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https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 21:23:52 +00:00
do not render deleted exterior cells in scene view
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parent
af59106533
commit
5fb2e1a877
2 changed files with 13 additions and 4 deletions
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@ -15,13 +15,18 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
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bool modified = false;
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bool setCamera = false;
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const CSMWorld::IdCollection<CSMWorld::Cell>& cells = mDocument.getData().getCells();
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{
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// remove
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std::map<CSMWorld::CellCoordinates, Cell *>::iterator iter (mCells.begin());
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while (iter!=mCells.end())
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{
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if (!mSelection.has (iter->first))
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int index = cells.searchId (iter->first.getId (mWorldspace));
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if (!mSelection.has (iter->first) || index==-1 ||
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cells.getRecord (index).mState==CSMWorld::RecordBase::State_Deleted)
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{
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delete iter->second;
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mCells.erase (iter++);
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@ -39,7 +44,10 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
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for (CSMWorld::CellSelection::Iterator iter (mSelection.begin()); iter!=mSelection.end();
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++iter)
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{
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if (mCells.find (*iter)==mCells.end())
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int index = cells.searchId (iter->getId (mWorldspace));
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if (index!=0 && cells.getRecord (index).mState!=CSMWorld::RecordBase::State_Deleted &&
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mCells.find (*iter)==mCells.end())
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{
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if (setCamera)
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{
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@ -49,7 +57,7 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
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mCells.insert (std::make_pair (*iter,
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new Cell (mDocument.getData(), getSceneManager(),
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iter->getId ("std::default"))));
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iter->getId (mWorldspace))));
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modified = true;
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}
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@ -124,7 +132,7 @@ void CSVRender::PagedWorldspaceWidget::referenceAdded (const QModelIndex& parent
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CSVRender::PagedWorldspaceWidget::PagedWorldspaceWidget (QWidget* parent, CSMDoc::Document& document)
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: WorldspaceWidget (document, parent), mDocument (document)
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: WorldspaceWidget (document, parent), mDocument (document), mWorldspace ("std::default")
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{}
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CSVRender::PagedWorldspaceWidget::~PagedWorldspaceWidget()
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@ -17,6 +17,7 @@ namespace CSVRender
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CSMDoc::Document& mDocument;
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CSMWorld::CellSelection mSelection;
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std::map<CSMWorld::CellCoordinates, Cell *> mCells;
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std::string mWorldspace;
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private:
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