change queue

actorid
scrawl 13 years ago
parent b018d00fd3
commit 5f78f6c723

@ -61,14 +61,14 @@ OcclusionQuery::OcclusionQuery(OEngine::Render::OgreRenderer* renderer, SceneNod
mBBQueryTotal->setDefaultDimensions(150, 150); mBBQueryTotal->setDefaultDimensions(150, 150);
mBBQueryTotal->createBillboard(Vector3::ZERO); mBBQueryTotal->createBillboard(Vector3::ZERO);
mBBQueryTotal->setMaterialName("QueryTotalPixels"); mBBQueryTotal->setMaterialName("QueryTotalPixels");
mBBQueryTotal->setRenderQueueGroup(queue); mBBQueryTotal->setRenderQueueGroup(queue+1);
mBBNodeReal->attachObject(mBBQueryTotal); mBBNodeReal->attachObject(mBBQueryTotal);
mBBQueryVisible = mRendering->getScene()->createBillboardSet(1); mBBQueryVisible = mRendering->getScene()->createBillboardSet(1);
mBBQueryVisible->setDefaultDimensions(150, 150); mBBQueryVisible->setDefaultDimensions(150, 150);
mBBQueryVisible->createBillboard(Vector3::ZERO); mBBQueryVisible->createBillboard(Vector3::ZERO);
mBBQueryVisible->setMaterialName("QueryVisiblePixels"); mBBQueryVisible->setMaterialName("QueryVisiblePixels");
mBBQueryVisible->setRenderQueueGroup(queue); mBBQueryVisible->setRenderQueueGroup(queue+1);
mBBNodeReal->attachObject(mBBQueryVisible); mBBNodeReal->attachObject(mBBQueryVisible);
mBBQuerySingleObject = mRendering->getScene()->createBillboardSet(1); mBBQuerySingleObject = mRendering->getScene()->createBillboardSet(1);

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