Fix ingredient effect display

actorid
scrawl 12 years ago
parent 6f05c4229f
commit 6037c44ea6

@ -124,6 +124,17 @@ namespace MWGui
effectInfo.mRemainingTime = effectIt->mDuration +
(it->second.first - MWBase::Environment::get().getWorld()->getTimeStamp())*3600/timeScale;
// ingredients need special casing for their magnitude / duration
/// \todo duplicated from ActiveSpells, helper function?
if (MWBase::Environment::get().getWorld()->getStore().get<ESM::Ingredient>().search (it->first))
{
effectInfo.mRemainingTime = effectIt->mDuration * it->second.second +
(it->second.first - MWBase::Environment::get().getWorld()->getTimeStamp())*3600/timeScale;
effectInfo.mMagnitude = static_cast<int> (0.05*it->second.second / (0.1 * magicEffect->mData.mBaseCost));
}
effects[effectIt->mEffectID].push_back (effectInfo);
}
}

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