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Merge branch 'master' into shadersystem

This commit is contained in:
scrawl 2012-07-14 18:46:11 +02:00
commit 5e8bf28212

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@ -83,7 +83,7 @@ class NIFFile
float read_le32f()
{
union {
int i;
uint32_t i;
float f;
} u = { read_le32() };
return u.f;