mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 18:19:55 +00:00
[General] Change NULL to nullptr
This commit is contained in:
parent
2b1b4ce2f1
commit
5b2cab4c6b
5 changed files with 18 additions and 18 deletions
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@ -183,7 +183,7 @@ void CellController::removeLocalActorRecord(std::string actorIndex)
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bool CellController::isLocalActor(MWWorld::Ptr ptr)
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bool CellController::isLocalActor(MWWorld::Ptr ptr)
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{
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{
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if (ptr.mRef == NULL)
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if (ptr.mRef == nullptr)
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return false;
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return false;
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std::string mapIndex = generateMapIndex(ptr);
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std::string mapIndex = generateMapIndex(ptr);
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@ -231,7 +231,7 @@ bool CellController::isDedicatedActor(int refNumIndex, int mpNum)
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bool CellController::isDedicatedActor(MWWorld::Ptr ptr)
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bool CellController::isDedicatedActor(MWWorld::Ptr ptr)
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{
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{
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if (ptr.mRef == NULL)
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if (ptr.mRef == nullptr)
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return false;
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return false;
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std::string mapIndex = generateMapIndex(ptr);
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std::string mapIndex = generateMapIndex(ptr);
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@ -313,7 +313,7 @@ MWWorld::CellStore *CellController::getCellStore(const ESM::Cell& cell)
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}
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}
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catch (std::exception&)
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catch (std::exception&)
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{
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{
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cellStore = NULL;
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cellStore = nullptr;
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}
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}
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}
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}
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@ -92,7 +92,7 @@ void mwmp::GUIController::showDialogList(const mwmp::BasePlayer::GUIMessageBox &
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{
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{
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MWBase::WindowManager *windowManager = MWBase::Environment::get().getWindowManager();
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MWBase::WindowManager *windowManager = MWBase::Environment::get().getWindowManager();
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windowManager->removeDialog(mListBox);
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windowManager->removeDialog(mListBox);
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mListBox = NULL;
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mListBox = nullptr;
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std::vector<std::string> list;
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std::vector<std::string> list;
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@ -360,7 +360,7 @@ void mwmp::GUIController::setGlobalMapMarkerTooltip(MWGui::MapWindow *mapWindow,
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if (!destNotes.empty())
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if (!destNotes.empty())
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{
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{
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MWGui::LocalMapBase::MarkerUserData data (NULL);
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MWGui::LocalMapBase::MarkerUserData data (nullptr);
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data.notes = destNotes;
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data.notes = destNotes;
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data.caption = markerWidget->getUserString("Caption_TextOneLine");
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data.caption = markerWidget->getUserString("Caption_TextOneLine");
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@ -71,7 +71,7 @@ Attack *MechanicsHelper::getLocalAttack(const MWWorld::Ptr& ptr)
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else if (mwmp::Main::get().getCellController()->isLocalActor(ptr))
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else if (mwmp::Main::get().getCellController()->isLocalActor(ptr))
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return &mwmp::Main::get().getCellController()->getLocalActor(ptr)->attack;
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return &mwmp::Main::get().getCellController()->getLocalActor(ptr)->attack;
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return NULL;
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return nullptr;
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}
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}
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Attack *MechanicsHelper::getDedicatedAttack(const MWWorld::Ptr& ptr)
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Attack *MechanicsHelper::getDedicatedAttack(const MWWorld::Ptr& ptr)
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@ -81,7 +81,7 @@ Attack *MechanicsHelper::getDedicatedAttack(const MWWorld::Ptr& ptr)
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else if (mwmp::Main::get().getCellController()->isDedicatedActor(ptr))
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else if (mwmp::Main::get().getCellController()->isDedicatedActor(ptr))
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return &mwmp::Main::get().getCellController()->getDedicatedActor(ptr)->attack;
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return &mwmp::Main::get().getCellController()->getDedicatedActor(ptr)->attack;
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return NULL;
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return nullptr;
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}
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}
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MWWorld::Ptr MechanicsHelper::getPlayerPtr(const Target& target)
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MWWorld::Ptr MechanicsHelper::getPlayerPtr(const Target& target)
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@ -90,11 +90,11 @@ MWWorld::Ptr MechanicsHelper::getPlayerPtr(const Target& target)
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{
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{
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if (target.guid == mwmp::Main::get().getLocalPlayer()->guid)
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if (target.guid == mwmp::Main::get().getLocalPlayer()->guid)
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return MWBase::Environment::get().getWorld()->getPlayerPtr();
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return MWBase::Environment::get().getWorld()->getPlayerPtr();
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else if (PlayerList::getPlayer(target.guid) != NULL)
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else if (PlayerList::getPlayer(target.guid) != nullptr)
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return PlayerList::getPlayer(target.guid)->getPtr();
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return PlayerList::getPlayer(target.guid)->getPtr();
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}
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}
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return NULL;
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return nullptr;
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}
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}
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void MechanicsHelper::assignAttackTarget(Attack* attack, const MWWorld::Ptr& target)
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void MechanicsHelper::assignAttackTarget(Attack* attack, const MWWorld::Ptr& target)
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@ -154,7 +154,7 @@ void MechanicsHelper::processAttack(Attack attack, const MWWorld::Ptr& attacker)
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{
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{
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if (attack.target.guid == mwmp::Main::get().getLocalPlayer()->guid)
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if (attack.target.guid == mwmp::Main::get().getLocalPlayer()->guid)
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victim = MWBase::Environment::get().getWorld()->getPlayerPtr();
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victim = MWBase::Environment::get().getWorld()->getPlayerPtr();
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else if (PlayerList::getPlayer(attack.target.guid) != NULL)
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else if (PlayerList::getPlayer(attack.target.guid) != nullptr)
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victim = PlayerList::getPlayer(attack.target.guid)->getPtr();
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victim = PlayerList::getPlayer(attack.target.guid)->getPtr();
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}
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}
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else
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else
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@ -182,7 +182,7 @@ void MechanicsHelper::processAttack(Attack attack, const MWWorld::Ptr& attacker)
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weapon = MWWorld::Ptr();
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weapon = MWWorld::Ptr();
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}
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}
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if (victim.mRef != NULL)
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if (victim.mRef != nullptr)
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{
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{
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bool healthdmg = true;
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bool healthdmg = true;
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@ -91,7 +91,7 @@ void PlayerList::createPlayer(RakNet::RakNetGUID guid)
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dedicPlayer->state = 0;
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dedicPlayer->state = 0;
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world->deleteObject(dedicPlayer->ptr);
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world->deleteObject(dedicPlayer->ptr);
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delete dedicPlayer->reference;
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delete dedicPlayer->reference;
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dedicPlayer->reference = NULL;
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dedicPlayer->reference = nullptr;
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reset = true;
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reset = true;
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}
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}
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}
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}
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@ -255,7 +255,7 @@ DedicatedPlayer *PlayerList::getPlayer(const MWWorld::Ptr &ptr)
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bool PlayerList::isDedicatedPlayer(const MWWorld::Ptr &ptr)
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bool PlayerList::isDedicatedPlayer(const MWWorld::Ptr &ptr)
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{
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{
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if (ptr.mRef == NULL)
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if (ptr.mRef == nullptr)
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return false;
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return false;
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return (getPlayer(ptr) != 0);
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return (getPlayer(ptr) != 0);
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@ -14,7 +14,7 @@
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using namespace std;
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using namespace std;
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Log *Log::sLog = NULL;
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Log *Log::sLog = nullptr;
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Log::Log(int logLevel) : logLevel(logLevel)
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Log::Log(int logLevel) : logLevel(logLevel)
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{
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{
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@ -23,17 +23,17 @@ Log::Log(int logLevel) : logLevel(logLevel)
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void Log::Create(int logLevel)
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void Log::Create(int logLevel)
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{
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{
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if (sLog != NULL)
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if (sLog != nullptr)
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return;
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return;
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sLog = new Log(logLevel);
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sLog = new Log(logLevel);
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}
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}
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void Log::Delete()
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void Log::Delete()
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{
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{
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if (sLog == NULL)
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if (sLog == nullptr)
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return;
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return;
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delete sLog;
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delete sLog;
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sLog = NULL;
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sLog = nullptr;
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}
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}
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const Log &Log::Get()
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const Log &Log::Get()
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@ -98,7 +98,7 @@ void Log::print(int level, bool hasPrefix, const char *file, int line, const cha
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sstr << '\n';
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sstr << '\n';
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va_list args;
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va_list args;
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va_start(args, message);
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va_start(args, message);
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vector<char> buf((unsigned long) (vsnprintf(NULL, 0, sstr.str().c_str(), args) + 1));
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vector<char> buf((unsigned long) (vsnprintf(nullptr, 0, sstr.str().c_str(), args) + 1));
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va_end(args);
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va_end(args);
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va_start(args, message);
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va_start(args, message);
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vsnprintf(buf.data(), buf.size(), sstr.str().c_str(), args);
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vsnprintf(buf.data(), buf.size(), sstr.str().c_str(), args);
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