Cleaned up old wizard stuff from launcher

loadfix
pvdk 11 years ago
parent 38d825b004
commit 5af12d193a

@ -543,13 +543,6 @@ if (BUILD_ESMTOOL)
endif()
if (BUILD_LAUNCHER)
if(NOT WIN32)
find_package(LIBUNSHIELD REQUIRED)
if(NOT LIBUNSHIELD_FOUND)
message(SEND_ERROR "Failed to find libunshield")
endif(NOT LIBUNSHIELD_FOUND)
endif(NOT WIN32)
add_subdirectory( apps/launcher )
endif()
@ -562,6 +555,11 @@ if (BUILD_OPENCS)
endif()
if (BUILD_WIZARD)
find_package(LIBUNSHIELD REQUIRED)
if(NOT LIBUNSHIELD_FOUND)
message(FATAL_ERROR "Failed to find Unshield library")
endif(NOT LIBUNSHIELD_FOUND)
add_subdirectory(apps/wizard)
endif()

@ -9,16 +9,12 @@ set(LAUNCHER
settings/graphicssettings.cpp
utils/checkablemessagebox.cpp
utils/profilescombobox.cpp
utils/textinputdialog.cpp
utils/lineedit.cpp
${CMAKE_SOURCE_DIR}/files/launcher/launcher.rc
)
if(NOT WIN32)
LIST(APPEND LAUNCHER unshieldthread.cpp)
endif(NOT WIN32)
set(LAUNCHER_HEADER
datafilespage.hpp
@ -30,15 +26,10 @@ set(LAUNCHER_HEADER
settings/graphicssettings.hpp
utils/checkablemessagebox.hpp
utils/profilescombobox.hpp
utils/textinputdialog.hpp
utils/lineedit.hpp
)
if(NOT WIN32)
LIST(APPEND LAUNCHER_HEADER unshieldthread.hpp)
endif(NOT WIN32)
# Headers that must be pre-processed
set(LAUNCHER_HEADER_MOC
@ -50,17 +41,11 @@ set(LAUNCHER_HEADER_MOC
settingspage.hpp
utils/textinputdialog.hpp
utils/checkablemessagebox.hpp
utils/profilescombobox.hpp
utils/lineedit.hpp
)
if(NOT WIN32)
LIST(APPEND LAUNCHER_HEADER_MOC unshieldthread.hpp)
endif(NOT WIN32)
set(LAUNCHER_UI
${CMAKE_SOURCE_DIR}/files/ui/datafilespage.ui
${CMAKE_SOURCE_DIR}/files/ui/graphicspage.ui
@ -119,19 +104,12 @@ target_link_libraries(omwlauncher
${QT_LIBRARIES}
components
)
if(NOT WIN32)
target_link_libraries(omwlauncher
${LIBUNSHIELD_LIBRARY}
)
endif(NOT WIN32)
if(DPKG_PROGRAM)
INSTALL(TARGETS omwlauncher RUNTIME DESTINATION games COMPONENT omwlauncher)
endif()
if (BUILD_WITH_CODE_COVERAGE)
if(BUILD_WITH_CODE_COVERAGE)
add_definitions (--coverage)
target_link_libraries(omwlauncher gcov)
endif()

@ -52,11 +52,12 @@ int main(int argc, char *argv[])
Launcher::MainDialog mainWin;
if (mainWin.setup()) {
mainWin.show();
} else {
if (!mainWin.setup()) {
return 0;
}
//mainWin.show();
}/* else {
return 0;
}*/
int returnValue = app.exec();
SDL_Quit();

@ -5,6 +5,7 @@
#include <QLabel>
#include <QDate>
#include <QTime>
#include <QMessageBox>
#include <QPushButton>
#include <QFontDatabase>
#include <QInputDialog>
@ -16,14 +17,6 @@
#include <QDebug>
#ifndef WIN32
#include "unshieldthread.hpp"
#endif
#include "textslotmsgbox.hpp"
#include "utils/checkablemessagebox.hpp"
#include "playpage.hpp"
#include "graphicspage.hpp"
#include "datafilespage.hpp"
@ -56,6 +49,10 @@ Launcher::MainDialog::MainDialog(QWidget *parent)
setupUi(this);
mGameInvoker = new ProcessInvoker();
mWizardInvoker = new ProcessInvoker();
connect(mWizardInvoker->getProcess(), SIGNAL(finished(int,QProcess::ExitStatus)),
this, SLOT(wizardFinished(int,QProcess::ExitStatus)));
iconWidget->setViewMode(QListView::IconMode);
iconWidget->setWrapping(false);
@ -83,13 +80,13 @@ Launcher::MainDialog::MainDialog(QWidget *parent)
if (!revision.isEmpty() && !tag.isEmpty())
{
if (revision == tag) {
versionLabel->setText(tr("OpenMW %0 release").arg(OPENMW_VERSION));
versionLabel->setText(tr("OpenMW %1 release").arg(OPENMW_VERSION));
} else {
versionLabel->setText(tr("OpenMW development (%0)").arg(revision.left(10)));
versionLabel->setText(tr("OpenMW development (%1)").arg(revision.left(10)));
}
// Add the compile date and time
versionLabel->setToolTip(tr("Compiled on %0 %1").arg(QLocale(QLocale::C).toDate(QString(__DATE__).simplified(),
versionLabel->setToolTip(tr("Compiled on %1 %2").arg(QLocale(QLocale::C).toDate(QString(__DATE__).simplified(),
QLatin1String("MMM d yyyy")).toString(Qt::SystemLocaleLongDate),
QLocale(QLocale::C).toTime(QString(__TIME__).simplified(),
QLatin1String("hh:mm:ss")).toString(Qt::SystemLocaleShortDate)));
@ -101,6 +98,7 @@ Launcher::MainDialog::MainDialog(QWidget *parent)
Launcher::MainDialog::~MainDialog()
{
delete mGameInvoker;
delete mWizardInvoker;
}
void Launcher::MainDialog::createIcons()
@ -167,102 +165,32 @@ void Launcher::MainDialog::createPages()
bool Launcher::MainDialog::showFirstRunDialog()
{
QMessageBox msgBox;
msgBox.setWindowTitle(tr("First run"));
msgBox.setIcon(QMessageBox::Question);
msgBox.setStandardButtons(QMessageBox::NoButton);
msgBox.setText(tr("<html><head/><body><p><b>Welcome to OpenMW!</b></p> \
<p>It is recommended to run the Installation Wizard.</p> \
<p>The Wizard will let you select an existing Morrowind installation, \
or install Morrowind for OpenMW to use.</p></body></html>"));
QAbstractButton *wizardButton =
msgBox.addButton(tr("Run &Installation Wizard"), QMessageBox::AcceptRole); // ActionRole doesn't work?!
QAbstractButton *skipButton =
msgBox.addButton(tr("Skip"), QMessageBox::RejectRole);
Q_UNUSED(skipButton); // Surpress compiler unused warning
msgBox.exec();
if (msgBox.clickedButton() == wizardButton)
{
if (!mWizardInvoker->startProcess(QLatin1String("openmw-wizard"), false)) {
return false;
} else {
return true;
}
}
// CheckableMessageBox msgBox(this);
// msgBox.setWindowTitle(tr("Morrowind installation detected"));
// QIcon icon = QApplication::style()->standardIcon(QStyle::SP_MessageBoxQuestion);
// int size = QApplication::style()->pixelMetric(QStyle::PM_MessageBoxIconSize);
// msgBox.setIconPixmap(icon.pixmap(size, size));
// QAbstractButton *importerButton =
// msgBox.addButton(tr("Import"), QDialogButtonBox::AcceptRole); // ActionRole doesn't work?!
// QAbstractButton *skipButton =
// msgBox.addButton(tr("Skip"), QDialogButtonBox::RejectRole);
// Q_UNUSED(skipButton); // Surpress compiler unused warning
// msgBox.setStandardButtons(QDialogButtonBox::NoButton);
// msgBox.setText(tr("<br><b>An existing Morrowind configuration was detected</b><br> \
// <br>Would you like to import settings from Morrowind.ini?<br> \
// <br><b>Warning: In most cases OpenMW needs these settings to run properly</b><br>"));
// msgBox.setCheckBoxText(tr("Include selected masters and plugins (creates a new profile)"));
// msgBox.exec();
// if (msgBox.clickedButton() == importerButton) {
// if (iniPaths.count() > 1) {
// // Multiple Morrowind.ini files found
// bool ok;
// QString path = QInputDialog::getItem(this, tr("Multiple configurations found"),
// tr("<br><b>There are multiple Morrowind.ini files found.</b><br><br> \
// Please select the one you wish to import from:"), iniPaths, 0, false, &ok);
// if (ok && !path.isEmpty()) {
// iniPaths.clear();
// iniPaths.append(path);
// } else {
// // Cancel was clicked
// return false;
// }
// }
// // Create the file if it doesn't already exist, else the importer will fail
// QString path = QString::fromStdString(mCfgMgr.getUserConfigPath().string()) + QString("openmw.cfg");
// QFile file(path);
// if (!file.exists()) {
// if (!file.open(QIODevice::ReadWrite)) {
// // File cannot be created
// QMessageBox msgBox;
// msgBox.setWindowTitle(tr("Error writing OpenMW configuration file"));
// msgBox.setIcon(QMessageBox::Critical);
// msgBox.setStandardButtons(QMessageBox::Ok);
// msgBox.setText(tr("<br><b>Could not open or create %0 for writing</b><br><br> \
// Please make sure you have the right permissions \
// and try again.<br>").arg(file.fileName()));
// msgBox.exec();
// return false;
// }
// file.close();
// }
// // Construct the arguments to run the importer
// QStringList arguments;
// if (msgBox.isChecked())
// arguments.append(QString("--game-files"));
// arguments.append(QString("--encoding"));
// arguments.append(mGameSettings.value(QString("encoding"), QString("win1252")));
// arguments.append(QString("--ini"));
// arguments.append(iniPaths.first());
// arguments.append(QString("--cfg"));
// arguments.append(path);
// ProcessInvoker invoker(this);
// if (!invoker.startProcess(QLatin1String("mwiniimport"), arguments, false))
// return false;
// // Re-read the game settings
// if (!setupGameSettings())
// return false;
// // Add a new profile
// if (msgBox.isChecked()) {
// mLauncherSettings.setValue(QString("Profiles/currentprofile"), QString("Imported"));
// mLauncherSettings.remove(QString("Profiles/Imported/content"));
// QStringList contents = mGameSettings.values(QString("content"));
// foreach (const QString &content, contents) {
// mLauncherSettings.setMultiValue(QString("Profiles/Imported/content"), content);
// }
// }
// }
show();
return true;
}
@ -277,13 +205,6 @@ bool Launcher::MainDialog::setup()
if (!setupGraphicsSettings())
return false;
// Check if we need to show the importer
if (mLauncherSettings.value(QString("General/firstrun"), QString("true")) == QLatin1String("true"))
{
if (!showFirstRunDialog())
return false;
}
// Now create the pages as they need the settings
createPages();
@ -292,6 +213,18 @@ bool Launcher::MainDialog::setup()
return false;
loadSettings();
// Check if we need to run the wizard
if (mLauncherSettings.value(QString("General/firstrun"), QString("true")) == QLatin1String("true"))
{
if (!showFirstRunDialog()) {
return false;
} else {
return true;
}
}
show(); // Show ourselves if the wizard is not being run
return true;
}
@ -328,20 +261,20 @@ void Launcher::MainDialog::changePage(QListWidgetItem *current, QListWidgetItem
pagesWidget->setCurrentIndex(currentIndex);
DataFilesPage *previousPage = dynamic_cast<DataFilesPage *>(pagesWidget->widget(previousIndex));
DataFilesPage *currentPage = dynamic_cast<DataFilesPage *>(pagesWidget->widget(currentIndex));
// //special call to update/save data files page list view when it's displayed/hidden.
// if (previousPage)
// {
// if (previousPage->objectName() == "DataFilesPage")
// previousPage->saveSettings();
// }
// else if (currentPage)
// {
// if (currentPage->objectName() == "DataFilesPage")
// currentPage->loadSettings();
// }
// DataFilesPage *previousPage = dynamic_cast<DataFilesPage *>(pagesWidget->widget(previousIndex));
// DataFilesPage *currentPage = dynamic_cast<DataFilesPage *>(pagesWidget->widget(currentIndex));
// //special call to update/save data files page list view when it's displayed/hidden.
// if (previousPage)
// {
// if (previousPage->objectName() == "DataFilesPage")
// previousPage->saveSettings();
// }
// else if (currentPage)
// {
// if (currentPage->objectName() == "DataFilesPage")
// currentPage->loadSettings();
// }
}
bool Launcher::MainDialog::setupLauncherSettings()
@ -363,10 +296,10 @@ bool Launcher::MainDialog::setupLauncherSettings()
msgBox.setWindowTitle(tr("Error opening OpenMW configuration file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(QObject::tr("<br><b>Could not open %0 for reading</b><br><br> \
Please make sure you have the right permissions \
and try again.<br>").arg(file.fileName()));
msgBox.exec();
msgBox.setText(tr("<br><b>Could not open %0 for reading</b><br><br> \
Please make sure you have the right permissions \
and try again.<br>").arg(file.fileName()));
msgBox.exec();
return false;
}
QTextStream stream(&file);
@ -380,78 +313,6 @@ bool Launcher::MainDialog::setupLauncherSettings()
return true;
}
#ifndef WIN32
bool Launcher::expansions(Launcher::UnshieldThread& cd)
{
if(cd.BloodmoonDone())
{
cd.Done();
return false;
}
QMessageBox expansionsBox;
expansionsBox.setText(QObject::tr("<br>Would you like to install expansions now ? (make sure you have the disc)<br> \
If you want to install both Bloodmoon and Tribunal, you have to install Tribunal first.<br>"));
QAbstractButton* tribunalButton = NULL;
if(!cd.TribunalDone())
tribunalButton = expansionsBox.addButton(QObject::tr("&Tribunal"), QMessageBox::ActionRole);
QAbstractButton* bloodmoonButton = expansionsBox.addButton(QObject::tr("&Bloodmoon"), QMessageBox::ActionRole);
QAbstractButton* noneButton = expansionsBox.addButton(QObject::tr("&None"), QMessageBox::ActionRole);
expansionsBox.exec();
if(expansionsBox.clickedButton() == noneButton)
{
cd.Done();
return false;
}
else if(expansionsBox.clickedButton() == tribunalButton)
{
TextSlotMsgBox cdbox;
cdbox.setStandardButtons(QMessageBox::Cancel);
QObject::connect(&cd,SIGNAL(signalGUI(const QString&)), &cdbox, SLOT(setTextSlot(const QString&)));
QObject::connect(&cd,SIGNAL(close()), &cdbox, SLOT(reject()));
cd.SetTribunalPath(
QFileDialog::getOpenFileName(
NULL,
QObject::tr("Select data1.hdr from Tribunal Installation CD (Tribunal/data1.hdr on GOTY CDs)"),
QDir::currentPath(),
QString(QObject::tr("Installshield hdr file (*.hdr)"))).toUtf8().constData());
cd.start();
cdbox.exec();
}
else if(expansionsBox.clickedButton() == bloodmoonButton)
{
TextSlotMsgBox cdbox;
cdbox.setStandardButtons(QMessageBox::Cancel);
QObject::connect(&cd,SIGNAL(signalGUI(const QString&)), &cdbox, SLOT(setTextSlot(const QString&)));
QObject::connect(&cd,SIGNAL(close()), &cdbox, SLOT(reject()));
cd.SetBloodmoonPath(
QFileDialog::getOpenFileName(
NULL,
QObject::tr("Select data1.hdr from Bloodmoon Installation CD (Bloodmoon/data1.hdr on GOTY CDs)"),
QDir::currentPath(),
QString(QObject::tr("Installshield hdr file (*.hdr)"))).toUtf8().constData());
cd.start();
cdbox.exec();
}
return true;
}
#endif // WIN32
bool Launcher::MainDialog::setupGameSettings()
{
QString userPath = QString::fromUtf8(mCfgMgr.getUserConfigPath().string().c_str());
@ -470,7 +331,7 @@ bool Launcher::MainDialog::setupGameSettings()
msgBox.setWindowTitle(tr("Error opening OpenMW configuration file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(QObject::tr("<br><b>Could not open %0 for reading</b><br><br> \
msgBox.setText(tr("<br><b>Could not open %0 for reading</b><br><br> \
Please make sure you have the right permissions \
and try again.<br>").arg(file.fileName()));
msgBox.exec();
@ -498,7 +359,7 @@ bool Launcher::MainDialog::setupGameSettings()
msgBox.setWindowTitle(tr("Error opening OpenMW configuration file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(QObject::tr("<br><b>Could not open %0 for reading</b><br><br> \
msgBox.setText(tr("<br><b>Could not open %0 for reading</b><br><br> \
Please make sure you have the right permissions \
and try again.<br>").arg(file.fileName()));
msgBox.exec();
@ -530,63 +391,35 @@ bool Launcher::MainDialog::setupGameSettings()
msgBox.setWindowTitle(tr("Error detecting Morrowind installation"));
msgBox.setIcon(QMessageBox::Warning);
msgBox.setStandardButtons(QMessageBox::Cancel);
msgBox.setText(QObject::tr("<br><b>Could not find the Data Files location</b><br><br> \
msgBox.setText(tr("<br><b>Could not find the Data Files location</b><br><br> \
The directory containing the data files was not found.<br><br> \
Press \"Browse...\" to specify the location manually.<br>"));
QAbstractButton *dirSelectButton =
msgBox.addButton(QObject::tr("Browse to &Install..."), QMessageBox::ActionRole);
#ifndef WIN32
QAbstractButton *cdSelectButton =
msgBox.addButton(QObject::tr("Browse to &CD..."), QMessageBox::ActionRole);
#endif
QAbstractButton *browseButton =
msgBox.addButton(tr("Browse..."), QMessageBox::ActionRole);
QAbstractButton *wizardButton =
msgBox.addButton(tr("Run &Installation Wizard..."), QMessageBox::ActionRole);
msgBox.exec();
msgBox.exec();
QString selectedFile;
if (msgBox.clickedButton() == dirSelectButton) {
if (msgBox.clickedButton() == browseButton)
{
selectedFile = QFileDialog::getOpenFileName(
NULL,
QObject::tr("Select master file"),
this,
tr("Select master file"),
QDir::currentPath(),
QString(tr("Morrowind master file (*.esm)")));
tr("Morrowind master file (*.esm)"));
}
#ifndef WIN32
else if(msgBox.clickedButton() == cdSelectButton) {
UnshieldThread cd;
{
TextSlotMsgBox cdbox;
cdbox.setStandardButtons(QMessageBox::Cancel);
QObject::connect(&cd,SIGNAL(signalGUI(const QString&)), &cdbox, SLOT(setTextSlot(const QString&)));
QObject::connect(&cd,SIGNAL(close()), &cdbox, SLOT(reject()));
cd.SetMorrowindPath(
QFileDialog::getOpenFileName(
NULL,
QObject::tr("Select data1.hdr from Morrowind Installation CD"),
QDir::currentPath(),
QString(tr("Installshield hdr file (*.hdr)"))).toUtf8().constData());
cd.SetOutputPath(
QFileDialog::getExistingDirectory(
NULL,
QObject::tr("Select where to extract files to"),
QDir::currentPath(),
QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks).toUtf8().constData());
cd.start();
cdbox.exec();
else if (msgBox.clickedButton() == wizardButton)
{
if (!mWizardInvoker->startProcess(QLatin1String("openmw-wizard"), false)) {
return false;
} else {
return true;
}
while(expansions(cd));
selectedFile = QString::fromUtf8(cd.GetMWEsmPath().c_str());
}
#endif // WIN32
if (selectedFile.isEmpty())
return false; // Cancel was clicked;
@ -616,7 +449,7 @@ bool Launcher::MainDialog::setupGraphicsSettings()
msgBox.setWindowTitle(tr("Error reading OpenMW configuration file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(QObject::tr("<br><b>Could not find settings-default.cfg</b><br><br> \
msgBox.setText(tr("<br><b>Could not find settings-default.cfg</b><br><br> \
The problem may be due to an incomplete installation of OpenMW.<br> \
Reinstalling OpenMW may resolve the problem."));
msgBox.exec();
@ -638,7 +471,7 @@ bool Launcher::MainDialog::setupGraphicsSettings()
msgBox.setWindowTitle(tr("Error opening OpenMW configuration file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(QObject::tr("<br><b>Could not open %0 for reading</b><br><br> \
msgBox.setText(tr("<br><b>Could not open %0 for reading</b><br><br> \
Please make sure you have the right permissions \
and try again.<br>").arg(file.fileName()));
msgBox.exec();
@ -705,8 +538,8 @@ bool Launcher::MainDialog::writeSettings()
msgBox.setText(tr("<br><b>Could not create %0</b><br><br> \
Please make sure you have the right permissions \
and try again.<br>").arg(userPath));
msgBox.exec();
return false;
msgBox.exec();
return false;
}
}
@ -722,8 +555,8 @@ bool Launcher::MainDialog::writeSettings()
msgBox.setText(tr("<br><b>Could not open or create %0 for writing</b><br><br> \
Please make sure you have the right permissions \
and try again.<br>").arg(file.fileName()));
msgBox.exec();
return false;
msgBox.exec();
return false;
}
QTextStream stream(&file);
@ -744,8 +577,8 @@ bool Launcher::MainDialog::writeSettings()
msgBox.setText(tr("<br><b>Could not open or create %0 for writing</b><br><br> \
Please make sure you have the right permissions \
and try again.<br>").arg(file.fileName()));
msgBox.exec();
return false;
msgBox.exec();
return false;
}
stream.setDevice(&file);
@ -766,8 +599,8 @@ bool Launcher::MainDialog::writeSettings()
msgBox.setText(tr("<br><b>Could not open or create %0 for writing</b><br><br> \
Please make sure you have the right permissions \
and try again.<br>").arg(file.fileName()));
msgBox.exec();
return false;
msgBox.exec();
return false;
}
stream.setDevice(&file);
@ -786,26 +619,38 @@ void Launcher::MainDialog::closeEvent(QCloseEvent *event)
event->accept();
}
void Launcher::MainDialog::wizardStarted()
{
qDebug() << "wizard started!";
}
void Launcher::MainDialog::wizardFinished(int exitCode, QProcess::ExitStatus exitStatus)
{
if (exitCode != 0 || exitStatus == QProcess::CrashExit)
return qApp->quit();
reloadSettings();
show();
}
void Launcher::MainDialog::play()
{
if (!writeSettings()) {
qApp->quit();
return;
}
if (!writeSettings())
return qApp->quit();
if(!mGameSettings.hasMaster()) {
QMessageBox msgBox;
msgBox.setWindowTitle(tr("No game file selected"));
msgBox.setIcon(QMessageBox::Warning);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(tr("<br><b>You do not have a game file selected.</b><br><br> \
OpenMW will not start without a game file selected.<br>"));
msgBox.exec();
return;
if (!mGameSettings.hasMaster()) {
QMessageBox msgBox;
msgBox.setWindowTitle(tr("No game file selected"));
msgBox.setIcon(QMessageBox::Warning);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(tr("<br><b>You do not have a game file selected.</b><br><br> \
OpenMW will not start without a game file selected.<br>"));
msgBox.exec();
return;
}
// Launch the game detached
if (mGameInvoker->startProcess(QLatin1String("openmw"), true))
qApp->quit();
return qApp->quit();
}

@ -2,6 +2,8 @@
#define MAINDIALOG_H
#include <QMainWindow>
#include <QProcess>
#ifndef Q_MOC_RUN
#include <components/files/configurationmanager.hpp>
#endif
@ -51,6 +53,10 @@ namespace Launcher
void changePage(QListWidgetItem *current, QListWidgetItem *previous);
void play();
private slots:
void wizardStarted();
void wizardFinished(int exitCode, QProcess::ExitStatus exitStatus);
private:
void createIcons();
void createPages();
@ -73,6 +79,7 @@ namespace Launcher
SettingsPage *mSettingsPage;
Process::ProcessInvoker *mGameInvoker;
Process::ProcessInvoker *mWizardInvoker;
Files::ConfigurationManager mCfgMgr;

@ -172,6 +172,8 @@ void Launcher::SettingsPage::on_browseButton_clicked()
void Launcher::SettingsPage::wizardStarted()
{
mMain->hide(); // Hide the launcher
qDebug() << "wizard started!";
wizardButton->setEnabled(false);
}
@ -180,10 +182,12 @@ void Launcher::SettingsPage::wizardFinished(int exitCode, QProcess::ExitStatus e
{
qDebug() << "wizard finished!";
if (exitCode != 0 || exitStatus == QProcess::CrashExit)
return;
return qApp->quit();
mMain->reloadSettings();
wizardButton->setEnabled(true);
mMain->show(); // Show the launcher again
}
void Launcher::SettingsPage::importerStarted()

@ -1,521 +0,0 @@
#include "unshieldthread.hpp"
#include <boost/filesystem/fstream.hpp>
#include <components/misc/stringops.hpp>
namespace bfs = boost::filesystem;
namespace
{
static bool make_sure_directory_exists(bfs::path directory)
{
if(!bfs::exists(directory))
{
bfs::create_directories(directory);
}
return bfs::exists(directory);
}
void fill_path(bfs::path& path, const std::string& name)
{
size_t start = 0;
size_t i;
for(i = 0; i < name.length(); i++)
{
switch(name[i])
{
case '\\':
path /= name.substr(start, i-start);
start = i+1;
break;
}
}
path /= name.substr(start, i-start);
}
std::string get_setting(const std::string& category, const std::string& setting, const std::string& inx)
{
size_t start = inx.find(category);
start = inx.find(setting, start) + setting.length() + 3;
size_t end = inx.find("!", start);
return inx.substr(start, end-start);
}
std::string read_to_string(const bfs::path& path)
{
bfs::ifstream strstream(path, std::ios::in | std::ios::binary);
std::string str;
strstream.seekg(0, std::ios::end);
str.resize(strstream.tellg());
strstream.seekg(0, std::ios::beg);
strstream.read(&str[0], str.size());
strstream.close();
return str;
}
void add_setting(const std::string& category, const std::string& setting, const std::string& val, std::string& ini)
{
size_t loc;
loc = ini.find("[" + category + "]");
// If category is not found, create it
if(loc == std::string::npos)
{
loc = ini.size() + 2;
ini += ("\r\n[" + category + "]\r\n");
}
loc += category.length() +2 +2;
ini.insert(loc, setting + "=" + val + "\r\n");
}
#define FIX(setting) add_setting(category, setting, get_setting(category, setting, inx), ini)
void bloodmoon_fix_ini(std::string& ini, const bfs::path inxPath)
{
std::string inx = read_to_string(inxPath);
// Remove this one setting (the only one actually changed by bloodmoon, as opposed to just adding new ones)
size_t start = ini.find("[Weather Blight]");
start = ini.find("Ambient Loop Sound ID", start);
size_t end = ini.find("\r\n", start) +2;
ini.erase(start, end-start);
std::string category;
category = "General";
{
FIX("Werewolf FOV");
}
category = "Moons";
{
FIX("Script Color");
}
category = "Weather";
{
FIX("Snow Ripples");
FIX("Snow Ripple Radius");
FIX("Snow Ripples Per Flake");
FIX("Snow Ripple Scale");
FIX("Snow Ripple Speed");
FIX("Snow Gravity Scale");
FIX("Snow High Kill");
FIX("Snow Low Kill");
}
category = "Weather Blight";
{
FIX("Ambient Loop Sound ID");
}
category = "Weather Snow";
{
FIX("Sky Sunrise Color");
FIX("Sky Day Color");
FIX("Sky Sunset Color");
FIX("Sky Night Color");
FIX("Fog Sunrise Color");
FIX("Fog Day Color");
FIX("Fog Sunset Color");
FIX("Fog Night Color");
FIX("Ambient Sunrise Color");
FIX("Ambient Day Color");
FIX("Ambient Sunset Color");
FIX("Ambient Night Color");
FIX("Sun Sunrise Color");
FIX("Sun Day Color");
FIX("Sun Sunset Color");
FIX("Sun Night Color");
FIX("Sun Disc Sunset Color");
FIX("Transition Delta");
FIX("Land Fog Day Depth");
FIX("Land Fog Night Depth");
FIX("Clouds Maximum Percent");
FIX("Wind Speed");
FIX("Cloud Speed");
FIX("Glare View");
FIX("Cloud Texture");
FIX("Ambient Loop Sound ID");
FIX("Snow Threshold");
FIX("Snow Diameter");
FIX("Snow Height Min");
FIX("Snow Height Max");
FIX("Snow Entrance Speed");
FIX("Max Snowflakes");
}
category = "Weather Blizzard";
{
FIX("Sky Sunrise Color");
FIX("Sky Day Color");
FIX("Sky Sunset Color");
FIX("Sky Night Color");
FIX("Fog Sunrise Color");
FIX("Fog Day Color");
FIX("Fog Sunset Color");
FIX("Fog Night Color");
FIX("Ambient Sunrise Color");
FIX("Ambient Day Color");
FIX("Ambient Sunset Color");
FIX("Ambient Night Color");
FIX("Sun Sunrise Color");
FIX("Sun Day Color");
FIX("Sun Sunset Color");
FIX("Sun Night Color");
FIX("Sun Disc Sunset Color");
FIX("Transition Delta");
FIX("Land Fog Day Depth");
FIX("Land Fog Night Depth");
FIX("Clouds Maximum Percent");
FIX("Wind Speed");
FIX("Cloud Speed");
FIX("Glare View");
FIX("Cloud Texture");
FIX("Ambient Loop Sound ID");
FIX("Storm Threshold");
}
}
void fix_ini(const bfs::path& output_dir, bfs::path cdPath, bool tribunal, bool bloodmoon)
{
bfs::path ini_path = output_dir;
ini_path /= "Morrowind.ini";
std::string ini = read_to_string(ini_path.string());
if(tribunal)
{
add_setting("Game Files", "GameFile1", "Tribunal.esm", ini);
add_setting("Archives", "Archive 0", "Tribunal.bsa", ini);
}
if(bloodmoon)
{
bloodmoon_fix_ini(ini, cdPath / "setup.inx");
add_setting("Game Files", "GameFile2", "Bloodmoon.esm", ini);
add_setting("Archives", "Archive 1", "Bloodmoon.bsa", ini);
}
bfs::ofstream inistream((ini_path));
inistream << ini;
inistream.close();
}
void installToPath(const bfs::path& from, const bfs::path& to, bool copy = false)
{
make_sure_directory_exists(to);
for ( bfs::directory_iterator end, dir(from); dir != end; ++dir )
{
if(bfs::is_directory(dir->path()))
installToPath(dir->path(), to / dir->path().filename(), copy);
else
{
if(copy)
{
bfs::path dest = to / dir->path().filename();
if(bfs::exists(dest))
bfs::remove_all(dest);
bfs::copy_file(dir->path(), dest);
}
else
bfs::rename(dir->path(), to / dir->path().filename());
}
}
}
bfs::path findFile(const bfs::path& in, std::string filename, bool recursive = true)
{
if(recursive)
{
for ( bfs::recursive_directory_iterator end, dir(in); dir != end; ++dir )
{
if(Misc::StringUtils::ciEqual(dir->path().filename().string(), filename))
return dir->path();
}
}
else
{
for ( bfs::directory_iterator end, dir(in); dir != end; ++dir )
{
if(Misc::StringUtils::ciEqual(dir->path().filename().string(), filename))
return dir->path();
}
}
return "";
}
bool contains(const bfs::path& in, std::string filename)
{
for(bfs::directory_iterator end, dir(in); dir != end; ++dir)
{
if(Misc::StringUtils::ciEqual(dir->path().filename().string(), filename))
return true;
}
return false;
}
time_t getTime(const char* time)
{
struct tm tms;
memset(&tms, 0, sizeof(struct tm));
strptime(time, "%d %B %Y", &tms);
return mktime(&tms);
}
// Some cds have cab files which have the Data Files subfolders outside the Data Files folder
void install_dfiles_outside(const bfs::path& from, const bfs::path& dFiles)
{
bfs::path fonts = findFile(from, "fonts", false);
if(fonts.string() != "")
installToPath(fonts, dFiles / "Fonts");
bfs::path music = findFile(from, "music", false);
if(music.string() != "")
installToPath(music, dFiles / "Music");
bfs::path sound = findFile(from, "sound", false);
if(sound.string() != "")
installToPath(sound, dFiles / "Sound");
bfs::path splash = findFile(from, "splash", false);
if(splash.string() != "")
installToPath(splash, dFiles / "Splash");
}
}
bool Launcher::UnshieldThread::SetMorrowindPath(const std::string& path)
{
mMorrowindPath = path;
return true;
}
bool Launcher::UnshieldThread::SetTribunalPath(const std::string& path)
{
mTribunalPath = path;
return true;
}
bool Launcher::UnshieldThread::SetBloodmoonPath(const std::string& path)
{
mBloodmoonPath = path;
return true;
}
void Launcher::UnshieldThread::SetOutputPath(const std::string& path)
{
mOutputPath = path;
}
bool Launcher::UnshieldThread::extract_file(Unshield* unshield, bfs::path output_dir, const char* prefix, int index)
{
bool success;
bfs::path dirname;
bfs::path filename;
int directory = unshield_file_directory(unshield, index);
dirname = output_dir;
if (prefix && prefix[0])
dirname /= prefix;
if (directory >= 0)
{
const char* tmp = unshield_directory_name(unshield, directory);
if (tmp && tmp[0])
fill_path(dirname, tmp);
}
make_sure_directory_exists(dirname);
filename = dirname;
filename /= unshield_file_name(unshield, index);
emit signalGUI(QString("Extracting: ") + QString(filename.c_str()));
success = unshield_file_save(unshield, index, filename.c_str());
if (!success)
bfs::remove(filename);
return success;
}
void Launcher::UnshieldThread::extract_cab(const bfs::path& cab, const bfs::path& output_dir, bool extract_ini)
{
Unshield * unshield;
unshield = unshield_open(cab.c_str());
int i;
for (i = 0; i < unshield_file_group_count(unshield); i++)
{
UnshieldFileGroup* file_group = unshield_file_group_get(unshield, i);
for (size_t j = file_group->first_file; j <= file_group->last_file; j++)
{
if (unshield_file_is_valid(unshield, j))
extract_file(unshield, output_dir, file_group->name, j);
}
}
unshield_close(unshield);
}
bool Launcher::UnshieldThread::extract()
{
bfs::path outputDataFilesDir = mOutputPath;
outputDataFilesDir /= "Data Files";
bfs::path extractPath = mOutputPath;
extractPath /= "extract-temp";
if(!mMorrowindDone && mMorrowindPath.string().length() > 0)
{
mMorrowindDone = true;
bfs::path mwExtractPath = extractPath / "morrowind";
extract_cab(mMorrowindPath, mwExtractPath, true);
bfs::path dFilesDir = findFile(mwExtractPath, "morrowind.esm").parent_path();
installToPath(dFilesDir, outputDataFilesDir);
install_dfiles_outside(mwExtractPath, outputDataFilesDir);
// Videos are often kept uncompressed on the cd
bfs::path videosPath = findFile(mMorrowindPath.parent_path(), "video", false);
if(videosPath.string() != "")
{
emit signalGUI(QString("Installing Videos..."));
installToPath(videosPath, outputDataFilesDir / "Video", true);
}
bfs::path cdDFiles = findFile(mMorrowindPath.parent_path(), "data files", false);
if(cdDFiles.string() != "")
{
emit signalGUI(QString("Installing Uncompressed Data files from CD..."));
installToPath(cdDFiles, outputDataFilesDir, true);
}
bfs::rename(findFile(mwExtractPath, "morrowind.ini"), outputDataFilesDir / "Morrowind.ini");
mTribunalDone = contains(outputDataFilesDir, "tribunal.esm");
mBloodmoonDone = contains(outputDataFilesDir, "bloodmoon.esm");
}
else if(!mTribunalDone && mTribunalPath.string().length() > 0)
{
mTribunalDone = true;
bfs::path tbExtractPath = extractPath / "tribunal";
extract_cab(mTribunalPath, tbExtractPath, true);
bfs::path dFilesDir = findFile(tbExtractPath, "tribunal.esm").parent_path();
installToPath(dFilesDir, outputDataFilesDir);
install_dfiles_outside(tbExtractPath, outputDataFilesDir);
// Mt GOTY CD has Sounds in a seperate folder from the rest of the data files
bfs::path soundsPath = findFile(tbExtractPath, "sounds", false);
if(soundsPath.string() != "")
installToPath(soundsPath, outputDataFilesDir / "Sounds");
bfs::path cdDFiles = findFile(mTribunalPath.parent_path(), "data files", false);
if(cdDFiles.string() != "")
{
emit signalGUI(QString("Installing Uncompressed Data files from CD..."));
installToPath(cdDFiles, outputDataFilesDir, true);
}
mBloodmoonDone = contains(outputDataFilesDir, "bloodmoon.esm");
fix_ini(outputDataFilesDir, bfs::path(mTribunalPath).parent_path(), mTribunalDone, mBloodmoonDone);
}
else if(!mBloodmoonDone && mBloodmoonPath.string().length() > 0)
{
mBloodmoonDone = true;
bfs::path bmExtractPath = extractPath / "bloodmoon";
extract_cab(mBloodmoonPath, bmExtractPath, true);
bfs::path dFilesDir = findFile(bmExtractPath, "bloodmoon.esm").parent_path();
installToPath(dFilesDir, outputDataFilesDir);
install_dfiles_outside(bmExtractPath, outputDataFilesDir);
// My GOTY CD contains a folder within cab files called Tribunal patch,
// which contains Tribunal.esm
bfs::path tbPatchPath = findFile(bmExtractPath, "tribunal.esm");
if(tbPatchPath.string() != "")
bfs::rename(tbPatchPath, outputDataFilesDir / "Tribunal.esm");
bfs::path cdDFiles = findFile(mBloodmoonPath.parent_path(), "data files", false);
if(cdDFiles.string() != "")
{
emit signalGUI(QString("Installing Uncompressed Data files from CD..."));
installToPath(cdDFiles, outputDataFilesDir, true);
}
fix_ini(outputDataFilesDir, bfs::path(mBloodmoonPath).parent_path(), false, mBloodmoonDone);
}
return true;
}
void Launcher::UnshieldThread::Done()
{
// Get rid of unnecessary files
bfs::remove_all(mOutputPath / "extract-temp");
// Set modified time to release dates, to preserve load order
if(mMorrowindDone)
bfs::last_write_time(findFile(mOutputPath, "morrowind.esm"), getTime("1 May 2002"));
if(mTribunalDone)
bfs::last_write_time(findFile(mOutputPath, "tribunal.esm"), getTime("6 November 2002"));
if(mBloodmoonDone)
bfs::last_write_time(findFile(mOutputPath, "bloodmoon.esm"), getTime("3 June 2003"));
}
std::string Launcher::UnshieldThread::GetMWEsmPath()
{
return findFile(mOutputPath / "Data Files", "morrowind.esm").string();
}
bool Launcher::UnshieldThread::TribunalDone()
{
return mTribunalDone;
}
bool Launcher::UnshieldThread::BloodmoonDone()
{
return mBloodmoonDone;
}
void Launcher::UnshieldThread::run()
{
extract();
emit close();
}
Launcher::UnshieldThread::UnshieldThread()
{
unshield_set_log_level(0);
mMorrowindDone = false;
mTribunalDone = false;
mBloodmoonDone = false;
}

@ -1,58 +0,0 @@
#ifndef UNSHIELD_THREAD_H
#define UNSHIELD_THREAD_H
#include <QThread>
#include <boost/filesystem.hpp>
#include <libunshield.h>
namespace Launcher
{
class UnshieldThread : public QThread
{
Q_OBJECT
public:
bool SetMorrowindPath(const std::string& path);
bool SetTribunalPath(const std::string& path);
bool SetBloodmoonPath(const std::string& path);
void SetOutputPath(const std::string& path);
bool extract();
bool TribunalDone();
bool BloodmoonDone();
void Done();
std::string GetMWEsmPath();
UnshieldThread();
private:
void extract_cab(const boost::filesystem::path& cab, const boost::filesystem::path& output_dir, bool extract_ini = false);
bool extract_file(Unshield* unshield, boost::filesystem::path output_dir, const char* prefix, int index);
boost::filesystem::path mMorrowindPath;
boost::filesystem::path mTribunalPath;
boost::filesystem::path mBloodmoonPath;
bool mMorrowindDone;
bool mTribunalDone;
bool mBloodmoonDone;
boost::filesystem::path mOutputPath;
protected:
virtual void run();
signals:
void signalGUI(QString);
void close();
};
}
#endif

@ -1,258 +0,0 @@
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "checkablemessagebox.hpp"
#include <QVariant>
#include <QPushButton>
#include <QAction>
#include <QApplication>
#include <QButtonGroup>
#include <QCheckBox>
#include <QDialog>
#include <QDialogButtonBox>
#include <QHBoxLayout>
#include <QHeaderView>
#include <QLabel>
#include <QSpacerItem>
#include <QVBoxLayout>
/*!
\class Utils::CheckableMessageBox
\brief A messagebox suitable for questions with a
"Do not ask me again" checkbox.
Emulates the QMessageBox API with
static conveniences. The message label can open external URLs.
*/
Launcher::CheckableMessageBoxPrivate::CheckableMessageBoxPrivate(QDialog *q)
: clickedButton(0)
{
QSizePolicy sizePolicy(QSizePolicy::Minimum, QSizePolicy::Preferred);
pixmapLabel = new QLabel(q);
sizePolicy.setHorizontalStretch(0);
sizePolicy.setVerticalStretch(0);
sizePolicy.setHeightForWidth(pixmapLabel->sizePolicy().hasHeightForWidth());
pixmapLabel->setSizePolicy(sizePolicy);
pixmapLabel->setVisible(false);
QSpacerItem *pixmapSpacer =
new QSpacerItem(0, 5, QSizePolicy::Minimum, QSizePolicy::MinimumExpanding);
messageLabel = new QLabel(q);
messageLabel->setMinimumSize(QSize(300, 0));
messageLabel->setWordWrap(true);
messageLabel->setOpenExternalLinks(true);
messageLabel->setTextInteractionFlags(Qt::LinksAccessibleByKeyboard|Qt::LinksAccessibleByMouse);
QSpacerItem *checkBoxRightSpacer =
new QSpacerItem(1, 1, QSizePolicy::Expanding, QSizePolicy::Minimum);
QSpacerItem *buttonSpacer =
new QSpacerItem(0, 1, QSizePolicy::Minimum, QSizePolicy::Minimum);
checkBox = new QCheckBox(q);
checkBox->setText(Launcher::CheckableMessageBox::tr("Do not ask again"));
buttonBox = new QDialogButtonBox(q);
buttonBox->setOrientation(Qt::Horizontal);
buttonBox->setStandardButtons(QDialogButtonBox::Cancel|QDialogButtonBox::Ok);
QVBoxLayout *verticalLayout = new QVBoxLayout();
verticalLayout->addWidget(pixmapLabel);
verticalLayout->addItem(pixmapSpacer);
QHBoxLayout *horizontalLayout_2 = new QHBoxLayout();
horizontalLayout_2->addLayout(verticalLayout);
horizontalLayout_2->addWidget(messageLabel);
QHBoxLayout *horizontalLayout = new QHBoxLayout();
horizontalLayout->addWidget(checkBox);
horizontalLayout->addItem(checkBoxRightSpacer);
QVBoxLayout *verticalLayout_2 = new QVBoxLayout(q);
verticalLayout_2->addLayout(horizontalLayout_2);
verticalLayout_2->addLayout(horizontalLayout);
verticalLayout_2->addItem(buttonSpacer);
verticalLayout_2->addWidget(buttonBox);
}
Launcher::CheckableMessageBox::CheckableMessageBox(QWidget *parent) :
QDialog(parent),
d(new Launcher::CheckableMessageBoxPrivate(this))
{
setModal(true);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
connect(d->buttonBox, SIGNAL(accepted()), SLOT(accept()));
connect(d->buttonBox, SIGNAL(rejected()), SLOT(reject()));
connect(d->buttonBox, SIGNAL(clicked(QAbstractButton*)),
SLOT(slotClicked(QAbstractButton*)));
}
Launcher::CheckableMessageBox::~CheckableMessageBox()
{
delete d;
}
void Launcher::CheckableMessageBox::slotClicked(QAbstractButton *b)
{
d->clickedButton = b;
}
QAbstractButton *Launcher::CheckableMessageBox::clickedButton() const
{
return d->clickedButton;
}
QDialogButtonBox::StandardButton Launcher::CheckableMessageBox::clickedStandardButton() const
{
if (d->clickedButton)
return d->buttonBox->standardButton(d->clickedButton);
return QDialogButtonBox::NoButton;
}
QString Launcher::CheckableMessageBox::text() const
{
return d->messageLabel->text();
}
void Launcher::CheckableMessageBox::setText(const QString &t)
{
d->messageLabel->setText(t);
}
QPixmap Launcher::CheckableMessageBox::iconPixmap() const
{
if (const QPixmap *p = d->pixmapLabel->pixmap())
return QPixmap(*p);
return QPixmap();
}
void Launcher::CheckableMessageBox::setIconPixmap(const QPixmap &p)
{
d->pixmapLabel->setPixmap(p);
d->pixmapLabel->setVisible(!p.isNull());
}
bool Launcher::CheckableMessageBox::isChecked() const
{
return d->checkBox->isChecked();
}
void Launcher::CheckableMessageBox::setChecked(bool s)
{
d->checkBox->setChecked(s);
}
QString Launcher::CheckableMessageBox::checkBoxText() const
{
return d->checkBox->text();
}
void Launcher::CheckableMessageBox::setCheckBoxText(const QString &t)
{
d->checkBox->setText(t);
}
bool Launcher::CheckableMessageBox::isCheckBoxVisible() const
{
return d->checkBox->isVisible();
}
void Launcher::CheckableMessageBox::setCheckBoxVisible(bool v)
{
d->checkBox->setVisible(v);
}
QDialogButtonBox::StandardButtons Launcher::CheckableMessageBox::standardButtons() const
{
return d->buttonBox->standardButtons();
}
void Launcher::CheckableMessageBox::setStandardButtons(QDialogButtonBox::StandardButtons s)
{
d->buttonBox->setStandardButtons(s);
}
QPushButton *Launcher::CheckableMessageBox::button(QDialogButtonBox::StandardButton b) const
{
return d->buttonBox->button(b);
}
QPushButton *Launcher::CheckableMessageBox::addButton(const QString &text, QDialogButtonBox::ButtonRole role)
{
return d->buttonBox->addButton(text, role);
}
QDialogButtonBox::StandardButton Launcher::CheckableMessageBox::defaultButton() const
{
foreach (QAbstractButton *b, d->buttonBox->buttons())
if (QPushButton *pb = qobject_cast<QPushButton *>(b))
if (pb->isDefault())
return d->buttonBox->standardButton(pb);
return QDialogButtonBox::NoButton;
}
void Launcher::CheckableMessageBox::setDefaultButton(QDialogButtonBox::StandardButton s)
{
if (QPushButton *b = d->buttonBox->button(s)) {
b->setDefault(true);
b->setFocus();
}
}
QDialogButtonBox::StandardButton
Launcher::CheckableMessageBox::question(QWidget *parent,
const QString &title,
const QString &question,
const QString &checkBoxText,
bool *checkBoxSetting,
QDialogButtonBox::StandardButtons buttons,
QDialogButtonBox::StandardButton defaultButton)
{
CheckableMessageBox mb(parent);
mb.setWindowTitle(title);
mb.setIconPixmap(QMessageBox::standardIcon(QMessageBox::Question));
mb.setText(question);
mb.setCheckBoxText(checkBoxText);
mb.setChecked(*checkBoxSetting);
mb.setStandardButtons(buttons);
mb.setDefaultButton(defaultButton);
mb.exec();
*checkBoxSetting = mb.isChecked();
return mb.clickedStandardButton();
}
QMessageBox::StandardButton Launcher::CheckableMessageBox::dialogButtonBoxToMessageBoxButton(QDialogButtonBox::StandardButton db)
{
return static_cast<QMessageBox::StandardButton>(int(db));
}

@ -1,116 +0,0 @@
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef CHECKABLEMESSAGEBOX_HPP
#define CHECKABLEMESSAGEBOX_HPP
#include <QDialogButtonBox>
#include <QMessageBox>
#include <QDialog>
class QCheckBox;
namespace Launcher
{
class CheckableMessageBoxPrivate
{
public:
QLabel *pixmapLabel;
QLabel *messageLabel;
QCheckBox *checkBox;
QDialogButtonBox *buttonBox;
QAbstractButton *clickedButton;
public:
CheckableMessageBoxPrivate(QDialog *q);
};
class CheckableMessageBox : public QDialog
{
Q_OBJECT
Q_PROPERTY(QString text READ text WRITE setText)
Q_PROPERTY(QPixmap iconPixmap READ iconPixmap WRITE setIconPixmap)
Q_PROPERTY(bool isChecked READ isChecked WRITE setChecked)
Q_PROPERTY(QString checkBoxText READ checkBoxText WRITE setCheckBoxText)
Q_PROPERTY(QDialogButtonBox::StandardButtons buttons READ standardButtons WRITE setStandardButtons)
Q_PROPERTY(QDialogButtonBox::StandardButton defaultButton READ defaultButton WRITE setDefaultButton)
public:
explicit CheckableMessageBox(QWidget *parent);
virtual ~CheckableMessageBox();
static QDialogButtonBox::StandardButton
question(QWidget *parent,
const QString &title,
const QString &question,
const QString &checkBoxText,
bool *checkBoxSetting,
QDialogButtonBox::StandardButtons buttons = QDialogButtonBox::Yes|QDialogButtonBox::No,
QDialogButtonBox::StandardButton defaultButton = QDialogButtonBox::No);
QString text() const;
void setText(const QString &);
bool isChecked() const;
void setChecked(bool s);
QString checkBoxText() const;
void setCheckBoxText(const QString &);
bool isCheckBoxVisible() const;
void setCheckBoxVisible(bool);
QDialogButtonBox::StandardButtons standardButtons() const;
void setStandardButtons(QDialogButtonBox::StandardButtons s);
QPushButton *button(QDialogButtonBox::StandardButton b) const;
QPushButton *addButton(const QString &text, QDialogButtonBox::ButtonRole role);
QDialogButtonBox::StandardButton defaultButton() const;
void setDefaultButton(QDialogButtonBox::StandardButton s);
// See static QMessageBox::standardPixmap()
QPixmap iconPixmap() const;
void setIconPixmap (const QPixmap &p);
// Query the result
QAbstractButton *clickedButton() const;
QDialogButtonBox::StandardButton clickedStandardButton() const;
// Conversion convenience
static QMessageBox::StandardButton dialogButtonBoxToMessageBoxButton(QDialogButtonBox::StandardButton);
private slots:
void slotClicked(QAbstractButton *b);
private:
CheckableMessageBoxPrivate *d;
};
}
#endif // CHECKABLEMESSAGEBOX_HPP
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