mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-03-28 20:36:42 +00:00
Merge remote-tracking branch 'greye/coc'
This commit is contained in:
commit
602e40e19d
6 changed files with 107 additions and 22 deletions
|
@ -432,19 +432,14 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
|
||||||
{
|
{
|
||||||
// load cell
|
// load cell
|
||||||
ESM::Position pos;
|
ESM::Position pos;
|
||||||
pos.rot[0] = pos.rot[1] = pos.rot[2] = 0;
|
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||||
pos.pos[2] = 0;
|
|
||||||
|
|
||||||
if (const ESM::Cell *exterior = MWBase::Environment::get().getWorld()->getExterior (mCellName))
|
if (world->findExteriorPosition(mCellName, pos)) {
|
||||||
{
|
world->changeToExteriorCell (pos);
|
||||||
MWBase::Environment::get().getWorld()->indexToPosition (exterior->mData.mX, exterior->mData.mY,
|
|
||||||
pos.pos[0], pos.pos[1], true);
|
|
||||||
MWBase::Environment::get().getWorld()->changeToExteriorCell (pos);
|
|
||||||
}
|
}
|
||||||
else
|
else {
|
||||||
{
|
world->findInteriorPosition(mCellName, pos);
|
||||||
pos.pos[0] = pos.pos[1] = 0;
|
world->changeToInteriorCell (mCellName, pos);
|
||||||
MWBase::Environment::get().getWorld()->changeToInteriorCell (mCellName, pos);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -363,6 +363,14 @@ namespace MWBase
|
||||||
virtual void playVideo(const std::string& name, bool allowSkipping) = 0;
|
virtual void playVideo(const std::string& name, bool allowSkipping) = 0;
|
||||||
virtual void stopVideo() = 0;
|
virtual void stopVideo() = 0;
|
||||||
virtual void frameStarted (float dt) = 0;
|
virtual void frameStarted (float dt) = 0;
|
||||||
|
|
||||||
|
/// Find default position inside exterior cell specified by name
|
||||||
|
/// \return false if exterior with given name not exists, true otherwise
|
||||||
|
virtual bool findExteriorPosition(const std::string &name, ESM::Position &pos) = 0;
|
||||||
|
|
||||||
|
/// Find default position inside interior cell specified by name
|
||||||
|
/// \return false if interior with given name not exists, true otherwise
|
||||||
|
virtual bool findInteriorPosition(const std::string &name, ESM::Position &pos) = 0;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -40,19 +40,16 @@ namespace MWScript
|
||||||
runtime.pop();
|
runtime.pop();
|
||||||
|
|
||||||
ESM::Position pos;
|
ESM::Position pos;
|
||||||
pos.rot[0] = pos.rot[1] = pos.rot[2] = 0;
|
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||||
pos.pos[2] = 0;
|
|
||||||
|
|
||||||
if (const ESM::Cell *exterior = MWBase::Environment::get().getWorld()->getExterior (cell))
|
if (world->findExteriorPosition(cell, pos)) {
|
||||||
{
|
world->changeToExteriorCell(pos);
|
||||||
MWBase::Environment::get().getWorld()->indexToPosition (exterior->mData.mX, exterior->mData.mY,
|
|
||||||
pos.pos[0], pos.pos[1], true);
|
|
||||||
MWBase::Environment::get().getWorld()->changeToExteriorCell (pos);
|
|
||||||
}
|
}
|
||||||
else
|
else {
|
||||||
{
|
// Change to interior even if findInteriorPosition()
|
||||||
pos.pos[0] = pos.pos[1] = 0;
|
// yields false. In this case position will be zero-point.
|
||||||
MWBase::Environment::get().getWorld()->changeToInteriorCell (cell, pos);
|
world->findInteriorPosition(cell, pos);
|
||||||
|
world->changeToInteriorCell(cell, pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
|
@ -378,6 +378,7 @@ namespace MWWorld
|
||||||
world->rotateObject(world->getPlayer().getPlayer(), x, y, z);
|
world->rotateObject(world->getPlayer().getPlayer(), x, y, z);
|
||||||
|
|
||||||
MWWorld::Class::get(world->getPlayer().getPlayer()).adjustPosition(world->getPlayer().getPlayer());
|
MWWorld::Class::get(world->getPlayer().getPlayer()).adjustPosition(world->getPlayer().getPlayer());
|
||||||
|
world->getFader()->fadeIn(0.5f);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1745,4 +1745,80 @@ namespace MWWorld
|
||||||
physicActor->disableCollisionBody();
|
physicActor->disableCollisionBody();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool World::findInteriorPosition(const std::string &name, ESM::Position &pos)
|
||||||
|
{
|
||||||
|
typedef MWWorld::CellRefList<ESM::Door>::List DoorList;
|
||||||
|
|
||||||
|
pos.rot[0] = pos.rot[1] = pos.rot[2] = 0;
|
||||||
|
pos.pos[0] = pos.pos[1] = pos.pos[2] = 0;
|
||||||
|
|
||||||
|
MWWorld::CellStore *cellStore = getInterior(name);
|
||||||
|
|
||||||
|
if (0 == cellStore) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const DoorList &doors = cellStore->mDoors.mList;
|
||||||
|
for (DoorList::const_iterator it = doors.begin(); it != doors.end(); ++it) {
|
||||||
|
if (!it->mRef.mTeleport) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
MWWorld::CellStore *source = 0;
|
||||||
|
|
||||||
|
// door to exterior
|
||||||
|
if (it->mRef.mDestCell.empty()) {
|
||||||
|
int x, y;
|
||||||
|
const float *pos = it->mRef.mDoorDest.pos;
|
||||||
|
positionToIndex(pos[0], pos[1], x, y);
|
||||||
|
source = getExterior(x, y);
|
||||||
|
}
|
||||||
|
// door to interior
|
||||||
|
else {
|
||||||
|
source = getInterior(it->mRef.mDestCell);
|
||||||
|
}
|
||||||
|
if (0 != source) {
|
||||||
|
// Find door leading to our current teleport door
|
||||||
|
// and use it destination to position inside cell.
|
||||||
|
const DoorList &doors = source->mDoors.mList;
|
||||||
|
for (DoorList::const_iterator jt = doors.begin(); jt != doors.end(); ++jt) {
|
||||||
|
if (it->mRef.mTeleport &&
|
||||||
|
Misc::StringUtils::ciEqual(name, jt->mRef.mDestCell))
|
||||||
|
{
|
||||||
|
/// \note Using _any_ door pointed to the interior,
|
||||||
|
/// not the one pointed to current door.
|
||||||
|
pos = jt->mRef.mDoorDest;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool World::findExteriorPosition(const std::string &name, ESM::Position &pos)
|
||||||
|
{
|
||||||
|
pos.rot[0] = pos.rot[1] = pos.rot[2] = 0;
|
||||||
|
|
||||||
|
if (const ESM::Cell *ext = getExterior(name)) {
|
||||||
|
int x = ext->getGridX();
|
||||||
|
int y = ext->getGridY();
|
||||||
|
indexToPosition(x, y, pos.pos[0], pos.pos[1], true);
|
||||||
|
|
||||||
|
ESM::Land* land = getStore().get<ESM::Land>().search(x, y);
|
||||||
|
if (land) {
|
||||||
|
if (!land->isDataLoaded(ESM::Land::DATA_VHGT)) {
|
||||||
|
land->loadData(ESM::Land::DATA_VHGT);
|
||||||
|
}
|
||||||
|
pos.pos[2] = land->mLandData->mHeights[ESM::Land::LAND_NUM_VERTS / 2 + 1];
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::cerr << "Land data for cell at (" << x << ", " << y << ") not found\n";
|
||||||
|
pos.pos[2] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -412,6 +412,14 @@ namespace MWWorld
|
||||||
virtual void playVideo(const std::string& name, bool allowSkipping);
|
virtual void playVideo(const std::string& name, bool allowSkipping);
|
||||||
virtual void stopVideo();
|
virtual void stopVideo();
|
||||||
virtual void frameStarted (float dt);
|
virtual void frameStarted (float dt);
|
||||||
|
|
||||||
|
/// Find center of exterior cell above land surface
|
||||||
|
/// \return false if exterior with given name not exists, true otherwise
|
||||||
|
virtual bool findExteriorPosition(const std::string &name, ESM::Position &pos);
|
||||||
|
|
||||||
|
/// Find position in interior cell near door entrance
|
||||||
|
/// \return false if interior with given name not exists, true otherwise
|
||||||
|
virtual bool findInteriorPosition(const std::string &name, ESM::Position &pos);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue