
||||
|
||||
void init();
|
||||
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::Combat; }
|
||||
|
||||
|
@ -116,9 +116,9 @@ namespace MWMechanics
|
|||
}
|
||||
|
||||
///Returns target ID
|
||||
MWWorld::Ptr getTarget() const final;
|
||||
MWWorld::Ptr getTarget() const override;
|
||||
|
||||
void writeState(ESM::AiSequence::AiSequence &sequence) const final;
|
||||
void writeState(ESM::AiSequence::AiSequence &sequence) const override;
|
||||
|
||||
private:
|
||||
/// Returns true if combat should end
|
||||
|
|
|
@ -30,7 +30,7 @@ namespace MWMechanics
|
|||
|
||||
AiEscort(const ESM::AiSequence::AiEscort* escort);
|
||||
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::Escort; }
|
||||
|
||||
|
@ -42,11 +42,11 @@ namespace MWMechanics
|
|||
return options;
|
||||
}
|
||||
|
||||
void writeState(ESM::AiSequence::AiSequence &sequence) const final;
|
||||
void writeState(ESM::AiSequence::AiSequence &sequence) const override;
|
||||
|
||||
void fastForward(const MWWorld::Ptr& actor, AiState& state) final;
|
||||
void fastForward(const MWWorld::Ptr& actor, AiState& state) override;
|
||||
|
||||
osg::Vec3f getDestination() const final { return osg::Vec3f(mX, mY, mZ); }
|
||||
osg::Vec3f getDestination() const override { return osg::Vec3f(mX, mY, mZ); }
|
||||
|
||||
private:
|
||||
const std::string mCellId;
|
||||
|
|
|
@ -10,7 +10,7 @@ namespace MWMechanics
|
|||
public:
|
||||
AiFace(float targetX, float targetY);
|
||||
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::Face; }
|
||||
|
||||
|
|
|
@ -53,7 +53,7 @@ namespace MWMechanics
|
|||
|
||||
AiFollow(const ESM::AiSequence::AiFollow* follow);
|
||||
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::Follow; }
|
||||
|
||||
|
@ -69,15 +69,15 @@ namespace MWMechanics
|
|||
/// Returns the actor being followed
|
||||
std::string getFollowedActor();
|
||||
|
||||
void writeState (ESM::AiSequence::AiSequence& sequence) const final;
|
||||
void writeState (ESM::AiSequence::AiSequence& sequence) const override;
|
||||
|
||||
bool isCommanded() const;
|
||||
|
||||
int getFollowIndex() const;
|
||||
|
||||
void fastForward(const MWWorld::Ptr& actor, AiState& state) final;
|
||||
void fastForward(const MWWorld::Ptr& actor, AiState& state) override;
|
||||
|
||||
osg::Vec3f getDestination() const final
|
||||
osg::Vec3f getDestination() const override
|
||||
{
|
||||
MWWorld::Ptr target = getTarget();
|
||||
if (target.isEmpty())
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace MWMechanics
|
|||
|
||||
AiPursue(const ESM::AiSequence::AiPursue* pursue);
|
||||
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::Pursue; }
|
||||
|
||||
|
@ -38,9 +38,9 @@ namespace MWMechanics
|
|||
return options;
|
||||
}
|
||||
|
||||
MWWorld::Ptr getTarget() const final;
|
||||
MWWorld::Ptr getTarget() const override;
|
||||
|
||||
void writeState (ESM::AiSequence::AiSequence& sequence) const final;
|
||||
void writeState (ESM::AiSequence::AiSequence& sequence) const override;
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -25,14 +25,14 @@ namespace MWMechanics
|
|||
|
||||
AiTravel(float x, float y, float z);
|
||||
|
||||
AiTravel(const ESM::AiSequence::AiTravel* travel);
|
||||
explicit AiTravel(const ESM::AiSequence::AiTravel* travel);
|
||||
|
||||
/// Simulates the passing of time
|
||||
void fastForward(const MWWorld::Ptr& actor, AiState& state) final;
|
||||
void fastForward(const MWWorld::Ptr& actor, AiState& state) override;
|
||||
|
||||
void writeState(ESM::AiSequence::AiSequence &sequence) const final;
|
||||
void writeState(ESM::AiSequence::AiSequence &sequence) const override;
|
||||
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute (const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::Travel; }
|
||||
|
||||
|
@ -44,7 +44,7 @@ namespace MWMechanics
|
|||
return options;
|
||||
}
|
||||
|
||||
osg::Vec3f getDestination() const final { return osg::Vec3f(mX, mY, mZ); }
|
||||
osg::Vec3f getDestination() const override { return osg::Vec3f(mX, mY, mZ); }
|
||||
|
||||
private:
|
||||
const float mX;
|
||||
|
@ -62,7 +62,7 @@ namespace MWMechanics
|
|||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::InternalTravel; }
|
||||
|
||||
std::unique_ptr<AiPackage> clone() const final;
|
||||
std::unique_ptr<AiPackage> clone() const override;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -89,9 +89,9 @@ namespace MWMechanics
|
|||
\param repeat Repeat wander or not **/
|
||||
AiWander(int distance, int duration, int timeOfDay, const std::vector<unsigned char>& idle, bool repeat);
|
||||
|
||||
AiWander (const ESM::AiSequence::AiWander* wander);
|
||||
explicit AiWander (const ESM::AiSequence::AiWander* wander);
|
||||
|
||||
bool execute(const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) final;
|
||||
bool execute(const MWWorld::Ptr& actor, CharacterController& characterController, AiState& state, float duration) override;
|
||||
|
||||
static constexpr AiPackageTypeId getTypeId() { return AiPackageTypeId::Wander; }
|
||||
|
||||
|
@ -103,13 +103,13 @@ namespace MWMechanics
|
|||
return options;
|
||||
}
|
||||
|
||||
void writeState(ESM::AiSequence::AiSequence &sequence) const final;
|
||||
void writeState(ESM::AiSequence::AiSequence &sequence) const override;
|
||||
|
||||
void fastForward(const MWWorld::Ptr& actor, AiState& state) final;
|
||||
void fastForward(const MWWorld::Ptr& actor, AiState& state) override;
|
||||
|
||||
osg::Vec3f getDestination(const MWWorld::Ptr& actor) const final;
|
||||
osg::Vec3f getDestination(const MWWorld::Ptr& actor) const override;
|
||||
|
||||
osg::Vec3f getDestination() const final
|
||||
osg::Vec3f getDestination() const override
|
||||
{
|
||||
if (!mHasDestination)
|
||||
return osg::Vec3f(0, 0, 0);
|
||||
|
|
|
@ -35,7 +35,7 @@ namespace MWPhysics
|
|||
{
|
||||
}
|
||||
|
||||
bool process(const btBroadphaseProxy* proxy) final
|
||||
bool process(const btBroadphaseProxy* proxy) override
|
||||
{
|
||||
if (mResult)
|
||||
return false;
|
||||
|
|
|
@ -156,17 +156,17 @@ namespace MWPhysics
|
|||
/// target vector hits the collision shape and then calculates distance from the intersection point.
|
||||
/// This can be used to find out how much nearer we need to move to the target for a "getHitContact" to be successful.
|
||||
/// \note Only Actor targets are supported at the moment.
|
||||
float getHitDistance(const osg::Vec3f& point, const MWWorld::ConstPtr& target) const final;
|
||||
float getHitDistance(const osg::Vec3f& point, const MWWorld::ConstPtr& target) const override;
|
||||
|
||||
/// @param me Optional, a Ptr to ignore in the list of results. targets are actors to filter for, ignoring all other actors.
|
||||
RayCastingResult castRay(const osg::Vec3f &from, const osg::Vec3f &to, const MWWorld::ConstPtr& ignore = MWWorld::ConstPtr(),
|
||||
std::vector<MWWorld::Ptr> targets = std::vector<MWWorld::Ptr>(),
|
||||
int mask = CollisionType_World|CollisionType_HeightMap|CollisionType_Actor|CollisionType_Door, int group=0xff) const final;
|
||||
int mask = CollisionType_World|CollisionType_HeightMap|CollisionType_Actor|CollisionType_Door, int group=0xff) const override;
|
||||
|
||||
RayCastingResult castSphere(const osg::Vec3f& from, const osg::Vec3f& to, float radius) const final;
|
||||
RayCastingResult castSphere(const osg::Vec3f& from, const osg::Vec3f& to, float radius) const override;
|
||||
|
||||
/// Return true if actor1 can see actor2.
|
||||
bool getLineOfSight(const MWWorld::ConstPtr& actor1, const MWWorld::ConstPtr& actor2) const final;
|
||||
bool getLineOfSight(const MWWorld::ConstPtr& actor1, const MWWorld::ConstPtr& actor2) const override;
|
||||
|
||||
bool isOnGround (const MWWorld::Ptr& actor);
|
||||
|
||||
|
|
|
@ -5,14 +5,14 @@ struct PartialBinarySearchTest : public ::testing::Test
|
|||
{
|
||||
protected:
|
||||
std::vector<std::string> mDataVec;
|
||||
virtual void SetUp()
|
||||
void SetUp() override
|
||||
{
|
||||
const char* data[] = { "Head", "Chest", "Tri Head", "Tri Chest", "Bip01", "Tri Bip01" };
|
||||
mDataVec = std::vector<std::string>(data, data+sizeof(data)/sizeof(data[0]));
|
||||
std::sort(mDataVec.begin(), mDataVec.end(), Misc::StringUtils::ciLess);
|
||||
}
|
||||
|
||||
virtual void TearDown()
|
||||
void TearDown() override
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -4,11 +4,11 @@
|
|||
struct KeywordSearchTest : public ::testing::Test
|
||||
{
|
||||
protected:
|
||||
virtual void SetUp()
|
||||
void SetUp() override
|
||||
{
|
||||
}
|
||||
|
||||
virtual void TearDown()
|
||||
void TearDown() override
|
||||
{
|
||||
}
|
||||
};
|
||||
|
|
|
@ -22,7 +22,7 @@ struct ContentFileTest : public ::testing::Test
|
|||
{
|
||||
protected:
|
||||
|
||||
virtual void SetUp()
|
||||
void SetUp() override
|
||||
{
|
||||
readContentFiles();
|
||||
|
||||
|
@ -31,13 +31,13 @@ struct ContentFileTest : public ::testing::Test
|
|||
readerList.resize(mContentFiles.size());
|
||||
|
||||
int index=0;
|
||||
for (std::vector<boost::filesystem::path>::const_iterator it = mContentFiles.begin(); it != mContentFiles.end(); ++it)
|
||||
for (const auto & mContentFile : mContentFiles)
|
||||
{
|
||||
ESM::ESMReader lEsm;
|
||||
lEsm.setEncoder(nullptr);
|
||||
lEsm.setIndex(index);
|
||||
lEsm.setGlobalReaderList(&readerList);
|
||||
lEsm.open(it->string());
|
||||
lEsm.open(mContentFile.string());
|
||||
readerList[index] = lEsm;
|
||||
mEsmStore.load(readerList[index], &dummyListener);
|
||||
|
||||
|
@ -47,7 +47,7 @@ struct ContentFileTest : public ::testing::Test
|
|||
mEsmStore.setUp();
|
||||
}
|
||||
|
||||
virtual void TearDown()
|
||||
void TearDown() override
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -86,8 +86,8 @@ struct ContentFileTest : public ::testing::Test
|
|||
Files::Collections collections (dataDirs, true);
|
||||
|
||||
std::vector<std::string> contentFiles = variables["content"].as<std::vector<std::string> >();
|
||||
for (std::vector<std::string>::iterator it = contentFiles.begin(); it != contentFiles.end(); ++it)
|
||||
mContentFiles.push_back(collections.getPath(*it));
|
||||
for (auto & contentFile : contentFiles)
|
||||
mContentFiles.push_back(collections.getPath(contentFile));
|
||||
}
|
||||
|
||||
protected:
|
||||
|
@ -111,14 +111,12 @@ TEST_F(ContentFileTest, dialogue_merging_test)
|
|||
stream.open(file);
|
||||
|
||||
const MWWorld::Store<ESM::Dialogue>& dialStore = mEsmStore.get<ESM::Dialogue>();
|
||||
for (MWWorld::Store<ESM::Dialogue>::iterator it = dialStore.begin(); it != dialStore.end(); ++it)
|
||||
for (const auto & dial : dialStore)
|
||||
{
|
||||
const ESM::Dialogue& dial = *it;
|
||||
stream << "Dialogue: " << dial.mId << std::endl;
|
||||
|
||||
for (ESM::Dialogue::InfoContainer::const_iterator infoIt = dial.mInfo.begin(); infoIt != dial.mInfo.end(); ++infoIt)
|
||||
for (const auto & info : dial.mInfo)
|
||||
{
|
||||
const ESM::DialInfo& info = *infoIt;
|
||||
stream << info.mId << std::endl;
|
||||
}
|
||||
stream << std::endl;
|
||||
|
@ -229,7 +227,7 @@ template <typename T>
|
|||
Files::IStreamPtr getEsmFile(T record, bool deleted)
|
||||
{
|
||||
ESM::ESMWriter writer;
|
||||
std::stringstream* stream = new std::stringstream;
|
||||
auto* stream = new std::stringstream;
|
||||
writer.setFormat(0);
|
||||
writer.save(*stream);
|
||||
writer.startRecord(T::sRecordId);
|
||||
|
|
|
@ -15,7 +15,7 @@ namespace Compiler
|
|||
|
||||
Context() : mExtensions (0) {}
|
||||
|
||||
virtual ~Context() {}
|
||||
virtual ~Context() = default;
|
||||
|
||||
virtual bool canDeclareLocals() const = 0;
|
||||
///< Is the compiler allowed to declare local variables?
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include "controlparser.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <stdexcept>
|
||||
|
||||
#include "scanner.hpp"
|
||||
|
@ -33,7 +32,7 @@ namespace Compiler
|
|||
// store code for if-cascade
|
||||
Codes codes;
|
||||
|
||||
for (IfCodes::reverse_iterator iter (mIfCode.rbegin());
|
||||
for (auto iter (mIfCode.rbegin());
|
||||
iter!=mIfCode.rend(); ++iter)
|
||||
{
|
||||
Codes block;
|
||||
|
|
|
@ -5,7 +5,7 @@ namespace Compiler
|
|||
ErrorHandler::ErrorHandler()
|
||||
: mWarnings (0), mErrors (0), mWarningsMode (1), mDowngradeErrors (false) {}
|
||||
|
||||
ErrorHandler::~ErrorHandler() {}
|
||||
ErrorHandler::~ErrorHandler() = default;
|
||||
|
||||
// Was compiling successful?
|
||||
|
||||
|
|
|
@ -83,7 +83,7 @@ namespace Compiler
|
|||
|
||||
public:
|
||||
|
||||
ErrorDowngrade (ErrorHandler& handler);
|
||||
explicit ErrorDowngrade (ErrorHandler& handler);
|
||||
|
||||
~ErrorDowngrade();
|
||||
};
|
||||
|
|
|
@ -21,7 +21,7 @@ namespace Compiler
|
|||
{
|
||||
public:
|
||||
|
||||
const char *what() const noexcept final { return "Can't read file"; }
|
||||
const char *what() const noexcept override { return "Can't read file"; }
|
||||
///< Return error message
|
||||
};
|
||||
|
||||
|
@ -31,7 +31,7 @@ namespace Compiler
|
|||
{
|
||||
public:
|
||||
|
||||
const char *what() const noexcept final { return "End of file"; }
|
||||
const char *what() const noexcept override { return "End of file"; }
|
||||
///< Return error message
|
||||
};
|
||||
}
|
||||
|
|
|
@ -4,8 +4,6 @@
|
|||
#include <cassert>
|
||||
#include <algorithm>
|
||||
#include <stack>
|
||||
#include <iterator>
|
||||
#include <sstream>
|
||||
|
||||
#include <components/misc/stringops.hpp>
|
||||
|
||||
|
@ -21,7 +19,7 @@
|
|||
|
||||
namespace Compiler
|
||||
{
|
||||
int ExprParser::getPriority (char op) const
|
||||
int ExprParser::getPriority (char op)
|
||||
{
|
||||
switch (op)
|
||||
{
|
||||
|
@ -654,28 +652,27 @@ namespace Compiler
|
|||
|
||||
std::stack<std::vector<Interpreter::Type_Code> > stack;
|
||||
|
||||
for (std::string::const_iterator iter (arguments.begin()); iter!=arguments.end();
|
||||
++iter)
|
||||
for (char argument : arguments)
|
||||
{
|
||||
if (*iter=='/')
|
||||
if (argument=='/')
|
||||
{
|
||||
optional = true;
|
||||
}
|
||||
else if (*iter=='S' || *iter=='c' || *iter=='x')
|
||||
else if (argument=='S' || argument=='c' || argument=='x')
|
||||
{
|
||||
stringParser.reset();
|
||||
|
||||
if (optional || *iter=='x')
|
||||
if (optional || argument=='x')
|
||||
stringParser.setOptional (true);
|
||||
|
||||
if (*iter=='c') stringParser.smashCase();
|
||||
if (*iter=='x') stringParser.discard();
|
||||
if (argument=='c') stringParser.smashCase();
|
||||
if (argument=='x') stringParser.discard();
|
||||
scanner.scan (stringParser);
|
||||
|
||||
if ((optional || *iter=='x') && stringParser.isEmpty())
|
||||
if ((optional || argument=='x') && stringParser.isEmpty())
|
||||
break;
|
||||
|
||||
if (*iter!='x')
|
||||
if (argument!='x')
|
||||
{
|
||||
std::vector<Interpreter::Type_Code> tmp;
|
||||
stringParser.append (tmp);
|
||||
|
@ -689,7 +686,7 @@ namespace Compiler
|
|||
getErrorHandler().warning ("Extra argument",
|
||||
stringParser.getTokenLoc());
|
||||
}
|
||||
else if (*iter=='X')
|
||||
else if (argument=='X')
|
||||
{
|
||||
parser.reset();
|
||||
|
||||
|
@ -702,7 +699,7 @@ namespace Compiler
|
|||
else
|
||||
getErrorHandler().warning("Extra argument", parser.getTokenLoc());
|
||||
}
|
||||
else if (*iter=='z')
|
||||
else if (argument=='z')
|
||||
{
|
||||
discardParser.reset();
|
||||
discardParser.setOptional (true);
|
||||
|
@ -714,7 +711,7 @@ namespace Compiler
|
|||
else
|
||||
getErrorHandler().warning("Extra argument", discardParser.getTokenLoc());
|
||||
}
|
||||
else if (*iter=='j')
|
||||
else if (argument=='j')
|
||||
{
|
||||
/// \todo disable this when operating in strict mode
|
||||
junkParser.reset();
|
||||
|
@ -737,8 +734,8 @@ namespace Compiler
|
|||
|
||||
char type = parser.append (tmp);
|
||||
|
||||
if (type!=*iter)
|
||||
Generator::convert (tmp, type, *iter);
|
||||
if (type!=argument)
|
||||
Generator::convert (tmp, type, argument);
|
||||
|
||||
stack.push (tmp);
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace Compiler
|
|||
bool mRefOp;
|
||||
bool mMemberOp;
|
||||
|
||||
int getPriority (char op) const;
|
||||
static int getPriority (char op) ;
|
||||
|
||||
char getOperandType (int Index = 0) const;
|
||||
|
||||
|
|
|
@ -12,8 +12,7 @@ namespace Compiler
|
|||
|
||||
int Extensions::searchKeyword (const std::string& keyword) const
|
||||
{
|
||||
std::map<std::string, int>::const_iterator iter = mKeywords.find (keyword);
|
||||
|
||||
auto iter = mKeywords.find (keyword);
|
||||
if (iter==mKeywords.end())
|
||||
return 0;
|
||||
|
||||
|
@ -23,8 +22,7 @@ namespace Compiler
|
|||
bool Extensions::isFunction (int keyword, ScriptReturn& returnType, ScriptArgs& argumentType,
|
||||
bool& explicitReference) const
|
||||
{
|
||||
std::map<int, Function>::const_iterator iter = mFunctions.find (keyword);
|
||||
|
||||
auto iter = mFunctions.find (keyword);
|
||||
if (iter==mFunctions.end())
|
||||
return false;
|
||||
|
||||
|
@ -39,8 +37,7 @@ namespace Compiler
|
|||
bool Extensions::isInstruction (int keyword, ScriptArgs& argumentType,
|
||||
bool& explicitReference) const
|
||||
{
|
||||
std::map<int, Instruction>::const_iterator iter = mInstructions.find (keyword);
|
||||
|
||||
auto iter = mInstructions.find (keyword);
|
||||
if (iter==mInstructions.end())
|
||||
return false;
|
||||
|
||||
|
@ -115,8 +112,7 @@ namespace Compiler
|
|||
{
|
||||
assert (optionalArguments>=0);
|
||||
|
||||
std::map<int, Function>::const_iterator iter = mFunctions.find (keyword);
|
||||
|
||||
auto iter = mFunctions.find (keyword);
|
||||
if (iter==mFunctions.end())
|
||||
throw std::logic_error ("unknown custom function keyword");
|
||||
|
||||
|
@ -164,8 +160,7 @@ namespace Compiler
|
|||
{
|
||||
assert (optionalArguments>=0);
|
||||
|
||||
std::map<int, Instruction>::const_iterator iter = mInstructions.find (keyword);
|
||||
|
||||
auto iter = mInstructions.find (keyword);
|
||||
if (iter==mInstructions.end())
|
||||
throw std::logic_error ("unknown custom instruction keyword");
|
||||
|
||||
|
@ -209,8 +204,7 @@ namespace Compiler
|
|||
|
||||
void Extensions::listKeywords (std::vector<std::string>& keywords) const
|
||||
{
|
||||
for (std::map<std::string, int>::const_iterator iter (mKeywords.begin());
|
||||
iter!=mKeywords.end(); ++iter)
|
||||
keywords.push_back (iter->first);
|
||||
for (const auto & mKeyword : mKeywords)
|
||||
keywords.push_back (mKeyword.first);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
|
||||
#include <cassert>
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <stdexcept>
|
||||
|
||||
#include "literals.hpp"
|
||||
|
@ -283,9 +282,7 @@ namespace
|
|||
}
|
||||
}
|
||||
|
||||
namespace Compiler
|
||||
{
|
||||
namespace Generator
|
||||
namespace Compiler::Generator
|
||||
{
|
||||
void pushInt (CodeContainer& code, Literals& literals, int value)
|
||||
{
|
||||
|
@ -732,4 +729,3 @@ namespace Compiler
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -260,7 +260,7 @@ namespace Compiler
|
|||
/// \todo add option to disable this
|
||||
std::unique_ptr<ErrorDowngrade> errorDowngrade (nullptr);
|
||||
if (Misc::StringUtils::lowerCase (loc.mLiteral)=="positioncell")
|
||||
errorDowngrade.reset (new ErrorDowngrade (getErrorHandler()));
|
||||
errorDowngrade = std::make_unique<ErrorDowngrade> (getErrorHandler());
|
||||
|
||||
std::vector<Interpreter::Type_Code> code;
|
||||
int optionals = mExprParser.parseArguments (argumentType, scanner, code, keyword);
|
||||
|
|
|
@ -30,13 +30,11 @@ namespace Compiler
|
|||
|
||||
void Literals::append (std::vector<Interpreter::Type_Code>& code) const
|
||||
{
|
||||
for (std::vector<Interpreter::Type_Integer>::const_iterator iter (mIntegers.begin());
|
||||
iter!=mIntegers.end(); ++iter)
|
||||
code.push_back (*reinterpret_cast<const Interpreter::Type_Code *> (&*iter));
|
||||
for (const int & mInteger : mIntegers)
|
||||
code.push_back (*reinterpret_cast<const Interpreter::Type_Code *> (&mInteger));
|
||||
|
||||
for (std::vector<Interpreter::Type_Float>::const_iterator iter (mFloats.begin());
|
||||
iter!=mFloats.end(); ++iter)
|
||||
code.push_back (*reinterpret_cast<const Interpreter::Type_Code *> (&*iter));
|
||||
for (const float & mFloat : mFloats)
|
||||
code.push_back (*reinterpret_cast<const Interpreter::Type_Code *> (&mFloat));
|
||||
|
||||
int stringBlockSize = getStringSize();
|
||||
int size = static_cast<int> (code.size());
|
||||
|
@ -45,12 +43,11 @@ namespace Compiler
|
|||
|
||||
int offset = 0;
|
||||
|
||||
for (std::vector<std::string>::const_iterator iter (mStrings.begin());
|
||||
iter!=mStrings.end(); ++iter)
|
||||
for (const auto & mString : mStrings)
|
||||
{
|
||||
int stringSize = iter->size()+1;
|
||||
int stringSize = mString.size()+1;
|
||||
|
||||
std::copy (iter->c_str(), iter->c_str()+stringSize,
|
||||
std::copy (mString.c_str(), mString.c_str()+stringSize,
|
||||
reinterpret_cast<char *> (&code[size]) + offset);
|
||||
offset += stringSize;
|
||||
}
|
||||
|
|
|
@ -25,8 +25,7 @@ namespace Compiler
|
|||
{
|
||||
const std::vector<std::string>& collection = get (type);
|
||||
|
||||
std::vector<std::string>::const_iterator iter =
|
||||
std::find (collection.begin(), collection.end(), name);
|
||||
auto iter = std::find (collection.begin(), collection.end(), name);
|
||||
|
||||
if (iter==collection.end())
|
||||
return -1;
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
#include "opcodes.hpp"
|
||||
|
||||
namespace Compiler
|
||||
{
|
||||
namespace Control
|
||||
namespace Compiler::Control
|
||||
{
|
||||
const char *controls[numberOfControls] =
|
||||
{
|
||||
|
@ -10,4 +8,3 @@ namespace Compiler
|
|||
"playerviewswitch", "vanitymode"
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
|
||||
#include <cassert>
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
|
||||
#include "locals.hpp"
|
||||
|
||||
|
|
|
@ -58,7 +58,7 @@ namespace Compiler
|
|||
|
||||
// destructor
|
||||
|
||||
Parser::~Parser() {}
|
||||
Parser::~Parser() = default;
|
||||
|
||||
// Handle an int token.
|
||||
// \return fetch another token?
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include "scanner.hpp"
|
||||
|
||||
#include <cassert>
|
||||
#include <iterator>
|
||||
|
||||
#include "exception.hpp"
|
||||
#include "errorhandler.hpp"
|
||||
|
@ -266,7 +265,7 @@ namespace Compiler
|
|||
"messagebox",
|
||||
"set", "to",
|
||||
"getsquareroot",
|
||||
0
|
||||
nullptr
|
||||
};
|
||||
|
||||
bool Scanner::scanName (MultiChar& c, Parser& parser, bool& cont)
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace Compiler
|
|||
blank();
|
||||
}
|
||||
|
||||
MultiChar(const char ch)
|
||||
explicit MultiChar(const char ch)
|
||||
{
|
||||
blank();
|
||||
mData[0] = ch;
|
||||
|
@ -36,7 +36,7 @@ namespace Compiler
|
|||
mLength = getCharLength(ch);
|
||||
}
|
||||
|
||||
int getCharLength(const char ch)
|
||||
static int getCharLength(const char ch)
|
||||
{
|
||||
unsigned char c = ch;
|
||||
if (c<=127) return 0;
|
||||
|
@ -170,8 +170,8 @@ namespace Compiler
|
|||
}
|
||||
|
||||
private:
|
||||
char mData[4];
|
||||
int mLength;
|
||||
char mData[4]{};
|
||||
int mLength{};
|
||||
};
|
||||
|
||||
class Scanner
|
||||
|
@ -251,7 +251,7 @@ namespace Compiler
|
|||
public:
|
||||
|
||||
Scanner (ErrorHandler& errorHandler, std::istream& inputStream,
|
||||
const Extensions *extensions = 0);
|
||||
const Extensions *extensions = nullptr);
|
||||
///< constructor
|
||||
|
||||
void scan (Parser& parser);
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#ifndef COMPILER_SCRIPTPARSER_H_INCLUDED
|
||||
#define COMPILER_SCRIPTPARSER_H_INCLUDED
|
||||
|
||||
|
||||
#include "parser.hpp"
|
||||
#include "lineparser.hpp"
|
||||
#include "controlparser.hpp"
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
#include "streamerrorhandler.hpp"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
|
||||
#include "tokenloc.hpp"
|
||||
|
@ -61,7 +59,7 @@ namespace Compiler
|
|||
mContext = context;
|
||||
}
|
||||
|
||||
StreamErrorHandler::StreamErrorHandler() {}
|
||||
StreamErrorHandler::StreamErrorHandler() = default;
|
||||
|
||||
ContextOverride::ContextOverride(StreamErrorHandler& handler, const std::string& context) : mHandler(handler), mContext(handler.mContext)
|
||||
{
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include "stringparser.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
|
||||
#include <components/misc/stringops.hpp>
|
||||
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace Compiler
|
|||
int mLine;
|
||||
std::string mLiteral;
|
||||
|
||||
TokenLoc() : mColumn (0), mLine (0), mLiteral ("") {}
|
||||
TokenLoc() : mColumn (0), mLine (0), mLiteral () {}
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@ namespace DetourNavigator
|
|||
* @brief Navigator constructor initializes all internal data. Constructed object is ready to build a scene.
|
||||
* @param settings allows to customize navigator work. Constructor is only place to set navigator settings.
|
||||
*/
|
||||
NavigatorImpl(const Settings& settings);
|
||||
explicit NavigatorImpl(const Settings& settings);
|
||||
|
||||
void addAgent(const osg::Vec3f& agentHalfExtents) override;
|
||||
|
||||
|
@ -40,9 +40,9 @@ namespace DetourNavigator
|
|||
|
||||
bool removeWater(const osg::Vec2i& cellPosition) override;
|
||||
|
||||
void addPathgrid(const ESM::Cell& cell, const ESM::Pathgrid& pathgrid) final;
|
||||
void addPathgrid(const ESM::Cell& cell, const ESM::Pathgrid& pathgrid) override;
|
||||
|
||||
void removePathgrid(const ESM::Pathgrid& pathgrid) final;
|
||||
void removePathgrid(const ESM::Pathgrid& pathgrid) override;
|
||||
|
||||
void update(const osg::Vec3f& playerPosition) override;
|
||||
|
||||
|
|
|
@ -60,9 +60,9 @@ namespace DetourNavigator
|
|||
return false;
|
||||
}
|
||||
|
||||
void addPathgrid(const ESM::Cell& /*cell*/, const ESM::Pathgrid& /*pathgrid*/) final {}
|
||||
void addPathgrid(const ESM::Cell& /*cell*/, const ESM::Pathgrid& /*pathgrid*/) override {}
|
||||
|
||||
void removePathgrid(const ESM::Pathgrid& /*pathgrid*/) final {}
|
||||
void removePathgrid(const ESM::Pathgrid& /*pathgrid*/) override {}
|
||||
|
||||
void update(const osg::Vec3f& /*playerPosition*/) override {}
|
||||
|
||||
|
|
|
@ -12,14 +12,14 @@ namespace ESM
|
|||
{
|
||||
InventoryState mInventory;
|
||||
|
||||
void load (ESMReader &esm) final;
|
||||
void save (ESMWriter &esm, bool inInventory = false) const final;
|
||||
void load (ESMReader &esm) override;
|
||||
void save (ESMWriter &esm, bool inInventory = false) const override;
|
||||
|
||||
ContainerState& asContainerState() final
|
||||
ContainerState& asContainerState() override
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
const ContainerState& asContainerState() const final
|
||||
const ContainerState& asContainerState() const override
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
|
|
@ -12,14 +12,14 @@ namespace ESM
|
|||
int mSpawnActorId;
|
||||
bool mSpawn;
|
||||
|
||||
void load (ESMReader &esm) final;
|
||||
void save (ESMWriter &esm, bool inInventory = false) const final;
|
||||
void load (ESMReader &esm) override;
|
||||
void save (ESMWriter &esm, bool inInventory = false) const override;
|
||||
|
||||
CreatureLevListState& asCreatureLevListState() final
|
||||
CreatureLevListState& asCreatureLevListState() override
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
const CreatureLevListState& asCreatureLevListState() const final
|
||||
const CreatureLevListState& asCreatureLevListState() const override
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
|
|
@ -15,16 +15,16 @@ namespace ESM
|
|||
CreatureStats mCreatureStats;
|
||||
|
||||
/// Initialize to default state
|
||||
void blank();
|
||||
void blank() override;
|
||||
|
||||
void load (ESMReader &esm) final;
|
||||
void save (ESMWriter &esm, bool inInventory = false) const final;
|
||||
void load (ESMReader &esm) override;
|
||||
void save (ESMWriter &esm, bool inInventory = false) const override;
|
||||
|
||||
CreatureState& asCreatureState() final
|
||||
CreatureState& asCreatureState() override
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
const CreatureState& asCreatureState() const final
|
||||
const CreatureState& asCreatureState() const override
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
|
|
@ -11,14 +11,14 @@ namespace ESM
|
|||
{
|
||||
int mDoorState = 0;
|
||||
|
||||
void load (ESMReader &esm) final;
|
||||
void save (ESMWriter &esm, bool inInventory = false) const final;
|
||||
void load (ESMReader &esm) override;
|
||||
void save (ESMWriter &esm, bool inInventory = false) const override;
|
||||
|
||||
DoorState& asDoorState() final
|
||||
DoorState& asDoorState() override
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
const DoorState& asDoorState() const final
|
||||
const DoorState& asDoorState() const override
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
|
|
@ -17,16 +17,16 @@ namespace ESM
|
|||
CreatureStats mCreatureStats;
|
||||
|
||||
/// Initialize to default state
|
||||
void blank();
|
||||
void blank() override;
|
||||
|
||||
void load (ESMReader &esm) final;
|
||||
void save (ESMWriter &esm, bool inInventory = false) const final;
|
||||
void load (ESMReader &esm) override;
|
||||
void save (ESMWriter &esm, bool inInventory = false) const override;
|
||||
|
||||
NpcState& asNpcState() final
|
||||
NpcState& asNpcState() override
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
const NpcState& asNpcState() const final
|
||||
const NpcState& asNpcState() const override
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
|
|
@ -49,7 +49,7 @@ namespace ESM
|
|||
|
||||
virtual void save (ESMWriter &esm, bool inInventory = false) const;
|
||||
|
||||
/// Initialize to default state
|
||||
virtual /// Initialize to default state
|
||||
void blank();
|
||||
|
||||
virtual ~ObjectState();
|
||||
|
|
|
@ -20,9 +20,9 @@ namespace osgMyGUI
|
|||
MYGUI_RTTI_DERIVED( AdditiveLayer )
|
||||
|
||||
AdditiveLayer();
|
||||
~AdditiveLayer();
|
||||
~AdditiveLayer() override;
|
||||
|
||||
void renderToTarget(MyGUI::IRenderTarget* _target, bool _update) final;
|
||||
void renderToTarget(MyGUI::IRenderTarget* _target, bool _update) override;
|
||||
|
||||
private:
|
||||
osg::ref_ptr<osg::StateSet> mStateSet;
|
||||
|
|
|
@ -13,13 +13,13 @@ namespace osgMyGUI
|
|||
public:
|
||||
MYGUI_RTTI_DERIVED(ScalingLayer)
|
||||
|
||||
void deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version) final;
|
||||
void deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version) override;
|
||||
|
||||
MyGUI::ILayerItem* getLayerItemByPoint(int _left, int _top) const final;
|
||||
MyGUI::IntPoint getPosition(int _left, int _top) const final;
|
||||
void renderToTarget(MyGUI::IRenderTarget* _target, bool _update) final;
|
||||
MyGUI::ILayerItem* getLayerItemByPoint(int _left, int _top) const override;
|
||||
MyGUI::IntPoint getPosition(int _left, int _top) const override;
|
||||
void renderToTarget(MyGUI::IRenderTarget* _target, bool _update) override;
|
||||
|
||||
void resizeView(const MyGUI::IntSize& _viewSize) final;
|
||||
void resizeView(const MyGUI::IntSize& _viewSize) override;
|
||||
|
||||
private:
|
||||
void screenToLayerCoords(int& _left, int& _top) const;
|
||||
|
|
|
@ -46,11 +46,11 @@ namespace Gui
|
|||
MYGUI_RTTI_DERIVED( AutoSizedTextBox )
|
||||
|
||||
public:
|
||||
MyGUI::IntSize getRequestedSize() final;
|
||||
void setCaption(const MyGUI::UString& _value) final;
|
||||
MyGUI::IntSize getRequestedSize() override;
|
||||
void setCaption(const MyGUI::UString& _value) override;
|
||||
|
||||
protected:
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) final;
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) override;
|
||||
std::string mFontSize;
|
||||
};
|
||||
|
||||
|
@ -60,13 +60,13 @@ namespace Gui
|
|||
|
||||
public:
|
||||
|
||||
MyGUI::IntSize getRequestedSize() final;
|
||||
void setCaption(const MyGUI::UString& _value) final;
|
||||
MyGUI::IntSize getRequestedSize() override;
|
||||
void setCaption(const MyGUI::UString& _value) override;
|
||||
|
||||
void initialiseOverride() final;
|
||||
void initialiseOverride() override;
|
||||
|
||||
protected:
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) final;
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) override;
|
||||
int getWidth();
|
||||
std::string mFontSize;
|
||||
bool mShrink = false;
|
||||
|
@ -79,11 +79,11 @@ namespace Gui
|
|||
MYGUI_RTTI_DERIVED( AutoSizedButton )
|
||||
|
||||
public:
|
||||
MyGUI::IntSize getRequestedSize() final;
|
||||
void setCaption(const MyGUI::UString& _value) final;
|
||||
MyGUI::IntSize getRequestedSize() override;
|
||||
void setCaption(const MyGUI::UString& _value) override;
|
||||
|
||||
protected:
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) final;
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) override;
|
||||
std::string mFontSize;
|
||||
};
|
||||
|
||||
|
@ -118,7 +118,7 @@ namespace Gui
|
|||
public:
|
||||
Spacer();
|
||||
|
||||
MyGUI::IntSize getRequestedSize() final { return MyGUI::IntSize(0,0); }
|
||||
MyGUI::IntSize getRequestedSize() override { return MyGUI::IntSize(0,0); }
|
||||
};
|
||||
|
||||
class HBox : public Box, public MyGUI::Widget
|
||||
|
@ -126,18 +126,18 @@ namespace Gui
|
|||
MYGUI_RTTI_DERIVED( HBox )
|
||||
|
||||
public:
|
||||
void setSize (const MyGUI::IntSize &_value) final;
|
||||
void setCoord (const MyGUI::IntCoord &_value) final;
|
||||
void setSize (const MyGUI::IntSize &_value) override;
|
||||
void setCoord (const MyGUI::IntCoord &_value) override;
|
||||
|
||||
protected:
|
||||
void initialiseOverride() final;
|
||||
void initialiseOverride() override;
|
||||
|
||||
void align() final;
|
||||
MyGUI::IntSize getRequestedSize() final;
|
||||
void align() override;
|
||||
MyGUI::IntSize getRequestedSize() override;
|
||||
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) final;
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) override;
|
||||
|
||||
void onWidgetCreated(MyGUI::Widget* _widget) final;
|
||||
void onWidgetCreated(MyGUI::Widget* _widget) override;
|
||||
};
|
||||
|
||||
class VBox : public Box, public MyGUI::Widget
|
||||
|
@ -145,18 +145,18 @@ namespace Gui
|
|||
MYGUI_RTTI_DERIVED( VBox)
|
||||
|
||||
public:
|
||||
void setSize (const MyGUI::IntSize &_value) final;
|
||||
void setCoord (const MyGUI::IntCoord &_value) final;
|
||||
void setSize (const MyGUI::IntSize &_value) override;
|
||||
void setCoord (const MyGUI::IntCoord &_value) override;
|
||||
|
||||
protected:
|
||||
void initialiseOverride() final;
|
||||
void initialiseOverride() override;
|
||||
|
||||
void align() final;
|
||||
MyGUI::IntSize getRequestedSize() final;
|
||||
void align() override;
|
||||
MyGUI::IntSize getRequestedSize() override;
|
||||
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) final;
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) override;
|
||||
|
||||
void onWidgetCreated(MyGUI::Widget* _widget) final;
|
||||
void onWidgetCreated(MyGUI::Widget* _widget) override;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -31,13 +31,13 @@ namespace Gui
|
|||
static bool sDefaultNeedKeyFocus;
|
||||
|
||||
protected:
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) final;
|
||||
void onMouseLostFocus(MyGUI::Widget* _new) final;
|
||||
void onMouseSetFocus(MyGUI::Widget* _old) final;
|
||||
void onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id) final;
|
||||
void onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id) final;
|
||||
void onKeySetFocus(MyGUI::Widget* _old) final;
|
||||
void onKeyLostFocus(MyGUI::Widget* _new) final;
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) override;
|
||||
void onMouseLostFocus(MyGUI::Widget* _new) override;
|
||||
void onMouseSetFocus(MyGUI::Widget* _old) override;
|
||||
void onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id) override;
|
||||
void onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id) override;
|
||||
void onKeySetFocus(MyGUI::Widget* _old) override;
|
||||
void onKeyLostFocus(MyGUI::Widget* _new) override;
|
||||
|
||||
std::string mImageHighlighted;
|
||||
std::string mImageNormal;
|
||||
|
|
|
@ -48,10 +48,10 @@ namespace Gui
|
|||
|
||||
void scrollToTop();
|
||||
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) final;
|
||||
void setPropertyOverride(const std::string& _key, const std::string& _value) override;
|
||||
|
||||
protected:
|
||||
void initialiseOverride() final;
|
||||
void initialiseOverride() override;
|
||||
|
||||
void redraw(bool scrollbarShown = false);
|
||||
|
||||
|
|
|
@ -22,8 +22,8 @@ namespace Gui
|
|||
{
|
||||
}
|
||||
|
||||
void initialiseOverride() final;
|
||||
void shutdownOverride() final;
|
||||
void initialiseOverride() override;
|
||||
void shutdownOverride() override;
|
||||
|
||||
typedef MyGUI::delegates::CMultiDelegate1<int> EventHandle_ValueChanged;
|
||||
EventHandle_ValueChanged eventValueChanged;
|
||||
|
@ -36,8 +36,8 @@ namespace Gui
|
|||
void setMaxValue(int maxValue);
|
||||
private:
|
||||
void onEditTextChange(MyGUI::EditBox* sender);
|
||||
void onKeyLostFocus(MyGUI::Widget* _new) final;
|
||||
void onKeyButtonPressed(MyGUI::KeyCode key, MyGUI::Char character) final;
|
||||
void onKeyLostFocus(MyGUI::Widget* _new) override;
|
||||
void onKeyButtonPressed(MyGUI::KeyCode key, MyGUI::Char character) override;
|
||||
|
||||
int mValue;
|
||||
|
||||
|
|
|
@ -23,13 +23,13 @@ namespace Gui
|
|||
protected:
|
||||
void updateButtonState();
|
||||
|
||||
void onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id) final;
|
||||
void onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id) final;
|
||||
void onMouseSetFocus(MyGUI::Widget* _old) final;
|
||||
void onMouseLostFocus(MyGUI::Widget* _new) final;
|
||||
void baseUpdateEnable() final;
|
||||
void onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id) override;
|
||||
void onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id) override;
|
||||
void onMouseSetFocus(MyGUI::Widget* _old) override;
|
||||
void onMouseLostFocus(MyGUI::Widget* _new) override;
|
||||
void baseUpdateEnable() override;
|
||||
|
||||
void shutdownOverride() final;
|
||||
void shutdownOverride() override;
|
||||
|
||||
bool _setState(const std::string &_value);
|
||||
|
||||
|
|
|
@ -14,11 +14,11 @@ namespace Gui
|
|||
public:
|
||||
WindowCaption();
|
||||
|
||||
void setCaption(const MyGUI::UString &_value) final;
|
||||
void initialiseOverride() final;
|
||||
void setCaption(const MyGUI::UString &_value) override;
|
||||
void initialiseOverride() override;
|
||||
|
||||
void setSize(const MyGUI::IntSize& _value) final;
|
||||
void setCoord(const MyGUI::IntCoord& _value) final;
|
||||
void setSize(const MyGUI::IntSize& _value) override;
|
||||
void setCoord(const MyGUI::IntCoord& _value) override;
|
||||
|
||||
private:
|
||||
MyGUI::Widget* mLeft;
|
||||
|
|
Loading…
Reference in a new issue