@ -637,8 +637,7 @@ namespace MWClass
float Creature::getArmorRating (const MWWorld::Ptr& ptr) const
{
/// \todo add Shield magic effect magnitude here, controlled by a GMST (Vanilla vs MCP behaviour)
return 0.f;
return getCreatureStats(ptr).getMagicEffects().get(ESM::MagicEffect::Shield).mMagnitude;
}
float Creature::getCapacity (const MWWorld::Ptr& ptr) const