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Merge pull request #2018 from sthalik/pr/fix-hidpi-resolution
fix resolution on HiDPI (non-100% resolution scaling) displays under Windows
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commit
5f509f6da3
4 changed files with 21 additions and 0 deletions
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@ -1,6 +1,7 @@
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0.46.0
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------
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Bug #3623: Fix HiDPI on Windows
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Bug #4540: Rain delay when exiting water
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Bug #4701: PrisonMarker record is not hardcoded like other markers
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Feature #2229: Improve pathfinding AI
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@ -4,6 +4,7 @@ set(GAME
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engine.cpp
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${CMAKE_SOURCE_DIR}/files/windows/openmw.rc
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${CMAKE_SOURCE_DIR}/files/windows/openmw.exe.manifest
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)
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if (ANDROID)
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18
files/windows/openmw.exe.manifest
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18
files/windows/openmw.exe.manifest
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
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<assemblyIdentity type="win32" name="openmw" version="1.0.0.0"/>
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<description>Q2PRO</description>
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
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<security>
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<requestedPrivileges>
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<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
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</requestedPrivileges>
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</security>
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</trustInfo>
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<application xmlns="urn:schemas-microsoft-com:asm.v3">
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<windowsSettings xmlns:ws="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
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<ws:dpiAware>True</ws:dpiAware>
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</windowsSettings>
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</application>
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</assembly>
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@ -1 +1,2 @@
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IDI_ICON1 ICON DISCARDABLE "openmw.ico"
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CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "openmw.exe.manifest"
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