diff --git a/apps/openmw/mwmp/DedicatedPlayer.cpp b/apps/openmw/mwmp/DedicatedPlayer.cpp index d887e7645..f3a4c9078 100644 --- a/apps/openmw/mwmp/DedicatedPlayer.cpp +++ b/apps/openmw/mwmp/DedicatedPlayer.cpp @@ -395,9 +395,10 @@ void DedicatedPlayer::setCell() else world->enable(getPtr()); - // Make sure the Ptr's dynamic stats are up-to-date, so it doesn't show up knocked down when - // it shouldn't + // Make sure the Ptr's dynamic stats and anim flags are up-to-date, so it doesn't show up + // knocked down or in a jump loop when it shouldn't setStatsDynamic(); + setAnimFlags(); // Allow this player's reference to move across a cell now that a manual cell // update has been called