|
|
@ -30,39 +30,44 @@ enum RenderQueueGroups
|
|
|
|
enum VisibilityFlags
|
|
|
|
enum VisibilityFlags
|
|
|
|
{
|
|
|
|
{
|
|
|
|
// Terrain
|
|
|
|
// Terrain
|
|
|
|
RV_Terrain = 1,
|
|
|
|
RV_Terrain = (1<<0),
|
|
|
|
|
|
|
|
|
|
|
|
// Statics (e.g. trees, houses)
|
|
|
|
// Statics (e.g. trees, houses)
|
|
|
|
RV_Statics = 2,
|
|
|
|
RV_Statics = (1<<1),
|
|
|
|
|
|
|
|
|
|
|
|
// Small statics
|
|
|
|
// Small statics
|
|
|
|
RV_StaticsSmall = 4,
|
|
|
|
RV_StaticsSmall = (1<<2),
|
|
|
|
|
|
|
|
|
|
|
|
// Water
|
|
|
|
// Water
|
|
|
|
RV_Water = 8,
|
|
|
|
RV_Water = (1<<3),
|
|
|
|
|
|
|
|
|
|
|
|
// Actors (npcs, creatures)
|
|
|
|
// Actors (npcs, creatures)
|
|
|
|
RV_Actors = 16,
|
|
|
|
RV_Actors = (1<<4),
|
|
|
|
|
|
|
|
|
|
|
|
// Misc objects (containers, dynamic objects)
|
|
|
|
// Misc objects (containers, dynamic objects)
|
|
|
|
RV_Misc = 32,
|
|
|
|
RV_Misc = (1<<5),
|
|
|
|
|
|
|
|
|
|
|
|
RV_Sky = 64,
|
|
|
|
// VFX, don't appear on map and don't cast shadows
|
|
|
|
|
|
|
|
RV_Effects = (1<<6),
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RV_Sky = (1<<7),
|
|
|
|
|
|
|
|
|
|
|
|
// not visible in reflection
|
|
|
|
// not visible in reflection
|
|
|
|
RV_NoReflection = 128,
|
|
|
|
RV_NoReflection = (1<<8),
|
|
|
|
|
|
|
|
|
|
|
|
RV_OcclusionQuery = 256,
|
|
|
|
RV_OcclusionQuery = (1<<9),
|
|
|
|
|
|
|
|
|
|
|
|
RV_Debug = 512,
|
|
|
|
RV_Debug = (1<<10),
|
|
|
|
|
|
|
|
|
|
|
|
// overlays, we only want these on the main render target
|
|
|
|
// overlays, we only want these on the main render target
|
|
|
|
RV_Overlay = 1024,
|
|
|
|
RV_Overlay = (1<<11),
|
|
|
|
|
|
|
|
|
|
|
|
// First person meshes do not cast shadows
|
|
|
|
// First person meshes do not cast shadows
|
|
|
|
RV_FirstPerson = 2048,
|
|
|
|
RV_FirstPerson = (1<<12),
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RV_Map = RV_Terrain + RV_Statics + RV_StaticsSmall + RV_Misc + RV_Water,
|
|
|
|
|
|
|
|
|
|
|
|
RV_Map = RV_Terrain + RV_Statics + RV_StaticsSmall + RV_Misc + RV_Water
|
|
|
|
RV_Refraction = RV_Actors + RV_Misc + RV_Statics + RV_StaticsSmall + RV_Terrain + RV_Effects + RV_Sky + RV_FirstPerson
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|