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Merge pull request #1956 from Capostrophic/lightcolor
Editor: display light source color as a color (bug #4668)
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5b4a8237fb
2 changed files with 2 additions and 1 deletions
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@ -133,6 +133,7 @@
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Bug #4649: Levelup fully restores health
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Bug #4653: Length of non-ASCII strings is handled incorrectly in ESM reader
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Bug #4654: Editor: UpdateVisitor does not initialize skeletons for animated objects
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Bug #4668: Editor: Light source color is displayed as an integer
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Feature #912: Editor: Add missing icons to UniversalId tables
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Feature #1221: Editor: Creature/NPC rendering
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Feature #1617: Editor: Enchantment effect record verifier
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@ -437,7 +437,7 @@ CSMWorld::RefIdCollection::RefIdCollection()
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mColumns.push_back (RefIdColumn (Columns::ColumnId_Radius, ColumnBase::Display_Integer));
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lightColumns.mRadius = &mColumns.back();
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mColumns.push_back (RefIdColumn (Columns::ColumnId_Colour, ColumnBase::Display_Integer));
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mColumns.push_back (RefIdColumn (Columns::ColumnId_Colour, ColumnBase::Display_Colour));
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lightColumns.mColor = &mColumns.back();
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mColumns.push_back (RefIdColumn (Columns::ColumnId_Sound, ColumnBase::Display_Sound));
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