[Browser] Minor improvements

new-script-api
Koncord 7 years ago
parent 4845599bda
commit 5c79e7106f

@ -65,7 +65,7 @@ MainWindow::~MainWindow()
delete mGameInvoker; delete mGameInvoker;
} }
void MainWindow::addServerAndUpdate(QString addr) void MainWindow::addServerAndUpdate(const QString &addr)
{ {
favorites->insertRow(0); favorites->insertRow(0);
QModelIndex mi = favorites->index(0, ServerData::ADDR); QModelIndex mi = favorites->index(0, ServerData::ADDR);

@ -17,11 +17,11 @@ class MainWindow : public QMainWindow, private Ui::MainWindow
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit MainWindow(QWidget *parent = 0); explicit MainWindow(QWidget *parent = nullptr);
virtual ~MainWindow(); ~MainWindow() override;
protected: protected:
void closeEvent(QCloseEvent * event) Q_DECL_OVERRIDE; void closeEvent(QCloseEvent * event) Q_DECL_OVERRIDE;
void addServerAndUpdate(QString addr); void addServerAndUpdate(const QString &addr);
protected slots: protected slots:
void tabSwitched(int index); void tabSwitched(int index);
void addServer(); void addServer();

@ -14,7 +14,7 @@ class MySortFilterProxyModel : public QSortFilterProxyModel
protected: protected:
bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const Q_DECL_FINAL; bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const Q_DECL_FINAL;
public: public:
MySortFilterProxyModel(QObject *parent); explicit MySortFilterProxyModel(QObject *parent);
void filterFullServer(bool state); void filterFullServer(bool state);
void filterEmptyServers(bool state); void filterEmptyServers(bool state);
void pingLessThan(int maxPing); void pingLessThan(int maxPing);

@ -7,7 +7,7 @@
#include <QDebug> #include <QDebug>
#include "PingUpdater.hpp" #include "PingUpdater.hpp"
void PingHelper::Add(int row, AddrPair addrPair) void PingHelper::Add(int row, const AddrPair &addrPair)
{ {
pingUpdater->addServer(row, addrPair); pingUpdater->addServer(row, addrPair);
if (!pingThread->isRunning()) if (!pingThread->isRunning())
@ -48,11 +48,4 @@ PingHelper::PingHelper()
connect(this, SIGNAL(stop()), pingUpdater, SLOT(stop())); connect(this, SIGNAL(stop()), pingUpdater, SLOT(stop()));
//connect(pingUpdater, SIGNAL(finished()), pingUpdater, SLOT(deleteLater())); //connect(pingUpdater, SIGNAL(finished()), pingUpdater, SLOT(deleteLater()));
connect(pingUpdater, SIGNAL(updateModel(int, unsigned)), this, SLOT(update(int, unsigned))); connect(pingUpdater, SIGNAL(updateModel(int, unsigned)), this, SLOT(update(int, unsigned)));
}
PingHelper::~PingHelper()
{
} }

@ -17,17 +17,16 @@ class PingHelper : public QObject
Q_OBJECT Q_OBJECT
public: public:
void Add(int row, AddrPair addrPair); void Add(int row, const AddrPair &addrPair);
void Stop(); void Stop();
void SetModel(QAbstractTableModel *model); void SetModel(QAbstractTableModel *model);
//void UpdateImmedialy(PingUpdater::AddrPair addrPair); //void UpdateImmedialy(PingUpdater::AddrPair addrPair);
static PingHelper &Get(); static PingHelper &Get();
private:
PingHelper();
~PingHelper();
PingHelper(const PingHelper&) = delete; PingHelper(const PingHelper&) = delete;
PingHelper& operator=(const PingHelper&) = delete; PingHelper& operator=(const PingHelper&) = delete;
private:
PingHelper();
signals: signals:
void stop(); void stop();
public slots: public slots:

@ -14,7 +14,7 @@ void PingUpdater::stop()
run = false; run = false;
} }
void PingUpdater::addServer(int row, AddrPair addr) void PingUpdater::addServer(int row, const AddrPair &addr)
{ {
servers.push_back({row, addr}); servers.push_back({row, addr});
run = true; run = true;

@ -14,7 +14,7 @@ class PingUpdater : public QObject
{ {
Q_OBJECT Q_OBJECT
public: public:
void addServer(int row, AddrPair addrPair); void addServer(int row, const AddrPair &addrPair);
public slots: public slots:
void stop(); void stop();
void process(); void process();

@ -19,8 +19,8 @@ QueryHelper::QueryHelper(QAbstractItemModel *model)
connect(queryThread, SIGNAL(started()), queryUpdate, SLOT(process())); connect(queryThread, SIGNAL(started()), queryUpdate, SLOT(process()));
connect(queryUpdate, SIGNAL(finished()), queryThread, SLOT(quit())); connect(queryUpdate, SIGNAL(finished()), queryThread, SLOT(quit()));
connect(queryUpdate, &QueryUpdate::finished, [this](){emit finished();}); connect(queryUpdate, &QueryUpdate::finished, [this](){emit finished();});
connect(queryUpdate, SIGNAL(updateModel(QString, unsigned short, QueryData)), connect(queryUpdate, SIGNAL(updateModel(const QString&, unsigned short, const QueryData&)),
this, SLOT(update(QString, unsigned short, QueryData))); this, SLOT(update(const QString&, unsigned short, const QueryData&)));
queryUpdate->moveToThread(queryThread); queryUpdate->moveToThread(queryThread);
} }
@ -39,7 +39,7 @@ void QueryHelper::terminate()
queryThread->terminate(); queryThread->terminate();
} }
void QueryHelper::update(QString addr, unsigned short port, QueryData data) void QueryHelper::update(const QString &addr, unsigned short port, const QueryData& data)
{ {
ServerModel *model = ((ServerModel*)_model); ServerModel *model = ((ServerModel*)_model);
model->insertRow(model->rowCount()); model->insertRow(model->rowCount());
@ -80,7 +80,7 @@ void QueryUpdate::process()
return; return;
} }
for (auto server : data) for (const auto &server : data)
emit updateModel(server.first.ToString(false), server.first.GetPort(), server.second); emit updateModel(server.first.ToString(false), server.first.GetPort(), server.second);
emit finished(); emit finished();
} }

@ -23,7 +23,7 @@ public slots:
void refresh(); void refresh();
void terminate(); void terminate();
private slots: private slots:
void update(QString addr, unsigned short port, QueryData data); void update(const QString &addr, unsigned short port, const QueryData& data);
signals: signals:
void finished(); void finished();
void started(); void started();
@ -38,7 +38,7 @@ class QueryUpdate : public QObject
Q_OBJECT Q_OBJECT
signals: signals:
void finished(); void finished();
void updateModel(QString addr, unsigned short port, QueryData data); void updateModel(const QString &addr, unsigned short port, const QueryData& data);
public slots: public slots:
void process(); void process();
}; };

@ -8,6 +8,7 @@
#include "ServerInfoDialog.hpp" #include "ServerInfoDialog.hpp"
#include <apps/browser/netutils/Utils.hpp> #include <apps/browser/netutils/Utils.hpp>
#include <algorithm> #include <algorithm>
#include <utility>
using namespace std; using namespace std;
using namespace RakNet; using namespace RakNet;
@ -18,12 +19,7 @@ ServerInfoDialog::ServerInfoDialog(QWidget *parent): QDialog(parent)
connect(btnRefresh, SIGNAL(clicked()), this, SLOT(refresh())); connect(btnRefresh, SIGNAL(clicked()), this, SLOT(refresh()));
} }
ServerInfoDialog::~ServerInfoDialog() void ServerInfoDialog::Server(const QString &addr)
{
}
void ServerInfoDialog::Server(QString addr)
{ {
this->addr = addr; this->addr = addr;
} }
@ -42,7 +38,7 @@ bool ServerInfoDialog::refresh()
listPlayers->clear(); listPlayers->clear();
for (auto player : sd.second.players) for (const auto &player : sd.second.players)
listPlayers->addItem(QString::fromStdString(player)); listPlayers->addItem(QString::fromStdString(player));
listPlugins->clear(); listPlugins->clear();

@ -11,9 +11,8 @@ class ServerInfoDialog : public QDialog, public Ui::Dialog
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit ServerInfoDialog(QWidget *parent = 0); explicit ServerInfoDialog(QWidget *parent = nullptr);
virtual ~ServerInfoDialog(); void Server(const QString &addr);
void Server(QString addr);
public slots: public slots:
bool refresh(); bool refresh();
private: private:

@ -5,12 +5,6 @@
ServerModel::ServerModel(QObject *parent) : QAbstractTableModel(parent) ServerModel::ServerModel(QObject *parent) : QAbstractTableModel(parent)
{ {
} }
ServerModel::~ServerModel()
{
}
/*QHash<int, QByteArray> ServerModel::roleNames() const /*QHash<int, QByteArray> ServerModel::roleNames() const
{ {
return roles; return roles;

@ -29,8 +29,7 @@ class ServerModel: public QAbstractTableModel
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit ServerModel(QObject *parent = 0); explicit ServerModel(QObject *parent = nullptr);
~ServerModel();
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const Q_DECL_FINAL; QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const Q_DECL_FINAL;
int rowCount(const QModelIndex &parent = QModelIndex()) const Q_DECL_FINAL; int rowCount(const QModelIndex &parent = QModelIndex()) const Q_DECL_FINAL;
int columnCount(const QModelIndex &parent) const Q_DECL_FINAL; int columnCount(const QModelIndex &parent) const Q_DECL_FINAL;

@ -30,7 +30,7 @@ QueryClient::~QueryClient()
RakPeerInterface::DestroyInstance(peer); RakPeerInterface::DestroyInstance(peer);
} }
void QueryClient::SetServer(std::string addr, unsigned short port) void QueryClient::SetServer(const string &addr, unsigned short port)
{ {
masterAddr = SystemAddress(addr.c_str(), port); masterAddr = SystemAddress(addr.c_str(), port);
} }
@ -83,7 +83,7 @@ map<SystemAddress, QueryData> QueryClient::Query()
return query; return query;
} }
pair<SystemAddress, QueryData> QueryClient::Update(RakNet::SystemAddress addr) pair<SystemAddress, QueryData> QueryClient::Update(const RakNet::SystemAddress &addr)
{ {
qDebug() << "Locking mutex in QueryClient::Update(RakNet::SystemAddress addr)"; qDebug() << "Locking mutex in QueryClient::Update(RakNet::SystemAddress addr)";
pair<SystemAddress, QueryData> server; pair<SystemAddress, QueryData> server;

@ -14,16 +14,16 @@
class QueryClient class QueryClient
{ {
private: public:
QueryClient(QueryClient const &) = delete; QueryClient(QueryClient const &) = delete;
QueryClient(QueryClient &&) = delete; QueryClient(QueryClient &&) = delete;
QueryClient &operator=(QueryClient const &) = delete; QueryClient &operator=(QueryClient const &) = delete;
QueryClient &operator=(QueryClient &&) = delete; QueryClient &operator=(QueryClient &&) = delete;
public:
static QueryClient &Get(); static QueryClient &Get();
void SetServer(std::string addr, unsigned short port); void SetServer(const std::string &addr, unsigned short port);
std::map<RakNet::SystemAddress, QueryData> Query(); std::map<RakNet::SystemAddress, QueryData> Query();
std::pair<RakNet::SystemAddress, QueryData> Update(RakNet::SystemAddress addr); std::pair<RakNet::SystemAddress, QueryData> Update(const RakNet::SystemAddress &addr);
int Status(); int Status();
private: private:
RakNet::ConnectionState Connect(); RakNet::ConnectionState Connect();

@ -69,9 +69,9 @@ ServerExtendedData getExtendedData(const char *addr, unsigned short port)
sstr << TES3MP_VERSION; sstr << TES3MP_VERSION;
sstr << TES3MP_PROTO_VERSION; sstr << TES3MP_PROTO_VERSION;
std::string msg = ""; std::string msg;
if (peer->Connect(addr, port, sstr.str().c_str(), (int)(sstr.str().size()), 0, 0, 3, 500, 0) != RakNet::CONNECTION_ATTEMPT_STARTED) if (peer->Connect(addr, port, sstr.str().c_str(), (int)(sstr.str().size()), nullptr, 0, 3, 500, 0) != RakNet::CONNECTION_ATTEMPT_STARTED)
msg = "Connection attempt failed.\n"; msg = "Connection attempt failed.\n";
@ -142,14 +142,14 @@ ServerExtendedData getExtendedData(const char *addr, unsigned short port)
{ {
RakNet::RakString str; RakNet::RakString str;
bs.Read(str); bs.Read(str);
data.players.push_back(str.C_String()); data.players.emplace_back(str.C_String());
} }
bs.Read(length); bs.Read(length);
for (size_t i = 0; i < length; i++) for (size_t i = 0; i < length; i++)
{ {
RakNet::RakString str; RakNet::RakString str;
bs.Read(str); bs.Read(str);
data.plugins.push_back(str.C_String()); data.plugins.emplace_back(str.C_String());
} }
done = true; done = true;
} }

@ -6,6 +6,7 @@
#define NEWMASTERPROTO_MASTERDATA_HPP #define NEWMASTERPROTO_MASTERDATA_HPP
#include <string> #include <string>
#include <utility>
#include <vector> #include <vector>
#include <map> #include <map>
#include <list> #include <list>
@ -30,7 +31,7 @@ struct Plugin
{ {
std::string name; std::string name;
unsigned hash; unsigned hash;
Plugin(std::string name = "", unsigned hash = 0): name(name), hash(hash) {}; explicit Plugin(std::string name = "", unsigned hash = 0): name(std::move(name)), hash(hash) {};
}; };
struct QueryData struct QueryData
@ -50,23 +51,23 @@ struct QueryData
rules["passw"].type = 'v'; rules["passw"].type = 'v';
rules["passw"].val = 0; rules["passw"].val = 0;
} }
const char *GetName() { return rules["name"].str.c_str(); } const char *GetName() const { return rules.at("name").str.c_str(); }
void SetName(const char *name) { rules["name"].str = name; } void SetName(const char *name) { rules["name"].str = name; }
const char *GetVersion() { return rules["version"].str.c_str(); } const char *GetVersion() const { return rules.at("version").str.c_str(); }
void SetVersion(const char *version) { rules["version"].str = version; } void SetVersion(const char *version) { rules["version"].str = version; }
int GetPlayers() { return rules["players"].val; } int GetPlayers() const { return rules.at("players").val; }
void SetPlayers(int players) { rules["players"].val = players; } void SetPlayers(int players) { rules["players"].val = players; }
int GetMaxPlayers() { return rules["maxPlayers"].val; } int GetMaxPlayers() const { return rules.at("maxPlayers").val; }
void SetMaxPlayers(int players) { rules["maxPlayers"].val = players; } void SetMaxPlayers(int players) { rules["maxPlayers"].val = players; }
const char *GetGameMode() { return rules["gamemode"].str.c_str(); } const char *GetGameMode() const { return rules.at("gamemode").str.c_str(); }
void SetGameMode(const char *str) { rules["gamemode"].str = str; } void SetGameMode(const char *str) { rules["gamemode"].str = str; }
void SetPassword(int value) { rules["passw"].val = value; }; void SetPassword(int value) { rules["passw"].val = value; };
int GetPassword() { return rules["passw"].val; } int GetPassword() const { return rules.at("passw").val; }
std::vector<std::string> players; std::vector<std::string> players;

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