Merge pull request #2018 from sthalik/pr/fix-hidpi-resolution

fix resolution on HiDPI (non-100% resolution scaling) displays under Windows
pull/541/head
AnyOldName3 6 years ago committed by GitHub
commit 5f509f6da3
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@ -1,6 +1,7 @@
0.46.0
------
Bug #3623: Fix HiDPI on Windows
Bug #4540: Rain delay when exiting water
Bug #4701: PrisonMarker record is not hardcoded like other markers
Feature #2229: Improve pathfinding AI

@ -4,6 +4,7 @@ set(GAME
engine.cpp
${CMAKE_SOURCE_DIR}/files/windows/openmw.rc
${CMAKE_SOURCE_DIR}/files/windows/openmw.exe.manifest
)
if (ANDROID)

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity type="win32" name="openmw" version="1.0.0.0"/>
<description>Q2PRO</description>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings xmlns:ws="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<ws:dpiAware>True</ws:dpiAware>
</windowsSettings>
</application>
</assembly>

@ -1 +1,2 @@
IDI_ICON1 ICON DISCARDABLE "openmw.ico"
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "openmw.exe.manifest"

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