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#include "windowmanagerimp.hpp"
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#include <cassert>
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#include <iterator>
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#include <MyGUI_UString.h>
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#include <openengine/ogre/renderer.hpp>
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#include <openengine/gui/manager.hpp>
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#include <components/settings/settings.hpp>
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#include <components/translation/translation.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/inputmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "console.hpp"
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#include "journalwindow.hpp"
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#include "charactercreation.hpp"
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#include "textinput.hpp"
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#include "review.hpp"
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#include "dialogue.hpp"
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#include "dialoguehistory.hpp"
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#include "mapwindow.hpp"
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#include "statswindow.hpp"
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#include "messagebox.hpp"
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#include "container.hpp"
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#include "inventorywindow.hpp"
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#include "tooltips.hpp"
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#include "scrollwindow.hpp"
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#include "bookwindow.hpp"
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#include "list.hpp"
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#include "hud.hpp"
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#include "mainmenu.hpp"
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#include "countdialog.hpp"
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@ -48,17 +29,15 @@
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#include "loadingscreen.hpp"
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#include "levelupdialog.hpp"
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#include "waitdialog.hpp"
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#include "spellcreationdialog.hpp"
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#include "enchantingdialog.hpp"
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#include "trainingwindow.hpp"
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#include "imagebutton.hpp"
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#include "exposedwindow.hpp"
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#include "cursor.hpp"
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#include "spellicons.hpp"
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#include "merchantrepair.hpp"
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#include "repair.hpp"
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#include "soulgemdialog.hpp"
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#include "companionwindow.hpp"
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#include "inventorywindow.hpp"
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using namespace MWGui;
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