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@ -390,7 +390,8 @@ namespace Resource
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{
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const char* reserved[] = {"Head", "Neck", "Chest", "Groin", "Right Hand", "Left Hand", "Right Wrist", "Left Wrist", "Shield Bone", "Right Forearm", "Left Forearm", "Right Upper Arm",
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"Left Upper Arm", "Right Foot", "Left Foot", "Right Ankle", "Left Ankle", "Right Knee", "Left Knee", "Right Upper Leg", "Left Upper Leg", "Right Clavicle",
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"Left Clavicle", "Weapon Bone", "Tail", "Bip01", "Root Bone", "BoneOffset", "AttachLight", "Arrow", "Camera"};
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"Left Clavicle", "Weapon Bone", "Tail", "Bip01", "Root Bone", "BoneOffset", "AttachLight", "Arrow", "Camera", "Collision", "Right_Wrist", "Left_Wrist",
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"Shield_Bone", "Right_Forearm", "Left_Forearm", "Right_Upper_Arm", "Left_Clavicle", "Weapon_Bone", "Root_Bone"};
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reservedNames = std::vector<std::string>(reserved, reserved + sizeof(reserved)/sizeof(reserved[0]));
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